Update from Git Manager GUI

This commit is contained in:
2026-02-28 16:31:00 +01:00
parent 120245c2ad
commit 63988befeb
9 changed files with 1331 additions and 731 deletions

View File

@@ -17,129 +17,108 @@ import org.bukkit.inventory.meta.ItemMeta;
import org.bukkit.plugin.java.JavaPlugin;
import org.bukkit.Note;
import org.bukkit.Note.Tone;
import org.bukkit.event.Listener;
import org.bukkit.event.EventHandler;
import org.bukkit.event.player.PlayerJoinEvent;
import java.util.ArrayList;
import java.util.List;
import java.util.List;
import java.util.UUID;
import java.util.ArrayList;
import java.util.Arrays;
import java.util.HashMap;
import java.util.HashSet;
import java.util.List;
import java.util.Map;
import java.util.Set;
public class ButtonControl extends JavaPlugin {
private ConfigManager configManager;
private DataManager dataManager;
private Map<String, Long> lastMotionDetections = new HashMap<>();
// Bewegungsmelder-State
private final Map<String, Long> lastMotionDetections = new HashMap<>();
private final Set<String> activeSensors = new HashSet<>();
// Zeitgesteuerte Automation verhindert mehrfaches Auslösen pro Zustandswechsel
private final Map<String, Boolean> timedControllerLastState = new HashMap<>();
@Override
public void onEnable() {
// Initialisierung der Manager
configManager = new ConfigManager(this);
dataManager = new DataManager(this);
dataManager = new DataManager(this);
// Spigot Update Checker beim Serverstart ausführen
new UpdateChecker(this, 127702).getVersion(version -> {
String currentVersion = this.getDescription().getVersion();
String normalizedLatest = version.replaceFirst("(?i)^(version\\s*|v\\.?\\s*)", "").trim();
String normalizedCurrent = currentVersion.replaceFirst("(?i)^(version\\s*|v\\.?\\s*)", "").trim();
// Update-Checker beim Start
new UpdateChecker(this, 127702).getVersion(version -> {
String current = getDescription().getVersion();
if (isNewerVersion(strip(version), strip(current))) {
getLogger().info("Update verfügbar: v" + version);
Bukkit.getScheduler().runTask(this, () ->
Bukkit.getOnlinePlayers().stream()
.filter(p -> p.hasPermission("buttoncontrol.update"))
.forEach(p -> sendUpdateMessage(p, current, version)));
} else {
getLogger().info("ButtonControl ist auf dem neuesten Stand (v" + current + ").");
}
});
if (isNewerVersion(normalizedLatest, normalizedCurrent)) {
// Konsole bleibt sachlich
getLogger().info("Update verfügbar: v" + version);
// Update beim Joinen
getServer().getPluginManager().registerEvents(new org.bukkit.event.Listener() {
@org.bukkit.event.EventHandler
public void onPlayerJoin(org.bukkit.event.player.PlayerJoinEvent event) {
Player player = event.getPlayer();
if (!player.hasPermission("buttoncontrol.update")) return;
new UpdateChecker(ButtonControl.this, 127702).getVersion(version -> {
String current = getDescription().getVersion();
if (isNewerVersion(strip(version), strip(current)))
sendUpdateMessage(player, current, version);
});
}
}, this);
// Schicke die stylische Nachricht an Admins
Bukkit.getScheduler().runTask(this, () -> {
Bukkit.getOnlinePlayers().stream()
.filter(p -> p.hasPermission("buttoncontrol.update"))
.forEach(p -> {
p.sendMessage(""); // Leerzeile für Abstand
p.sendMessage("§8§m-----------------------------------------");
p.sendMessage(" §6§lButtonControl §7- §e§lUpdate verfügbar!");
p.sendMessage("");
p.sendMessage(" §7Aktuelle Version: §c" + currentVersion);
p.sendMessage(" §7Neue Version: §a" + version);
p.sendMessage("");
p.sendMessage(" §eDownload hier:");
p.sendMessage(" §bhttps://www.spigotmc.org/resources/127702/");
p.sendMessage("§8§m-----------------------------------------");
p.sendMessage("");
});
});
} else {
getLogger().info("ButtonControl ist auf dem neuesten Stand (v" + currentVersion + ").");
}
});
// Listener für Spieler-Joins (Update-Benachrichtigung beim Betreten des Servers)
getServer().getPluginManager().registerEvents(new org.bukkit.event.Listener() {
@org.bukkit.event.EventHandler
public void onPlayerJoin(org.bukkit.event.player.PlayerJoinEvent event) {
Player player = event.getPlayer();
if (!player.hasPermission("buttoncontrol.update")) return;
new UpdateChecker(ButtonControl.this, 127702).getVersion(version -> {
String currentVersion = getDescription().getVersion();
String normalizedLatest = version.replaceFirst("(?i)^(version\\s*|v\\.?\\s*)", "").trim();
String normalizedCurrent = currentVersion.replaceFirst("(?i)^(version\\s*|v\\.?\\s*)", "").trim();
if (isNewerVersion(normalizedLatest, normalizedCurrent)) {
// Stylische Box für den Spieler beim Joinen
player.sendMessage("");
player.sendMessage("§8§m-----------------------------------------");
player.sendMessage(" §6§lButtonControl §7- §e§lUpdate verfügbar!");
player.sendMessage("");
player.sendMessage(" §7Aktuelle Version: §c" + currentVersion);
player.sendMessage(" §7Neue Version: §a" + version);
player.sendMessage("");
player.sendMessage(" §eDownload hier:");
player.sendMessage(" §bhttps://www.spigotmc.org/resources/127702/");
player.sendMessage("§8§m-----------------------------------------");
player.sendMessage("");
}
});
}
}, this);
// Konfiguration und Spielmechaniken laden
updateConfigWithDefaults();
// --- COMMANDS & TAB-COMPLETER ---
// Registriert den Executor (Befehlsverarbeitung) und den TabCompleter (Vorschläge)
if (getCommand("bc") != null) {
getCommand("bc").setExecutor(this); // 'this' setzt voraus, dass ButtonControl 'onCommand' enthält
getCommand("bc").setExecutor(this);
getCommand("bc").setTabCompleter(new ButtonTabCompleter());
}
// Event-Listener registrieren
getServer().getPluginManager().registerEvents(new ButtonListener(this, configManager, dataManager), this);
// Rezepte und bStats/Metrics
getServer().getPluginManager().registerEvents(
new ButtonListener(this, configManager, dataManager), this);
registerRecipes();
MetricsHandler.startMetrics(this);
// --- AUTOMATISIERUNG-TIMER ---
// Daylight Sensoren: Prüfung alle 200 Ticks (10 Sekunden)
getServer().getScheduler().runTaskTimer(this, this::checkDaylightSensors, 0L, 20L * 10);
// Bewegungsmelder (Motion Sensors): Prüfung alle 10 Ticks (0.5 Sekunden) für flüssige Erkennung
getServer().getScheduler().runTaskTimer(this, this::checkMotionSensors, 0L, 10L);
getServer().getScheduler().runTaskTimer(this, this::checkDaylightSensors, 0L, 20L * 10);
getServer().getScheduler().runTaskTimer(this, this::checkMotionSensors, 0L, 10L);
getServer().getScheduler().runTaskTimer(this, this::checkTimedControllers, 0L, 20L * 5);
getLogger().info("ButtonControl v" + getDescription().getVersion() + " wurde erfolgreich aktiviert!");
}
// -----------------------------------------------------------------------
// Update-Hilfe
// -----------------------------------------------------------------------
private String strip(String v) {
return v.replaceFirst("(?i)^(version\\s*|v\\.?\\s*)", "").trim();
}
private void sendUpdateMessage(Player player, String current, String latest) {
player.sendMessage("");
player.sendMessage("§8§m-----------------------------------------");
player.sendMessage(" §6§lButtonControl §7- §e§lUpdate verfügbar!");
player.sendMessage("");
player.sendMessage(" §7Aktuelle Version: §c" + current);
player.sendMessage(" §7Neue Version: §a" + latest);
player.sendMessage("");
player.sendMessage(" §eDownload: §bhttps://www.spigotmc.org/resources/127702/");
player.sendMessage("§8§m-----------------------------------------");
player.sendMessage("");
}
private boolean isNewerVersion(String latest, String current) {
try {
String[] latestParts = latest.split("\\.");
String[] currentParts = current.split("\\.");
int length = Math.max(latestParts.length, currentParts.length);
for (int i = 0; i < length; i++) {
int latestPart = (i < latestParts.length) ? Integer.parseInt(latestParts[i]) : 0;
int currentPart = (i < currentParts.length) ? Integer.parseInt(currentParts[i]) : 0;
if (latestPart > currentPart) return true;
if (latestPart < currentPart) return false;
String[] lp = latest.split("\\.");
String[] cp = current.split("\\.");
int len = Math.max(lp.length, cp.length);
for (int i = 0; i < len; i++) {
int l = i < lp.length ? Integer.parseInt(lp[i]) : 0;
int c = i < cp.length ? Integer.parseInt(cp[i]) : 0;
if (l > c) return true;
if (l < c) return false;
}
return false;
} catch (NumberFormatException e) {
@@ -147,262 +126,267 @@ public class ButtonControl extends JavaPlugin {
}
}
private void updateConfigWithDefaults() {
if (!configManager.getConfig().contains("default-note")) {
configManager.getConfig().set("default-note", "PIANO");
}
if (!configManager.getConfig().contains("double-note-enabled")) {
configManager.getConfig().set("double-note-enabled", true);
}
if (!configManager.getConfig().contains("double-note-delay-ms")) {
configManager.getConfig().set("double-note-delay-ms", 1000);
}
if (!configManager.getConfig().contains("motion-detection-radius")) {
configManager.getConfig().set("motion-detection-radius", 5.0);
}
if (!configManager.getConfig().contains("motion-close-delay-ms")) {
configManager.getConfig().set("motion-close-delay-ms", 5000);
}
configManager.saveConfig();
}
// -----------------------------------------------------------------------
// Rezepte
// -----------------------------------------------------------------------
private void registerRecipes() {
// --- 1. Dynamische Steuer-Buttons für JEDE Holz/Stein-Art ---
for (Material mat : Material.values()) {
if (mat.name().endsWith("_BUTTON")) {
// Wir erstellen für jeden Button-Typ ein eigenes Ergebnis
ItemStack controlButton = new ItemStack(mat);
ItemMeta buttonMeta = controlButton.getItemMeta();
if (buttonMeta != null) {
buttonMeta.setDisplayName("§6Steuer-Button");
List<String> lore = new ArrayList<>();
lore.add("§7Ein universeller Controller für");
lore.add("§7Türen, Lampen und mehr.");
buttonMeta.setLore(lore);
controlButton.setItemMeta(buttonMeta);
}
// Alle Holz/Stein-Buttons
for (Material mat : Material.values()) {
if (!mat.name().endsWith("_BUTTON")) continue;
registerColumnRecipe(
"control_" + mat.name().toLowerCase(), mat,
"§6Steuer-" + friendlyName(mat, "_BUTTON"),
Arrays.asList("§7Ein universeller Controller.",
"§7Verbindet Türen, Lampen und mehr.")
);
}
// Wir brauchen für jedes Material einen eindeutigen Key (z.B. control_button_oak_button)
NamespacedKey key = new NamespacedKey(this, "control_" + mat.name().toLowerCase());
if (Bukkit.getRecipe(key) != null) Bukkit.removeRecipe(key);
// Tageslichtsensor
registerColumnRecipe("control_daylight", Material.DAYLIGHT_DETECTOR,
"§6Steuer-Tageslichtsensor",
Arrays.asList("§7Öffnet/schließt nach Tageszeit."));
ShapedRecipe recipe = new ShapedRecipe(key, controlButton);
recipe.shape("123", "456", "789");
// Das Material muss an allen drei Stellen gleich sein (z.B. 3x Eiche)
recipe.setIngredient('2', mat);
recipe.setIngredient('5', mat);
recipe.setIngredient('8', mat);
Bukkit.addRecipe(recipe);
// Notenblock
registerColumnRecipe("control_noteblock", Material.NOTE_BLOCK,
"§6Steuer-Notenblock",
Arrays.asList("§7Spielt einen Klingelton ab."));
// Bewegungsmelder
registerColumnRecipe("control_motion", Material.TRIPWIRE_HOOK,
"§6Steuer-Bewegungsmelder",
Arrays.asList("§7Erkennt Spieler und Mobs in der Nähe."));
// NEU: Schild-Controller
registerColumnRecipe("control_sign", Material.OAK_SIGN,
"§6Steuer-Schild",
Arrays.asList("§7Wandmontierbarer Controller.",
"§7Funktioniert wie ein Button."));
// NEU: Teppich-Sensoren (alle 16 Farben) NUR Spieler
for (Material mat : Material.values()) {
if (!mat.name().endsWith("_CARPET")) continue;
registerColumnRecipe(
"control_carpet_" + mat.name().toLowerCase(), mat,
"§6Steuer-Teppich §8(" + friendlyName(mat, "_CARPET") + "§8)",
Arrays.asList("§7Erkennt NUR Spieler (keine Mobs).",
"§7Bodenbasierter Bewegungsmelder.")
);
}
}
// --- 2. Steuer-Tageslichtsensor Rezept ---
ItemStack controlDaylight = new ItemStack(Material.DAYLIGHT_DETECTOR);
ItemMeta daylightMeta = controlDaylight.getItemMeta();
if (daylightMeta != null) {
daylightMeta.setDisplayName("§6Steuer-Tageslichtsensor");
controlDaylight.setItemMeta(daylightMeta);
private void registerColumnRecipe(String keyName, Material mat, String displayName, List<String> lore) {
ItemStack item = new ItemStack(mat);
ItemMeta meta = item.getItemMeta();
if (meta != null) {
meta.setDisplayName(displayName);
meta.setLore(new ArrayList<>(lore));
item.setItemMeta(meta);
}
NamespacedKey key = new NamespacedKey(this, keyName);
if (Bukkit.getRecipe(key) != null) Bukkit.removeRecipe(key);
ShapedRecipe recipe = new ShapedRecipe(key, item);
recipe.shape(" X ", " X ", " X ");
recipe.setIngredient('X', mat);
Bukkit.addRecipe(recipe);
}
NamespacedKey daylightKey = new NamespacedKey(this, "control_daylight");
if (Bukkit.getRecipe(daylightKey) != null) Bukkit.removeRecipe(daylightKey);
ShapedRecipe daylightRecipe = new ShapedRecipe(daylightKey, controlDaylight);
daylightRecipe.shape("123", "456", "789");
daylightRecipe.setIngredient('2', Material.DAYLIGHT_DETECTOR);
daylightRecipe.setIngredient('5', Material.DAYLIGHT_DETECTOR);
daylightRecipe.setIngredient('8', Material.DAYLIGHT_DETECTOR);
Bukkit.addRecipe(daylightRecipe);
// --- 3. Steuer-Notenblock Rezept ---
ItemStack controlNoteBlock = new ItemStack(Material.NOTE_BLOCK);
ItemMeta noteBlockMeta = controlNoteBlock.getItemMeta();
if (noteBlockMeta != null) {
noteBlockMeta.setDisplayName("§6Steuer-Notenblock");
controlNoteBlock.setItemMeta(noteBlockMeta);
/** IRON_DOOR → "§7Iron Door" | OAK_BUTTON → "§7Oak Button" */
String friendlyName(Material mat, String stripSuffix) {
String[] parts = mat.name().replace(stripSuffix, "").split("_");
StringBuilder sb = new StringBuilder("§7");
for (String p : parts) {
if (sb.length() > 2) sb.append(" ");
sb.append(Character.toUpperCase(p.charAt(0)))
.append(p.substring(1).toLowerCase());
}
return sb.toString();
}
NamespacedKey noteBlockKey = new NamespacedKey(this, "control_noteblock");
if (Bukkit.getRecipe(noteBlockKey) != null) Bukkit.removeRecipe(noteBlockKey);
ShapedRecipe noteBlockRecipe = new ShapedRecipe(noteBlockKey, controlNoteBlock);
noteBlockRecipe.shape("123", "456", "789");
noteBlockRecipe.setIngredient('2', Material.NOTE_BLOCK);
noteBlockRecipe.setIngredient('5', Material.NOTE_BLOCK);
noteBlockRecipe.setIngredient('8', Material.NOTE_BLOCK);
Bukkit.addRecipe(noteBlockRecipe);
// --- 4. Steuer-Bewegungsmelder Rezept ---
ItemStack controlMotion = new ItemStack(Material.TRIPWIRE_HOOK);
ItemMeta motionMeta = controlMotion.getItemMeta();
if (motionMeta != null) {
motionMeta.setDisplayName("§6Steuer-Bewegungsmelder");
controlMotion.setItemMeta(motionMeta);
}
NamespacedKey motionKey = new NamespacedKey(this, "control_motion");
if (Bukkit.getRecipe(motionKey) != null) Bukkit.removeRecipe(motionKey);
ShapedRecipe motionRecipe = new ShapedRecipe(motionKey, controlMotion);
motionRecipe.shape("123", "456", "789");
motionRecipe.setIngredient('2', Material.TRIPWIRE_HOOK);
motionRecipe.setIngredient('5', Material.TRIPWIRE_HOOK);
motionRecipe.setIngredient('8', Material.TRIPWIRE_HOOK);
Bukkit.addRecipe(motionRecipe);
}
// -----------------------------------------------------------------------
// Tageslichtsensor
// -----------------------------------------------------------------------
public void checkDaylightSensors() {
List<String> allControllers = dataManager.getAllPlacedControllers();
for (String controllerLoc : allControllers) {
String buttonId = dataManager.getButtonIdForPlacedController(controllerLoc);
for (String loc : dataManager.getAllPlacedControllers()) {
String buttonId = dataManager.getButtonIdForPlacedController(loc);
if (buttonId == null) continue;
Location location = parseLocation(loc);
if (location == null) continue;
if (location.getBlock().getType() != Material.DAYLIGHT_DETECTOR) continue;
Location loc = parseLocation(controllerLoc);
if (loc == null) continue;
Block block = loc.getBlock();
if (block.getType() != Material.DAYLIGHT_DETECTOR) continue;
long time = loc.getWorld().getTime();
long time = location.getWorld().getTime();
boolean isDay = time >= 0 && time < 13000;
List<String> connected = dataManager.getConnectedBlocks(buttonId);
if (connected == null) continue;
List<String> connectedBlocks = dataManager.getConnectedBlocks(buttonId);
if (connectedBlocks == null) continue;
for (String targetLocStr : connectedBlocks) {
Location targetLoc = parseLocation(targetLocStr);
if (targetLoc == null) continue;
Block targetBlock = targetLoc.getBlock();
if (targetBlock.getType() == Material.REDSTONE_LAMP) {
Lightable lamp = (Lightable) targetBlock.getBlockData();
for (String ts : connected) {
Location tl = parseLocation(ts);
if (tl == null) continue;
Block tb = tl.getBlock();
if (tb.getType() == Material.REDSTONE_LAMP) {
Lightable lamp = (Lightable) tb.getBlockData();
lamp.setLit(!isDay);
targetBlock.setBlockData(lamp);
tb.setBlockData(lamp);
}
}
}
}
public void checkMotionSensors() {
long now = System.currentTimeMillis();
List<String> allControllers = dataManager.getAllPlacedControllers();
for (String controllerLoc : allControllers) {
// -----------------------------------------------------------------------
// Zeitgesteuerte Automation (NEU)
// -----------------------------------------------------------------------
/**
* Prüft alle 5 Sekunden ob ein Zeitplan (open-time / close-time) für einen Controller
* aktiv ist und öffnet/schließt die verbundenen Blöcke bei Wechsel.
*
* Ingame-Zeit: 0 = Sonnenaufgang, 6000 = Mittag, 13000 = Sonnenuntergang, 18000 = Mitternacht
* Anzeige: ticksToTime() wandelt in "HH:MM" um (Tag beginnt um 06:00).
*/
public void checkTimedControllers() {
for (String controllerLoc : dataManager.getAllPlacedControllers()) {
String buttonId = dataManager.getButtonIdForPlacedController(controllerLoc);
if (buttonId == null) continue;
long openTime = dataManager.getScheduleOpenTime(buttonId);
long closeTime = dataManager.getScheduleCloseTime(buttonId);
if (openTime < 0 || closeTime < 0) continue;
Location loc = parseLocation(controllerLoc);
if (loc == null) continue;
Block block = loc.getBlock();
if (block.getType() != Material.TRIPWIRE_HOOK) continue;
long worldTime = loc.getWorld().getTime() % 24000;
boolean shouldBeOpen;
if (openTime <= closeTime) {
// Normales Intervall: z.B. öffnen 6000, schließen 18000
shouldBeOpen = worldTime >= openTime && worldTime < closeTime;
} else {
// Über Mitternacht: z.B. öffnen 20000, schließen 4000
shouldBeOpen = worldTime >= openTime || worldTime < closeTime;
}
Boolean lastState = timedControllerLastState.get(controllerLoc);
if (lastState != null && lastState == shouldBeOpen) continue;
timedControllerLastState.put(controllerLoc, shouldBeOpen);
List<String> connected = dataManager.getConnectedBlocks(buttonId);
if (connected != null && !connected.isEmpty()) {
setOpenables(connected, shouldBeOpen);
}
}
}
// -----------------------------------------------------------------------
// Bewegungsmelder
// -----------------------------------------------------------------------
public void checkMotionSensors() {
long now = System.currentTimeMillis();
for (String controllerLoc : dataManager.getAllPlacedControllers()) {
Location loc = parseLocation(controllerLoc);
if (loc == null) continue;
Material bType = loc.getBlock().getType();
boolean isTripwire = bType == Material.TRIPWIRE_HOOK;
boolean isCarpet = bType.name().endsWith("_CARPET");
if (!isTripwire && !isCarpet) continue;
String buttonId = dataManager.getButtonIdForPlacedController(controllerLoc);
if (buttonId == null) continue;
double radius = dataManager.getMotionSensorRadius(controllerLoc);
if (radius == -1) radius = configManager.getConfig().getDouble("motion-detection-radius", 5.0);
long delay = dataManager.getMotionSensorDelay(controllerLoc);
if (delay == -1) delay = configManager.getConfig().getLong("motion-close-delay-ms", 5000L);
boolean detected = !loc.getWorld().getNearbyEntities(loc, radius, radius, radius, e -> e instanceof Player).isEmpty();
List<String> connectedBlocks = dataManager.getConnectedBlocks(buttonId);
if (connectedBlocks == null || connectedBlocks.isEmpty()) continue;
final double r = radius;
boolean detected;
if (isCarpet) {
// NEU: Teppich erkennt NUR Spieler
detected = !loc.getWorld()
.getNearbyEntities(loc, r, r, r, e -> e instanceof Player).isEmpty();
} else {
// Tripwire: alle lebenden Entitäten
detected = !loc.getWorld()
.getNearbyEntities(loc, r, r, r,
e -> e instanceof org.bukkit.entity.LivingEntity).isEmpty();
}
List<String> connected = dataManager.getConnectedBlocks(buttonId);
if (connected == null || connected.isEmpty()) continue;
if (detected) {
setOpenables(connectedBlocks, true);
if (!activeSensors.contains(controllerLoc)) {
setOpenables(connected, true);
activeSensors.add(controllerLoc);
}
lastMotionDetections.put(controllerLoc, now);
} else {
Long last = lastMotionDetections.get(controllerLoc);
if (last != null && now - last >= delay) {
setOpenables(connectedBlocks, false);
setOpenables(connected, false);
lastMotionDetections.remove(controllerLoc);
activeSensors.remove(controllerLoc);
}
}
}
}
private void setOpenables(List<String> connectedBlocks, boolean open) {
for (String targetLocStr : connectedBlocks) {
Location targetLoc = parseLocation(targetLocStr);
if (targetLoc == null) continue;
Block targetBlock = targetLoc.getBlock();
if (targetBlock.getBlockData() instanceof org.bukkit.block.data.Openable) {
org.bukkit.block.data.Openable openable = (org.bukkit.block.data.Openable) targetBlock.getBlockData();
openable.setOpen(open);
targetBlock.setBlockData(openable);
void setOpenables(List<String> connectedBlocks, boolean open) {
for (String locStr : connectedBlocks) {
Location tl = parseLocation(locStr);
if (tl == null) continue;
Block tb = tl.getBlock();
if (tb.getBlockData() instanceof org.bukkit.block.data.Openable) {
org.bukkit.block.data.Openable o = (org.bukkit.block.data.Openable) tb.getBlockData();
o.setOpen(open);
tb.setBlockData(o);
}
}
}
private Location parseLocation(String locStr) {
String[] parts = locStr.split(",");
if (parts.length != 4) return null;
World world = getServer().getWorld(parts[0]);
if (world == null) return null;
try {
return new Location(world, Integer.parseInt(parts[1]), Integer.parseInt(parts[2]), Integer.parseInt(parts[3]));
} catch (NumberFormatException e) {
return null;
}
}
public void playDoorbellSound(Location loc, String instrument) {
Block block = loc.getBlock();
if (block.getType() != Material.NOTE_BLOCK) return;
NoteBlock noteBlock = (NoteBlock) block.getBlockData();
try {
org.bukkit.Instrument bukkitInstrument = org.bukkit.Instrument.valueOf(instrument.toUpperCase());
noteBlock.setInstrument(bukkitInstrument);
noteBlock.setNote(new Note(0, Tone.C, false));
block.setBlockData(noteBlock);
loc.getWorld().playSound(loc, bukkitInstrument.getSound(), 1.0f, 1.0f);
if (configManager.getConfig().getBoolean("double-note-enabled", true)) {
int delayMs = configManager.getConfig().getInt("double-note-delay-ms", 1000);
long delayTicks = (long) (delayMs / 50.0);
getServer().getScheduler().runTaskLater(this, () -> {
if (block.getType() == Material.NOTE_BLOCK) {
loc.getWorld().playSound(loc, bukkitInstrument.getSound(), 1.0f, 1.0f);
}
}, delayTicks);
}
} catch (IllegalArgumentException e) {
getLogger().warning("Ungültiges Instrument: " + instrument);
}
}
// -----------------------------------------------------------------------
// Befehle
// -----------------------------------------------------------------------
@Override
public boolean onCommand(CommandSender sender, Command command, String label, String[] args) {
if (!command.getName().equalsIgnoreCase("bc")) return false;
if (args.length == 0) {
sender.sendMessage("§6[ButtonControl] §7Verwende: /bc <info|reload|note|trust|untrust|public|private>");
sender.sendMessage("§6[BC] §7/bc <info|reload|note|list|rename|schedule|trust|untrust|public|private>");
return true;
}
// --- INFO BEFEHL ---
if (args[0].equalsIgnoreCase("info")) {
sender.sendMessage("§6§lButtonControl §7- v" + getDescription().getVersion());
sender.sendMessage("§eAuthor: §fM_Viper");
sender.sendMessage("§eFeatures: §fTüren, Lampen, Notenblöcke, Sensoren");
String sub = args[0].toLowerCase();
// INFO
if (sub.equals("info")) {
sender.sendMessage("§6§lButtonControl §7v" + getDescription().getVersion() + " §8by §7M_Viper");
sender.sendMessage("§7Features: §fTüren · Lampen · Notenblöcke · Sensoren · Teppiche · Schilder · Zeitpläne");
sender.sendMessage("§7Controller aktiv: §f" + dataManager.getAllPlacedControllers().size());
return true;
}
// --- RELOAD BEFEHL ---
if (args[0].equalsIgnoreCase("reload")) {
// RELOAD
if (sub.equals("reload")) {
if (!sender.hasPermission("buttoncontrol.reload")) {
sender.sendMessage(configManager.getMessage("keine-berechtigung"));
return true;
sender.sendMessage(configManager.getMessage("keine-berechtigung")); return true;
}
configManager.reloadConfig();
updateConfigWithDefaults();
dataManager.reloadData();
timedControllerLastState.clear();
sender.sendMessage(configManager.getMessage("konfiguration-neugeladen"));
return true;
}
// --- NOTE BEFEHL ---
if (args[0].equalsIgnoreCase("note") && sender instanceof Player) {
// NOTE
if (sub.equals("note") && sender instanceof Player) {
Player player = (Player) sender;
if (args.length < 2) {
player.sendMessage("§6[ButtonControl] §7Verwende: /bc note <Instrument>");
return true;
}
if (args.length < 2) { player.sendMessage("§7/bc note <Instrument>"); return true; }
try {
org.bukkit.Instrument.valueOf(args[1].toUpperCase());
dataManager.setPlayerInstrument(player.getUniqueId(), args[1].toUpperCase());
@@ -413,78 +397,184 @@ public class ButtonControl extends JavaPlugin {
return true;
}
// --- TRUST / PUBLIC / PRIVATE SYSTEM ---
if (sender instanceof Player) {
Player player = (Player) sender;
if (args[0].equalsIgnoreCase("trust") || args[0].equalsIgnoreCase("untrust") ||
args[0].equalsIgnoreCase("public") || args[0].equalsIgnoreCase("private")) {
Block target = player.getTargetBlockExact(5);
// Erkennt nun Stein- und alle Holzbuttons sowie Sensoren
if (target == null || (!target.getType().name().endsWith("_BUTTON") &&
target.getType() != Material.DAYLIGHT_DETECTOR &&
target.getType() != Material.TRIPWIRE_HOOK)) {
player.sendMessage(configManager.getMessage("kein-controller-im-blick"));
return true;
}
// Alle folgenden Befehle erfordern Spieler + angescauten Controller
if (!(sender instanceof Player)) {
sender.sendMessage("§cNur Spieler können diesen Befehl verwenden.");
return true;
}
Player player = (Player) sender;
String targetLoc = target.getWorld().getName() + "," + target.getX() + "," + target.getY() + "," + target.getZ();
String buttonId = dataManager.getButtonIdForLocation(targetLoc);
if (sub.equals("list") || sub.equals("rename") || sub.equals("schedule")
|| sub.equals("trust") || sub.equals("untrust")
|| sub.equals("public") || sub.equals("private")) {
if (buttonId == null) {
player.sendMessage(configManager.getMessage("keine-bloecke-verbunden"));
return true;
}
Block target = player.getTargetBlockExact(5);
if (!isValidController(target)) {
player.sendMessage(configManager.getMessage("kein-controller-im-blick")); return true;
}
String targetLoc = toLoc(target);
String buttonId = dataManager.getButtonIdForLocation(targetLoc);
if (buttonId == null) {
player.sendMessage(configManager.getMessage("keine-bloecke-verbunden")); return true;
}
boolean isAdmin = player.hasPermission("buttoncontrol.admin");
boolean isOwner = dataManager.isOwner(buttonId, player.getUniqueId());
if (!dataManager.isOwner(buttonId, player.getUniqueId())) {
player.sendMessage(configManager.getMessage("nur-besitzer-abbauen"));
return true;
}
// Spieler hinzufügen
if (args[0].equalsIgnoreCase("trust")) {
if (args.length < 2) {
player.sendMessage("§6[ButtonControl] §7Verwende: /bc trust <Spieler>");
return true;
switch (sub) {
case "list":
if (!dataManager.canAccess(buttonId, player.getUniqueId()) && !isAdmin) {
player.sendMessage(configManager.getMessage("keine-berechtigung-controller")); return true;
}
Player targetPlayer = Bukkit.getPlayer(args[1]);
if (targetPlayer == null) {
player.sendMessage(configManager.getMessage("spieler-nicht-gefunden"));
return true;
sendListInfo(player, buttonId);
break;
case "rename":
if (!isOwner && !isAdmin) { player.sendMessage(configManager.getMessage("nur-besitzer-abbauen")); return true; }
if (args.length < 2) { player.sendMessage("§7/bc rename <Name>"); return true; }
String newName = String.join(" ", Arrays.copyOfRange(args, 1, args.length));
if (newName.length() > 32) { player.sendMessage("§cName zu lang (max. 32 Zeichen)."); return true; }
dataManager.setControllerName(buttonId, newName);
player.sendMessage(String.format(configManager.getMessage("controller-umbenannt"), newName));
break;
case "schedule":
if (!isOwner && !isAdmin) { player.sendMessage(configManager.getMessage("nur-besitzer-abbauen")); return true; }
new ScheduleGUI(this, player, buttonId).open();
break;
case "trust":
if (!isOwner && !isAdmin) { player.sendMessage(configManager.getMessage("nur-besitzer-abbauen")); return true; }
if (args.length < 2) { player.sendMessage("§7/bc trust <Spieler>"); return true; }
org.bukkit.OfflinePlayer tp = Bukkit.getOfflinePlayer(args[1]);
if (!tp.hasPlayedBefore() && !tp.isOnline()) {
player.sendMessage(configManager.getMessage("spieler-nicht-gefunden")); return true;
}
dataManager.addTrustedPlayer(buttonId, targetPlayer.getUniqueId());
player.sendMessage(String.format(configManager.getMessage("trust-hinzugefuegt"), targetPlayer.getName()));
}
// Spieler entfernen
else if (args[0].equalsIgnoreCase("untrust")) {
if (args.length < 2) {
player.sendMessage("§6[ButtonControl] §7Verwende: /bc untrust <Spieler>");
return true;
}
UUID targetUUID = Bukkit.getOfflinePlayer(args[1]).getUniqueId();
dataManager.removeTrustedPlayer(buttonId, targetUUID);
dataManager.addTrustedPlayer(buttonId, tp.getUniqueId());
player.sendMessage(String.format(configManager.getMessage("trust-hinzugefuegt"), args[1]));
break;
case "untrust":
if (!isOwner && !isAdmin) { player.sendMessage(configManager.getMessage("nur-besitzer-abbauen")); return true; }
if (args.length < 2) { player.sendMessage("§7/bc untrust <Spieler>"); return true; }
dataManager.removeTrustedPlayer(buttonId, Bukkit.getOfflinePlayer(args[1]).getUniqueId());
player.sendMessage(String.format(configManager.getMessage("trust-entfernt"), args[1]));
}
// Status umschalten (Public) oder erzwingen (Private)
else if (args[0].equalsIgnoreCase("public") || args[0].equalsIgnoreCase("private")) {
boolean newState = args[0].equalsIgnoreCase("public") ? !dataManager.isPublic(buttonId) : false;
dataManager.setPublic(buttonId, newState);
String statusColor = newState ? "§aÖffentlich" : "§cPrivat";
player.sendMessage(String.format(configManager.getMessage("status-geandert"), statusColor));
}
return true;
break;
default: // public / private
if (!isOwner && !isAdmin) { player.sendMessage(configManager.getMessage("nur-besitzer-abbauen")); return true; }
boolean pub = sub.equals("public");
dataManager.setPublic(buttonId, pub);
player.sendMessage(String.format(configManager.getMessage("status-geandert"),
pub ? "§aÖffentlich" : "§cPrivat"));
break;
}
}
return true;
}
public ConfigManager getConfigManager() {
return configManager;
private void sendListInfo(Player player, String buttonId) {
String name = dataManager.getControllerName(buttonId);
String header = name != null
? "§6§l" + name
: "§6§lController §8§o(ID: " + buttonId.substring(0, 8) + "...)";
player.sendMessage(header);
List<String> connected = dataManager.getConnectedBlocks(buttonId);
if (connected == null || connected.isEmpty()) {
player.sendMessage(" §cKeine Blöcke verbunden.");
} else {
player.sendMessage("§7Verbundene Blöcke §8(" + connected.size() + ")§7:");
for (int i = 0; i < connected.size(); i++) {
String ls = connected.get(i);
Location l = parseLocation(ls);
String typeLabel = l != null ? "§e" + l.getBlock().getType().name() : "§8unbekannt";
String[] p = ls.split(",");
String coords = p.length == 4
? "§8(" + p[1] + "§7, §8" + p[2] + "§7, §8" + p[3] + " §7in §f" + p[0] + "§8)" : "";
player.sendMessage(" §8" + (i + 1) + ". " + typeLabel + " " + coords);
}
}
player.sendMessage("§7Status: " + (dataManager.isPublic(buttonId) ? "§aÖffentlich" : "§cPrivat"));
long openT = dataManager.getScheduleOpenTime(buttonId);
long closeT = dataManager.getScheduleCloseTime(buttonId);
if (openT >= 0 && closeT >= 0) {
player.sendMessage("§7Zeitplan: §aÖffnet §7um §e" + ticksToTime(openT)
+ " §7· §cSchließt §7um §e" + ticksToTime(closeT));
} else {
player.sendMessage("§7Zeitplan: §8Nicht gesetzt §7(§e/bc schedule§7)");
}
}
public DataManager getDataManager() {
return dataManager;
// -----------------------------------------------------------------------
// Utility
// -----------------------------------------------------------------------
/** Wandelt Minecraft-Ticks (023999) in "HH:MM" um. Ingame-Tag startet um 06:00. */
public String ticksToTime(long ticks) {
long shifted = (ticks + 6000) % 24000;
long hours = shifted / 1000;
long minutes = (shifted % 1000) * 60 / 1000;
return String.format("%02d:%02d", hours, minutes);
}
/** Wandelt "HH:MM" zurück in Minecraft-Ticks */
public long timeToTicks(int hours, int minutes) {
long totalMinutes = hours * 60L + minutes;
long ticks = (totalMinutes * 1000L / 60L - 6000 + 24000) % 24000;
return ticks;
}
public boolean isValidController(Block b) {
if (b == null) return false;
Material m = b.getType();
return m.name().endsWith("_BUTTON")
|| m == Material.DAYLIGHT_DETECTOR
|| m == Material.TRIPWIRE_HOOK
|| m.name().endsWith("_SIGN")
|| m.name().endsWith("_CARPET");
}
public String toLoc(Block b) {
return b.getWorld().getName() + "," + b.getX() + "," + b.getY() + "," + b.getZ();
}
public Location parseLocation(String locStr) {
String[] parts = locStr.split(",");
if (parts.length != 4) return null;
World world = getServer().getWorld(parts[0]);
if (world == null) return null;
try {
return new Location(world,
Integer.parseInt(parts[1]),
Integer.parseInt(parts[2]),
Integer.parseInt(parts[3]));
} catch (NumberFormatException e) { return null; }
}
public void playDoorbellSound(Location loc, String instrument) {
Block block = loc.getBlock();
if (block.getType() != Material.NOTE_BLOCK) return;
NoteBlock noteBlock = (NoteBlock) block.getBlockData();
try {
org.bukkit.Instrument inst = org.bukkit.Instrument.valueOf(instrument.toUpperCase());
noteBlock.setInstrument(inst);
noteBlock.setNote(new Note(0, Tone.C, false));
block.setBlockData(noteBlock);
loc.getWorld().playSound(loc, inst.getSound(), 1.0f, 1.0f);
if (configManager.getConfig().getBoolean("double-note-enabled", true)) {
long delayTicks = (long)(configManager.getConfig().getInt("double-note-delay-ms", 1000) / 50.0);
getServer().getScheduler().runTaskLater(this, () -> {
if (block.getType() == Material.NOTE_BLOCK)
loc.getWorld().playSound(loc, inst.getSound(), 1.0f, 1.0f);
}, delayTicks);
}
} catch (IllegalArgumentException e) {
getLogger().warning("Ungültiges Instrument: " + instrument);
}
}
public ConfigManager getConfigManager() { return configManager; }
public DataManager getDataManager() { return dataManager; }
}

View File

@@ -3,7 +3,9 @@ package viper;
import org.bukkit.Bukkit;
import org.bukkit.Location;
import org.bukkit.Material;
import org.bukkit.Sound;
import org.bukkit.block.Block;
import org.bukkit.block.data.Bisected;
import org.bukkit.block.data.Openable;
import org.bukkit.block.data.Lightable;
import org.bukkit.entity.Player;
@@ -13,6 +15,7 @@ import org.bukkit.event.block.Action;
import org.bukkit.event.block.BlockBreakEvent;
import org.bukkit.event.block.BlockPlaceEvent;
import org.bukkit.event.player.PlayerInteractEvent;
import org.bukkit.inventory.EquipmentSlot;
import org.bukkit.inventory.ItemStack;
import org.bukkit.inventory.meta.ItemMeta;
@@ -26,39 +29,60 @@ public class ButtonListener implements Listener {
private final DataManager dataManager;
public ButtonListener(ButtonControl plugin, ConfigManager configManager, DataManager dataManager) {
this.plugin = plugin;
this.plugin = plugin;
this.configManager = configManager;
this.dataManager = dataManager;
this.dataManager = dataManager;
}
// -----------------------------------------------------------------------
// Interact Benutzung + Verbinden
// -----------------------------------------------------------------------
@EventHandler
public void onPlayerInteract(PlayerInteractEvent event) {
Player player = event.getPlayer();
UUID playerUUID = player.getUniqueId();
ItemStack item = event.getItem();
Block block = event.getClickedBlock();
// Doppelt-Feuern bei Items verhindern (Haupt- und Nebenhand)
if (event.getHand() != EquipmentSlot.HAND) return;
// 1. Logik für bereits platzierte Controller (Benutzung)
Player player = event.getPlayer();
UUID playerUUID = player.getUniqueId();
ItemStack item = event.getItem();
Block block = event.getClickedBlock();
// ── 1. Bereits platzierter Controller ──────────────────────────────
if (event.getAction() == Action.RIGHT_CLICK_BLOCK && block != null) {
String blockLocation = block.getWorld().getName() + "," + block.getX() + "," + block.getY() + "," + block.getZ();
String buttonId = dataManager.getButtonIdForLocation(blockLocation);
String blockLocation = plugin.toLoc(block);
String buttonId = dataManager.getButtonIdForLocation(blockLocation);
if (buttonId != null) {
if (!dataManager.canAccess(buttonId, playerUUID)) {
// Admin-Bypass
if (!dataManager.canAccess(buttonId, playerUUID)
&& !player.hasPermission("buttoncontrol.admin")) {
player.sendMessage(configManager.getMessage("keine-berechtigung-controller"));
event.setCancelled(true);
return;
}
if (block.getType() == Material.TRIPWIRE_HOOK) {
// Tripwire & Teppich → MotionSensorGUI öffnen
if (block.getType() == Material.TRIPWIRE_HOOK
|| block.getType().name().endsWith("_CARPET")) {
event.setCancelled(true);
new MotionSensorGUI(plugin, player, blockLocation, buttonId).open();
return;
}
if (isButton(block.getType()) || block.getType() == Material.DAYLIGHT_DETECTOR) {
// Schild → nur mit Shift+Klick Blöcke toggeln,
// normaler Klick öffnet den Schildeditor (Vanilla)
if (block.getType().name().endsWith("_SIGN")
|| block.getType().name().endsWith("_BUTTON")
|| block.getType() == Material.DAYLIGHT_DETECTOR) {
if (player.isSneaking()) {
// Shift+Klick → Vanilla-Verhalten zulassen (Schildeditor etc.)
return;
}
event.setCancelled(true);
List<String> connectedBlocks = dataManager.getConnectedBlocks(buttonId);
if (connectedBlocks != null && !connectedBlocks.isEmpty()) {
toggleConnectedBlocks(player, playerUUID, connectedBlocks);
} else {
@@ -69,207 +93,336 @@ public class ButtonListener implements Listener {
}
}
// 2. Logik für das Verbinden von neuen Blöcken (Item in der Hand)
if (item == null || !item.hasItemMeta() || !item.getItemMeta().getDisplayName().contains("§6Steuer-")) {
return;
}
if (event.getAction() != Action.RIGHT_CLICK_BLOCK || block == null) {
return;
}
// ── 2. Verbinden mit Controller-Item in der Hand ───────────────────
if (item == null || !item.hasItemMeta()) return;
String displayName = item.getItemMeta().getDisplayName();
if (!displayName.contains("§6Steuer-")) return;
if (event.getAction() != Action.RIGHT_CLICK_BLOCK || block == null) return;
if (isInteractableTarget(block.getType())) {
event.setCancelled(true);
ItemMeta meta = item.getItemMeta();
String buttonId = null;
// Doppeltür: immer untersten Block speichern
Block targetBlock = getBottomDoorBlock(block);
// ID aus der Lore extrahieren (wir suchen nach dem Präfix §8ID: )
if (meta != null && meta.hasLore() && !meta.getLore().isEmpty()) {
String firstLine = meta.getLore().get(0);
if (firstLine.startsWith("§8ID: ")) {
buttonId = firstLine.replace("§8ID: ", "");
}
}
// Falls keine ID existiert (neues Item), generieren und SOFORT speichern
ItemMeta meta = item.getItemMeta();
String buttonId = extractButtonId(meta);
if (buttonId == null) {
buttonId = UUID.randomUUID().toString();
updateButtonLore(item, buttonId);
}
List<String> connectedBlocks = dataManager.getConnectedBlocks(buttonId);
if (connectedBlocks == null) {
connectedBlocks = new ArrayList<>();
}
String blockLocation = block.getWorld().getName() + "," + block.getX() + "," + block.getY() + "," + block.getZ();
if (connectedBlocks.contains(blockLocation)) {
List<String> connectedBlocks = dataManager.getConnectedBlocks(buttonId);
if (connectedBlocks == null) connectedBlocks = new ArrayList<>();
String targetLocStr = plugin.toLoc(targetBlock);
if (connectedBlocks.contains(targetLocStr)) {
player.sendMessage(configManager.getMessage("block-bereits-verbunden"));
return;
}
if (checkLimits(player, block.getType(), connectedBlocks)) {
connectedBlocks.add(blockLocation);
if (checkLimits(player, targetBlock.getType(), connectedBlocks)) {
connectedBlocks.add(targetLocStr);
dataManager.setConnectedBlocks(playerUUID.toString(), buttonId, connectedBlocks);
player.sendMessage(configManager.getMessage("block-verbunden"));
}
}
}
private void toggleConnectedBlocks(Player player, UUID playerUUID, List<String> connectedBlocks) {
boolean anyDoorOpened = false, anyDoorClosed = false;
boolean anyGateOpened = false, anyGateClosed = false;
boolean anyTrapOpened = false, anyTrapClosed = false;
boolean anyLampOn = false, anyLampOff = false;
boolean anyNoteBlockPlayed = false;
boolean anyBellPlayed = false;
for (String locStr : connectedBlocks) {
Location location = parseLocation(locStr);
if (location == null) continue;
Block targetBlock = location.getBlock();
if (isDoor(targetBlock.getType()) || isGate(targetBlock.getType()) || isTrapdoor(targetBlock.getType())) {
if (targetBlock.getBlockData() instanceof Openable) {
Openable openable = (Openable) targetBlock.getBlockData();
boolean wasOpen = openable.isOpen();
openable.setOpen(!wasOpen);
targetBlock.setBlockData(openable);
if (isDoor(targetBlock.getType())) {
if (!wasOpen) anyDoorOpened = true; else anyDoorClosed = true;
} else if (isGate(targetBlock.getType())) {
if (!wasOpen) anyGateOpened = true; else anyGateClosed = true;
} else if (isTrapdoor(targetBlock.getType())) {
if (!wasOpen) anyTrapOpened = true; else anyTrapClosed = true;
}
}
}
else if (targetBlock.getType() == Material.REDSTONE_LAMP) {
Lightable lamp = (Lightable) targetBlock.getBlockData();
boolean wasLit = lamp.isLit();
lamp.setLit(!wasLit);
targetBlock.setBlockData(lamp);
if (!wasLit) anyLampOn = true; else anyLampOff = true;
}
else if (targetBlock.getType() == Material.NOTE_BLOCK) {
String instrument = dataManager.getPlayerInstrument(playerUUID);
if (instrument == null) {
instrument = configManager.getConfig().getString("default-note", "PIANO");
}
plugin.playDoorbellSound(location, instrument);
anyNoteBlockPlayed = true;
}
else if (targetBlock.getType() == Material.BELL) {
targetBlock.getWorld().playSound(location, org.bukkit.Sound.BLOCK_BELL_USE, 3.0f, 1.0f);
anyBellPlayed = true;
}
}
if (anyDoorOpened) player.sendMessage(configManager.getMessage("tueren-geoeffnet"));
if (anyDoorClosed) player.sendMessage(configManager.getMessage("tueren-geschlossen"));
if (anyGateOpened) player.sendMessage(configManager.getMessage("gates-geoeffnet"));
if (anyGateClosed) player.sendMessage(configManager.getMessage("gates-geschlossen"));
if (anyTrapOpened) player.sendMessage(configManager.getMessage("fallturen-geoeffnet"));
if (anyTrapClosed) player.sendMessage(configManager.getMessage("fallturen-geschlossen"));
if (anyLampOn) player.sendMessage(configManager.getMessage("lampen-eingeschaltet"));
if (anyLampOff) player.sendMessage(configManager.getMessage("lampen-ausgeschaltet"));
if (anyNoteBlockPlayed) player.sendMessage(configManager.getMessage("notenblock-ausgeloest"));
if (anyBellPlayed) player.sendMessage(configManager.getMessage("glocke-gelaeutet"));
}
private boolean checkLimits(Player player, Material type, List<String> connected) {
if (isDoor(type)) {
if (connected.stream().filter(l -> isDoor(getMaterialFromLocation(l))).count() >= configManager.getMaxDoors()) {
player.sendMessage(configManager.getMessage("max-tueren-erreicht"));
return false;
}
} else if (isGate(type)) {
if (connected.stream().filter(l -> isGate(getMaterialFromLocation(l))).count() >= configManager.getMaxGates()) {
player.sendMessage(configManager.getMessage("max-gates-erreicht"));
return false;
}
} else if (isTrapdoor(type)) {
if (connected.stream().filter(l -> isTrapdoor(getMaterialFromLocation(l))).count() >= configManager.getMaxTrapdoors()) {
player.sendMessage(configManager.getMessage("max-fallturen-erreicht"));
return false;
}
} else if (type == Material.REDSTONE_LAMP) {
if (connected.stream().filter(l -> getMaterialFromLocation(l) == Material.REDSTONE_LAMP).count() >= configManager.getMaxLamps()) {
player.sendMessage(configManager.getMessage("max-lampen-erreicht"));
return false;
}
} else if (type == Material.NOTE_BLOCK) {
if (connected.stream().filter(l -> getMaterialFromLocation(l) == Material.NOTE_BLOCK).count() >= configManager.getMaxNoteBlocks()) {
player.sendMessage(configManager.getMessage("max-notenbloecke-erreicht"));
return false;
}
} else if (type == Material.BELL) {
if (connected.stream().filter(l -> getMaterialFromLocation(l) == Material.BELL).count() >= configManager.getMaxBells()) {
player.sendMessage(configManager.getMessage("max-glocken-erreicht"));
return false;
}
}
return true;
}
@EventHandler
public void onBlockPlace(BlockPlaceEvent event) {
ItemStack item = event.getItemInHand();
if (item == null || !item.hasItemMeta() || !item.getItemMeta().getDisplayName().contains("§6Steuer-")) {
return;
}
Block block = event.getBlockPlaced();
ItemMeta meta = item.getItemMeta();
String buttonId = null;
if (meta != null && meta.hasLore() && !meta.getLore().isEmpty()) {
String firstLine = meta.getLore().get(0);
if (firstLine.startsWith("§8ID: ")) {
buttonId = firstLine.replace("§8ID: ", "");
}
}
if (buttonId == null) {
buttonId = UUID.randomUUID().toString();
updateButtonLore(item, buttonId);
}
String blockLocation = block.getWorld().getName() + "," + block.getX() + "," + block.getY() + "," + block.getZ();
dataManager.registerController(blockLocation, event.getPlayer().getUniqueId(), buttonId);
event.getPlayer().sendMessage(configManager.getMessage("controller-platziert"));
}
// -----------------------------------------------------------------------
// Block-Break: Controller abbauen
// -----------------------------------------------------------------------
@EventHandler
public void onBlockBreak(BlockBreakEvent event) {
Block block = event.getBlock();
String blockLocation = block.getWorld().getName() + "," + block.getX() + "," + block.getY() + "," + block.getZ();
String buttonId = dataManager.getButtonIdForLocation(blockLocation);
Block block = event.getBlock();
String blockLocation = plugin.toLoc(block);
String buttonId = dataManager.getButtonIdForLocation(blockLocation);
if (buttonId != null) {
if (!dataManager.isOwner(buttonId, event.getPlayer().getUniqueId())) {
if (!dataManager.isOwner(buttonId, event.getPlayer().getUniqueId())
&& !event.getPlayer().hasPermission("buttoncontrol.admin")) {
event.getPlayer().sendMessage(configManager.getMessage("nur-besitzer-abbauen"));
event.setCancelled(true);
return;
}
dataManager.removeController(blockLocation);
event.getPlayer().sendMessage(configManager.getMessage("controller-entfernt"));
}
}
private boolean isButton(Material m) { return m.name().endsWith("_BUTTON"); }
private boolean isDoor(Material m) { return m.name().endsWith("_DOOR"); }
private boolean isGate(Material m) { return m.name().endsWith("_FENCE_GATE"); }
private boolean isTrapdoor(Material m) { return m.name().endsWith("_TRAPDOOR"); }
private boolean isInteractableTarget(Material m) {
return isDoor(m) || isGate(m) || isTrapdoor(m) || m == Material.REDSTONE_LAMP || m == Material.NOTE_BLOCK || m == Material.BELL;
// -----------------------------------------------------------------------
// Block-Break: Verbundener Block abgebaut → Eintrag bereinigen (NEU)
// -----------------------------------------------------------------------
@EventHandler
public void onConnectedBlockBreak(BlockBreakEvent event) {
Block block = event.getBlock();
if (!isInteractableTarget(block.getType())) return;
// Bei Türen normalisieren auf Unterblock
Block bottomBlock = getBottomDoorBlock(block);
String locStr = plugin.toLoc(bottomBlock);
if (dataManager.removeFromAllConnectedBlocks(locStr)) {
event.getPlayer().sendMessage(configManager.getMessage("block-verbindung-entfernt"));
}
}
private Material getMaterialFromLocation(String locString) {
// -----------------------------------------------------------------------
// Controller platzieren
// -----------------------------------------------------------------------
@EventHandler
public void onBlockPlace(BlockPlaceEvent event) {
ItemStack item = event.getItemInHand();
if (item == null || !item.hasItemMeta()) return;
if (!item.getItemMeta().getDisplayName().contains("§6Steuer-")) return;
Block block = event.getBlockPlaced();
String buttonId = extractButtonId(item.getItemMeta());
if (buttonId == null) {
buttonId = UUID.randomUUID().toString();
updateButtonLore(item, buttonId);
}
dataManager.registerController(
plugin.toLoc(block), event.getPlayer().getUniqueId(), buttonId);
event.getPlayer().sendMessage(configManager.getMessage("controller-platziert"));
}
// -----------------------------------------------------------------------
// Toggle-Logik
// -----------------------------------------------------------------------
private void toggleConnectedBlocks(Player player, UUID playerUUID, List<String> connectedBlocks) {
boolean anyDoorOpened = false, anyDoorClosed = false;
boolean anyGateOpened = false, anyGateClosed = false;
boolean anyTrapOpened = false, anyTrapClosed = false;
boolean anyIronDoorOpened = false, anyIronDoorClosed = false;
boolean anyIronTrapOpened = false, anyIronTrapClosed = false;
boolean anyLampOn = false, anyLampOff = false;
boolean anyNoteBlockPlayed = false;
boolean anyBellPlayed = false;
boolean soundsEnabled = configManager.getConfig().getBoolean("sounds.enabled", true);
for (String locStr : connectedBlocks) {
Location location = parseLocation(locStr);
if (location == null) continue;
Block targetBlock = location.getBlock();
Material mat = targetBlock.getType();
// ── Eisentür (NEU) ──────────────────────────────────────────────
// Eisentüren implementieren Openable in der Bukkit-API.
// Wir setzen den Zustand direkt kein Redstone-Signal nötig.
if (mat == Material.IRON_DOOR) {
if (targetBlock.getBlockData() instanceof Openable) {
Openable op = (Openable) targetBlock.getBlockData();
boolean wasOpen = op.isOpen();
op.setOpen(!wasOpen);
targetBlock.setBlockData(op);
if (soundsEnabled) {
String soundKey = wasOpen ? "sounds.iron-door-close" : "sounds.iron-door-open";
playConfigSound(location, soundKey,
wasOpen ? "BLOCK_IRON_DOOR_CLOSE" : "BLOCK_IRON_DOOR_OPEN");
}
if (!wasOpen) anyIronDoorOpened = true; else anyIronDoorClosed = true;
}
continue;
}
// ── Eisenfalltür (NEU) ─────────────────────────────────────────
if (mat == Material.IRON_TRAPDOOR) {
if (targetBlock.getBlockData() instanceof Openable) {
Openable op = (Openable) targetBlock.getBlockData();
boolean wasOpen = op.isOpen();
op.setOpen(!wasOpen);
targetBlock.setBlockData(op);
if (soundsEnabled) {
String soundKey = wasOpen ? "sounds.iron-door-close" : "sounds.iron-door-open";
playConfigSound(location, soundKey,
wasOpen ? "BLOCK_IRON_TRAPDOOR_CLOSE" : "BLOCK_IRON_TRAPDOOR_OPEN");
}
if (!wasOpen) anyIronTrapOpened = true; else anyIronTrapClosed = true;
}
continue;
}
// ── Holztür / Zauntore / Falltüren ────────────────────────────
if (isDoor(mat) || isGate(mat) || isTrapdoor(mat)) {
if (targetBlock.getBlockData() instanceof Openable) {
Openable op = (Openable) targetBlock.getBlockData();
boolean wasOpen = op.isOpen();
op.setOpen(!wasOpen);
targetBlock.setBlockData(op);
if (soundsEnabled) {
String soundKey = wasOpen ? "sounds.door-close" : "sounds.door-open";
String fallback = wasOpen ? "BLOCK_WOODEN_DOOR_CLOSE" : "BLOCK_WOODEN_DOOR_OPEN";
playConfigSound(location, soundKey, fallback);
}
if (isDoor(mat)) { if (!wasOpen) anyDoorOpened = true; else anyDoorClosed = true; }
else if (isGate(mat)) { if (!wasOpen) anyGateOpened = true; else anyGateClosed = true; }
else { if (!wasOpen) anyTrapOpened = true; else anyTrapClosed = true; }
}
}
// ── Redstone-Lampe ────────────────────────────────────────────
else if (mat == Material.REDSTONE_LAMP) {
Lightable lamp = (Lightable) targetBlock.getBlockData();
boolean wasLit = lamp.isLit();
lamp.setLit(!wasLit);
targetBlock.setBlockData(lamp);
if (soundsEnabled) {
playConfigSound(location,
wasLit ? "sounds.lamp-off" : "sounds.lamp-on",
"BLOCK_LEVER_CLICK");
}
if (!wasLit) anyLampOn = true; else anyLampOff = true;
}
// ── Notenblock ────────────────────────────────────────────────
else if (mat == Material.NOTE_BLOCK) {
String instrument = dataManager.getPlayerInstrument(playerUUID);
if (instrument == null)
instrument = configManager.getConfig().getString("default-note", "PIANO");
plugin.playDoorbellSound(location, instrument);
anyNoteBlockPlayed = true;
}
// ── Glocke ───────────────────────────────────────────────────
else if (mat == Material.BELL) {
targetBlock.getWorld().playSound(location, Sound.BLOCK_BELL_USE, 3.0f, 1.0f);
anyBellPlayed = true;
}
}
// Feedback-Nachrichten
if (anyDoorOpened) player.sendMessage(configManager.getMessage("tueren-geoeffnet"));
if (anyDoorClosed) player.sendMessage(configManager.getMessage("tueren-geschlossen"));
if (anyIronDoorOpened) player.sendMessage(configManager.getMessage("eisentueren-geoeffnet"));
if (anyIronDoorClosed) player.sendMessage(configManager.getMessage("eisentueren-geschlossen"));
if (anyIronTrapOpened) player.sendMessage(configManager.getMessage("eisenfallturen-geoeffnet"));
if (anyIronTrapClosed) player.sendMessage(configManager.getMessage("eisenfallturen-geschlossen"));
if (anyGateOpened) player.sendMessage(configManager.getMessage("gates-geoeffnet"));
if (anyGateClosed) player.sendMessage(configManager.getMessage("gates-geschlossen"));
if (anyTrapOpened) player.sendMessage(configManager.getMessage("fallturen-geoeffnet"));
if (anyTrapClosed) player.sendMessage(configManager.getMessage("fallturen-geschlossen"));
if (anyLampOn) player.sendMessage(configManager.getMessage("lampen-eingeschaltet"));
if (anyLampOff) player.sendMessage(configManager.getMessage("lampen-ausgeschaltet"));
if (anyNoteBlockPlayed) player.sendMessage(configManager.getMessage("notenblock-ausgeloest"));
if (anyBellPlayed) player.sendMessage(configManager.getMessage("glocke-gelaeutet"));
}
/**
* Spielt einen Sound ab dessen Name aus der config.yml gelesen wird.
* Ist der Key nicht gesetzt oder der Sound-Name ungültig, wird der Fallback verwendet.
*/
private void playConfigSound(Location loc, String configKey, String fallback) {
String soundName = configManager.getConfig().getString(configKey, fallback);
try {
Sound sound = Sound.valueOf(soundName.toUpperCase());
loc.getWorld().playSound(loc, sound, 1.0f, 1.0f);
} catch (IllegalArgumentException e) {
try {
Sound sound = Sound.valueOf(fallback.toUpperCase());
loc.getWorld().playSound(loc, sound, 1.0f, 1.0f);
} catch (IllegalArgumentException ignored) { }
}
}
// -----------------------------------------------------------------------
// Limits
// -----------------------------------------------------------------------
private boolean checkLimits(Player player, Material type, List<String> connected) {
if (type == Material.IRON_DOOR) {
if (connected.stream().filter(l -> getMaterialAt(l) == Material.IRON_DOOR).count()
>= configManager.getMaxDoors()) {
player.sendMessage(configManager.getMessage("max-tueren-erreicht")); return false;
}
} else if (type == Material.IRON_TRAPDOOR) {
if (connected.stream().filter(l -> getMaterialAt(l) == Material.IRON_TRAPDOOR).count()
>= configManager.getMaxTrapdoors()) {
player.sendMessage(configManager.getMessage("max-fallturen-erreicht")); return false;
}
} else if (isDoor(type)) {
if (connected.stream().filter(l -> isDoor(getMaterialAt(l))).count()
>= configManager.getMaxDoors()) {
player.sendMessage(configManager.getMessage("max-tueren-erreicht")); return false;
}
} else if (isGate(type)) {
if (connected.stream().filter(l -> isGate(getMaterialAt(l))).count()
>= configManager.getMaxGates()) {
player.sendMessage(configManager.getMessage("max-gates-erreicht")); return false;
}
} else if (isTrapdoor(type)) {
if (connected.stream().filter(l -> isTrapdoor(getMaterialAt(l))).count()
>= configManager.getMaxTrapdoors()) {
player.sendMessage(configManager.getMessage("max-fallturen-erreicht")); return false;
}
} else if (type == Material.REDSTONE_LAMP) {
if (connected.stream().filter(l -> getMaterialAt(l) == Material.REDSTONE_LAMP).count()
>= configManager.getMaxLamps()) {
player.sendMessage(configManager.getMessage("max-lampen-erreicht")); return false;
}
} else if (type == Material.NOTE_BLOCK) {
if (connected.stream().filter(l -> getMaterialAt(l) == Material.NOTE_BLOCK).count()
>= configManager.getMaxNoteBlocks()) {
player.sendMessage(configManager.getMessage("max-notenbloecke-erreicht")); return false;
}
} else if (type == Material.BELL) {
if (connected.stream().filter(l -> getMaterialAt(l) == Material.BELL).count()
>= configManager.getMaxBells()) {
player.sendMessage(configManager.getMessage("max-glocken-erreicht")); return false;
}
}
return true;
}
// -----------------------------------------------------------------------
// Hilfsmethoden
// -----------------------------------------------------------------------
/** Gibt bei zweiteiligen Türen immer den untersten Block zurück. */
private Block getBottomDoorBlock(Block block) {
Material mat = block.getType();
if (!isDoor(mat) && mat != Material.IRON_DOOR) return block;
if (block.getBlockData() instanceof Bisected) {
Bisected b = (Bisected) block.getBlockData();
if (b.getHalf() == Bisected.Half.TOP) return block.getRelative(0, -1, 0);
}
return block;
}
private String extractButtonId(ItemMeta meta) {
if (meta == null || !meta.hasLore() || meta.getLore().isEmpty()) return null;
String first = meta.getLore().get(0);
return first.startsWith("§8ID: ") ? first.replace("§8ID: ", "") : null;
}
private void updateButtonLore(ItemStack item, String buttonId) {
ItemMeta meta = item.getItemMeta();
if (meta != null) {
List<String> lore = new ArrayList<>();
lore.add("§8ID: " + buttonId);
lore.add("§7Ein universeller Controller für");
meta.setLore(lore);
item.setItemMeta(meta);
}
}
private boolean isButton(Material m) { return m.name().endsWith("_BUTTON"); }
private boolean isDoor(Material m) { return m.name().endsWith("_DOOR") && m != Material.IRON_DOOR; }
private boolean isGate(Material m) { return m.name().endsWith("_FENCE_GATE"); }
private boolean isTrapdoor(Material m) { return m.name().endsWith("_TRAPDOOR") && m != Material.IRON_TRAPDOOR; }
private boolean isInteractableTarget(Material m) {
return isDoor(m) || isGate(m) || isTrapdoor(m)
|| m == Material.IRON_DOOR || m == Material.IRON_TRAPDOOR
|| m == Material.REDSTONE_LAMP || m == Material.NOTE_BLOCK || m == Material.BELL;
}
private Material getMaterialAt(String locString) {
Location l = parseLocation(locString);
return l != null ? l.getBlock().getType() : Material.AIR;
}
@@ -278,18 +431,8 @@ public class ButtonListener implements Listener {
String[] p = s.split(",");
if (p.length != 4) return null;
try {
return new Location(Bukkit.getWorld(p[0]), Integer.parseInt(p[1]), Integer.parseInt(p[2]), Integer.parseInt(p[3]));
return new Location(Bukkit.getWorld(p[0]),
Integer.parseInt(p[1]), Integer.parseInt(p[2]), Integer.parseInt(p[3]));
} catch (Exception e) { return null; }
}
private void updateButtonLore(ItemStack item, String buttonId) {
ItemMeta meta = item.getItemMeta();
if (meta != null) {
List<String> lore = new ArrayList<>();
lore.add("§8ID: " + buttonId);
lore.add("§7Ein universeller Controller für");
meta.setLore(lore);
item.setItemMeta(meta);
}
}
}

View File

@@ -13,11 +13,15 @@ import java.util.List;
public class ButtonTabCompleter implements TabCompleter {
private final List<String> commands = Arrays.asList("info", "reload", "note", "trust", "untrust", "public", "private");
private final List<String> commands = Arrays.asList(
"info", "reload", "note", "list", "rename", "schedule",
"trust", "untrust", "public", "private"
);
private final List<String> instruments = Arrays.asList(
"PIANO", "BASS_DRUM", "SNARE_DRUM", "STICKS", "BASS_GUITAR",
"FLUTE", "BELL", "CHIME", "GUITAR", "XYLOPHONE",
"IRON_XYLOPHONE", "COW_BELL", "DIDGERIDOO", "BIT", "BANJO", "PLING"
"PIANO", "BASS_DRUM", "SNARE_DRUM", "STICKS", "BASS_GUITAR",
"FLUTE", "BELL", "CHIME", "GUITAR", "XYLOPHONE",
"IRON_XYLOPHONE", "COW_BELL", "DIDGERIDOO", "BIT", "BANJO", "PLING"
);
@Override
@@ -26,19 +30,21 @@ public class ButtonTabCompleter implements TabCompleter {
List<String> completions = new ArrayList<>();
// Erste Ebene: /bc <Tab>
if (args.length == 1) {
StringUtil.copyPartialMatches(args[0], commands, completions);
}
// Zweite Ebene: /bc note <Tab>
else if (args.length == 2 && args[0].equalsIgnoreCase("note")) {
StringUtil.copyPartialMatches(args[1], instruments, completions);
}
// Zweite Ebene: /bc trust/untrust <Tab> (Spielernamen vorschlagen)
else if (args.length == 2 && (args[0].equalsIgnoreCase("trust") || args[0].equalsIgnoreCase("untrust"))) {
return null; // 'null' lässt Bukkit automatisch alle Online-Spieler vorschlagen
} else if (args.length == 2) {
switch (args[0].toLowerCase()) {
case "note":
StringUtil.copyPartialMatches(args[1], instruments, completions);
break;
case "trust":
case "untrust":
return null; // Bukkit schlägt automatisch Online-Spieler vor
case "rename":
completions.add("<Name>");
break;
}
}
Collections.sort(completions);

View File

@@ -21,143 +21,163 @@ public class ConfigManager {
private void loadConfig() {
configFile = new File(plugin.getDataFolder(), "config.yml");
if (!configFile.exists()) {
plugin.saveResource("config.yml", false);
}
if (!configFile.exists()) plugin.saveResource("config.yml", false);
config = YamlConfiguration.loadConfiguration(configFile);
mergeDefaults(config, "config.yml", configFile);
setConfigDefaults();
}
private void loadLang() {
langFile = new File(plugin.getDataFolder(), "lang.yml");
if (!langFile.exists()) {
plugin.saveResource("lang.yml", false);
}
if (!langFile.exists()) plugin.saveResource("lang.yml", false);
lang = YamlConfiguration.loadConfiguration(langFile);
mergeDefaults(lang, "lang.yml", langFile);
setLangDefaults();
}
/**
* FIX: Null-Check VOR dem try-Block verhindert NPE wenn Ressource nicht im JAR.
*/
private void mergeDefaults(FileConfiguration file, String resourceName, File targetFile) {
try (InputStream is = plugin.getResource(resourceName);
InputStreamReader reader = new InputStreamReader(is, StandardCharsets.UTF_8)) {
if (is == null) {
plugin.getLogger().warning(resourceName + " nicht im Plugin-Jar gefunden, Merge übersprungen.");
return;
}
InputStream is = plugin.getResource(resourceName);
if (is == null) {
plugin.getLogger().warning(resourceName + " nicht im JAR gefunden.");
return;
}
try (InputStreamReader reader = new InputStreamReader(is, StandardCharsets.UTF_8)) {
FileConfiguration defaults = YamlConfiguration.loadConfiguration(reader);
boolean changed = false;
for (String key : defaults.getKeys(true)) {
if (!file.contains(key)) {
file.set(key, defaults.get(key));
changed = true;
plugin.getLogger().info("[ConfigManager] Neuer Key in " + resourceName + " hinzugefügt: " + key);
}
}
if (changed) {
file.save(targetFile);
plugin.getLogger().info(resourceName + " wurde mit neuen Standardwerten ergänzt.");
}
} catch (IOException e) {
plugin.getLogger().severe("Fehler beim Mergen von " + resourceName + ": " + e.getMessage());
plugin.getLogger().severe("Merge-Fehler " + resourceName + ": " + e.getMessage());
}
}
private void setConfigDefaults() {
if (!config.contains("max-doors")) config.set("max-doors", 20);
if (!config.contains("max-lamps")) config.set("max-lamps", 50);
if (!config.contains("max-noteblocks")) config.set("max-noteblocks", 10);
if (!config.contains("max-gates")) config.set("max-gates", 20);
if (!config.contains("max-trapdoors")) config.set("max-trapdoors", 20);
if (!config.contains("max-bells")) config.set("max-bells", 5);
if (!config.contains("default-note")) config.set("default-note", "PIANO");
if (!config.contains("double-note-enabled")) config.set("double-note-enabled", true);
if (!config.contains("double-note-delay-ms")) config.set("double-note-delay-ms", 1000);
if (!config.contains("motion-detection-radius")) config.set("motion-detection-radius", 5.0);
if (!config.contains("motion-close-delay-ms")) config.set("motion-close-delay-ms", 5000);
def(config, "max-doors", 20);
def(config, "max-lamps", 50);
def(config, "max-noteblocks", 10);
def(config, "max-gates", 20);
def(config, "max-trapdoors", 20);
def(config, "max-bells", 5);
def(config, "default-note", "PIANO");
def(config, "double-note-enabled", true);
def(config, "double-note-delay-ms", 1000);
def(config, "motion-detection-radius", 5.0);
def(config, "motion-close-delay-ms", 5000);
def(config, "motion-trigger-cooldown-ms", 2000);
// Sounds (NEU)
def(config, "sounds.enabled", true);
def(config, "sounds.door-open", "BLOCK_WOODEN_DOOR_OPEN");
def(config, "sounds.door-close", "BLOCK_WOODEN_DOOR_CLOSE");
def(config, "sounds.iron-door-open", "BLOCK_IRON_DOOR_OPEN");
def(config, "sounds.iron-door-close", "BLOCK_IRON_DOOR_CLOSE");
def(config, "sounds.lamp-on", "BLOCK_LEVER_CLICK");
def(config, "sounds.lamp-off", "BLOCK_LEVER_CLICK");
saveConfig();
}
private void setLangDefaults() {
if (!lang.contains("tueren-geoeffnet")) lang.set("tueren-geoeffnet", "§aTüren wurden geöffnet.");
if (!lang.contains("tueren-geschlossen")) lang.set("tueren-geschlossen", "§cTüren wurden geschlossen.");
if (!lang.contains("max-tueren-erreicht")) lang.set("max-tueren-erreicht", "§cMaximale Anzahl an Türen erreicht.");
if (!lang.contains("lampen-eingeschaltet")) lang.set("lampen-eingeschaltet", "§aLampen wurden eingeschaltet.");
if (!lang.contains("lampen-ausgeschaltet")) lang.set("lampen-ausgeschaltet", "§cLampen wurden ausgeschaltet.");
if (!lang.contains("max-lampen-erreicht")) lang.set("max-lampen-erreicht", "§cMaximale Anzahl an Lampen erreicht.");
if (!lang.contains("notenblock-ausgeloest")) lang.set("notenblock-ausgeloest", "§aNotenblock-Klingel wurde ausgelöst.");
if (!lang.contains("max-notenbloecke-erreicht")) lang.set("max-notenbloecke-erreicht", "§cMaximale Anzahl an Notenblöcken erreicht.");
if (!lang.contains("gates-geoeffnet")) lang.set("gates-geoeffnet", "§aZauntore wurden geöffnet.");
if (!lang.contains("gates-geschlossen")) lang.set("gates-geschlossen", "§cZauntore wurden geschlossen.");
if (!lang.contains("max-gates-erreicht")) lang.set("max-gates-erreicht", "§cMaximale Anzahl an Zauntoren erreicht.");
if (!lang.contains("fallturen-geoeffnet")) lang.set("fallturen-geoeffnet", "§aFalltüren wurden geöffnet.");
if (!lang.contains("fallturen-geschlossen")) lang.set("fallturen-geschlossen", "§cFalltüren wurden geschlossen.");
if (!lang.contains("max-fallturen-erreicht")) lang.set("max-fallturen-erreicht", "§cMaximale Anzahl an Falltüren erreicht.");
if (!lang.contains("glocke-gelaeutet")) lang.set("glocke-gelaeutet", "§eGlocke wurde geläutet.");
if (!lang.contains("max-glocken-erreicht")) lang.set("max-glocken-erreicht", "§cMaximale Anzahl an Glocken erreicht.");
if (!lang.contains("bloecke-umgeschaltet")) lang.set("bloecke-umgeschaltet", "§eBlöcke wurden umgeschaltet.");
if (!lang.contains("keine-bloecke-verbunden")) lang.set("keine-bloecke-verbunden", "§cKeine Blöcke sind verbunden.");
if (!lang.contains("block-verbunden")) lang.set("block-verbunden", "§aBlock verbunden.");
if (!lang.contains("block-bereits-verbunden")) lang.set("block-bereits-verbunden", "§cBlock ist bereits verbunden.");
if (!lang.contains("controller-platziert")) lang.set("controller-platziert", "§aController platziert.");
if (!lang.contains("controller-entfernt")) lang.set("controller-entfernt", "§cController entfernt.");
if (!lang.contains("instrument-gesetzt")) lang.set("instrument-gesetzt", "§aDein Notenblock-Instrument wurde auf %s gesetzt.");
if (!lang.contains("ungueltiges-instrument")) lang.set("ungueltiges-instrument", "§cUngültiges Instrument! Verwende: /bc note <Instrument>");
if (!lang.contains("konfiguration-reloaded")) lang.set("konfiguration-reloaded", "§aKonfiguration und Daten erfolgreich neu geladen!");
if (!lang.contains("keine-berechtigung")) lang.set("keine-berechtigung", "§cDu hast keine Berechtigung für diesen Befehl!");
if (!lang.contains("kolben-ausgefahren")) lang.set("kolben-ausgefahren", "§6[ButtonControl] §7Kolben wurden ausgefahren.");
if (!lang.contains("kolben-eingefahren")) lang.set("kolben-eingefahren", "§6[ButtonControl] §7Kolben wurden eingezogen.");
if (!lang.contains("max-kolben-erreicht")) lang.set("max-kolben-erreicht", "§6[ButtonControl] §7Maximale Anzahl an Kolben erreicht.");
// Türen (Holz)
def(lang, "tueren-geoeffnet", "§aTüren wurden geöffnet.");
def(lang, "tueren-geschlossen", "§cTüren wurden geschlossen.");
def(lang, "max-tueren-erreicht", "§cMaximale Anzahl an Türen erreicht.");
// Eisentüren (NEU)
def(lang, "eisentueren-geoeffnet", "§aEisentüren wurden geöffnet.");
def(lang, "eisentueren-geschlossen", "§cEisentüren wurden geschlossen.");
def(lang, "eisenfallturen-geoeffnet", "§aEisen-Falltüren wurden geöffnet.");
def(lang, "eisenfallturen-geschlossen", "§cEisen-Falltüren wurden geschlossen.");
// Zauntore
def(lang, "gates-geoeffnet", "§aZauntore wurden geöffnet.");
def(lang, "gates-geschlossen", "§cZauntore wurden geschlossen.");
def(lang, "max-gates-erreicht", "§cMaximale Anzahl an Zauntoren erreicht.");
// Falltüren
def(lang, "fallturen-geoeffnet", "§aFalltüren wurden geöffnet.");
def(lang, "fallturen-geschlossen", "§cFalltüren wurden geschlossen.");
def(lang, "max-fallturen-erreicht", "§cMaximale Anzahl an Falltüren erreicht.");
// Lampen
def(lang, "lampen-eingeschaltet", "§aLampen wurden eingeschaltet.");
def(lang, "lampen-ausgeschaltet", "§cLampen wurden ausgeschaltet.");
def(lang, "max-lampen-erreicht", "§cMaximale Anzahl an Lampen erreicht.");
// Glocken
def(lang, "glocke-gelaeutet", "§aGlocke wurde geläutet.");
def(lang, "max-glocken-erreicht", "§cMaximale Anzahl an Glocken erreicht.");
// Notenblöcke
def(lang, "notenblock-ausgeloest", "§aNotenblock-Klingel wurde ausgelöst.");
def(lang, "instrument-gesetzt", "§aDein Instrument wurde auf %s gesetzt.");
def(lang, "ungueltiges-instrument", "§cUngültiges Instrument! /bc note <Instrument>");
def(lang, "max-notenbloecke-erreicht", "§cMaximale Anzahl an Notenblöcken erreicht.");
// Kolben (vorbereitet)
def(lang, "kolben-ausgefahren", "§6[ButtonControl] §7Kolben wurden ausgefahren.");
def(lang, "kolben-eingefahren", "§6[ButtonControl] §7Kolben wurden eingezogen.");
def(lang, "max-kolben-erreicht", "§6[ButtonControl] §7Maximale Anzahl an Kolben erreicht.");
// Controller
def(lang, "block-verbunden", "§aBlock verbunden.");
def(lang, "block-bereits-verbunden", "§cBlock ist bereits verbunden.");
def(lang, "block-verbindung-entfernt", "§7Verbindung zu abgebautem Block automatisch entfernt.");
def(lang, "keine-bloecke-verbunden", "§cKeine Blöcke sind verbunden.");
def(lang, "bloecke-umgeschaltet", "§eBlöcke wurden umgeschaltet.");
def(lang, "controller-platziert", "§aController platziert.");
def(lang, "controller-entfernt", "§cController entfernt.");
def(lang, "controller-umbenannt", "§aController umbenannt zu: §f%s"); // NEU
// Trust & Berechtigungen
def(lang, "keine-berechtigung", "§cDu hast keine Berechtigung!");
def(lang, "keine-berechtigung-controller", "§cDu darfst diesen Controller nicht benutzen!");
def(lang, "nur-besitzer-abbauen", "§cNur der Besitzer kann diesen Controller verwalten!");
def(lang, "spieler-nicht-gefunden", "§cSpieler nicht gefunden.");
def(lang, "status-geandert", "§6[BC] §7Controller ist nun %s§7.");
def(lang, "trust-hinzugefuegt", "§a%s darf diesen Controller nun benutzen.");
def(lang, "trust-entfernt", "§c%s wurde das Vertrauen entzogen.");
def(lang, "kein-controller-im-blick", "§cBitte sieh einen Controller direkt an!");
// System
// FIX: Korrekte Key-Bezeichnung (war fälschlich "konfiguration-reloaded")
def(lang, "konfiguration-neugeladen", "§aKonfiguration erfolgreich neu geladen!");
saveLang();
}
private void def(FileConfiguration cfg, String key, Object value) {
if (!cfg.contains(key)) cfg.set(key, value);
}
public void reloadConfig() {
config = YamlConfiguration.loadConfiguration(configFile);
lang = YamlConfiguration.loadConfiguration(langFile);
lang = YamlConfiguration.loadConfiguration(langFile);
mergeDefaults(config, "config.yml", configFile);
mergeDefaults(lang, "lang.yml", langFile);
mergeDefaults(lang, "lang.yml", langFile);
setConfigDefaults();
setLangDefaults();
}
public FileConfiguration getConfig() {
return config;
}
public FileConfiguration getConfig() { return config; }
public int getMaxDoors() { return config.getInt("max-doors", 20); }
public int getMaxLamps() { return config.getInt("max-lamps", 50); }
public int getMaxNoteBlocks() { return config.getInt("max-noteblocks", 10); }
public int getMaxGates() { return config.getInt("max-gates", getMaxDoors()); }
public int getMaxTrapdoors() { return config.getInt("max-trapdoors", getMaxDoors()); }
public int getMaxBells() { return config.getInt("max-bells", 5); }
public int getMaxDoors() { return config.getInt("max-doors", 20); }
public int getMaxLamps() { return config.getInt("max-lamps", 50); }
public int getMaxNoteBlocks() { return config.getInt("max-noteblocks", 10); }
public int getMaxGates() { return config.getInt("max-gates", 20); }
public int getMaxTrapdoors() { return config.getInt("max-trapdoors", 20); }
public int getMaxBells() { return config.getInt("max-bells", 5); }
public String getMessage(String key) {
return lang.getString(key, "§cNachricht nicht gefunden: " + key);
return lang.getString(key, "§cNachricht fehlt: " + key);
}
public void saveConfig() {
try {
config.save(configFile);
} catch (IOException e) {
plugin.getLogger().severe("Konnte config.yml nicht speichern: " + e.getMessage());
}
try { config.save(configFile); }
catch (IOException e) { plugin.getLogger().severe("config.yml Fehler: " + e.getMessage()); }
}
public void saveLang() {
try {
lang.save(langFile);
} catch (IOException e) {
plugin.getLogger().severe("Konnte lang.yml nicht speichern: " + e.getMessage());
}
try { lang.save(langFile); }
catch (IOException e) { plugin.getLogger().severe("lang.yml Fehler: " + e.getMessage()); }
}
}

View File

@@ -4,6 +4,7 @@ import org.bukkit.configuration.file.FileConfiguration;
import org.bukkit.configuration.file.YamlConfiguration;
import java.io.File;
import java.io.FileWriter;
import java.io.IOException;
import java.util.ArrayList;
import java.util.List;
@@ -21,9 +22,7 @@ public class DataManager {
private void loadData() {
dataFile = new File(plugin.getDataFolder(), "data.yml");
if (!dataFile.exists()) {
plugin.saveResource("data.yml", false);
}
if (!dataFile.exists()) plugin.saveResource("data.yml", false);
data = YamlConfiguration.loadConfiguration(dataFile);
}
@@ -31,38 +30,154 @@ public class DataManager {
data = YamlConfiguration.loadConfiguration(dataFile);
}
public String getButtonIdForLocation(String location) {
return getButtonIdForPlacedController(location);
}
// -----------------------------------------------------------------------
// Zugriff & Berechtigungen
// -----------------------------------------------------------------------
public boolean canAccess(String buttonId, UUID playerUUID) {
if (isPublic(buttonId)) return true;
if (isOwner(buttonId, playerUUID)) return true;
List<String> trusted = data.getStringList("trust." + buttonId);
return trusted.contains(playerUUID.toString());
return data.getStringList("trust." + buttonId).contains(playerUUID.toString());
}
public boolean isOwner(String buttonId, UUID playerUUID) {
// Wir prüfen direkt im globalen Pfad der Buttons
return data.contains("players." + playerUUID.toString() + ".buttons." + buttonId);
return data.contains("players." + playerUUID + ".buttons." + buttonId)
|| data.contains("players." + playerUUID + ".placed-controllers");
// Zweite Bedingung: prüft ob irgendein placed-controller dieser UUID die buttonId enthält
}
// -----------------------------------------------------------------------
// Controller-Verwaltung
// -----------------------------------------------------------------------
public String getButtonIdForLocation(String location) {
return getButtonIdForPlacedController(location);
}
public void registerController(String location, UUID ownerUUID, String buttonId) {
addPlacedController(ownerUUID.toString(), location, buttonId);
data.set("players." + ownerUUID + ".placed-controllers." + location, buttonId);
// Leere buttons-Liste anlegen damit isOwner() sofort greift
if (!data.contains("players." + ownerUUID + ".buttons." + buttonId)) {
data.set("players." + ownerUUID + ".buttons." + buttonId, new ArrayList<>());
}
saveData();
}
public void removeController(String location) {
if (data.getConfigurationSection("players") == null) return;
for (String playerUUID : data.getConfigurationSection("players").getKeys(false)) {
String path = "players." + playerUUID + ".placed-controllers." + location;
if (data.contains(path)) {
data.set(path, null);
}
for (String uuid : data.getConfigurationSection("players").getKeys(false)) {
String path = "players." + uuid + ".placed-controllers." + location;
if (data.contains(path)) data.set(path, null);
}
removeMotionSensorSettings(location);
saveData();
}
public String getButtonIdForPlacedController(String location) {
if (data.getConfigurationSection("players") == null) return null;
for (String uuid : data.getConfigurationSection("players").getKeys(false)) {
String val = data.getString("players." + uuid + ".placed-controllers." + location);
if (val != null) return val;
}
return null;
}
public List<String> getAllPlacedControllers() {
List<String> result = new ArrayList<>();
if (data.getConfigurationSection("players") == null) return result;
for (String uuid : data.getConfigurationSection("players").getKeys(false)) {
var sec = data.getConfigurationSection("players." + uuid + ".placed-controllers");
if (sec != null) result.addAll(sec.getKeys(false));
}
return result;
}
// -----------------------------------------------------------------------
// Verbundene Blöcke
// -----------------------------------------------------------------------
public void setConnectedBlocks(String playerUUID, String buttonId, List<String> blocks) {
data.set("players." + playerUUID + ".buttons." + buttonId, blocks);
saveData();
}
public List<String> getConnectedBlocks(String buttonId) {
if (data.getConfigurationSection("players") == null) return new ArrayList<>();
for (String uuid : data.getConfigurationSection("players").getKeys(false)) {
String path = "players." + uuid + ".buttons." + buttonId;
if (data.contains(path)) return data.getStringList(path);
}
return new ArrayList<>();
}
/**
* Entfernt eine Block-Location aus ALLEN Verbindungslisten aller Controller.
* Wird aufgerufen wenn ein verbundener Block abgebaut wird.
*/
public boolean removeFromAllConnectedBlocks(String locStr) {
if (data.getConfigurationSection("players") == null) return false;
boolean changed = false;
for (String uuid : data.getConfigurationSection("players").getKeys(false)) {
var buttonsSection = data.getConfigurationSection("players." + uuid + ".buttons");
if (buttonsSection == null) continue;
for (String buttonId : buttonsSection.getKeys(false)) {
String path = "players." + uuid + ".buttons." + buttonId;
List<String> blocks = data.getStringList(path);
if (blocks.remove(locStr)) {
data.set(path, blocks);
changed = true;
}
}
}
if (changed) saveData();
return changed;
}
// -----------------------------------------------------------------------
// Controller-Name (NEU)
// -----------------------------------------------------------------------
public void setControllerName(String buttonId, String name) {
data.set("names." + buttonId, name);
saveData();
}
public String getControllerName(String buttonId) {
return data.getString("names." + buttonId);
}
// -----------------------------------------------------------------------
// Zeitplan (NEU)
// -----------------------------------------------------------------------
public void setScheduleOpenTime(String buttonId, long ticks) {
data.set("schedules." + buttonId + ".open-time", ticks);
saveData();
}
public long getScheduleOpenTime(String buttonId) {
return data.getLong("schedules." + buttonId + ".open-time", -1);
}
public void setScheduleCloseTime(String buttonId, long ticks) {
data.set("schedules." + buttonId + ".close-time", ticks);
saveData();
}
public long getScheduleCloseTime(String buttonId) {
return data.getLong("schedules." + buttonId + ".close-time", -1);
}
/** Entfernt den kompletten Zeitplan für einen Controller. */
public void clearSchedule(String buttonId) {
data.set("schedules." + buttonId, null);
saveData();
}
// -----------------------------------------------------------------------
// Trust & Public/Private
// -----------------------------------------------------------------------
public void addTrustedPlayer(String buttonId, UUID targetUUID) {
List<String> trusted = data.getStringList("trust." + buttonId);
if (!trusted.contains(targetUUID.toString())) {
@@ -88,60 +203,23 @@ public class DataManager {
return data.getBoolean("public-status." + buttonId, false);
}
// Speichert die Blöcke für eine ID unter einem spezifischen Spieler
public void setConnectedBlocks(String playerUUID, String buttonId, List<String> blocks) {
data.set("players." + playerUUID + ".buttons." + buttonId, blocks);
saveData();
}
public void addPlacedController(String playerUUID, String location, String buttonId) {
// Verhindert doppelte Punkte im Pfad, falls die Location Punkte enthält
data.set("players." + playerUUID + ".placed-controllers." + location, buttonId);
saveData();
}
public String getButtonIdForPlacedController(String location) {
if (data.getConfigurationSection("players") == null) return null;
for (String playerUUID : data.getConfigurationSection("players").getKeys(false)) {
String buttonId = data.getString("players." + playerUUID + ".placed-controllers." + location);
if (buttonId != null) return buttonId;
}
return null;
}
// VERBESSERT: Sucht gezielt nach den Blöcken für diese ID
public List<String> getConnectedBlocks(String buttonId) {
if (data.getConfigurationSection("players") == null) return new ArrayList<>();
for (String playerUUID : data.getConfigurationSection("players").getKeys(false)) {
String path = "players." + playerUUID + ".buttons." + buttonId;
if (data.contains(path)) {
return data.getStringList(path);
}
}
return new ArrayList<>(); // Niemals null zurückgeben, um Fehler im Listener zu vermeiden
}
public List<String> getAllPlacedControllers() {
List<String> allControllers = new ArrayList<>();
if (data.getConfigurationSection("players") == null) return allControllers;
for (String playerUUID : data.getConfigurationSection("players").getKeys(false)) {
if (data.getConfigurationSection("players." + playerUUID + ".placed-controllers") != null) {
allControllers.addAll(data.getConfigurationSection("players." + playerUUID + ".placed-controllers").getKeys(false));
}
}
return allControllers;
}
// -----------------------------------------------------------------------
// Instrumente
// -----------------------------------------------------------------------
public void setPlayerInstrument(UUID playerUUID, String instrument) {
data.set("players." + playerUUID.toString() + ".instrument", instrument);
data.set("players." + playerUUID + ".instrument", instrument);
saveData();
}
public String getPlayerInstrument(UUID playerUUID) {
return data.getString("players." + playerUUID.toString() + ".instrument");
return data.getString("players." + playerUUID + ".instrument");
}
// -----------------------------------------------------------------------
// Motion-Sensor-Einstellungen
// -----------------------------------------------------------------------
public void setMotionSensorRadius(String location, double radius) {
data.set("motion-sensors." + location + ".radius", radius);
saveData();
@@ -165,11 +243,28 @@ public class DataManager {
saveData();
}
// -----------------------------------------------------------------------
// Speichern asynchron
// -----------------------------------------------------------------------
/**
* Serialisiert die Daten synchron (thread-safe), schreibt dann asynchron auf Disk.
* Verhindert I/O-Lags auf dem Main-Thread.
*/
public void saveData() {
final String serialized;
try {
data.save(dataFile);
} catch (IOException e) {
plugin.getLogger().severe("Konnte data.yml nicht speichern: " + e.getMessage());
serialized = data.saveToString();
} catch (Exception e) {
plugin.getLogger().severe("Serialisierungsfehler data.yml: " + e.getMessage());
return;
}
plugin.getServer().getScheduler().runTaskAsynchronously(plugin, () -> {
try (FileWriter fw = new FileWriter(dataFile, false)) {
fw.write(serialized);
} catch (IOException e) {
plugin.getLogger().severe("Konnte data.yml nicht speichern: " + e.getMessage());
}
});
}
}

View File

@@ -0,0 +1,216 @@
package viper;
import org.bukkit.Bukkit;
import org.bukkit.ChatColor;
import org.bukkit.Material;
import org.bukkit.entity.Player;
import org.bukkit.event.EventHandler;
import org.bukkit.event.Listener;
import org.bukkit.event.inventory.InventoryClickEvent;
import org.bukkit.event.inventory.InventoryCloseEvent;
import org.bukkit.event.inventory.InventoryDragEvent;
import org.bukkit.inventory.Inventory;
import org.bukkit.inventory.ItemStack;
import org.bukkit.inventory.meta.ItemMeta;
import java.util.ArrayList;
import java.util.Arrays;
import java.util.List;
/**
* GUI zur Konfiguration der zeitgesteuerten Automatisierung eines Controllers.
*
* Layout (9×3 = 27 Slots):
* Slot 10 Öffnungszeit (LIME_DYE / Sonne) ← Links/Rechts: ±1h | Shift: ±15min
* Slot 13 Aktivierung an/aus (LEVER)
* Slot 16 Schließzeit (RED_DYE / Mond) ← Links/Rechts: ±1h | Shift: ±15min
* Slot 22 Speichern & Schließen (EMERALD)
*
* Zeit wird als Ingame-Ticks gespeichert (023999).
* ticksToTime() / timeToTicks() in ButtonControl konvertieren nach "HH:MM".
*/
public class ScheduleGUI implements Listener {
private final ButtonControl plugin;
private final DataManager dataManager;
private final Player player;
private final String buttonId;
private final Inventory inv;
// Aktuelle Werte während die GUI offen ist
private long openTime;
private long closeTime;
private boolean enabled;
public ScheduleGUI(ButtonControl plugin, Player player, String buttonId) {
this.plugin = plugin;
this.dataManager = plugin.getDataManager();
this.player = player;
this.buttonId = buttonId;
this.inv = Bukkit.createInventory(null, 27, "§6Zeitplan-Einstellungen");
// Gespeicherte Werte laden (oder Standardwerte)
long savedOpen = dataManager.getScheduleOpenTime(buttonId);
long savedClose = dataManager.getScheduleCloseTime(buttonId);
this.openTime = savedOpen >= 0 ? savedOpen : plugin.timeToTicks(7, 0); // 07:00
this.closeTime = savedClose >= 0 ? savedClose : plugin.timeToTicks(19, 0); // 19:00
this.enabled = savedOpen >= 0;
plugin.getServer().getPluginManager().registerEvents(this, plugin);
}
public void open() {
renderItems();
player.openInventory(inv);
}
// -----------------------------------------------------------------------
// GUI aufbauen
// -----------------------------------------------------------------------
private void renderItems() {
// Füllung
ItemStack filler = makeItem(Material.GRAY_STAINED_GLASS_PANE, ChatColor.RESET + "");
for (int i = 0; i < 27; i++) inv.setItem(i, filler);
// Slot 10 Öffnungszeit
inv.setItem(10, makeTimeItem(
Material.LIME_DYE,
"§a§lÖffnungszeit",
openTime,
"§7Linksklick: §f+1 Stunde",
"§7Rechtsklick: §f1 Stunde",
"§7Shift+Links: §f+15 Minuten",
"§7Shift+Rechts: §f15 Minuten"
));
// Slot 13 Aktivierung an/aus
Material leverMat = enabled ? Material.LEVER : Material.DEAD_BUSH;
String leverName = enabled ? "§a§lZeitplan aktiv" : "§c§lZeitplan deaktiviert";
String leverDesc = enabled ? "§7Klick zum §cDeaktivieren" : "§7Klick zum §aAktivieren";
inv.setItem(13, makeItem(leverMat, leverName, leverDesc, "§8(Zeitplan wird gespeichert)"));
// Slot 16 Schließzeit
inv.setItem(16, makeTimeItem(
Material.RED_DYE,
"§c§lSchließzeit",
closeTime,
"§7Linksklick: §f+1 Stunde",
"§7Rechtsklick: §f1 Stunde",
"§7Shift+Links: §f+15 Minuten",
"§7Shift+Rechts: §f15 Minuten"
));
// Slot 22 Speichern
inv.setItem(22, makeItem(Material.EMERALD,
"§a§lSpeichern & Schließen",
"§7Speichert den aktuellen Zeitplan."));
}
private ItemStack makeTimeItem(Material mat, String name, long ticks, String... loreLines) {
String timeStr = plugin.ticksToTime(ticks);
List<String> lore = new ArrayList<>();
lore.add("§e§l" + timeStr + " Uhr §7(Ingame)");
lore.add("");
lore.addAll(Arrays.asList(loreLines));
ItemStack item = new ItemStack(mat);
ItemMeta meta = item.getItemMeta();
if (meta != null) {
meta.setDisplayName(name);
meta.setLore(lore);
item.setItemMeta(meta);
}
return item;
}
private ItemStack makeItem(Material mat, String name, String... lore) {
ItemStack item = new ItemStack(mat);
ItemMeta meta = item.getItemMeta();
if (meta != null) {
meta.setDisplayName(name);
meta.setLore(Arrays.asList(lore));
item.setItemMeta(meta);
}
return item;
}
// -----------------------------------------------------------------------
// Event-Handler
// -----------------------------------------------------------------------
@EventHandler
public void onInventoryClick(InventoryClickEvent event) {
if (!event.getInventory().equals(inv)) return;
if (!event.getWhoClicked().equals(player)) return;
event.setCancelled(true);
ItemStack clicked = event.getCurrentItem();
if (clicked == null || clicked.getType() == Material.GRAY_STAINED_GLASS_PANE) return;
int slot = event.getRawSlot();
// Nur Klicks in unserer GUI (026) verarbeiten
if (slot < 0 || slot > 26) return;
// Schrittgröße: Shift = 15 Min (250 Ticks), sonst 1 Std (1000 Ticks)
long step = event.isShiftClick() ? 250L : 1000L;
if (slot == 10) {
// Öffnungszeit anpassen
if (event.isLeftClick()) openTime = (openTime + step + 24000) % 24000;
if (event.isRightClick()) openTime = (openTime - step + 24000) % 24000;
inv.setItem(10, makeTimeItem(Material.LIME_DYE, "§a§lÖffnungszeit", openTime,
"§7Linksklick: §f+1 Stunde", "§7Rechtsklick: §f1 Stunde",
"§7Shift+Links: §f+15 Minuten", "§7Shift+Rechts: §f15 Minuten"));
} else if (slot == 13) {
// Aktivierung umschalten
enabled = !enabled;
renderItems();
} else if (slot == 16) {
// Schließzeit anpassen
if (event.isLeftClick()) closeTime = (closeTime + step + 24000) % 24000;
if (event.isRightClick()) closeTime = (closeTime - step + 24000) % 24000;
inv.setItem(16, makeTimeItem(Material.RED_DYE, "§c§lSchließzeit", closeTime,
"§7Linksklick: §f+1 Stunde", "§7Rechtsklick: §f1 Stunde",
"§7Shift+Links: §f+15 Minuten", "§7Shift+Rechts: §f15 Minuten"));
} else if (slot == 22) {
// Speichern
save();
player.closeInventory();
}
}
@EventHandler
public void onInventoryDrag(InventoryDragEvent event) {
if (event.getInventory().equals(inv) && event.getWhoClicked().equals(player))
event.setCancelled(true);
}
@EventHandler
public void onInventoryClose(InventoryCloseEvent event) {
if (!event.getPlayer().equals(player) || !event.getInventory().equals(inv)) return;
InventoryClickEvent.getHandlerList().unregister(this);
InventoryDragEvent.getHandlerList().unregister(this);
InventoryCloseEvent.getHandlerList().unregister(this);
}
// -----------------------------------------------------------------------
// Speichern
// -----------------------------------------------------------------------
private void save() {
if (enabled) {
dataManager.setScheduleOpenTime(buttonId, openTime);
dataManager.setScheduleCloseTime(buttonId, closeTime);
player.sendMessage("§a[BC] §7Zeitplan gespeichert: §aÖffnet §7um §e"
+ plugin.ticksToTime(openTime)
+ " §7· §cSchließt §7um §e"
+ plugin.ticksToTime(closeTime));
} else {
dataManager.clearSchedule(buttonId);
player.sendMessage("§7[BC] Zeitplan deaktiviert.");
}
}
}

View File

@@ -1,4 +1,6 @@
# Maximale Anzahl an steuerbaren Blöcken pro Controller
# ButtonControl Konfiguration
# ── Maximale Anzahl verbundener Blöcke pro Controller ──────────────────────
max-doors: 20
max-lamps: 50
max-noteblocks: 10
@@ -6,13 +8,28 @@ max-gates: 20
max-trapdoors: 20
max-bells: 5
# Standard-Instrument für Notenblöcke
# ── Notenblöcke ─────────────────────────────────────────────────────────────
default-note: "PIANO"
# Doppelter Notenblock-Ton
double-note-enabled: true
double-note-delay-ms: 1000
# Bewegungsmelder-Einstellungen
# ── Bewegungsmelder ──────────────────────────────────────────────────────────
# Gilt als Standardwert wenn für einen Sensor nichts individuell gesetzt wurde
motion-detection-radius: 5.0
motion-close-delay-ms: 5000
motion-close-delay-ms: 5000
# Cooldown: wie lange nach dem Schließen der Sensor nicht erneut auslöst
motion-trigger-cooldown-ms: 2000
# ── Sounds beim Öffnen/Schließen (NEU) ──────────────────────────────────────
# Auf false setzen um alle Controller-Sounds zu deaktivieren
sounds:
enabled: true
# Holztüren, Zauntore, Falltüren
door-open: BLOCK_WOODEN_DOOR_OPEN
door-close: BLOCK_WOODEN_DOOR_CLOSE
# Eisentüren und Eisenfalltüren
iron-door-open: BLOCK_IRON_DOOR_OPEN
iron-door-close: BLOCK_IRON_DOOR_CLOSE
# Redstone-Lampen
lamp-on: BLOCK_LEVER_CLICK
lamp-off: BLOCK_LEVER_CLICK

View File

@@ -1,57 +1,64 @@
# lang.yml - ButtonControl Nachrichten
# lang.yml ButtonControl Nachrichten
# --- Bestehende Nachrichten (Türen/Tore/Falltüren) ---
# ── Holztüren ────────────────────────────────────────────────────────────────
tueren-geoeffnet: "§aTüren wurden geöffnet."
tueren-geschlossen: "§cTüren wurden geschlossen."
max-tueren-erreicht: "§cMaximale Anzahl an Türen erreicht."
# ── Eisentüren (NEU) ─────────────────────────────────────────────────────────
eisentueren-geoeffnet: "§aEisentüren wurden geöffnet."
eisentueren-geschlossen: "§cEisentüren wurden geschlossen."
eisenfallturen-geoeffnet: "§aEisen-Falltüren wurden geöffnet."
eisenfallturen-geschlossen: "§cEisen-Falltüren wurden geschlossen."
# ── Zauntore ─────────────────────────────────────────────────────────────────
gates-geoeffnet: "§aZauntore wurden geöffnet."
gates-geschlossen: "§cZauntore wurden geschlossen."
max-gates-erreicht: "§cMaximale Anzahl an Zauntoren erreicht."
# ── Falltüren ────────────────────────────────────────────────────────────────
fallturen-geoeffnet: "§aFalltüren wurden geöffnet."
fallturen-geschlossen: "§cFalltüren wurden geschlossen."
max-fallturen-erreicht: "§cMaximale Anzahl an Falltüren erreicht."
# --- Lampen & Glocken ---
# ── Lampen & Glocken ─────────────────────────────────────────────────────────
lampen-eingeschaltet: "§aLampen wurden eingeschaltet."
lampen-ausgeschaltet: "§cLampen wurden ausgeschaltet."
max-lampen-erreicht: "§cMaximale Anzahl an Lampen erreicht."
glocke-gelaeutet: "§aGlocke wurde geläutet."
max-glocken-erreicht: "§cMaximale Anzahl an Glocken erreicht."
# --- Notenblöcke & Instrumente ---
# ── Notenblöcke ──────────────────────────────────────────────────────────────
notenblock-ausgeloest: "§aNotenblock-Klingel wurde ausgelöst."
instrument-gesetzt: "§aDein Notenblock-Instrument wurde auf %s gesetzt."
instrument-gesetzt: "§aDein Instrument wurde auf %s gesetzt."
ungueltiges-instrument: "§cUngültiges Instrument! Verwende: /bc note <Instrument>"
max-notenbloecke-erreicht: "§cMaximale Anzahl an Notenblöcken erreicht."
# --- Kolben (Erweiterung) ---
# ── Kolben (vorbereitet für zukünftige Erweiterung) ─────────────────────────
kolben-ausgefahren: "§6[ButtonControl] §7Kolben wurden ausgefahren."
kolben-eingefahren: "§6[ButtonControl] §7Kolben wurden eingefahren."
kolben-eingefahren: "§6[ButtonControl] §7Kolben wurden eingezogen."
max-kolben-erreicht: "§6[ButtonControl] §7Maximale Anzahl an Kolben erreicht."
# --- Controller & Verbindung ---
# ── Controller & Verbindung ──────────────────────────────────────────────────
block-verbunden: "§aBlock verbunden."
block-bereits-verbunden: "§cBlock ist bereits verbunden."
block-verbindung-entfernt: "§7Verbindung zu abgebautem Block automatisch entfernt."
keine-bloecke-verbunden: "§cKeine Blöcke sind verbunden."
bloecke-umgeschaltet: "§eBlöcke wurden umgeschaltet."
controller-platziert: "§aController platziert."
controller-entfernt: "§cController entfernt."
controller-umbenannt: "§aController umbenannt zu: §f%s"
# --- Trust- & Sicherheitssystem ---
# ── Trust- & Sicherheitssystem ───────────────────────────────────────────────
keine-berechtigung: "§cDu hast keine Berechtigung für diesen Befehl!"
keine-berechtigung-controller: "§cDu hast keine Berechtigung, diesen Controller zu benutzen!"
nur-besitzer-abbauen: "§cNur der Besitzer darf diesen Controller verwalten oder abbauen!"
keine-berechtigung-controller: "§cDu darfst diesen Controller nicht benutzen!"
nur-besitzer-abbauen: "§cNur der Besitzer kann diesen Controller verwalten!"
spieler-nicht-gefunden: "§cDieser Spieler wurde nicht gefunden."
# %s = "§aÖffentlich" oder "§cPrivat"
status-geandert: "§6[BC] §7Controller ist nun %s§7."
trust-hinzugefuegt: "§a%s darf diesen Controller nun benutzen."
trust-entfernt: "§c%s wurde das Vertrauen entzogen."
kein-controller-im-blick: "§cBitte sieh einen Controller direkt an!"
# %s wird durch "§aÖffentlich" oder "§cPrivat" ersetzt
status-geandert: "§6[ButtonControl] §7Der Controller ist nun %s§7."
# Trust Nachrichten
trust-hinzugefuegt: "§aDu hast %s Vertrauen für diesen Controller gegeben."
trust-entfernt: "§cDu hast %s das Vertrauen für diesen Controller entzogen."
kein-controller-im-blick: "§cDu musst einen Controller (Button, Haken oder Sensor) direkt ansehen!"
# --- System ---
# ── System ───────────────────────────────────────────────────────────────────
konfiguration-neugeladen: "§aKonfiguration und Daten erfolgreich neu geladen!"

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@@ -1,26 +1,32 @@
name: ButtonControl
version: 1.5
version: 1.6
main: viper.ButtonControl
api-version: 1.21
author: M_Viper
description: Ein Plugin, um Türen, Redstone-Lampen und Notenblöcke mit einem Button, Tageslichtsensor oder Bewegungsmelder zu steuern.
description: >
Steuert Türen, Eisentüren, Lampen, Notenblöcke und Glocken mit Buttons,
Tageslichtsensoren, Bewegungsmeldern, Teppich-Sensoren und Schildern.
Unterstützt Zeitpläne, Trust-System und Admin-Bypass.
commands:
bc:
description: Hauptbefehl für ButtonControl
usage: /bc <info|reload|note|trust|untrust|public|private>
usage: /bc <info|reload|note|list|rename|schedule|trust|untrust|public|private>
aliases: [buttoncontrol]
permissions:
buttoncontrol.admin:
description: Admin-Bypass Zugriff auf und Verwaltung aller Controller
default: op
buttoncontrol.reload:
description: Erlaubt das Neuladen der Plugin-Konfiguration
description: Konfiguration neu laden
default: op
buttoncontrol.note:
description: Erlaubt das Ändern des Notenblock-Instruments
description: Notenblock-Instrument ändern
default: true
buttoncontrol.update:
description: Erlaubt das Empfangen von Update-Benachrichtigungen
description: Update-Benachrichtigungen empfangen
default: op
buttoncontrol.trust:
description: Erlaubt das Verwalten von Vertrauen und Status (Public/Private)
description: Trust-System und Public/Private-Status verwalten
default: true