Compare commits
1 Commits
| Author | SHA1 | Date | |
|---|---|---|---|
| 984ca0a367 |
@@ -2,7 +2,7 @@
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/*
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Plugin Name: MC Player History
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Description: Spielerverlauf deines Minecraft Servers.
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Version: 1.1.1
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Version: 1.1.2
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Author: M_Viper
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*/
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@@ -53,11 +53,11 @@ function mcph_parse_minecraft_colors( $text ) {
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}
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/**
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* 1. Tabelle beim Aktivieren anlegen
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* 1. Tabelle beim Aktivieren anlegen + Playtime Spalte
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*/
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register_activation_hook( __FILE__, 'mcph_install' );
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function mcph_install() {
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global $wpdb;
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global $wpdb, $mc_player_history_db_version; // FIX: Variable global verfügbar machen
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$table_name = $wpdb->prefix . 'mc_players';
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$charset_collate = $wpdb->get_charset_collate();
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$sql = "CREATE TABLE $table_name (
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@@ -68,10 +68,12 @@ function mcph_install() {
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first_seen datetime NOT NULL,
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last_seen datetime NOT NULL,
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is_online tinyint(1) NOT NULL DEFAULT 0,
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playtime_seconds INT NOT NULL DEFAULT 0,
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PRIMARY KEY (id),
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UNIQUE KEY uuid (uuid),
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KEY username (username),
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KEY is_online (is_online)
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KEY is_online (is_online),
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KEY playtime_seconds (playtime_seconds)
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) $charset_collate;";
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require_once( ABSPATH . 'wp-admin/includes/upgrade.php' );
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dbDelta( $sql );
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@@ -83,6 +85,22 @@ function mcph_deactivate() {
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wp_clear_scheduled_hook( 'mcph_sync_event' );
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}
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/**
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* NEU: Playtime Spalte hinzufügen (wird beim Laden geprüft)
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*/
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add_action( 'init', 'mcph_add_playtime_column' );
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function mcph_add_playtime_column() {
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global $wpdb;
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$table_name = $wpdb->prefix . 'mc_players';
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// Prüfen, ob Spalte existiert
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$column_exists = $wpdb->get_var( "SHOW COLUMNS FROM $table_name LIKE 'playtime_seconds'" );
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if ( empty( $column_exists ) ) {
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$wpdb->query( "ALTER TABLE $table_name ADD COLUMN playtime_seconds INT NOT NULL DEFAULT 0 AFTER last_seen" );
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}
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}
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/**
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* 2. Cron-Job
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*/
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@@ -94,7 +112,7 @@ function mcph_setup_schedule() {
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}
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add_filter( 'cron_schedules', 'mcph_add_cron_interval' );
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function mcph_add_cron_interval( $schedules ) {
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$schedules['mcph_2min'] = array( 'interval' => 2 * MINUTE_IN_SECONDS, 'display' => 'Alle 2 Minuten' );
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$schedules['mcph_2min'] = array( 'interval' => 2 * MINUTE_IN_SECONDS, 'display' => 'Alle 2 Minuten' );
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return $schedules;
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}
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@@ -113,12 +131,15 @@ function mcph_sync_from_statusapi() {
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$table_name = $wpdb->prefix . 'mc_players';
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if ( $wpdb->get_var( "SHOW TABLES LIKE '$table_name'" ) != $table_name ) { return; }
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// 1. Alle Spieler auf Offline setzen (Reset)
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$wpdb->query( "UPDATE $table_name SET is_online = 0" );
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$players = isset( $json->players ) && is_array( $json->players ) ? $json->players : array();
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// 2. Spieler durchgehen
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foreach ( $players as $p ) {
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$name = isset( $p->name ) ? sanitize_text_field( $p->name ) : '';
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$prefix = isset( $p->prefix ) ? sanitize_text_field( $p->prefix ) : '';
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// UUID aus API übernehmen, falls vorhanden, sonst legacy-Hash
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if ( isset( $p->uuid ) && !empty( $p->uuid ) ) {
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$uuid = sanitize_text_field( $p->uuid );
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@@ -127,31 +148,62 @@ function mcph_sync_from_statusapi() {
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}
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if ( empty( $name ) ) continue;
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// Prüfe ob Spieler bereits existiert (nach UUID ODER Username)
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// Prüfe ob Spieler bereits existiert (nach UUID)
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$exists = $wpdb->get_var( $wpdb->prepare( "SELECT id FROM $table_name WHERE uuid = %s", $uuid ) );
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// Falls nicht per UUID gefunden, prüfe nach Username (für Migration alter Einträge)
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// Fallback: Falls nicht per UUID gefunden, prüfe nach Username
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if ( ! $exists ) {
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$old_entry = $wpdb->get_row( $wpdb->prepare( "SELECT id, uuid FROM $table_name WHERE username = %s", $name ) );
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if ( $old_entry ) {
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// Alter Eintrag gefunden - UUID aktualisieren statt neuen Eintrag
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// FIX: Basis-Daten für Update (ohne Prefix)
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$update_data = array(
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'uuid' => $uuid,
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'last_seen' => current_time( 'mysql' ),
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'is_online' => 1
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);
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$update_format = array( '%s', '%s', '%d' );
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// FIX: Prefix nur aktualisieren, wenn API einen Wert liefert (nicht leer)
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if ( ! empty( $prefix ) ) {
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$update_data['prefix'] = $prefix;
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$update_format[] = '%s';
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}
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$wpdb->update(
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$table_name,
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array( 'uuid' => $uuid, 'prefix' => $prefix, 'last_seen' => current_time( 'mysql' ), 'is_online' => 1 ),
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$update_data,
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array( 'id' => $old_entry->id ),
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array( '%s', '%s', '%s', '%d' ),
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$update_format,
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array( '%d' )
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);
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continue;
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}
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}
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// NEU: Playtime erhöhen (2 Minuten = 120 Sekunden pro Sync)
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$wpdb->query( $wpdb->prepare( "UPDATE $table_name SET playtime_seconds = playtime_seconds + 120 WHERE uuid = %s", $uuid ) );
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$now = current_time( 'mysql' );
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if ( $exists ) {
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$wpdb->update( $table_name, array( 'username' => $name, 'prefix' => $prefix, 'last_seen' => $now, 'is_online' => 1 ), array( 'uuid' => $uuid ), array( '%s', '%s', '%s', '%d' ), array( '%s' ) );
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// FIX: Basis-Daten für Update (ohne Prefix)
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$update_data = array(
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'username' => $name,
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'last_seen' => $now,
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'is_online' => 1
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);
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$update_format = array( '%s', '%s', '%d' );
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// FIX: Prefix nur aktualisieren, wenn API einen Wert liefert (nicht leer)
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if ( ! empty( $prefix ) ) {
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$update_data['prefix'] = $prefix;
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$update_format[] = '%s';
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}
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$wpdb->update( $table_name, $update_data, array( 'uuid' => $uuid ), $update_format, array( '%s' ) );
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} else {
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$wpdb->insert( $table_name, array( 'uuid' => $uuid, 'username' => $name, 'prefix' => $prefix, 'first_seen' => $now, 'last_seen' => $now, 'is_online' => 1 ), array( '%s', '%s', '%s', '%s', '%s', '%d' ) );
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// Bei neuen Spielern fügen wir das Prefix ein (auch wenn es leer ist)
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$wpdb->insert( $table_name, array( 'uuid' => $uuid, 'username' => $name, 'prefix' => $prefix, 'first_seen' => $now, 'last_seen' => $now, 'is_online' => 1, 'playtime_seconds' => 0 ), array( '%s', '%s', '%s', '%s', '%s', '%d', '%d' ) );
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}
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}
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}
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@@ -215,7 +267,7 @@ function mcph_generate_player_html( $limit = 500, $only_online = false, $is_ajax
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}
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}
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$sql_limit = $only_online ? ($limit * 2) : $limit;
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$sql_limit = $only_online ? ( $limit * 2 ) : $limit;
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$rows = $wpdb->get_results( $wpdb->prepare( "SELECT * FROM $table_name ORDER BY last_seen DESC LIMIT %d", $sql_limit ) );
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if ( empty( $rows ) ) {
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@@ -261,7 +313,7 @@ function mcph_generate_player_html( $limit = 500, $only_online = false, $is_ajax
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$anim_style = '';
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if ( ! $is_ajax ) {
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$anim_style = 'animation: fadeInUp 0.5s ease forwards; opacity: 0; animation-delay: ' . ($displayed_count * 0.05) . 's;';
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$anim_style = 'animation: fadeInUp 0.5s ease forwards; opacity: 0; animation-delay: ' . ( $displayed_count * 0.05 ) . 's;';
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}
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if ( $is_online ) {
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@@ -402,10 +454,10 @@ function mcph_shortcode( $atts ) {
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?>
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<script>
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(function() {
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const intervalSeconds = <?php echo intval($atts['interval']); ?>;
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const intervalSeconds = <?php echo intval( $atts['interval'] ); ?>;
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const wrapperId = "<?php echo $container_id; ?>";
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const limit = <?php echo intval($atts['limit']); ?>;
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const onlyOnline = "<?php echo ($atts['only_online'] === 'true') ? 'true' : 'false'; ?>";
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const limit = <?php echo intval( $atts['limit'] ); ?>;
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const onlyOnline = "<?php echo ( $atts['only_online'] === 'true' ) ? 'true' : 'false'; ?>";
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function refreshList() {
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fetch('<?php echo admin_url('admin-ajax.php'); ?>', {
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@@ -604,4 +656,272 @@ function mcph_shortcode( $atts ) {
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</style>';
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return ob_get_clean();
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}
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}
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/* ================= SIDEBAR WIDGET: TOP SPIELZEIT (1/2 Spalten + sichere Inline-Farben) ================= */
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class MC_Top_Playtime_Widget extends WP_Widget {
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public function __construct() {
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parent::__construct(
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'mc_top_playtime_widget',
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'MC Top Spieler',
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array( 'description' => 'Zeigt die 6 Spieler mit der meisten Spielzeit an. Wahl: 1 oder 2 Spieler pro Zeile.' )
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);
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}
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// Zeitformatierung
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public static function format_duration( $seconds ) {
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if ( $seconds < 60 ) {
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return $seconds . 's';
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} elseif ( $seconds < 3600 ) {
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$minutes = floor( $seconds / 60 );
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return $minutes . 'm';
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} elseif ( $seconds < 86400 ) {
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$hours = floor( $seconds / 3600 );
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$minutes = floor( ( $seconds % 3600 ) / 60 );
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return $hours . 'h ' . $minutes . 'm';
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} else {
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$days = floor( $seconds / 86400 );
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$hours = floor( ( $seconds % 86400 ) / 3600 );
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return $days . 'd ' . $hours . 'h';
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}
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}
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// Konvertiert Minecraft-Farbcodes (&0-&f, &r) in inline <span style="color:#...">Text</span>
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private static function parse_minecraft_color_codes_inline( $text ) {
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if ( $text === null || $text === '' ) {
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return '';
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}
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// Mapping Minecraft color codes -> HEX
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$map = array(
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'0' => '#000000',
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'1' => '#0000AA',
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'2' => '#00AA00',
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'3' => '#00AAAA',
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'4' => '#AA0000',
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'5' => '#AA00AA',
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'6' => '#FFAA00',
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'7' => '#AAAAAA',
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'8' => '#555555',
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'9' => '#5555FF',
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'a' => '#55FF55',
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'b' => '#55FFFF',
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'c' => '#FF5555',
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'd' => '#FF55FF',
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'e' => '#FFFF55',
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'f' => '#FFFFFF',
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);
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// Ersetze alternative §-Codes durch & falls nötig
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$text = str_replace('§', '&', $text);
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// Teile so, dass die Codes erhalten bleiben
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$parts = preg_split('/(&[0-9a-frk-or])/i', $text, -1, PREG_SPLIT_DELIM_CAPTURE | PREG_SPLIT_NO_EMPTY);
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$out = '';
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$open = false;
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foreach ( $parts as $part ) {
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// Ist es ein Code?
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if ( preg_match('/^&([0-9a-frk-orA-FK-OR])$/', $part, $m) ) {
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$code = strtolower( $m[1] );
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// Reset
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if ( $code === 'r' ) {
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if ( $open ) {
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$out .= '</span>';
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$open = false;
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}
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continue;
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}
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// Farbe
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if ( isset( $map[$code] ) ) {
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if ( $open ) {
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$out .= '</span>';
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$open = false;
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}
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$hex = $map[$code];
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$out .= '<span style="color: ' . esc_attr( $hex ) . ';">';
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$open = true;
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continue;
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}
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// Formatcodes: &l &o &n &m &k -> wir implementieren nur fett (&l) &o kursiv optional
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if ( $code === 'l' ) { // fett
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$out .= '<strong>';
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continue;
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}
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if ( $code === 'o' ) { // italic
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$out .= '<em>';
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continue;
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}
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if ( in_array( $code, array('m','n','k'), true) ) {
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// durchgestrichen / underline / obfuscated - ignorieren oder erweitern falls gewünscht
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continue;
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}
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continue;
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}
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// Normaler Text: escapen
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$escaped = esc_html( $part );
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$out .= $escaped;
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}
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// Schließe eventuell offene Tags: zuerst format, dann color spans
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// (Wir schlossen format tags nicht oben -> vereinfachung: entfernen ungeschlossene format-tags)
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// Schließe color span falls offen
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if ( $open ) {
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$out .= '</span>';
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$open = false;
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}
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// Hinweis: Wir benutzten esc_html pro Textteil; das ist sicher.
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return $out;
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}
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// Backend-Form
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public function form( $instance ) {
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$title = isset( $instance['title'] ) ? $instance['title'] : 'Top 6 Spielzeit';
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$columns = isset( $instance['columns'] ) ? intval( $instance['columns'] ) : 1;
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?>
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<p>
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<label for="<?php echo $this->get_field_id( 'title' ); ?>">Titel:</label>
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<input class="widefat" id="<?php echo $this->get_field_id( 'title' ); ?>"
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name="<?php echo $this->get_field_name( 'title' ); ?>" type="text"
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value="<?php echo esc_attr( $title ); ?>">
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</p>
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<p>
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<label for="<?php echo $this->get_field_id( 'columns' ); ?>">Spieler pro Zeile:</label>
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<select id="<?php echo $this->get_field_id( 'columns' ); ?>"
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name="<?php echo $this->get_field_name( 'columns' ); ?>">
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<option value="1" <?php selected( $columns, 1 ); ?>>1 Spieler (mit Rang + Zeit)</option>
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<option value="2" <?php selected( $columns, 2 ); ?>>2 Spieler (kompakt, kein Rang, keine Zeit)</option>
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</select>
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</p>
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<?php
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}
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// Update
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public function update( $new_instance, $old_instance ) {
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$instance = array();
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$instance['title'] = ( ! empty( $new_instance['title'] ) ) ? sanitize_text_field( $new_instance['title'] ) : 'Top 6 Spielzeit';
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$instance['columns'] = isset( $new_instance['columns'] ) && in_array( intval( $new_instance['columns'] ), array(1,2), true ) ? intval( $new_instance['columns'] ) : 1;
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return $instance;
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}
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// Frontend-Ausgabe
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public function widget( $args, $instance ) {
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echo $args['before_widget'];
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$title = ! empty( $instance['title'] ) ? $instance['title'] : 'Top 6 Spielzeit';
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$columns = isset( $instance['columns'] ) ? intval( $instance['columns'] ) : 1;
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if ( ! empty( $title ) ) {
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echo $args['before_title'] . apply_filters( 'widget_title', $title ) . $args['after_title'];
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}
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global $wpdb;
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$table_name = $wpdb->prefix . 'mc_players';
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// Top 6 Spieler abfragen
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$top_players = $wpdb->get_results(
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"SELECT * FROM $table_name WHERE playtime_seconds > 0 ORDER BY playtime_seconds DESC LIMIT 6"
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);
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$container_class = 'mc-top-list' . ( $columns === 2 ? ' mc-two-columns' : ' mc-one-column' );
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?>
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<div class="<?php echo esc_attr( $container_class ); ?>">
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<?php if ( empty( $top_players ) ): ?>
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<p style="text-align:center; color:#888; font-size:13px; padding:10px;">Noch keine Daten.</p>
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<?php else: ?>
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<?php
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$rank = 1;
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foreach ( $top_players as $row ):
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$username = esc_html( $row->username );
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$time_string = self::format_duration( $row->playtime_seconds );
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// Rohes Prefix aus DB (z.B. "&7Member")
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$raw_prefix = isset( $row->prefix ) ? $row->prefix : '';
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$prefix_html = self::parse_minecraft_color_codes_inline( $raw_prefix );
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// Avatar URL (UUID bevorzugt)
|
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if ( isset( $row->uuid ) && ! empty( $row->uuid ) ) {
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$avatar = 'https://mc-heads.net/head/' . esc_attr( $row->uuid ) . '/50';
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} else {
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$avatar = 'https://mc-heads.net/head/' . rawurlencode( $username ) . '/50';
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}
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?>
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<?php if ( $columns === 1 ): ?>
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<!-- Einzelne Zeile: mit Rang und Zeit -->
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<div class="mc-top-item">
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<div class="mc-top-rank"><?php echo esc_html( $rank ); ?></div>
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<img src="<?php echo esc_url( $avatar ); ?>" class="mc-top-avatar" alt="<?php echo $username; ?>">
|
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|
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<div class="mc-top-info">
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<?php if ( ! empty( $prefix_html ) ): ?>
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<div class="mc-top-prefix"><?php echo wp_kses_post( $prefix_html ); ?></div>
|
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<?php endif; ?>
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<div class="mc-top-name"><?php echo $username; ?></div>
|
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</div>
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||||
|
||||
<div class="mc-top-time"><?php echo esc_html( $time_string ); ?></div>
|
||||
</div>
|
||||
<?php $rank++; ?>
|
||||
<?php else: ?>
|
||||
<!-- Kompaktes Grid-Item: vertikal (kein Rang, keine Zeit) -->
|
||||
<div class="mc-top-item mc-compact">
|
||||
<img src="<?php echo esc_url( $avatar ); ?>" class="mc-top-avatar" alt="<?php echo $username; ?>">
|
||||
|
||||
<?php if ( ! empty( $prefix_html ) ): ?>
|
||||
<div class="mc-top-prefix"><?php echo wp_kses_post( $prefix_html ); ?></div>
|
||||
<?php endif; ?>
|
||||
|
||||
<div class="mc-top-name"><?php echo $username; ?></div>
|
||||
</div>
|
||||
<?php endif; ?>
|
||||
<?php endforeach; ?>
|
||||
<?php endif; ?>
|
||||
</div>
|
||||
|
||||
<style>
|
||||
/* Basis */
|
||||
.mc-top-list { width:100%; box-sizing:border-box; font-family: system-ui, -apple-system, "Segoe UI", Roboto, "Helvetica Neue", Arial; }
|
||||
|
||||
/* 1 Spalte */
|
||||
.mc-one-column { display:flex; flex-direction:column; gap:8px; }
|
||||
.mc-one-column .mc-top-item { display:flex; align-items:center; background:#f8f9fa; border:1px solid #e9ecef; border-radius:8px; padding:8px 10px; transition:all .18s ease; }
|
||||
.mc-one-column .mc-top-item:hover { background:#e9ecef; transform:translateX(3px); border-color:#ced4da; }
|
||||
.mc-top-rank { font-weight:800; color:#adb5bd; font-size:1.2rem; width:28px; text-align:center; margin-right:8px; }
|
||||
.mc-one-column .mc-top-avatar { width:34px; height:34px; margin-right:10px; background:#fff; border-radius:4px; box-shadow:0 2px 4px rgba(0,0,0,0.06); object-fit:cover; }
|
||||
.mc-top-info { flex-grow:1; display:flex; flex-direction:column; line-height:1.2; }
|
||||
.mc-top-name { font-weight:600; color:#333; font-size:0.95rem; }
|
||||
.mc-top-time { font-size:0.8rem; font-weight:700; color:#6f42c1; background:rgba(111,66,193,0.08); padding:4px 8px; border-radius:10px; margin-left:8px; white-space:nowrap; }
|
||||
|
||||
/* 2 Spalten kompakt */
|
||||
.mc-two-columns { display:grid; grid-template-columns:repeat(2,1fr); gap:10px; }
|
||||
.mc-two-columns .mc-top-item.mc-compact { display:flex; flex-direction:column; align-items:center; background:#f8f9fa; border:1px solid #e9ecef; border-radius:8px; padding:10px 6px; text-align:center; transition:all .18s ease; }
|
||||
.mc-two-columns .mc-top-item.mc-compact:hover { background:#e9ecef; transform:translateY(-2px); border-color:#ced4da; }
|
||||
.mc-two-columns .mc-top-avatar { width:44px; height:44px; margin-bottom:6px; background:#fff; border-radius:6px; box-shadow:0 2px 6px rgba(0,0,0,0.06); object-fit:cover; }
|
||||
.mc-two-columns .mc-top-name { font-weight:700; color:#222; font-size:0.9rem; }
|
||||
|
||||
/* WICHTIG: KEINE feste color; Inline-styles haben Vorrang.
|
||||
Leichter Schatten verbessert Lesbarkeit heller Farben. */
|
||||
.mc-top-prefix { font-size:0.75rem; font-weight:600; line-height:1.1; text-shadow:0 1px 1px rgba(0,0,0,0.18); display:inline-block; }
|
||||
|
||||
@media (max-width:360px) { .mc-two-columns { grid-template-columns:1fr; } }
|
||||
</style>
|
||||
|
||||
<?php
|
||||
echo $args['after_widget'];
|
||||
}
|
||||
}
|
||||
|
||||
// Registrierung
|
||||
add_action( 'widgets_init', function(){
|
||||
register_widget( 'MC_Top_Playtime_Widget' );
|
||||
});
|
||||
Reference in New Issue
Block a user