Upload folder via GUI - src

This commit is contained in:
Git Manager GUI
2026-04-19 12:09:40 +02:00
parent 79fed93d20
commit 46dc0cbe05
19 changed files with 1686 additions and 1053 deletions

View File

@@ -2,6 +2,7 @@ package de.nexuslobby.modules;
import de.nexuslobby.NexusLobby;
import de.nexuslobby.api.Module;
import io.papermc.paper.scoreboard.numbers.NumberFormat;
import me.clip.placeholderapi.PlaceholderAPI;
import org.bukkit.Bukkit;
import org.bukkit.ChatColor;
@@ -9,6 +10,7 @@ import org.bukkit.configuration.file.FileConfiguration;
import org.bukkit.entity.Player;
import org.bukkit.scheduler.BukkitRunnable;
import org.bukkit.scoreboard.*;
import org.bukkit.scoreboard.Criteria;
import java.util.HashMap;
import java.util.HashSet;
@@ -105,25 +107,56 @@ public class ScoreboardModule implements Module, Listener {
player.setScoreboard(board);
}
// Altes Objective entfernen, damit wir die Zeilen aktualisieren können
// Dasboard selbst bleibt bestehen (wichtig für Tablist-Teams!)
// Altes Objective entfernen
Objective oldObj = board.getObjective("lobby");
if (oldObj != null) {
oldObj.unregister();
if (oldObj != null) oldObj.unregister();
// Alle alten Zeilen-Teams sicher entfernen (großzügige Obergrenze)
for (int i = 0; i < Math.max(lines.size() + 5, 32); i++) {
Team old = board.getTeam("line_" + i);
if (old != null) old.unregister();
}
Objective obj = board.registerNewObjective("lobby", "dummy",
translate(player, title));
// Paper 1.21: Objective mit Component-Titel registrieren
String translatedTitle = translate(player, title);
Objective obj = board.registerNewObjective(
"lobby",
Criteria.DUMMY,
net.kyori.adventure.text.serializer.legacy.LegacyComponentSerializer
.legacySection()
.deserialize(translatedTitle)
);
obj.setDisplaySlot(DisplaySlot.SIDEBAR);
for (int i = 0; i < lines.size(); i++) {
String line = translate(player, lines.get(i));
// Zahlen global für dieses Objective ausblenden (Paper 1.20.4+ API)
obj.numberFormat(NumberFormat.blank());
if (line.isEmpty() || line.isBlank()) {
line = ChatColor.values()[i % ChatColor.values().length].toString();
for (int i = 0; i < lines.size(); i++) {
String lineText = translate(player, lines.get(i));
// Eindeutiger unsichtbarer Entry pro Zeile via Farb-Code
String entry = ChatColor.values()[i % ChatColor.values().length].toString()
+ ChatColor.RESET;
// getTeam statt registerNewTeam — verhindert "already in use" Fehler
Team team = board.getTeam("line_" + i);
if (team == null) team = board.registerNewTeam("line_" + i);
team.getEntries().forEach(team::removeEntry);
team.addEntry(entry);
// Text aufteilen falls länger als 64 Zeichen
if (lineText.length() > 64) {
team.setPrefix(lineText.substring(0, 64));
team.setSuffix(lineText.substring(64, Math.min(lineText.length(), 128)));
} else {
team.setPrefix(lineText);
team.setSuffix("");
}
obj.getScore(line).setScore(lines.size() - i);
// Score setzen + Zahl pro Eintrag zusätzlich ausblenden
org.bukkit.scoreboard.Score score = obj.getScore(entry);
score.setScore(lines.size() - i);
score.numberFormat(NumberFormat.blank());
}
// Kein player.setScoreboard(board) nötig, da wir das Objekt 'board'

View File

@@ -159,6 +159,9 @@ public class ASTListener implements Listener {
!title.equals("Pose: Körperteil wählen") &&
!title.startsWith("Achsen:")) return;
// Amboss-GUI wird von AnvilRenameGUI selbst verwaltet — hier nicht anfassen
if (title.equals("§6Name ändern")) return;
event.setCancelled(true);
if (!(event.getWhoClicked() instanceof Player p)) return;
@@ -175,8 +178,11 @@ public class ASTListener implements Listener {
ArmorStandTool tool = ArmorStandTool.get(item);
if (tool != null) {
tool.execute(as, p);
// Menü aktualisieren, falls wir noch im selben Editor sind
if (p.getOpenInventory().getTitle().equals(title)) {
// Editor nur neu öffnen wenn kein Chat-Input-Modus aktiv ist
// und wir wirklich noch im Editor-Inventar sind
String newTitle = p.getOpenInventory().getTitle();
if (newTitle.equals("Nexus ArmorStand Editor")
&& !AST.chatInputMode.containsKey(p.getUniqueId())) {
new ArmorStandGUI(as, p);
}
}

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@@ -0,0 +1,95 @@
package de.nexuslobby.modules.armorstandtools;
import de.nexuslobby.NexusLobby;
import io.papermc.paper.event.player.AsyncChatEvent;
import net.kyori.adventure.text.serializer.plain.PlainTextComponentSerializer;
import org.bukkit.Bukkit;
import org.bukkit.ChatColor;
import org.bukkit.entity.ArmorStand;
import org.bukkit.entity.Player;
import org.bukkit.event.EventHandler;
import org.bukkit.event.EventPriority;
import org.bukkit.event.HandlerList;
import org.bukkit.event.Listener;
import org.bukkit.event.player.PlayerQuitEvent;
/**
* Chat-basierte Namenseingabe für ArmorStands.
* Der Spieler tippt den neuen Namen in den Chat.
* Unterstützt & Farb-Codes.
*/
public class AnvilRenameGUI implements Listener {
private final Player player;
private final ArmorStand armorStand;
public AnvilRenameGUI(Player player, ArmorStand armorStand) {
this.player = player;
this.armorStand = armorStand;
// Listener registrieren
Bukkit.getPluginManager().registerEvents(this, NexusLobby.getInstance());
// Inventar schließen + Anweisung anzeigen
player.closeInventory();
// Title als UI-Feedback (wie AFK-Anzeige)
player.sendTitle(
"§6§lName eingeben",
"§7Schreibe den neuen Namen in den §eChat§7. §8(&-Codes erlaubt)",
10, 80, 20
);
player.sendMessage("§8[§6Nexus§8] §7Gib den neuen §eNamen §7in den Chat ein. §8(&-Farb-Codes erlaubt)");
player.sendMessage("§8[§6Nexus§8] §c'abbrechen' §7eingeben zum Abbrechen.");
}
// ─────────────────────────────────────────────────────────────────────────
// Chat-Event — Paper 1.21 AsyncChatEvent
// ─────────────────────────────────────────────────────────────────────────
@EventHandler(priority = EventPriority.LOWEST)
public void onChat(AsyncChatEvent event) {
if (!event.getPlayer().equals(player)) return;
// Chat-Nachricht abfangen
event.setCancelled(true);
// Plain-Text aus Adventure Component extrahieren
String input = PlainTextComponentSerializer.plainText().serialize(event.message()).trim();
// Zurück auf Haupt-Thread wechseln für Bukkit-API Aufrufe
Bukkit.getScheduler().runTask(NexusLobby.getInstance(), () -> {
HandlerList.unregisterAll(this);
AST.chatInputMode.remove(player.getUniqueId());
if (input.equalsIgnoreCase("abbrechen")) {
player.sendTitle("§c§lAbgebrochen", "", 5, 30, 10);
player.sendMessage("§8[§6Nexus§8] §cNamensänderung abgebrochen.");
} else {
// & → § Farb-Codes
String newName = ChatColor.translateAlternateColorCodes('&', input);
armorStand.setCustomName(newName);
armorStand.setCustomNameVisible(!ChatColor.stripColor(newName).isEmpty());
player.sendTitle("§a§lName gesetzt!", "§r" + newName, 5, 40, 10);
player.sendMessage("§8[§6Nexus§8] §aName gesetzt: " + newName);
}
// Zurück zum ArmorStand-Editor
if (armorStand.isValid()) {
new ArmorStandGUI(armorStand, player);
}
});
}
// ─────────────────────────────────────────────────────────────────────────
// Logout — Listener sauber abmelden
// ─────────────────────────────────────────────────────────────────────────
@EventHandler
public void onQuit(PlayerQuitEvent event) {
if (!event.getPlayer().equals(player)) return;
HandlerList.unregisterAll(this);
AST.chatInputMode.remove(player.getUniqueId());
}
}

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@@ -51,9 +51,9 @@ public enum ArmorStandTool {
case GRAV -> as.setGravity(!as.hasGravity());
case INVUL -> as.setInvulnerable(!as.isInvulnerable());
case SET_NAME -> {
p.closeInventory();
p.sendMessage("§8[§6Nexus§8] §7Nutze §e/nexuscmd name <Text>");
AST.selectedArmorStand.put(p.getUniqueId(), as);
AST.chatInputMode.put(p.getUniqueId(), as);
new AnvilRenameGUI(p, as); // schließt Inventar intern
}
case CONV_SETUP -> {
// Automatisches Markieren via GUI

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@@ -1,79 +1,70 @@
package de.nexuslobby.modules.gadgets;
import java.util.UUID;
import org.bukkit.Bukkit;
import org.bukkit.Location;
import org.bukkit.Material;
import org.bukkit.entity.ArmorStand;
import org.bukkit.entity.Entity;
import org.bukkit.entity.EntityType;
import org.bukkit.entity.LivingEntity;
import org.bukkit.entity.Player;
import org.bukkit.inventory.ItemStack;
import org.bukkit.util.Vector;
import java.util.UUID;
public class Balloon {
private final UUID playerUUID;
private final LivingEntity balloonEntity;
private final ArmorStand headStand;
public Balloon(Player player, Material balloonMaterial) {
this.playerUUID = player.getUniqueId();
Location loc = player.getLocation().add(0, 2, 0);
// Das unsichtbare Träger-Entity
Location loc = player.getLocation().add((double)0.0F, (double)2.0F, (double)0.0F);
this.balloonEntity = (LivingEntity)loc.getWorld().spawnEntity(loc, EntityType.PIG);
this.balloonEntity.setInvisible(true);
this.balloonEntity.setSilent(true);
this.balloonEntity.setInvulnerable(true);
this.balloonEntity.setGravity(false);
this.balloonEntity.setLeashHolder(player);
// Tag damit GadgetModule Rechtsklicks auf den Ballon abfangen kann
this.balloonEntity.addScoreboardTag("nexus_balloon");
// Der ArmorStand, der den farbigen Block trägt
this.headStand = (ArmorStand)loc.getWorld().spawnEntity(loc, EntityType.ARMOR_STAND);
this.headStand.setVisible(false);
this.headStand.setGravity(false);
this.headStand.setMarker(true);
// Hier wird das übergebene Material gesetzt (z.B. RED_WOOL, BLUE_WOOL etc.)
this.headStand.setHelmet(new ItemStack(balloonMaterial));
}
public void update() {
Player player = org.bukkit.Bukkit.getPlayer(playerUUID);
if (player == null || !player.isOnline() || balloonEntity == null || !balloonEntity.isValid()) {
remove();
return;
}
if (!balloonEntity.isLeashed()) {
remove();
return;
}
Location targetLoc = player.getLocation().clone().add(0, 2.5, 0);
Vector direction = targetLoc.toVector().subtract(balloonEntity.getLocation().toVector());
Player player = Bukkit.getPlayer(this.playerUUID);
if (player != null && player.isOnline() && this.balloonEntity != null && this.balloonEntity.isValid()) {
if (!this.balloonEntity.isLeashed()) {
this.remove();
} else {
Location targetLoc = player.getLocation().clone().add((double)0.0F, (double)2.5F, (double)0.0F);
Vector direction = targetLoc.toVector().subtract(this.balloonEntity.getLocation().toVector());
double distance = direction.length();
if (distance > 5) {
balloonEntity.teleport(targetLoc);
if (distance > (double)5.0F) {
this.balloonEntity.teleport(targetLoc);
} else if (distance > 0.1) {
balloonEntity.setVelocity(direction.multiply(0.4));
this.balloonEntity.setVelocity(direction.multiply(0.4));
}
headStand.teleport(balloonEntity.getLocation().clone().subtract(0, 1.5, 0));
this.headStand.teleport(this.balloonEntity.getLocation().clone().subtract((double)0.0F, (double)1.5F, (double)0.0F));
}
} else {
this.remove();
}
}
public void remove() {
if (balloonEntity != null) {
balloonEntity.setLeashHolder(null);
balloonEntity.remove();
}
if (headStand != null) {
headStand.remove();
if (this.balloonEntity != null) {
this.balloonEntity.setLeashHolder((Entity)null);
this.balloonEntity.remove();
}
if (this.headStand != null) {
this.headStand.remove();
}
}
}

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@@ -1,6 +1,11 @@
package de.nexuslobby.modules.gadgets;
import de.nexuslobby.NexusLobby;
import java.util.Collections;
import java.util.HashSet;
import java.util.Random;
import java.util.Set;
import java.util.UUID;
import org.bukkit.Bukkit;
import org.bukkit.Location;
import org.bukkit.Particle;
@@ -10,54 +15,40 @@ import org.bukkit.entity.EntityType;
import org.bukkit.entity.Player;
import org.bukkit.scheduler.BukkitRunnable;
import java.util.Random;
public class ChickenRain {
private static final Set<UUID> activeRains = Collections.synchronizedSet(new HashSet());
// FIX: Verhindert, dass ein Spieler den Regen mehrfach gleichzeitig starten kann.
// Ohne diese Prüfung konnten beliebig viele parallele Tasks gestartet werden,
// was zu hunderten gespawnten Entities in Sekunden führte.
private static final java.util.Set<java.util.UUID> activeRains =
java.util.Collections.synchronizedSet(new java.util.HashSet<>());
public static void start(Player player) {
if (activeRains.contains(player.getUniqueId())) return; // bereits aktiv
public static void start(final Player player) {
if (!activeRains.contains(player.getUniqueId())) {
activeRains.add(player.getUniqueId());
new BukkitRunnable() {
(new BukkitRunnable() {
int ticks = 0;
final Random random = new Random();
@Override
public void run() {
if (!player.isOnline() || ticks > 100) { // 100 Ticks = 5 Sekunden
activeRains.remove(player.getUniqueId());
this.cancel();
return;
}
// Alle 2 Ticks ein Huhn spawnen
if (ticks % 2 == 0) {
Location spawnLoc = player.getLocation().add(
(random.nextDouble() - 0.5) * 4,
4.0,
(random.nextDouble() - 0.5) * 4
);
if (player.isOnline() && this.ticks <= 100) {
if (this.ticks % 2 == 0) {
Location spawnLoc = player.getLocation().add((this.random.nextDouble() - (double)0.5F) * (double)4.0F, (double)4.0F, (this.random.nextDouble() - (double)0.5F) * (double)4.0F);
Chicken chicken = (Chicken)spawnLoc.getWorld().spawnEntity(spawnLoc, EntityType.CHICKEN);
chicken.setBaby();
chicken.setInvulnerable(true);
// Nach 1.5 Sekunden "ploppt" das Huhn
Bukkit.getScheduler().runTaskLater(NexusLobby.getInstance(), () -> {
if (chicken.isValid()) {
chicken.getWorld().spawnParticle(Particle.CLOUD, chicken.getLocation(), 5, 0.2, 0.2, 0.2, 0.1);
chicken.getWorld().playSound(chicken.getLocation(), Sound.ENTITY_CHICKEN_EGG, 1.0f, 1.5f);
chicken.getWorld().playSound(chicken.getLocation(), Sound.ENTITY_CHICKEN_EGG, 1.0F, 1.5F);
chicken.remove();
}
}, 30L);
}
ticks++;
}
}.runTaskTimer(NexusLobby.getInstance(), 0L, 1L);
++this.ticks;
} else {
ChickenRain.activeRains.remove(player.getUniqueId());
this.cancel();
}
}
}).runTaskTimer(NexusLobby.getInstance(), 0L, 1L);
}
}
}

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@@ -1,86 +1,75 @@
package de.nexuslobby.modules.gadgets;
import de.nexuslobby.NexusLobby;
import java.util.HashSet;
import java.util.Set;
import java.util.UUID;
import org.bukkit.Location;
import org.bukkit.Particle;
import org.bukkit.Sound;
import org.bukkit.entity.Entity;
import org.bukkit.entity.Player;
import org.bukkit.scheduler.BukkitRunnable;
import org.bukkit.util.Vector;
import java.util.HashSet;
import java.util.Set;
import java.util.UUID;
public class FreezeRay {
private static final Set<UUID> frozenPlayers = new HashSet();
private static final Set<UUID> frozenPlayers = new HashSet<>();
public static boolean isFrozen(UUID uuid) {
return frozenPlayers.contains(uuid);
}
public static boolean isFrozen(UUID uuid) { return frozenPlayers.contains(uuid); }
/** Beim Disconnect aufrufen, damit kein Ghost-Eintrag bleibt. */
public static void unfreeze(UUID uuid) { frozenPlayers.remove(uuid); }
public static void unfreeze(UUID uuid) {
frozenPlayers.remove(uuid);
}
public static void shoot(Player shooter) {
Location start = shooter.getEyeLocation();
Vector direction = start.getDirection();
shooter.getWorld().playSound(start, Sound.ENTITY_SNOW_GOLEM_SHOOT, 1.0F, 1.5F);
shooter.getWorld().playSound(start, Sound.ENTITY_SNOW_GOLEM_SHOOT, 1.0f, 1.5f);
for (double d = 0; d < 15; d += 0.3) {
for(double d = (double)0.0F; d < (double)15.0F; d += 0.3) {
Location point = start.clone().add(direction.clone().multiply(d));
point.getWorld().spawnParticle(Particle.SNOWFLAKE, point, 1, 0, 0, 0, 0);
point.getWorld().spawnParticle(Particle.SNOWFLAKE, point, 1, (double)0.0F, (double)0.0F, (double)0.0F, (double)0.0F);
for(Entity entity : point.getWorld().getNearbyEntities(point, 0.8, 0.8, 0.8)) {
if (entity instanceof Player target && target != shooter) {
// Schutz: Parkour-Spieler und Admins mit aktivem Gadget-Schutz
if (entity instanceof Player target) {
if (target != shooter) {
if (GadgetShield.isProtected(target)) {
String reason = GadgetShield.isAdminShielded(target)
? "Dieser Spieler hat Gadget-Schutz aktiviert."
: "Dieser Spieler ist gerade im Parkour.";
String reason = GadgetShield.isAdminShielded(target) ? "Dieser Spieler hat Gadget-Schutz aktiviert." : "Dieser Spieler ist gerade im Parkour.";
shooter.sendMessage("§8[§6Nexus§8] §7" + reason);
return;
}
applyFreeze(target);
return;
}
}
}
if (point.getBlock().getType().isSolid()) {
break;
}
}
}
private static void applyFreeze(Player target) {
if (frozenPlayers.contains(target.getUniqueId())) return;
private static void applyFreeze(final Player target) {
if (!frozenPlayers.contains(target.getUniqueId())) {
frozenPlayers.add(target.getUniqueId());
final Location freezeLocation = target.getLocation();
target.sendMessage("§8[§6Nexus§8] §bDu wurdest eingefroren!");
target.getWorld().playSound(target.getLocation(), Sound.BLOCK_GLASS_BREAK, 1.0f, 0.5f);
new org.bukkit.scheduler.BukkitRunnable() {
target.getWorld().playSound(target.getLocation(), Sound.BLOCK_GLASS_BREAK, 1.0F, 0.5F);
(new BukkitRunnable() {
int ticks = 0;
@Override
public void run() {
if (!target.isOnline() || ticks >= 60) {
frozenPlayers.remove(target.getUniqueId());
this.cancel();
return;
}
// Falls der Spieler während des Einfrierens geschützt wird → sofort freigeben
if (target.isOnline() && this.ticks < 60) {
if (GadgetShield.isProtected(target)) {
frozenPlayers.remove(target.getUniqueId());
FreezeRay.frozenPlayers.remove(target.getUniqueId());
this.cancel();
return;
}
} else {
target.setVelocity(new Vector(0, 0, 0));
Location current = target.getLocation();
if (current.getX() != freezeLocation.getX() || current.getZ() != freezeLocation.getZ()) {
freezeLocation.setYaw(current.getYaw());
@@ -89,16 +78,23 @@ public class FreezeRay {
}
Location loc = target.getLocation();
for (int i = 0; i < 8; i++) {
double angle = i * Math.PI / 4;
for(int i = 0; i < 8; ++i) {
double angle = (double)i * Math.PI / (double)4.0F;
double x = Math.cos(angle) * 0.7;
double z = Math.sin(angle) * 0.7;
loc.getWorld().spawnParticle(Particle.SNOWFLAKE, loc.clone().add(x, 1, z), 1, 0, 0, 0, 0);
loc.getWorld().spawnParticle(Particle.SNOWFLAKE, loc.clone().add(x, 0.2, z), 1, 0, 0, 0, 0);
loc.getWorld().spawnParticle(Particle.SNOWFLAKE, loc.clone().add(x, (double)1.0F, z), 1, (double)0.0F, (double)0.0F, (double)0.0F, (double)0.0F);
loc.getWorld().spawnParticle(Particle.SNOWFLAKE, loc.clone().add(x, 0.2, z), 1, (double)0.0F, (double)0.0F, (double)0.0F, (double)0.0F);
}
ticks += 2;
this.ticks += 2;
}
} else {
FreezeRay.frozenPlayers.remove(target.getUniqueId());
this.cancel();
}
}
}).runTaskTimer(NexusLobby.getInstance(), 0L, 2L);
}
}.runTaskTimer(NexusLobby.getInstance(), 0L, 2L);
}
}

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@@ -2,26 +2,6 @@ package de.nexuslobby.modules.gadgets;
import de.nexuslobby.NexusLobby;
import de.nexuslobby.api.Module;
import org.bukkit.Bukkit;
import org.bukkit.ChatColor;
import org.bukkit.Material;
import org.bukkit.Particle;
import org.bukkit.Sound;
import org.bukkit.entity.Player;
import org.bukkit.event.EventHandler;
import org.bukkit.event.Listener;
import org.bukkit.event.block.Action;
import org.bukkit.event.entity.PlayerLeashEntityEvent;
import org.bukkit.event.inventory.InventoryClickEvent;
import org.bukkit.event.player.PlayerFishEvent;
import org.bukkit.event.player.PlayerInteractEvent;
import org.bukkit.event.player.PlayerMoveEvent;
import org.bukkit.event.player.PlayerUnleashEntityEvent;
import org.bukkit.inventory.Inventory;
import org.bukkit.inventory.ItemFlag;
import org.bukkit.inventory.ItemStack;
import org.bukkit.inventory.meta.ItemMeta;
import java.util.ArrayList;
import java.util.HashMap;
import java.util.HashSet;
@@ -29,138 +9,145 @@ import java.util.List;
import java.util.Map;
import java.util.Set;
import java.util.UUID;
import org.bukkit.Bukkit;
import org.bukkit.ChatColor;
import org.bukkit.Location;
import org.bukkit.Material;
import org.bukkit.Particle;
import org.bukkit.Sound;
import org.bukkit.World;
import org.bukkit.entity.Entity;
import org.bukkit.entity.EntityType;
import org.bukkit.entity.LivingEntity;
import org.bukkit.entity.Player;
import org.bukkit.entity.Slime;
import org.bukkit.entity.Zombie;
import org.bukkit.event.EventHandler;
import org.bukkit.event.HandlerList;
import org.bukkit.event.Listener;
import org.bukkit.event.block.Action;
import org.bukkit.event.inventory.InventoryClickEvent;
import org.bukkit.event.player.PlayerFishEvent;
import org.bukkit.event.player.PlayerInteractAtEntityEvent;
import org.bukkit.event.player.PlayerInteractEvent;
import org.bukkit.event.player.PlayerMoveEvent;
import org.bukkit.event.player.PlayerUnleashEntityEvent;
import org.bukkit.event.player.PlayerFishEvent.State;
import org.bukkit.inventory.Inventory;
import org.bukkit.inventory.InventoryHolder;
import org.bukkit.inventory.ItemFlag;
import org.bukkit.inventory.ItemStack;
import org.bukkit.inventory.meta.ItemMeta;
public class GadgetModule implements Module, Listener {
private final Map<UUID, Balloon> activeBalloons = new HashMap<>();
private final Map<UUID, ParticleEffect> activeEffects = new HashMap<>();
private final Set<UUID> activeShields = new HashSet<>();
// ── Cooldowns ─────────────────────────────────────────────────────────────
/** Letzter Einsatz-Zeitstempel pro Spieler */
private final Map<UUID, Long> meteorCooldowns = new HashMap<>();
private final Map<UUID, Long> freezeCooldowns = new HashMap<>();
private final Map<UUID, Long> grapplingCooldowns = new HashMap<>();
/** Cooldown-Dauer in Millisekunden */
private static final long METEOR_CD_MS = 15_000L; // 15 Sekunden
private static final long FREEZE_CD_MS = 10_000L; // 10 Sekunden
private static final long GRAPPLING_CD_MS = 3_000L; // 3 Sekunden
// ──────────────────────────────────────────────────────────────────────────
private final Map<UUID, Integer> discoTasks = new HashMap();
private final Map<UUID, Balloon> activeBalloons = new HashMap();
private final Map<UUID, ParticleEffect> activeEffects = new HashMap();
private final Set<UUID> activeShields = new HashSet();
private final Map<UUID, Long> meteorCooldowns = new HashMap();
private final Map<UUID, Long> freezeCooldowns = new HashMap();
private final Map<UUID, Long> grapplingCooldowns = new HashMap();
private static final long METEOR_CD_MS = 15000L;
private static final long FREEZE_CD_MS = 10000L;
private static final long GRAPPLING_CD_MS = 3000L;
private final String MAIN_TITLE = "§b§lGadgets §8- §7Menü";
private final String BALLOON_TITLE = "§b§lGadgets §8- §eBallons";
private final String PARTICLE_TITLE = "§b§lGadgets §8- §dPartikel";
private final String FUN_TITLE = "§b§lGadgets §8- §6Lustiges";
private final String HAT_TITLE = "§b§lGadgets §8- §aHüte & Köpfe";
private final String PET_TITLE = "§b§lGadgets §8- §dBegleiter";
private final String PET2_TITLE = "§b§lGadgets §8- §dBegleiter §7(2)";
private final String PET3_TITLE = "§b§lGadgets §8- §dBegleiter §7(3)";
@Override
public String getName() { return "Gadgets"; }
public String getName() {
return "Gadgets";
}
@Override
public void onEnable() {
Bukkit.getPluginManager().registerEvents(this, NexusLobby.getInstance());
PetManager.register();
Bukkit.getScheduler().runTaskTimer(NexusLobby.getInstance(), () -> {
PetManager.updatePets();
activeBalloons.values().forEach(Balloon::update);
this.activeBalloons.values().forEach(Balloon::update);
for(Player p : Bukkit.getOnlinePlayers()) {
UUID uuid = p.getUniqueId();
handleSpecialHatEffects(p);
if (activeEffects.containsKey(uuid)) activeEffects.get(uuid).update(p);
if (activeShields.contains(uuid)) ShieldTask.handleShield(p);
this.handleSpecialHatEffects(p);
if (this.activeEffects.containsKey(uuid)) {
((ParticleEffect)this.activeEffects.get(uuid)).update(p);
}
if (this.activeShields.contains(uuid)) {
ShieldTask.handleShield(p);
}
}
}, 1L, 1L);
}
// ─────────────────────────────────────────────────────────────────────────
// Cooldown-Hilfsmethoden
// ─────────────────────────────────────────────────────────────────────────
/**
* Prüft ob der Spieler noch im Cooldown ist.
* @return true → Gadget darf benutzt werden (Cooldown abgelaufen / nicht gesetzt)
* false → Cooldown noch aktiv, Nachricht wird gesendet
*/
private boolean checkAndSetCooldown(Player player, Map<UUID, Long> cdMap, long durationMs, String gadgetName) {
long now = System.currentTimeMillis();
long last = cdMap.getOrDefault(player.getUniqueId(), 0L);
long last = (Long)cdMap.getOrDefault(player.getUniqueId(), 0L);
long remaining = durationMs - (now - last);
if (remaining > 0) {
long secLeft = (long) Math.ceil(remaining / 1000.0);
if (remaining > 0L) {
long secLeft = (long)Math.ceil((double)remaining / (double)1000.0F);
player.sendMessage("§8[§6Nexus§8] §c" + gadgetName + " §7hat noch §e" + secLeft + "s §7Cooldown.");
player.playSound(player.getLocation(), Sound.BLOCK_NOTE_BLOCK_BASS, 0.5f, 0.8f);
player.playSound(player.getLocation(), Sound.BLOCK_NOTE_BLOCK_BASS, 0.5F, 0.8F);
return false;
}
} else {
cdMap.put(player.getUniqueId(), now);
return true;
}
}
// ─────────────────────────────────────────────────────────────────────────
// Event Handler
// ─────────────────────────────────────────────────────────────────────────
/**
* Verhindert Rechtsklick auf den unsichtbaren Ballon-Pig
* (verhindert Leine lösen, Inventar-Öffnen, etc.).
*/
@EventHandler
public void onInteractAtEntity(org.bukkit.event.player.PlayerInteractAtEntityEvent event) {
public void onInteractAtEntity(PlayerInteractAtEntityEvent event) {
if (event.getRightClicked().getScoreboardTags().contains("nexus_balloon")) {
event.setCancelled(true);
}
}
/**
* Verhindert das Ablösen der Leine vom Ballon-Pig durch Rechtsklick.
* Ohne diesen Handler wird die Leine gedroppt und der Ballon verschwindet.
*/
@EventHandler
public void onUnleash(PlayerUnleashEntityEvent event) {
if (event.getEntity().getScoreboardTags().contains("nexus_balloon")) {
event.setCancelled(true);
}
}
@EventHandler
public void onInteract(PlayerInteractEvent event) {
ItemStack item = event.getItem();
if (item == null || !item.hasItemMeta() || !item.getItemMeta().hasDisplayName()) return;
if (item != null && item.hasItemMeta() && item.getItemMeta().hasDisplayName()) {
String name = item.getItemMeta().getDisplayName();
if (event.getAction() != Action.RIGHT_CLICK_AIR && event.getAction() != Action.RIGHT_CLICK_BLOCK) return;
if (event.getAction() == Action.RIGHT_CLICK_AIR || event.getAction() == Action.RIGHT_CLICK_BLOCK) {
Player player = event.getPlayer();
if (!GadgetShield.isProtected(player) || !name.equals("§b§lFreeze-Ray") && !name.equals("§c§lMeteorit")) {
if (name.equals("§b§lFreeze-Ray")) {
event.setCancelled(true);
if (this.checkAndSetCooldown(player, this.freezeCooldowns, 10000L, "§b§lFreeze-Ray")) {
FreezeRay.shoot(player);
}
} else if (name.equals("§6§lPaintball-Gun")) {
PaintballGun.shoot(player);
event.setCancelled(true);
} else if (name.equals("§c§lMeteorit")) {
event.setCancelled(true);
if (this.checkAndSetCooldown(player, this.meteorCooldowns, 15000L, "§c§lMeteorit")) {
MeteorStrike.launch(player);
}
}
// Wenn der Schütze selbst geschützt ist (Parkour oder Admin-Schutz) → kampfbezogene Gadgets sperren
if (GadgetShield.isProtected(player)) {
if (name.equals("§b§lFreeze-Ray") || name.equals("§c§lMeteorit")) {
} else {
if (GadgetShield.isAdminShielded(player)) {
player.sendMessage("§8[§6Nexus§8] §cDein Gadget-Schutz ist aktiv. Deaktiviere ihn mit §e/nexus gadgetshield§c.");
} else {
player.sendMessage("§8[§6Parkour§8] §cGadgets können während des Parkours nicht benutzt werden.");
}
event.setCancelled(true);
return;
}
}
if (name.equals("§b§lFreeze-Ray")) {
event.setCancelled(true);
if (checkAndSetCooldown(player, freezeCooldowns, FREEZE_CD_MS, "§b§lFreeze-Ray")) {
FreezeRay.shoot(player);
}
} else if (name.equals("§6§lPaintball-Gun")) {
PaintballGun.shoot(player);
event.setCancelled(true);
} else if (name.equals("§c§lMeteorit")) {
event.setCancelled(true);
if (checkAndSetCooldown(player, meteorCooldowns, METEOR_CD_MS, "§c§lMeteorit")) {
MeteorStrike.launch(player);
}
}
}
@@ -169,224 +156,563 @@ public class GadgetModule implements Module, Listener {
public void onFish(PlayerFishEvent event) {
Player player = event.getPlayer();
ItemStack item = player.getInventory().getItemInMainHand();
if (item.getType() != Material.FISHING_ROD || !item.hasItemMeta() || !item.getItemMeta().hasDisplayName()) return;
if (!item.getItemMeta().getDisplayName().equals("§b§lEnterhaken")) return;
if (item.getType() == Material.FISHING_ROD && item.hasItemMeta() && item.getItemMeta().hasDisplayName()) {
if (item.getItemMeta().getDisplayName().equals("§b§lEnterhaken")) {
if (event.getState() == State.IN_GROUND || event.getState() == State.REEL_IN || event.getState() == State.CAUGHT_ENTITY) {
if (event.getHook() == null) {
return;
}
if (event.getState() == PlayerFishEvent.State.IN_GROUND
|| event.getState() == PlayerFishEvent.State.REEL_IN
|| event.getState() == PlayerFishEvent.State.CAUGHT_ENTITY) {
if (event.getHook() == null) return;
// Parkour-Check: Schütze im Parkour oder Admin-Schutz → nicht benutzen
if (GadgetShield.isProtected(player)) {
player.sendMessage("§8[§6Nexus§8] §cDer Enterhaken ist gerade nicht verfügbar.");
return;
}
if (!checkAndSetCooldown(player, grapplingCooldowns, GRAPPLING_CD_MS, "§b§lEnterhaken")) return;
if (!this.checkAndSetCooldown(player, this.grapplingCooldowns, 3000L, "§b§lEnterhaken")) {
return;
}
GrapplingHook.pullPlayer(player, event.getHook().getLocation());
}
}
}
}
@EventHandler
public void onPlayerMove(PlayerMoveEvent event) {
if (FreezeRay.isFrozen(event.getPlayer().getUniqueId())) {
if (event.getFrom().getX() != event.getTo().getX() || event.getFrom().getZ() != event.getTo().getZ()) {
if (FreezeRay.isFrozen(event.getPlayer().getUniqueId()) && (event.getFrom().getX() != event.getTo().getX() || event.getFrom().getZ() != event.getTo().getZ())) {
event.setTo(event.getFrom().setDirection(event.getTo().getDirection()));
}
}
}
// ─────────────────────────────────────────────────────────────────────────
// GUI
// ─────────────────────────────────────────────────────────────────────────
}
private void handleSpecialHatEffects(Player p) {
ItemStack hat = p.getInventory().getHelmet();
if (hat == null || hat.getType() == Material.AIR) return;
if (hat != null && hat.getType() != Material.AIR) {
switch (hat.getType()) {
case CAMPFIRE -> p.getWorld().spawnParticle(Particle.CAMPFIRE_COSY_SMOKE, p.getLocation().add(0, 2.2, 0), 1, 0.05, 0.05, 0.05, 0.02);
case SPAWNER -> p.getWorld().spawnParticle(Particle.FLAME, p.getLocation().add(0, 2.1, 0), 1, 0.12, 0.12, 0.12, 0.02);
case SEA_LANTERN, BEACON -> p.getWorld().spawnParticle(Particle.END_ROD, p.getLocation().add(0, 2.1, 0), 1, 0.1, 0.1, 0.1, 0.03);
case ENCHANTING_TABLE -> p.getWorld().spawnParticle(Particle.ENCHANT, p.getLocation().add(0, 2.3, 0), 1, 0.2, 0.2, 0.2, 0.5);
default -> {}
case CAMPFIRE:
p.getWorld().spawnParticle(Particle.CAMPFIRE_COSY_SMOKE, p.getLocation().add((double)0.0F, 2.2, (double)0.0F), 1, 0.05, 0.05, 0.05, 0.02);
break;
case SPAWNER:
p.getWorld().spawnParticle(Particle.FLAME, p.getLocation().add((double)0.0F, 2.1, (double)0.0F), 1, 0.12, 0.12, 0.12, 0.02);
break;
case SEA_LANTERN:
case BEACON:
p.getWorld().spawnParticle(Particle.END_ROD, p.getLocation().add((double)0.0F, 2.1, (double)0.0F), 1, 0.1, 0.1, 0.1, 0.03);
break;
case ENCHANTING_TABLE:
p.getWorld().spawnParticle(Particle.ENCHANT, p.getLocation().add((double)0.0F, 2.3, (double)0.0F), 1, 0.2, 0.2, 0.2, (double)0.5F);
}
}
}
public void openGUI(Player player) {
Inventory gui = Bukkit.createInventory(null, 27, MAIN_TITLE);
fillEdges(gui);
gui.setItem(10, createItem(Material.LEAD, "§e§lBallons", "§7Wähle einen fliegenden Begleiter"));
gui.setItem(11, createItem(Material.GOLDEN_HELMET, "§a§lHüte", "§7Setze dir etwas auf den Kopf"));
gui.setItem(13, createItem(Material.BONE, "§d§lBegleiter", "§7Echte Tiere, die dir folgen"));
gui.setItem(15, createItem(Material.FIREWORK_ROCKET,"§6§lLustiges", "§7Witzige Effekte"));
gui.setItem(16, createItem(Material.NETHER_STAR, "§d§lPartikel", "§7Magische Auren & Effekte"));
gui.setItem(22, createItem(Material.BARRIER, "§c§lStopp", "§7Alle Gadgets entfernen"));
Inventory gui = Bukkit.createInventory((InventoryHolder)null, 27, "§b§lGadgets §8- §7Menü");
this.fillEdges(gui);
gui.setItem(10, this.createItem(Material.LEAD, "§e§lBallons", "§7Wähle einen fliegenden Begleiter"));
gui.setItem(11, this.createItem(Material.GOLDEN_HELMET, "§a§lHüte", "§7Setze dir etwas auf den Kopf"));
gui.setItem(13, this.createItem(Material.BONE, "§d§lBegleiter", "§7Echte Tiere, die dir folgen"));
gui.setItem(15, this.createItem(Material.FIREWORK_ROCKET, "§6§lLustiges", "§7Witzige Effekte"));
gui.setItem(16, this.createItem(Material.NETHER_STAR, "§d§lPartikel", "§7Magische Auren & Effekte"));
gui.setItem(22, this.createItem(Material.BARRIER, "§c§lStopp", "§7Alle Gadgets entfernen"));
player.openInventory(gui);
}
private void openHatGUI(Player player) {
Inventory gui = Bukkit.createInventory(null, 45, HAT_TITLE);
fillEdges(gui);
gui.setItem(10, createItem(Material.JACK_O_LANTERN, "§6Kürbis-Hut", "§7Es ist immer Halloween!"));
gui.setItem(11, createItem(Material.SEA_LANTERN, "§bMeeres-Leuchten", "§7§oEffekt: Glitzern"));
gui.setItem(12, createItem(Material.GLOWSTONE, "§eGlowstone-Kopf", "§7Werde zur Lampe"));
gui.setItem(13, createItem(Material.TNT, "§cExplosiv-Hut", "§7Vorsicht, heiß!"));
gui.setItem(14, createItem(Material.GLASS, "§fAstronaut", "§7Bereit für den Mond?"));
gui.setItem(15, createItem(Material.DRAGON_HEAD, "§5Enderdrache", "§7Der König der Lüfte"));
gui.setItem(16, createItem(Material.CAKE, "§dKuchen-Kopf", "§7Jeder mag Kuchen!"));
gui.setItem(19, createItem(Material.SLIME_BLOCK, "§aGlibber-Block", "§7Ziemlich klebrig..."));
gui.setItem(20, createItem(Material.MELON, "§aMelonen-Helm", "§7Frisch und saftig"));
gui.setItem(21, createItem(Material.HAY_BLOCK, "§eStrohhut", "§7Sommer auf dem Land"));
gui.setItem(22, createItem(Material.SPAWNER, "§8Monster-Käfig", "§7§oEffekt: Flammen"));
gui.setItem(23, createItem(Material.CRAFTING_TABLE, "§6Werkbank", "§7Immer am Basteln"));
gui.setItem(24, createItem(Material.BOOKSHELF, "§fBücherregal", "§7Ein wahrer Schlaukopf"));
gui.setItem(25, createItem(Material.HONEY_BLOCK, "§6Honig-Hut", "§7Süß und klebrig"));
gui.setItem(28, createItem(Material.GOLD_BLOCK, "§6Gold-Bonze", "§7Zeig was du hast"));
gui.setItem(29, createItem(Material.DIAMOND_ORE, "§bDiamant-Erz", "§7Bau mich bloß nicht ab!"));
gui.setItem(30, createItem(Material.BEACON, "§fLeuchtfeuer", "§7§oEffekt: Glitzern"));
gui.setItem(31, createItem(Material.CONDUIT, "§3Auge des Meeres", "§7Die Macht von Atlantis"));
gui.setItem(32, createItem(Material.ENCHANTING_TABLE,"§dMagier", "§7§oEffekt: Runen"));
gui.setItem(33, createItem(Material.CAMPFIRE, "§cHeißer Kopf", "§7§oEffekt: Rauch"));
gui.setItem(34, createItem(Material.SKELETON_SKULL, "§7Skelett", "§7Ein wenig gruselig"));
gui.setItem(40, createItem(Material.ARROW, "§7Zurück", "§8Zum Hauptmenü"));
Inventory gui = Bukkit.createInventory((InventoryHolder)null, 45, "§b§lGadgets §8- §aHüte & Köpfe");
this.fillEdges(gui);
gui.setItem(10, this.createItem(Material.JACK_O_LANTERN, "§6Kürbis-Hut", "§7Es ist immer Halloween!"));
gui.setItem(11, this.createItem(Material.SEA_LANTERN, "§bMeeres-Leuchten", "§7§oEffekt: Glitzern"));
gui.setItem(12, this.createItem(Material.GLOWSTONE, "§eGlowstone-Kopf", "§7Werde zur Lampe"));
gui.setItem(13, this.createItem(Material.TNT, "§cExplosiv-Hut", "§7Vorsicht, heiß!"));
gui.setItem(14, this.createItem(Material.GLASS, "§fAstronaut", "§7Bereit für den Mond?"));
gui.setItem(15, this.createItem(Material.DRAGON_HEAD, "§5Enderdrache", "§7Der König der Lüfte"));
gui.setItem(16, this.createItem(Material.CAKE, "§dKuchen-Kopf", "§7Jeder mag Kuchen!"));
gui.setItem(19, this.createItem(Material.SLIME_BLOCK, "§aGlibber-Block", "§7Ziemlich klebrig..."));
gui.setItem(20, this.createItem(Material.MELON, "§aMelonen-Helm", "§7Frisch und saftig"));
gui.setItem(21, this.createItem(Material.HAY_BLOCK, "§eStrohhut", "§7Sommer auf dem Land"));
gui.setItem(22, this.createItem(Material.SPAWNER, "§8Monster-Käfig", "§7§oEffekt: Flammen"));
gui.setItem(23, this.createItem(Material.CRAFTING_TABLE, "§6Werkbank", "§7Immer am Basteln"));
gui.setItem(24, this.createItem(Material.BOOKSHELF, "§fBücherregal", "§7Ein wahrer Schlaukopf"));
gui.setItem(25, this.createItem(Material.HONEY_BLOCK, "§6Honig-Hut", "§7Süß und klebrig"));
gui.setItem(28, this.createItem(Material.GOLD_BLOCK, "§6Gold-Bonze", "§7Zeig was du hast"));
gui.setItem(29, this.createItem(Material.DIAMOND_ORE, "§bDiamant-Erz", "§7Bau mich bloß nicht ab!"));
gui.setItem(30, this.createItem(Material.BEACON, "§fLeuchtfeuer", "§7§oEffekt: Glitzern"));
gui.setItem(31, this.createItem(Material.CONDUIT, "§3Auge des Meeres", "§7Die Macht von Atlantis"));
gui.setItem(32, this.createItem(Material.ENCHANTING_TABLE, "§dMagier", "§7§oEffekt: Runen"));
gui.setItem(33, this.createItem(Material.CAMPFIRE, "§cHeißer Kopf", "§7§oEffekt: Rauch"));
gui.setItem(34, this.createItem(Material.SKELETON_SKULL, "§7Skelett", "§7Ein wenig gruselig"));
gui.setItem(36, this.createItem(Material.ARROW, "§7Zurück", "§8Zum Hauptmenü"));
gui.setItem(40, this.createItem(Material.NETHER_STAR, "§7Hauptmenü", "§8Zum Gadget-Hauptmenü"));
player.openInventory(gui);
}
private void openPetGUI(Player player) {
Inventory gui = Bukkit.createInventory(null, 27, PET_TITLE);
fillEdges(gui);
gui.setItem(11, createItem(Material.BONE, "§fWolf", "§7Ein treuer Begleiter"));
gui.setItem(13, createItem(Material.CAT_SPAWN_EGG, "§6Katze", "§7Ein verschmuster Freund"));
gui.setItem(15, createItem(Material.PANDA_SPAWN_EGG,"§aPanda", "§7Ein gemütlicher Zeitgenosse"));
gui.setItem(22, createItem(Material.ARROW, "§7Zurück", "§8Zum Hauptmenü"));
Inventory gui = Bukkit.createInventory((InventoryHolder)null, 54, "§b§lGadgets §8- §dBegleiter");
this.fillEdges(gui);
gui.setItem(10, this.createItem(Material.BONE, "§fBaby-Wolf", "§7Ein kleiner treuer Begleiter"));
gui.setItem(11, this.createItem(Material.BONE, "§7Baby-Ashen Wolf", "§7Ein kleiner Aschen-Wolf"));
gui.setItem(12, this.createItem(Material.CAT_SPAWN_EGG, "§6Baby-Katze", "§7Ein kleiner Schmusefreund"));
gui.setItem(13, this.createItem(Material.PANDA_SPAWN_EGG, "§aBaby-Panda", "§7Ein kleiner Flauschball"));
gui.setItem(14, this.createItem(Material.FOX_SPAWN_EGG, "§6Baby-Fuchs", "§7Ein kleiner Schlaukopf"));
gui.setItem(15, this.createItem(Material.FROG_SPAWN_EGG, "§aBaby-Frosch", "§7Ein kleiner Hopsfreund"));
gui.setItem(16, this.createItem(Material.TURTLE_SPAWN_EGG, "§2Baby-Schildkröte", "§7Ein kleiner Panzenträger"));
gui.setItem(28, this.createItem(Material.FOX_SPAWN_EGG, "§bBaby-Schneefuchs", "§7Ein kleiner Schnee-Fuchs"));
gui.setItem(29, this.createItem(Material.RABBIT_SPAWN_EGG, "§fBaby-Kaninchen", "§7Ein kleiner Flitzer"));
gui.setItem(30, this.createItem(Material.AXOLOTL_SPAWN_EGG, "§dBaby-Axolotl", "§7Ein kleiner Wasserfreund"));
gui.setItem(31, this.createItem(Material.OCELOT_SPAWN_EGG, "§6Baby-Ozelot", "§7Ein kleiner Schleicher"));
gui.setItem(32, this.createItem(Material.POLAR_BEAR_SPAWN_EGG, "§fBaby-Eisbär", "§7Ein kleiner Eisbär"));
gui.setItem(33, this.createItem(Material.BEE_SPAWN_EGG, "§eBaby-Biene", "§7Eine kleine Biene"));
gui.setItem(34, this.createItem(Material.CHICKEN_SPAWN_EGG, "§fKüken", "§7Ein kleines Huhn"));
gui.setItem(19, this.createItem(Material.BONE, "§fWolf", "§7Ein treuer Begleiter"));
gui.setItem(20, this.createItem(Material.BONE, "§7Ashen Wolf", "§7Ein seltener Aschen-Wolf"));
gui.setItem(21, this.createItem(Material.CAT_SPAWN_EGG, "§6Katze", "§7Ein verschmuster Freund"));
gui.setItem(22, this.createItem(Material.PANDA_SPAWN_EGG, "§aPanda", "§7Ein gemütlicher Zeitgenosse"));
gui.setItem(23, this.createItem(Material.FOX_SPAWN_EGG, "§6Fuchs", "§7Ein schlauer Begleiter"));
gui.setItem(24, this.createItem(Material.FROG_SPAWN_EGG, "§aFrosch", "§7Ein echter Hopsmeister"));
gui.setItem(25, this.createItem(Material.TURTLE_SPAWN_EGG, "§2Schildkröte", "§7Gemütlich und gelassen"));
gui.setItem(37, this.createItem(Material.FOX_SPAWN_EGG, "§bSchneefuchs", "§7Ein Fuchs aus kalten Biomen"));
gui.setItem(38, this.createItem(Material.RABBIT_SPAWN_EGG, "§fKaninchen", "§7Ein schneller Hopper"));
gui.setItem(39, this.createItem(Material.AXOLOTL_SPAWN_EGG, "§dAxolotl", "§7Ein seltener Wasserfreund"));
gui.setItem(40, this.createItem(Material.OCELOT_SPAWN_EGG, "§6Ozelot", "§7Ein wachsamer Begleiter"));
gui.setItem(41, this.createItem(Material.POLAR_BEAR_SPAWN_EGG, "§fEisbär", "§7Ein starker Eisbär"));
gui.setItem(42, this.createItem(Material.BEE_SPAWN_EGG, "§eBiene", "§7Eine fleißige Biene"));
gui.setItem(43, this.createItem(Material.CHICKEN_SPAWN_EGG, "§fHuhn", "§7Ein gackerndes Huhn"));
gui.setItem(45, this.createItem(Material.ARROW, "§7Zurück", "§8Zum Hauptmenü"));
gui.setItem(49, this.createItem(Material.NETHER_STAR, "§7Hauptmenü", "§8Zum Gadget-Hauptmenü"));
gui.setItem(53, this.createItem(Material.ARROW, "§7Weiter", "§8Seite 2"));
player.openInventory(gui);
}
private void openPetGUI2(Player player) {
Inventory gui = Bukkit.createInventory((InventoryHolder)null, 54, "§b§lGadgets §8- §dBegleiter §7(2)");
this.fillEdges(gui);
gui.setItem(19, this.createItem(Material.ARMADILLO_SPAWN_EGG, "§7Baby-Armadillo", "§7Ein kleiner Gürteltier"));
gui.setItem(28, this.createItem(Material.ARMADILLO_SPAWN_EGG, "§7Armadillo", "§7Ein Gürteltier"));
gui.setItem(45, this.createItem(Material.ARROW, "§7Zurück", "§8Seite 1"));
gui.setItem(49, this.createItem(Material.NETHER_STAR, "§7Hauptmenü", "§8Zum Gadget-Hauptmenü"));
gui.setItem(53, this.createItem(Material.ARROW, "§7Weiter", "§8Seite 3"));
player.openInventory(gui);
}
private void openPetGUI3(Player player) {
Inventory gui = Bukkit.createInventory((InventoryHolder)null, 54, "§b§lGadgets §8- §dBegleiter §7(3)");
this.fillEdges(gui);
gui.setItem(19, this.createItem(Material.PARROT_SPAWN_EGG, "§cPapagei", "§7Ein bunter Begleiter"));
gui.setItem(20, this.createItem(Material.ALLAY_SPAWN_EGG, "§bAllay", "§7Ein magischer Helfer"));
gui.setItem(21, this.createItem(Material.SNIFFER_SPAWN_EGG, "§aSniffer", "§7Ein uraltes Tier"));
gui.setItem(45, this.createItem(Material.ARROW, "§7Zurück", "§8Seite 2"));
gui.setItem(49, this.createItem(Material.NETHER_STAR, "§7Hauptmenü", "§8Zum Gadget-Hauptmenü"));
player.openInventory(gui);
}
private void openBalloonGUI(Player player) {
Inventory gui = Bukkit.createInventory(null, 36, BALLOON_TITLE);
fillEdges(gui);
Material[] wools = {Material.WHITE_WOOL, Material.ORANGE_WOOL, Material.MAGENTA_WOOL,
Material.LIGHT_BLUE_WOOL, Material.YELLOW_WOOL, Material.LIME_WOOL, Material.PINK_WOOL,
Material.GRAY_WOOL, Material.CYAN_WOOL, Material.PURPLE_WOOL, Material.BLUE_WOOL,
Material.BROWN_WOOL, Material.GREEN_WOOL, Material.RED_WOOL};
Inventory gui = Bukkit.createInventory((InventoryHolder)null, 45, "§b§lGadgets §8- §eBallons");
this.fillEdges(gui);
Material[] wools = new Material[]{Material.WHITE_WOOL, Material.ORANGE_WOOL, Material.MAGENTA_WOOL, Material.LIGHT_BLUE_WOOL, Material.YELLOW_WOOL, Material.LIME_WOOL, Material.PINK_WOOL, Material.GRAY_WOOL, Material.CYAN_WOOL, Material.PURPLE_WOOL, Material.BLUE_WOOL, Material.BROWN_WOOL, Material.GREEN_WOOL, Material.RED_WOOL};
int slot = 10;
for(Material m : wools) {
if (slot == 17) slot = 19;
gui.setItem(slot++, createItem(m, "§fBallon: " + m.name().replace("_WOOL",""), "§7Klicke zum Ausrüsten"));
if (slot == 17) {
slot = 19;
}
gui.setItem(31, createItem(Material.ARROW, "§7Zurück", "§8Zum Hauptmenü"));
if (slot == 26) {
slot = 28;
}
gui.setItem(slot++, this.createItem(m, "§fBallon: " + m.name().replace("_WOOL", ""), "§7Klicke zum Ausrüsten"));
}
gui.setItem(36, this.createItem(Material.ARROW, "§7Zurück", "§8Zum Hauptmenü"));
gui.setItem(40, this.createItem(Material.NETHER_STAR, "§7Hauptmenü", "§8Zum Gadget-Hauptmenü"));
player.openInventory(gui);
}
private void openParticleGUI(Player player) {
Inventory gui = Bukkit.createInventory(null, 27, PARTICLE_TITLE);
fillEdges(gui);
gui.setItem(11, createItem(Material.POPPY, "§cHerzchen-Aura", "§7Verbreite Liebe in der Lobby"));
gui.setItem(13, createItem(Material.BLAZE_POWDER, "§6Flammen-Ring", "§7Lass es brennen!"));
gui.setItem(15, createItem(Material.WATER_BUCKET, "§bRegenwolke", "§7Deine persönliche Abkühlung"));
gui.setItem(22, createItem(Material.ARROW, "§7Zurück", "§8Zum Hauptmenü"));
Inventory gui = Bukkit.createInventory((InventoryHolder)null, 36, "§b§lGadgets §8- §dPartikel");
this.fillEdges(gui);
gui.setItem(11, this.createItem(Material.POPPY, "§cHerzchen-Aura", "§7Verbreite Liebe in der Lobby"));
gui.setItem(13, this.createItem(Material.BLAZE_POWDER, "§6Flammen-Ring", "§7Lass es brennen!"));
gui.setItem(15, this.createItem(Material.WATER_BUCKET, "§bRegenwolke", "§7Deine persönliche Abkühlung"));
gui.setItem(27, this.createItem(Material.ARROW, "§7Zurück", "§8Zum Hauptmenü"));
gui.setItem(31, this.createItem(Material.NETHER_STAR, "§7Hauptmenü", "§8Zum Gadget-Hauptmenü"));
player.openInventory(gui);
}
private void openFunGUI(Player player) {
Inventory gui = Bukkit.createInventory(null, 27, FUN_TITLE);
fillEdges(gui);
gui.setItem(10, createItem(Material.FISHING_ROD, "§b§lEnterhaken", "§7Zieh dich durch die Luft! §8(3s CD)"));
gui.setItem(11, createItem(Material.PACKED_ICE, "§b§lFreeze-Ray", "§7Friere andere ein! §8(10s CD)"));
gui.setItem(12, createItem(Material.GOLDEN_HOE, "§6§lPaintball-Gun","§7Male die Lobby bunt aus!"));
gui.setItem(14, createItem(Material.FIRE_CHARGE, "§c§lMeteorit", "§7Lass es krachen! §8(15s CD)"));
gui.setItem(15, createItem(Material.SHIELD, "§5§lSchutzzone", "§7Halte andere auf Distanz"));
gui.setItem(16, createItem(Material.EGG, "§f§lChicken-Rain","§7Gack-Gack! Hühner überall!"));
gui.setItem(22, createItem(Material.ARROW, "§7Zurück", "§8Zum Hauptmenü"));
Inventory gui = Bukkit.createInventory((InventoryHolder)null, 36, "§b§lGadgets §8- §6Lustiges");
this.fillEdges(gui);
gui.setItem(10, this.createItem(Material.FISHING_ROD, "§b§lEnterhaken", "§7Zieh dich durch die Luft! §8(3s CD)"));
gui.setItem(11, this.createItem(Material.PACKED_ICE, "§b§lFreeze-Ray", "§7Friere andere ein! §8(10s CD)"));
gui.setItem(12, this.createItem(Material.GOLDEN_HOE, "§6§lPaintball-Gun", "§7Male die Lobby bunt aus!"));
gui.setItem(13, this.createItem(Material.FEATHER, "§f§lMini-Tornado", "§7Wirbele dich herum!"));
gui.setItem(14, this.createItem(Material.FIRE_CHARGE, "§c§lMeteorit", "§7Lass es krachen! §8(15s CD)"));
gui.setItem(15, this.createItem(Material.SHIELD, "§5§lSchutzzone", "§7Halte andere auf Distanz"));
gui.setItem(16, this.createItem(Material.EGG, "§f§lChicken-Rain", "§7Gack-Gack! Hühner überall!"));
gui.setItem(19, this.createItem(Material.SLIME_BALL, "§a§lMob-Party", "§7Lustige Mini-Mobs tanzen um dich!"));
gui.setItem(20, this.createItem(Material.NOTE_BLOCK, "§d§lTanz-Emote", "§7Führe einen Tanz auf!"));
gui.setItem(21, this.createItem(Material.FIREWORK_ROCKET, "§c§lKonfetti-Kanone", "§7Schieße Konfetti in die Luft!"));
gui.setItem(22, this.createItem(Material.TNT, "§c§lFake-TNT", "§7Täusche andere mit einer harmlosen Explosion!"));
gui.setItem(27, this.createItem(Material.ARROW, "§7Zurück", "§8Zum Hauptmenü"));
gui.setItem(31, this.createItem(Material.NETHER_STAR, "§7Hauptmenü", "§8Zum Gadget-Hauptmenü"));
player.openInventory(gui);
}
@EventHandler
public void onInventoryClick(InventoryClickEvent event) {
String title = event.getView().getTitle();
if (!title.startsWith("§b§lGadgets")) return;
if (title.startsWith("§b§lGadgets")) {
event.setCancelled(true);
Player player = (Player) event.getWhoClicked();
final Player player = (Player)event.getWhoClicked();
ItemStack item = event.getCurrentItem();
if (item == null || item.getType() == Material.AIR) return;
if (item != null && item.getType() != Material.AIR) {
if (item.getType() == Material.ARROW) {
String displayName = item.hasItemMeta() && item.getItemMeta().hasDisplayName() ? item.getItemMeta().getDisplayName() : "";
if (displayName.equals("§7Weiter")) {
if (title.equals("§b§lGadgets §8- §dBegleiter")) {
this.openPetGUI2(player);
return;
}
if (item.getType() == Material.ARROW) { openGUI(player); return; }
if (title.equals("§b§lGadgets §8- §dBegleiter §7(2)")) {
this.openPetGUI3(player);
return;
}
}
if (title.equals(MAIN_TITLE)) {
if (item.getType() == Material.LEAD) openBalloonGUI(player);
else if (item.getType() == Material.GOLDEN_HELMET) openHatGUI(player);
else if (item.getType() == Material.BONE) openPetGUI(player);
else if (item.getType() == Material.NETHER_STAR) openParticleGUI(player);
else if (item.getType() == Material.FIREWORK_ROCKET) openFunGUI(player);
else if (item.getType() == Material.BARRIER) { removeGadgets(player); player.closeInventory(); }
} else if (title.equals(HAT_TITLE)) {
if (item.getType() != Material.GRAY_STAINED_GLASS_PANE) {
String hatName = item.hasItemMeta() && item.getItemMeta().hasDisplayName()
? item.getItemMeta().getDisplayName() : item.getType().name();
HatManager.setHat(player, item.getType(), hatName);
player.playSound(player.getLocation(), Sound.ITEM_ARMOR_EQUIP_GENERIC, 1, 1);
if (displayName.equals("§7Zurück")) {
if (title.equals("§b§lGadgets §8- §dBegleiter §7(2)")) {
this.openPetGUI(player);
return;
}
if (title.equals("§b§lGadgets §8- §dBegleiter §7(3)")) {
this.openPetGUI2(player);
return;
}
this.openGUI(player);
return;
}
}
if (item.getType() == Material.NETHER_STAR && title.startsWith("§b§lGadgets §8- §d")
|| item.getType() == Material.NETHER_STAR && title.equals("§b§lGadgets §8- §aHüte & Köpfe")
|| item.getType() == Material.NETHER_STAR && title.equals("§b§lGadgets §8- §eBallons")
|| item.getType() == Material.NETHER_STAR && title.equals("§b§lGadgets §8- §dPartikel")
|| item.getType() == Material.NETHER_STAR && title.equals("§b§lGadgets §8- §6Lustiges")) {
this.openGUI(player);
return;
}
if (title.equals("§b§lGadgets §8- §7Menü")) {
if (item.getType() == Material.LEAD) {
this.openBalloonGUI(player);
} else if (item.getType() == Material.GOLDEN_HELMET) {
this.openHatGUI(player);
} else if (item.getType() == Material.BONE) {
this.openPetGUI(player);
} else if (item.getType() == Material.NETHER_STAR) {
this.openParticleGUI(player);
} else if (item.getType() == Material.FIREWORK_ROCKET) {
this.openFunGUI(player);
} else if (item.getType() == Material.BARRIER) {
this.removeGadgets(player);
player.closeInventory();
}
} else if (title.equals(PET_TITLE)) {
if (item.getType() == Material.BONE) PetManager.spawnEntityPet(player, "WOLF");
else if (item.getType() == Material.CAT_SPAWN_EGG) PetManager.spawnEntityPet(player, "CAT");
else if (item.getType() == Material.PANDA_SPAWN_EGG) PetManager.spawnEntityPet(player, "PANDA");
} else if (title.equals("§b§lGadgets §8- §aHüte & Köpfe")) {
if (item.getType() != Material.GRAY_STAINED_GLASS_PANE) {
String hatName = item.hasItemMeta() && item.getItemMeta().hasDisplayName() ? item.getItemMeta().getDisplayName() : item.getType().name();
HatManager.setHat(player, item.getType(), hatName);
player.playSound(player.getLocation(), Sound.ITEM_ARMOR_EQUIP_GENERIC, 1.0F, 1.0F);
player.closeInventory();
}
} else if (title.equals("§b§lGadgets §8- §dBegleiter")) {
String displayName = item.hasItemMeta() && item.getItemMeta().hasDisplayName() ? item.getItemMeta().getDisplayName() : "";
boolean spawned = true;
if (displayName.equals("§fBaby-Wolf")) {
PetManager.spawnEntityPet(player, "WOLF", true);
} else if (displayName.equals("§fWolf")) {
PetManager.spawnEntityPet(player, "WOLF", false);
} else if (displayName.equals("§7Baby-Ashen Wolf")) {
PetManager.spawnEntityPet(player, "WOLF", true, "ASHEN");
} else if (displayName.equals("§7Ashen Wolf")) {
PetManager.spawnEntityPet(player, "WOLF", false, "ASHEN");
} else if (displayName.equals("§6Baby-Katze")) {
PetManager.spawnEntityPet(player, "CAT", true);
} else if (displayName.equals("§6Katze")) {
PetManager.spawnEntityPet(player, "CAT", false);
} else if (displayName.equals("§aBaby-Panda")) {
PetManager.spawnEntityPet(player, "PANDA", true);
} else if (displayName.equals("§aPanda")) {
PetManager.spawnEntityPet(player, "PANDA", false);
} else if (displayName.equals("§6Baby-Fuchs")) {
PetManager.spawnEntityPet(player, "FOX", true);
} else if (displayName.equals("§6Fuchs")) {
PetManager.spawnEntityPet(player, "FOX", false);
} else if (displayName.equals("§bBaby-Schneefuchs")) {
PetManager.spawnEntityPet(player, "FOX", true, "SNOW");
} else if (displayName.equals("§bSchneefuchs")) {
PetManager.spawnEntityPet(player, "FOX", false, "SNOW");
} else if (displayName.equals("§6Baby-Ozelot")) {
PetManager.spawnEntityPet(player, "OCELOT", true);
} else if (displayName.equals("§6Ozelot")) {
PetManager.spawnEntityPet(player, "OCELOT", false);
} else if (displayName.equals("§aBaby-Frosch")) {
PetManager.spawnEntityPet(player, "FROG", true);
} else if (displayName.equals("§aFrosch")) {
PetManager.spawnEntityPet(player, "FROG", false);
} else if (displayName.equals("§2Baby-Schildkröte")) {
PetManager.spawnEntityPet(player, "TURTLE", true);
} else if (displayName.equals("§2Schildkröte")) {
PetManager.spawnEntityPet(player, "TURTLE", false);
} else if (displayName.equals("§fBaby-Kaninchen")) {
PetManager.spawnEntityPet(player, "RABBIT", true);
} else if (displayName.equals("§fKaninchen")) {
PetManager.spawnEntityPet(player, "RABBIT", false);
} else if (displayName.equals("§dBaby-Axolotl")) {
PetManager.spawnEntityPet(player, "AXOLOTL", true);
} else if (displayName.equals("§dAxolotl")) {
PetManager.spawnEntityPet(player, "AXOLOTL", false);
} else if (displayName.equals("§fBaby-Eisbär")) {
PetManager.spawnEntityPet(player, "POLAR_BEAR", true);
} else if (displayName.equals("§fEisbär")) {
PetManager.spawnEntityPet(player, "POLAR_BEAR", false);
} else if (displayName.equals("§eBaby-Biene")) {
PetManager.spawnEntityPet(player, "BEE", true);
} else if (displayName.equals("§eBiene")) {
PetManager.spawnEntityPet(player, "BEE", false);
} else if (displayName.equals("§fKüken")) {
PetManager.spawnEntityPet(player, "CHICKEN", true);
} else if (displayName.equals("§fHuhn")) {
PetManager.spawnEntityPet(player, "CHICKEN", false);
} else if (displayName.equals("§7Baby-Armadillo")) {
PetManager.spawnEntityPet(player, "ARMADILLO", true);
} else if (displayName.equals("§7Armadillo")) {
PetManager.spawnEntityPet(player, "ARMADILLO", false);
} else {
spawned = false;
}
if (spawned) {
player.sendMessage("§8[§6Nexus§8] §dDein Pet wurde gerufen!");
player.closeInventory();
} else if (title.equals(BALLOON_TITLE)) {
}
} else if (title.equals("§b§lGadgets §8- §dBegleiter §7(2)")) {
String displayName = item.hasItemMeta() && item.getItemMeta().hasDisplayName() ? item.getItemMeta().getDisplayName() : "";
boolean spawned = true;
if (displayName.equals("§7Baby-Armadillo")) {
PetManager.spawnEntityPet(player, "ARMADILLO", true);
} else if (displayName.equals("§7Armadillo")) {
PetManager.spawnEntityPet(player, "ARMADILLO", false);
} else {
spawned = false;
}
if (spawned) {
player.sendMessage("§8[§6Nexus§8] §dDein Pet wurde gerufen!");
player.closeInventory();
}
} else if (title.equals("§b§lGadgets §8- §dBegleiter §7(3)")) {
String displayName = item.hasItemMeta() && item.getItemMeta().hasDisplayName() ? item.getItemMeta().getDisplayName() : "";
boolean spawned = true;
if (displayName.equals("§cPapagei")) {
PetManager.spawnEntityPet(player, "PARROT", false);
} else if (displayName.equals("§bAllay")) {
PetManager.spawnEntityPet(player, "ALLAY", false);
} else if (displayName.equals("§aSniffer")) {
PetManager.spawnEntityPet(player, "SNIFFER", false);
} else {
spawned = false;
}
if (spawned) {
player.sendMessage("§8[§6Nexus§8] §dDein Pet wurde gerufen!");
player.closeInventory();
}
} else if (title.equals("§b§lGadgets §8- §eBallons")) {
if (item.getType().toString().endsWith("_WOOL")) {
if (activeBalloons.containsKey(player.getUniqueId())) activeBalloons.get(player.getUniqueId()).remove();
activeBalloons.put(player.getUniqueId(), new Balloon(player, item.getType()));
if (this.activeBalloons.containsKey(player.getUniqueId())) {
((Balloon)this.activeBalloons.get(player.getUniqueId())).remove();
}
this.activeBalloons.put(player.getUniqueId(), new Balloon(player, item.getType()));
player.sendMessage("§8[§6Nexus§8] §aBallon aktiviert!");
player.closeInventory();
}
} else if (title.equals(PARTICLE_TITLE)) {
if (item.getType() == Material.POPPY) activeEffects.put(player.getUniqueId(), new ParticleEffect("hearts"));
else if (item.getType() == Material.BLAZE_POWDER) activeEffects.put(player.getUniqueId(), new ParticleEffect("flames"));
else if (item.getType() == Material.WATER_BUCKET) activeEffects.put(player.getUniqueId(), new ParticleEffect("cloud"));
} else if (title.equals("§b§lGadgets §8- §dPartikel")) {
if (item.getType() == Material.POPPY) {
this.activeEffects.put(player.getUniqueId(), new ParticleEffect("hearts"));
} else if (item.getType() == Material.BLAZE_POWDER) {
this.activeEffects.put(player.getUniqueId(), new ParticleEffect("flames"));
} else if (item.getType() == Material.WATER_BUCKET) {
this.activeEffects.put(player.getUniqueId(), new ParticleEffect("cloud"));
}
player.sendMessage("§8[§6Nexus§8] §aPartikel aktiviert!");
player.closeInventory();
} else if (title.equals(FUN_TITLE)) {
} else if (title.equals("§b§lGadgets §8- §6Lustiges")) {
if (item.getType() == Material.EGG) {
ChickenRain.start(player);
player.sendMessage("§8[§6Nexus§8] §fHühnerregen gestartet!");
player.closeInventory();
} else if (item.getType() == Material.FISHING_ROD) {
player.getInventory().addItem(createItem(Material.FISHING_ROD, "§b§lEnterhaken", "§7Rechtsklick zum Katapultieren §8(3s CD)"));
player.getInventory().addItem(new ItemStack[]{this.createItem(Material.FISHING_ROD, "§b§lEnterhaken", "§7Rechtsklick zum Katapultieren §8(3s CD)")});
player.closeInventory();
} else if (item.getType() == Material.PACKED_ICE) {
player.getInventory().addItem(createItem(Material.PACKED_ICE, "§b§lFreeze-Ray", "§7Rechtsklick zum Einfrieren §8(10s CD)"));
player.getInventory().addItem(new ItemStack[]{this.createItem(Material.PACKED_ICE, "§b§lFreeze-Ray", "§7Rechtsklick zum Einfrieren §8(10s CD)")});
player.closeInventory();
} else if (item.getType() == Material.GOLDEN_HOE) {
player.getInventory().addItem(createItem(Material.GOLDEN_HOE, "§6§lPaintball-Gun", "§7Rechtsklick zum Schießen"));
player.getInventory().addItem(new ItemStack[]{this.createItem(Material.GOLDEN_HOE, "§6§lPaintball-Gun", "§7Rechtsklick zum Schießen")});
player.closeInventory();
} else if (item.getType() == Material.FIRE_CHARGE) {
player.getInventory().addItem(createItem(Material.FIRE_CHARGE, "§c§lMeteorit", "§7Rechtsklick zum Markieren §8(15s CD)"));
player.getInventory().addItem(new ItemStack[]{this.createItem(Material.FIRE_CHARGE, "§c§lMeteorit", "§7Rechtsklick zum Markieren §8(15s CD)")});
player.closeInventory();
} else if (item.getType() == Material.SHIELD) {
if (activeShields.contains(player.getUniqueId())) {
activeShields.remove(player.getUniqueId());
if (this.activeShields.contains(player.getUniqueId())) {
this.activeShields.remove(player.getUniqueId());
player.sendMessage("§8[§6Nexus§8] §cSchutzzone deaktiviert.");
} else {
activeShields.add(player.getUniqueId());
this.activeShields.add(player.getUniqueId());
player.sendMessage("§8[§6Nexus§8] §5Schutzzone aktiviert!");
}
player.closeInventory();
} else if (item.getType() == Material.FEATHER) {
Bukkit.getScheduler().runTaskTimer(NexusLobby.getInstance(), new Runnable() {
int ticks = 0;
public void run() {
if (this.ticks < 20) {
float yaw = player.getLocation().getYaw() + 36.0F;
Location loc = player.getLocation().clone();
loc.setYaw(yaw);
loc.setY(loc.getY() + (double)0.5F);
player.teleport(loc);
player.getWorld().spawnParticle(Particle.CLOUD, loc.clone().add((double)0.0F, (double)1.5F, (double)0.0F), 14, 0.4, 0.2, 0.4, 0.02);
player.setVelocity(player.getVelocity().setY(0.13));
++this.ticks;
}
}
}, 0L, 1L);
player.playSound(player.getLocation(), Sound.ENTITY_PHANTOM_FLAP, 1.0F, 1.2F);
player.sendMessage("§8[§6Nexus§8] §fMini-Tornado: Du wirbelst herum!");
player.closeInventory();
} else if (item.getType() == Material.TNT) {
Location tntLoc = player.getLocation().add((double)0.0F, (double)0.5F, (double)0.0F);
player.getWorld().spawnParticle(Particle.SMOKE, tntLoc, 16, 0.4, 0.2, 0.4, 0.01);
player.getWorld().playSound(tntLoc, Sound.ENTITY_TNT_PRIMED, 1.0F, 1.0F);
Bukkit.getScheduler().runTaskLater(NexusLobby.getInstance(), () -> {
player.getWorld().spawnParticle(Particle.EXPLOSION, tntLoc, 2, (double)0.5F, 0.2, (double)0.5F, 0.1);
player.getWorld().playSound(tntLoc, Sound.ENTITY_GENERIC_EXPLODE, 1.0F, 1.1F);
}, 30L);
player.sendMessage("§8[§6Nexus§8] §cFake-TNT gezündet! Keine Sorge, alles harmlos.");
player.closeInventory();
} else if (item.getType() == Material.SLIME_BALL) {
World world = player.getWorld();
Location baseLoc = player.getLocation();
EntityType[] types = new EntityType[]{EntityType.ZOMBIE, EntityType.SKELETON, EntityType.CREEPER, EntityType.SLIME};
final List<LivingEntity> spawned = new ArrayList();
for(int i = 0; i < types.length; ++i) {
Location mobLoc = baseLoc.clone().add(Math.cos((double)i * Math.PI / (double)2.0F) * (double)1.5F, (double)0.0F, Math.sin((double)i * Math.PI / (double)2.0F) * (double)1.5F);
Entity ent = world.spawnEntity(mobLoc, types[i]);
if (ent instanceof LivingEntity) {
LivingEntity mob = (LivingEntity)ent;
mob.setCustomName("§aParty-Mob");
mob.setCustomNameVisible(true);
mob.setAI(false);
mob.setInvulnerable(true);
mob.setCollidable(false);
mob.setSilent(true);
mob.setGlowing(true);
try {
if (mob instanceof Zombie) {
Zombie zombie = (Zombie)mob;
zombie.setBaby(true);
} else if (mob instanceof Slime) {
Slime slime = (Slime)mob;
slime.setSize(1);
}
} catch (Exception var15) {
}
spawned.add(mob);
}
}
Bukkit.getScheduler().runTaskTimer(NexusLobby.getInstance(), new Runnable() {
int ticks = 0;
public void run() {
if (this.ticks >= 80) {
spawned.forEach((e) -> e.remove());
} else {
for(LivingEntity mob : spawned) {
mob.getWorld().spawnParticle(Particle.NOTE, mob.getLocation().add((double)0.0F, (double)1.0F, (double)0.0F), 6, 0.3, 0.2, 0.3, 0.01);
mob.teleport(mob.getLocation().add((double)0.0F, 0.08 * Math.sin((double)this.ticks / (double)2.0F), (double)0.0F));
}
++this.ticks;
}
}
}, 0L, 2L);
player.playSound(player.getLocation(), Sound.ENTITY_VILLAGER_CELEBRATE, 1.0F, 1.2F);
player.sendMessage("§8[§6Nexus§8] §aMob-Party gestartet! Die Mobs tanzen um dich.");
player.closeInventory();
} else if (item.getType() == Material.FIREWORK_ROCKET) {
for(int i = 0; i < 3; ++i) {
Bukkit.getScheduler().runTaskLater(NexusLobby.getInstance(), () -> {
player.getWorld().spawnParticle(Particle.CRIT, player.getLocation().add((double)0.0F, (double)1.0F, (double)0.0F), 40, 0.8, (double)0.5F, 0.8, 0.15);
player.getWorld().spawnParticle(Particle.NOTE, player.getLocation().add((double)0.0F, (double)1.0F, (double)0.0F), 20, 0.7, 0.3, 0.7, 0.1);
player.playSound(player.getLocation(), Sound.ENTITY_FIREWORK_ROCKET_BLAST, 1.0F, 1.1F);
}, (long)i * 6L);
}
player.sendMessage("§8[§6Nexus§8] §cKonfetti-Kanone: Buntes Konfetti überall!");
player.closeInventory();
} else if (item.getType() == Material.NOTE_BLOCK) {
Bukkit.getScheduler().runTaskTimer(NexusLobby.getInstance(), new Runnable() {
int ticks = 0;
public void run() {
if (this.ticks < 40) {
if (this.ticks % 8 == 0) {
player.setVelocity(player.getVelocity().setY(0.4));
player.getWorld().spawnParticle(Particle.NOTE, player.getLocation().add((double)0.0F, (double)2.0F, (double)0.0F), 8, (double)0.5F, 0.2, (double)0.5F, 0.01);
player.playSound(player.getLocation(), Sound.BLOCK_NOTE_BLOCK_BELL, 1.0F, 1.2F);
}
++this.ticks;
}
}
}, 0L, 2L);
player.sendMessage("§8[§6Nexus§8] §dTanz-Emote: Du beginnst zu tanzen!");
player.closeInventory();
}
}
}
}
}
private void removeGadgets(Player player) {
if (activeBalloons.containsKey(player.getUniqueId())) {
activeBalloons.get(player.getUniqueId()).remove();
activeBalloons.remove(player.getUniqueId());
UUID uuid = player.getUniqueId();
Integer discoTask = (Integer)this.discoTasks.remove(uuid);
if (discoTask != null) {
Bukkit.getScheduler().cancelTask(discoTask);
}
activeEffects.remove(player.getUniqueId());
activeShields.remove(player.getUniqueId());
if (this.activeBalloons.containsKey(player.getUniqueId())) {
((Balloon)this.activeBalloons.get(player.getUniqueId())).remove();
this.activeBalloons.remove(player.getUniqueId());
}
this.activeEffects.remove(player.getUniqueId());
this.activeShields.remove(player.getUniqueId());
PetManager.removePet(player);
FreezeRay.unfreeze(player.getUniqueId());
HatManager.removeHat(player);
@@ -398,39 +724,44 @@ public class GadgetModule implements Module, Listener {
}
private void fillEdges(Inventory inv) {
ItemStack glass = createItem(Material.GRAY_STAINED_GLASS_PANE, " ", null);
for (int i = 0; i < inv.getSize(); i++) {
if (i < 9 || i >= inv.getSize() - 9 || i % 9 == 0 || (i + 1) % 9 == 0) inv.setItem(i, glass);
ItemStack glass = this.createItem(Material.GRAY_STAINED_GLASS_PANE, " ", (String)null);
for(int i = 0; i < inv.getSize(); ++i) {
if (i < 9 || i >= inv.getSize() - 9 || i % 9 == 0 || (i + 1) % 9 == 0) {
inv.setItem(i, glass);
}
}
}
private ItemStack createItem(Material mat, String name, String lore) {
ItemStack item = new ItemStack(mat);
ItemMeta meta = item.getItemMeta();
if (meta != null) {
meta.setDisplayName(name);
List<String> l = new ArrayList<>();
List<String> l = new ArrayList();
if (lore != null && !lore.isEmpty()) {
l.add(ChatColor.translateAlternateColorCodes('&', lore));
meta.setLore(l);
}
meta.addItemFlags(ItemFlag.HIDE_ATTRIBUTES);
meta.addItemFlags(ItemFlag.HIDE_UNBREAKABLE);
meta.addItemFlags(ItemFlag.HIDE_ENCHANTS);
meta.addItemFlags(new ItemFlag[]{ItemFlag.HIDE_ATTRIBUTES});
meta.addItemFlags(new ItemFlag[]{ItemFlag.HIDE_UNBREAKABLE});
meta.addItemFlags(new ItemFlag[]{ItemFlag.HIDE_ENCHANTS});
item.setItemMeta(meta);
}
return item;
}
@Override
public void onDisable() {
org.bukkit.event.HandlerList.unregisterAll(this);
HandlerList.unregisterAll(this);
PetManager.unregister();
PetManager.clearAll();
activeBalloons.values().forEach(Balloon::remove);
activeBalloons.clear();
activeEffects.clear();
activeShields.clear();
this.activeBalloons.values().forEach(Balloon::remove);
this.activeBalloons.clear();
this.activeEffects.clear();
this.activeShields.clear();
GadgetShield.clear();
}
}

View File

@@ -2,57 +2,43 @@ package de.nexuslobby.modules.gadgets;
import de.nexuslobby.NexusLobby;
import de.nexuslobby.modules.parkour.ParkourManager;
import org.bukkit.Sound;
import org.bukkit.entity.Player;
import java.util.HashSet;
import java.util.Set;
import java.util.UUID;
import org.bukkit.Sound;
import org.bukkit.entity.Player;
/**
* Verwaltet den Gadget-Schutz für Admins und Parkour-Spieler.
* Eigenständige Klasse kein Eingriff in GadgetModule nötig.
*/
public class GadgetShield {
private static final Set<UUID> shielded = new HashSet();
/** UUIDs der Admins, die ihren Gadget-Schutz aktiviert haben */
private static final Set<UUID> shielded = new HashSet<>();
/**
* Schaltet den Gadget-Schutz ein oder aus.
* Gibt true zurück wenn der Schutz jetzt aktiv ist.
*/
public static boolean toggle(Player player) {
UUID uuid = player.getUniqueId();
if (shielded.contains(uuid)) {
shielded.remove(uuid);
player.sendMessage("§8[§6Nexus§8] §cGadget-Schutz §7deaktiviert.");
player.playSound(player.getLocation(), Sound.BLOCK_NOTE_BLOCK_BASS, 1f, 1f);
player.playSound(player.getLocation(), Sound.BLOCK_NOTE_BLOCK_BASS, 1.0F, 1.0F);
return false;
} else {
shielded.add(uuid);
player.sendMessage("§8[§6Nexus§8] §aGadget-Schutz §7aktiviert. §8Du bist nun immun gegen Gadgets.");
player.playSound(player.getLocation(), Sound.BLOCK_AMETHYST_BLOCK_CHIME, 1f, 1.5f);
player.playSound(player.getLocation(), Sound.BLOCK_AMETHYST_BLOCK_CHIME, 1.0F, 1.5F);
return true;
}
}
/** Gibt zurück ob ein Spieler explizit durch den Admin-Schutz geschützt ist. */
public static boolean isAdminShielded(Player player) {
return shielded.contains(player.getUniqueId());
}
/**
* Gibt zurück ob ein Spieler durch irgendeinen Schutz immun gegen Gadgets ist
* (Admin-Schutz ODER aktiver Parkour-Run).
*/
public static boolean isProtected(Player player) {
if (shielded.contains(player.getUniqueId())) return true;
if (shielded.contains(player.getUniqueId())) {
return true;
} else {
ParkourManager pm = NexusLobby.getInstance().getParkourManager();
return pm != null && pm.isIngame(player);
}
}
/** Beim Server-Stop / Plugin-Disable aufrufen */
public static void clear() {
shielded.clear();
}

View File

@@ -6,32 +6,20 @@ import org.bukkit.entity.Player;
import org.bukkit.util.Vector;
public class GrapplingHook {
public static void pullPlayer(Player player, Location target) {
Location playerLoc = player.getLocation();
// Vektor vom Spieler zum Ziel berechnen
double distance = target.distance(playerLoc);
// Wenn das Ziel zu nah oder zu weit weg ist, nichts tun
if (distance < 2 || distance > 50) return;
// Berechnung des Wurfs (Vektor)
if (!(distance < (double)2.0F) && !(distance > (double)50.0F)) {
Vector v = target.toVector().subtract(playerLoc.toVector());
// Den Vektor normalisieren und skalieren (Stärke des Zugs)
v.multiply(0.3); // Basis-Geschwindigkeit
v.setY(v.getY() * 0.6 + 0.5); // Etwas mehr Höhe für den Bogen-Effekt
// Geschwindigkeit begrenzen, damit man nicht aus der Map schießt
if (v.length() > 2.5) {
v.normalize().multiply(2.5);
v.multiply(0.3);
v.setY(v.getY() * 0.6 + (double)0.5F);
if (v.length() > (double)2.5F) {
v.normalize().multiply((double)2.5F);
}
player.setVelocity(v);
// Sound-Effekt für das "Ziehen"
player.playSound(playerLoc, Sound.ENTITY_WIND_CHARGE_WIND_BURST, 1.0f, 1.2f);
player.playSound(playerLoc, Sound.ITEM_TRIDENT_RIPTIDE_1, 0.5f, 1.5f);
player.playSound(playerLoc, Sound.ENTITY_WIND_CHARGE_WIND_BURST, 1.0F, 1.2F);
player.playSound(playerLoc, Sound.ITEM_TRIDENT_RIPTIDE_1, 0.5F, 1.5F);
}
}
}

View File

@@ -6,7 +6,6 @@ import org.bukkit.inventory.ItemStack;
import org.bukkit.inventory.meta.ItemMeta;
public class HatManager {
public static void setHat(Player player, Material material, String name) {
ItemStack hat = new ItemStack(material);
ItemMeta meta = hat.getItemMeta();
@@ -15,12 +14,11 @@ public class HatManager {
hat.setItemMeta(meta);
}
// Den Gegenstand auf den Kopf setzen
player.getInventory().setHelmet(hat);
player.sendMessage("§8[§6Nexus§8] §aDu trägst nun: " + name);
}
public static void removeHat(Player player) {
player.getInventory().setHelmet(null);
player.getInventory().setHelmet((ItemStack)null);
}
}

View File

@@ -1,6 +1,7 @@
package de.nexuslobby.modules.gadgets;
import de.nexuslobby.NexusLobby;
import org.bukkit.Bukkit;
import org.bukkit.Location;
import org.bukkit.Particle;
import org.bukkit.Sound;
@@ -9,13 +10,12 @@ import org.bukkit.entity.Player;
import org.bukkit.util.Vector;
public class MeteorStrike {
public static void launch(Player shooter) {
Location target = null;
Location start = shooter.getEyeLocation();
Vector direction = start.getDirection();
for (double d = 0; d < 30; d += 0.5) {
for(double d = (double)0.0F; d < (double)30.0F; d += (double)0.5F) {
Location point = start.clone().add(direction.clone().multiply(d));
if (point.getBlock().getType().isSolid()) {
target = point;
@@ -23,37 +23,32 @@ public class MeteorStrike {
}
}
if (target == null) return;
final Location finalTarget = target.clone().add(0, 0.5, 0);
finalTarget.getWorld().spawnParticle(Particle.FLAME, finalTarget, 20, 0.5, 0.1, 0.5, 0.05);
if (target != null) {
Location finalTarget = target.clone().add((double)0.0F, (double)0.5F, (double)0.0F);
finalTarget.getWorld().spawnParticle(Particle.FLAME, finalTarget, 20, (double)0.5F, 0.1, (double)0.5F, 0.05);
shooter.sendMessage("§8[§6Nexus§8] §cMeteorit im Anflug...");
org.bukkit.Bukkit.getScheduler().runTaskLater(NexusLobby.getInstance(), () -> {
Bukkit.getScheduler().runTaskLater(NexusLobby.getInstance(), () -> {
finalTarget.getWorld().spawnParticle(Particle.EXPLOSION_EMITTER, finalTarget, 1);
finalTarget.getWorld().spawnParticle(Particle.LAVA, finalTarget, 30, 0.5, 0.5, 0.5, 0.1);
finalTarget.getWorld().playSound(finalTarget, Sound.ENTITY_GENERIC_EXPLODE, 1.0f, 0.8f);
finalTarget.getWorld().spawnParticle(Particle.LAVA, finalTarget, 30, (double)0.5F, (double)0.5F, (double)0.5F, 0.1);
finalTarget.getWorld().playSound(finalTarget, Sound.ENTITY_GENERIC_EXPLODE, 1.0F, 0.8F);
for (Entity entity : finalTarget.getWorld().getNearbyEntities(finalTarget, 4, 4, 4)) {
for(Entity entity : finalTarget.getWorld().getNearbyEntities(finalTarget, (double)4.0F, (double)4.0F, (double)4.0F)) {
if (entity instanceof Player p) {
// Schutz: Admins mit Gadget-Schutz und Parkour-Spieler werden nicht weggeschleudert
if (GadgetShield.isProtected(p)) {
if (GadgetShield.isAdminShielded(p)) {
p.sendMessage("§8[§6Nexus§8] §7Dein Gadget-Schutzschild hat den Meteoriten abgelenkt!");
} else {
p.sendMessage("§8[§6Parkour§8] §7Dein Parkour-Schutzschild hat den Meteoriten abgelenkt!");
}
continue;
}
Vector v = p.getLocation().toVector()
.subtract(finalTarget.toVector())
.normalize()
.multiply(1.5)
.setY(0.5);
} else {
Vector v = p.getLocation().toVector().subtract(finalTarget.toVector()).normalize().multiply((double)1.5F).setY((double)0.5F);
p.setVelocity(v);
p.sendMessage("§cBUMM!");
}
}
}
}, 30L);
}
}
}

View File

@@ -1,6 +1,7 @@
package de.nexuslobby.modules.gadgets;
import de.nexuslobby.NexusLobby;
import java.util.Random;
import org.bukkit.Bukkit;
import org.bukkit.Location;
import org.bukkit.Material;
@@ -10,55 +11,38 @@ import org.bukkit.block.Block;
import org.bukkit.entity.Player;
import org.bukkit.util.Vector;
import java.util.Random;
public class PaintballGun {
private static final Random random = new Random();
// Wir nutzen jetzt Wolle für kräftigere Farben
private static final Material[] COLORS = {
Material.RED_WOOL, Material.BLUE_WOOL, Material.LIME_WOOL,
Material.ORANGE_WOOL, Material.MAGENTA_WOOL, Material.LIGHT_BLUE_WOOL,
Material.YELLOW_WOOL, Material.PURPLE_WOOL, Material.PINK_WOOL
};
private static final Material[] COLORS;
public static void shoot(Player shooter) {
Location start = shooter.getEyeLocation();
Vector direction = start.getDirection();
Material randomColor = COLORS[random.nextInt(COLORS.length)];
shooter.getWorld().playSound(start, Sound.ENTITY_CHICKEN_EGG, 1.0F, 2.0F);
shooter.getWorld().playSound(start, Sound.ENTITY_CHICKEN_EGG, 1.0f, 2.0f);
for (double d = 0; d < 25; d += 0.5) {
for(double d = (double)0.0F; d < (double)25.0F; d += (double)0.5F) {
Location point = start.clone().add(direction.clone().multiply(d));
// Flug-Partikel (kleiner Rauch oder Schneeball)
point.getWorld().spawnParticle(Particle.ITEM_SNOWBALL, point, 1, 0, 0, 0, 0);
point.getWorld().spawnParticle(Particle.ITEM_SNOWBALL, point, 1, (double)0.0F, (double)0.0F, (double)0.0F, (double)0.0F);
Block block = point.getBlock();
if (block.getType().isSolid()) {
impact(block, randomColor);
break;
}
}
}
private static void impact(Block centerBlock, Material color) {
Location centerLoc = centerBlock.getLocation();
centerLoc.getWorld().playSound(centerLoc, Sound.ENTITY_SLIME_SQUISH, 1.0f, 1.2f);
centerLoc.getWorld().playSound(centerLoc, Sound.ENTITY_SLIME_SQUISH, 1.0F, 1.2F);
int radius = 2;
int radius = 2; // Radius der Farbkugel
// Wir gehen alle Blöcke im Würfel um den Einschlag durch
for (int x = -radius; x <= radius; x++) {
for (int y = -radius; y <= radius; y++) {
for (int z = -radius; z <= radius; z++) {
// Berechne Distanz für eine Kugelform (statt Würfel)
if (x * x + y * y + z * z <= radius * radius + 0.5) {
Block target = centerLoc.clone().add(x, y, z).getBlock();
// Nur solide Blöcke färben (keine Luft/Gras)
for(int x = -radius; x <= radius; ++x) {
for(int y = -radius; y <= radius; ++y) {
for(int z = -radius; z <= radius; ++z) {
if ((double)(x * x + y * y + z * z) <= (double)(radius * radius) + (double)0.5F) {
Block target = centerLoc.clone().add((double)x, (double)y, (double)z).getBlock();
if (target.getType().isSolid()) {
applyColor(target, color);
}
@@ -66,24 +50,26 @@ public class PaintballGun {
}
}
}
}
private static void applyColor(Block block, Material color) {
Location loc = block.getLocation();
loc.getWorld().spawnParticle(Particle.BLOCK, loc.clone().add((double)0.5F, (double)0.5F, (double)0.5F), 3, 0.1, 0.1, 0.1, color.createBlockData());
// Effekt-Partikel am Block
loc.getWorld().spawnParticle(Particle.BLOCK, loc.clone().add(0.5, 0.5, 0.5), 3, 0.1, 0.1, 0.1, color.createBlockData());
// Block-Änderung an alle senden
for(Player online : Bukkit.getOnlinePlayers()) {
online.sendBlockChange(loc, color.createBlockData());
}
// Nach 10 Sekunden zurücksetzen
Bukkit.getScheduler().runTaskLater(NexusLobby.getInstance(), () -> {
for(Player online : Bukkit.getOnlinePlayers()) {
online.sendBlockChange(loc, block.getBlockData());
}
}, 400L);
}
static {
COLORS = new Material[]{Material.RED_WOOL, Material.BLUE_WOOL, Material.LIME_WOOL, Material.ORANGE_WOOL, Material.MAGENTA_WOOL, Material.LIGHT_BLUE_WOOL, Material.YELLOW_WOOL, Material.PURPLE_WOOL, Material.PINK_WOOL};
}
}

View File

@@ -6,26 +6,28 @@ import org.bukkit.entity.Player;
public class ParticleEffect {
private final String type;
private double angle = 0;
private double angle = (double)0.0F;
public ParticleEffect(String type) { this.type = type; }
public ParticleEffect(String type) {
this.type = type;
}
public void update(Player player) {
Location loc = player.getLocation();
switch (type.toLowerCase()) {
switch (this.type.toLowerCase()) {
case "hearts":
player.getWorld().spawnParticle(Particle.HEART, loc.clone().add(0, 2.2, 0), 1, 0.3, 0.3, 0.3, 0);
player.getWorld().spawnParticle(Particle.HEART, loc.clone().add((double)0.0F, 2.2, (double)0.0F), 1, 0.3, 0.3, 0.3, (double)0.0F);
break;
case "flames":
double x = 0.6 * Math.cos(angle);
double z = 0.6 * Math.sin(angle);
player.getWorld().spawnParticle(Particle.FLAME, loc.clone().add(x, 0.1, z), 1, 0, 0, 0, 0);
angle += 0.2;
double x = 0.6 * Math.cos(this.angle);
double z = 0.6 * Math.sin(this.angle);
player.getWorld().spawnParticle(Particle.FLAME, loc.clone().add(x, 0.1, z), 1, (double)0.0F, (double)0.0F, (double)0.0F, (double)0.0F);
this.angle += 0.2;
break;
case "cloud":
player.getWorld().spawnParticle(Particle.CLOUD, loc.clone().add(0, 2.5, 0), 2, 0.2, 0.05, 0.2, 0);
player.getWorld().spawnParticle(Particle.FALLING_WATER, loc.clone().add(0, 2.4, 0), 1, 0.1, 0, 0.1, 0);
break;
}
player.getWorld().spawnParticle(Particle.CLOUD, loc.clone().add((double)0.0F, (double)2.5F, (double)0.0F), 2, 0.2, 0.05, 0.2, (double)0.0F);
player.getWorld().spawnParticle(Particle.FALLING_WATER, loc.clone().add((double)0.0F, 2.4, (double)0.0F), 1, 0.1, (double)0.0F, 0.1, (double)0.0F);
}
}
}

View File

@@ -1,78 +1,106 @@
package de.nexuslobby.modules.gadgets;
import de.nexuslobby.NexusLobby;
import java.util.HashMap;
import java.util.Map;
import java.util.UUID;
import org.bukkit.Bukkit;
import org.bukkit.Location;
import org.bukkit.NamespacedKey;
import org.bukkit.Registry;
import org.bukkit.entity.Ageable;
import org.bukkit.entity.Entity;
import org.bukkit.entity.EntityType;
import org.bukkit.entity.Fox;
import org.bukkit.entity.LivingEntity;
import org.bukkit.entity.Player;
import org.bukkit.entity.Tameable;
import org.bukkit.entity.Wolf;
import org.bukkit.entity.Fox.Type;
import org.bukkit.event.EventHandler;
import org.bukkit.event.HandlerList;
import org.bukkit.event.Listener;
import org.bukkit.event.entity.EntityDamageEvent;
import org.bukkit.event.entity.EntityTargetEvent;
import org.bukkit.event.player.PlayerQuitEvent;
import java.util.HashMap;
import java.util.Map;
import java.util.UUID;
import org.bukkit.scoreboard.Scoreboard;
import org.bukkit.scoreboard.Team;
public class PetManager implements Listener {
private static final Map<UUID, Entity> activePets = new HashMap<>();
// Singleton-Instanz, damit registerEvents() nur einmal aufgerufen wird
private static final Map<UUID, Entity> activePets = new HashMap();
private static PetManager instance;
public PetManager() {
Bukkit.getPluginManager().registerEvents(this, NexusLobby.getInstance());
}
/**
* Registriert den PetManager als Listener, falls noch nicht geschehen.
* Muss einmalig beim Plugin-Start aufgerufen werden (z.B. aus GadgetModule.onEnable).
*/
public static void register() {
if (instance == null) {
instance = new PetManager();
}
}
public static void unregister() {
if (instance != null) {
org.bukkit.event.HandlerList.unregisterAll(instance);
HandlerList.unregisterAll(instance);
instance = null;
}
}
/**
* Spawnt ein echtes Tier-Entity für den Spieler.
*/
public static void spawnEntityPet(Player player, String type) {
spawnEntityPet(player, type, false);
}
public static void spawnEntityPet(Player player, String type, boolean baby) {
spawnEntityPet(player, type, baby, (String)null);
}
public static void spawnEntityPet(Player player, String type, boolean baby, String variantName) {
removePet(player);
EntityType entityType;
try {
entityType = EntityType.valueOf(type);
} catch (IllegalArgumentException e) {
} catch (IllegalArgumentException var12) {
player.sendMessage("§cFehler: Tier-Typ nicht gefunden.");
return;
}
Location loc = player.getLocation();
Entity pet = player.getWorld().spawnEntity(loc, entityType);
pet.setCustomName("§d" + player.getName() + "'s " + capitalize(type.toLowerCase()));
String agePrefix = baby ? "§bBaby " : "";
String petName = buildPetDisplayName(type, variantName);
pet.setCustomName(agePrefix + petName);
pet.setCustomNameVisible(true);
pet.setInvulnerable(true);
pet.setPersistent(false);
if (pet instanceof LivingEntity) {
LivingEntity le = (LivingEntity) pet;
applyNeutralPetTeam(pet);
if (pet instanceof LivingEntity le) {
le.setRemoveWhenFarAway(false);
if (le instanceof Ageable ageable) {
if (baby) {
ageable.setBaby();
} else {
ageable.setAdult();
}
}
if (le instanceof Wolf && variantName != null && !variantName.isEmpty()) {
Wolf.Variant variant = resolveWolfVariant(variantName);
if (variant != null) {
((Wolf)le).setVariant(variant);
}
}
if (le instanceof Fox && variantName != null && !variantName.isEmpty()) {
try {
((Fox)le).setFoxType(Type.valueOf(variantName));
} catch (IllegalArgumentException var11) {
}
}
// Verhindert, dass das Pet andere angreift
if (le instanceof Tameable) {
((Tameable)le).setTamed(true);
((Tameable)le).setOwner(player);
@@ -82,66 +110,113 @@ public class PetManager implements Listener {
activePets.put(player.getUniqueId(), pet);
}
/**
* Steuert das Folgen der Tiere. Wird vom GadgetModule-Timer aufgerufen.
*/
public static void updatePets() {
for(Map.Entry<UUID, Entity> entry : activePets.entrySet()) {
Player owner = Bukkit.getPlayer(entry.getKey());
Entity pet = entry.getValue();
if (owner == null || !owner.isOnline() || pet.isDead()) {
continue;
}
// Wenn das Pet in einer anderen Welt ist oder zu weit weg, teleportiere es
if (!pet.getWorld().equals(owner.getWorld()) || pet.getLocation().distance(owner.getLocation()) > 10) {
pet.teleport(owner.getLocation());
continue;
}
// Sanftes Folgen: Wenn das Pet weiter als 3 Blöcke weg ist
if (pet.getLocation().distance(owner.getLocation()) > 3) {
Location target = owner.getLocation().clone().add(owner.getLocation().getDirection().multiply(-1.5));
Player owner = Bukkit.getPlayer((UUID)entry.getKey());
Entity pet = (Entity)entry.getValue();
if (owner != null && owner.isOnline() && !pet.isDead()) {
if (pet.getWorld().equals(owner.getWorld()) && !(pet.getLocation().distance(owner.getLocation()) > (double)10.0F)) {
if (pet.getLocation().distance(owner.getLocation()) > (double)3.0F) {
Location target = owner.getLocation().clone().add(owner.getLocation().getDirection().multiply((double)-1.5F));
target.setY(owner.getLocation().getY());
// Teleportiert das Pet leicht zum Ziel (simuliert Laufen)
pet.teleport(pet.getLocation().add(target.toVector().subtract(pet.getLocation().toVector()).normalize().multiply(0.2)));
// Blickrichtung anpassen
Location lookAt = pet.getLocation();
lookAt.setDirection(owner.getLocation().toVector().subtract(pet.getLocation().toVector()));
pet.teleport(lookAt);
}
} else {
pet.teleport(owner.getLocation());
}
}
}
}
public static void removePet(Player player) {
if (activePets.containsKey(player.getUniqueId())) {
activePets.get(player.getUniqueId()).remove();
Entity pet = (Entity)activePets.get(player.getUniqueId());
removeFromPetTeam(pet);
pet.remove();
activePets.remove(player.getUniqueId());
}
}
public static void clearAll() {
for(Entity pet : activePets.values()) {
removeFromPetTeam(pet);
pet.remove();
}
activePets.clear();
}
private static String capitalize(String str) {
if (str == null || str.isEmpty()) return str;
return str.substring(0, 1).toUpperCase() + str.substring(1);
if (str != null && !str.isEmpty()) {
String var10000 = str.substring(0, 1).toUpperCase();
return var10000 + str.substring(1);
} else {
return str;
}
}
// --- Events um die Pets zu schützen ---
private static String buildPetDisplayName(String type, String variantName) {
String baseType = capitalize(type.toLowerCase());
if (variantName != null && !variantName.isEmpty()) {
String variant = capitalize(variantName.toLowerCase());
return variant + " " + baseType;
} else {
return baseType;
}
}
private static Wolf.Variant resolveWolfVariant(String variantName) {
String keyName = variantName.toLowerCase();
NamespacedKey key = NamespacedKey.minecraft(keyName);
return (Wolf.Variant)Registry.WOLF_VARIANT.get(key);
}
private static Team getOrCreatePetTeam() {
Scoreboard scoreboard = Bukkit.getScoreboardManager().getMainScoreboard();
Team team = scoreboard.getTeam("nexus_pets");
if (team == null) {
team = scoreboard.registerNewTeam("nexus_pets");
team.setPrefix("");
team.setSuffix("");
}
return team;
}
private static void applyNeutralPetTeam(Entity pet) {
Team team = getOrCreatePetTeam();
String entry = pet.getUniqueId().toString();
if (!team.hasEntry(entry)) {
team.addEntry(entry);
}
}
private static void removeFromPetTeam(Entity pet) {
if (pet != null) {
Scoreboard scoreboard = Bukkit.getScoreboardManager().getMainScoreboard();
Team team = scoreboard.getTeam("nexus_pets");
if (team != null) {
String entry = pet.getUniqueId().toString();
if (team.hasEntry(entry)) {
team.removeEntry(entry);
}
}
}
}
@EventHandler
public void onPetDamage(EntityDamageEvent event) {
if (activePets.containsValue(event.getEntity())) {
event.setCancelled(true);
}
}
@EventHandler
@@ -149,6 +224,7 @@ public class PetManager implements Listener {
if (activePets.containsValue(event.getEntity())) {
event.setCancelled(true);
}
}
@EventHandler

View File

@@ -1,53 +1,41 @@
package de.nexuslobby.modules.gadgets;
import java.util.HashMap;
import java.util.Map;
import java.util.UUID;
import org.bukkit.Particle;
import org.bukkit.Sound;
import org.bukkit.entity.Entity;
import org.bukkit.entity.Player;
import org.bukkit.util.Vector;
import java.util.HashMap;
import java.util.Map;
import java.util.UUID;
public class ShieldTask {
/**
* Cooldown: Ein Spieler darf nur alle 3 Sekunden weggedrückt werden.
* Verhindert das permanente "Kleben" am Schutzschild-Träger.
*/
private static final Map<UUID, Long> pushCooldowns = new HashMap<>();
private static final long PUSH_COOLDOWN_MS = 3_000L;
private static final Map<UUID, Long> pushCooldowns = new HashMap();
private static final long PUSH_COOLDOWN_MS = 3000L;
public static void handleShield(Player owner) {
// Erzeuge einen Partikel-Ring um den Spieler
for (double i = 0; i < Math.PI * 2; i += Math.PI / 8) {
for(double i = (double)0.0F; i < (Math.PI * 2D); i += (Math.PI / 8D)) {
double x = Math.cos(i) * 2.2;
double z = Math.sin(i) * 2.2;
owner.getWorld().spawnParticle(Particle.WITCH, owner.getLocation().add(x, 0.5, z), 1, 0, 0, 0, 0);
owner.getWorld().spawnParticle(Particle.WITCH, owner.getLocation().add(x, (double)0.5F, z), 1, (double)0.0F, (double)0.0F, (double)0.0F, (double)0.0F);
}
long now = System.currentTimeMillis();
// Stoße andere Spieler weg
for (Entity entity : owner.getNearbyEntities(2.2, 2.0, 2.2)) {
if (!(entity instanceof Player target) || entity == owner) continue;
// FIX: OP-Admins mit aktivem Gadget-Schutz und Parkour-Spieler sind immun
if (GadgetShield.isProtected(target)) continue;
// FIX: 3-Sekunden-Cooldown jedes Ziel wird max. 1x alle 3s weggedrückt
long lastPush = pushCooldowns.getOrDefault(target.getUniqueId(), 0L);
if (now - lastPush < PUSH_COOLDOWN_MS) continue;
for(Entity entity : owner.getNearbyEntities(2.2, (double)2.0F, 2.2)) {
if (entity instanceof Player target) {
if (entity != owner && !GadgetShield.isProtected(target)) {
long lastPush = (Long)pushCooldowns.getOrDefault(target.getUniqueId(), 0L);
if (now - lastPush >= 3000L) {
pushCooldowns.put(target.getUniqueId(), now);
Vector direction = target.getLocation().toVector()
.subtract(owner.getLocation().toVector())
.normalize();
Vector direction = target.getLocation().toVector().subtract(owner.getLocation().toVector()).normalize();
direction.multiply(0.4).setY(0.2);
target.setVelocity(direction);
target.playSound(target.getLocation(), Sound.ENTITY_CHICKEN_EGG, 0.5f, 0.5f);
target.playSound(target.getLocation(), Sound.ENTITY_CHICKEN_EGG, 0.5F, 0.5F);
}
}
}
}
}
}

View File

@@ -2,8 +2,6 @@ package de.nexuslobby.modules.intro;
import de.nexuslobby.NexusLobby;
import de.nexuslobby.api.Module;
import net.md_5.bungee.api.ChatMessageType;
import net.md_5.bungee.api.chat.TextComponent;
import org.bukkit.Bukkit;
import org.bukkit.GameMode;
import org.bukkit.Location;
@@ -16,7 +14,6 @@ import org.bukkit.entity.Player;
import org.bukkit.event.EventHandler;
import org.bukkit.event.Listener;
import org.bukkit.event.player.PlayerJoinEvent;
import org.bukkit.event.player.PlayerToggleSneakEvent;
import org.bukkit.scheduler.BukkitRunnable;
import org.jetbrains.annotations.NotNull;
@@ -27,13 +24,24 @@ import java.util.*;
public class IntroModule implements Module, Listener, CommandExecutor {
private final Set<UUID> activeIntro = new HashSet<>();
private final List<Location> points = new ArrayList<>();
private final List<String> labels = new ArrayList<>();
// Abschluss-Titel (konfigurierbar)
private String endTitle = "§a§lWillkommen!";
private String endSubtitle = "§7Viel Spaß auf NexusLobby";
private File configFile;
private FileConfiguration config;
// --- Einstellungen ---
private final int TICKS_FLUG = 70; // Dauer der Fahrt zwischen zwei Punkten (3.5 Sek)
private final int TICKS_PAUSE = 30; // Standzeit an jedem Punkt (1.5 Sek)
private final int TICKS_FLUG = 70;
private final int TICKS_PAUSE = 30;
private final int TITLE_FADE_IN = 10;
private final int TITLE_STAY = 50;
private final int TITLE_FADE_OUT = 10;
@Override
public String getName() { return "Intro"; }
@@ -44,7 +52,7 @@ public class IntroModule implements Module, Listener, CommandExecutor {
if (NexusLobby.getInstance().getCommand("intro") != null) {
NexusLobby.getInstance().getCommand("intro").setExecutor(this);
}
loadPoints();
loadConfig();
}
@Override
@@ -53,23 +61,68 @@ public class IntroModule implements Module, Listener, CommandExecutor {
activeIntro.clear();
}
private void loadPoints() {
// ─────────────────────────────────────────────────────────────────────────
// Persistenz
// ─────────────────────────────────────────────────────────────────────────
private void loadConfig() {
points.clear();
labels.clear();
configFile = new File(NexusLobby.getInstance().getDataFolder(), "intro.yml");
if (!configFile.exists()) {
try { configFile.createNewFile(); } catch (IOException ignored) {}
}
config = YamlConfiguration.loadConfiguration(configFile);
List<?> list = config.getList("points");
// Abschluss-Titel laden
endTitle = config.getString("end-title", "§a§lWillkommen!");
endSubtitle = config.getString("end-subtitle", "§7Viel Spaß auf NexusLobby");
// Punkte laden
List<?> list = config.getList("intro-points");
if (list != null) {
for (Object obj : list) {
if (obj instanceof Location loc) points.add(loc);
if (obj instanceof Map<?, ?> map) {
Object locObj = map.get("location");
Object labelObj = map.get("label");
if (locObj instanceof Location loc) {
points.add(loc);
labels.add(labelObj != null ? labelObj.toString() : "");
}
}
}
}
private void savePoints() {
config.set("points", points);
// Rückwärts-Kompatibilität
if (points.isEmpty()) {
List<?> oldList = config.getList("points");
if (oldList != null) {
for (Object obj : oldList) {
if (obj instanceof Location loc) {
points.add(loc);
labels.add("");
}
}
}
}
}
private void saveConfig() {
// Abschluss-Titel speichern
config.set("end-title", endTitle);
config.set("end-subtitle", endSubtitle);
// Punkte speichern
List<Map<String, Object>> data = new ArrayList<>();
for (int i = 0; i < points.size(); i++) {
Map<String, Object> entry = new LinkedHashMap<>();
entry.put("location", points.get(i));
entry.put("label", labels.get(i));
data.add(entry);
}
config.set("intro-points", data);
config.set("points", null);
try {
config.save(configFile);
} catch (IOException e) {
@@ -77,6 +130,10 @@ public class IntroModule implements Module, Listener, CommandExecutor {
}
}
// ─────────────────────────────────────────────────────────────────────────
// Events
// ─────────────────────────────────────────────────────────────────────────
@EventHandler
public void onJoin(PlayerJoinEvent event) {
if (!event.getPlayer().hasPlayedBefore() && points.size() >= 2) {
@@ -84,12 +141,9 @@ public class IntroModule implements Module, Listener, CommandExecutor {
}
}
@EventHandler
public void onSneak(PlayerToggleSneakEvent event) {
if (activeIntro.contains(event.getPlayer().getUniqueId()) && event.isSneaking()) {
stopIntro(event.getPlayer(), true);
}
}
// ─────────────────────────────────────────────────────────────────────────
// Befehle
// ─────────────────────────────────────────────────────────────────────────
@Override
public boolean onCommand(@NotNull CommandSender sender, @NotNull Command command, @NotNull String label, String[] args) {
@@ -97,26 +151,52 @@ public class IntroModule implements Module, Listener, CommandExecutor {
if (!p.hasPermission("nexuslobby.admin")) return true;
if (args.length == 0) {
p.sendMessage("§8§m------------------------------------");
p.sendMessage("§6§lNexus Intro System (Cinematic)");
p.sendMessage("§e/intro add §7- Punkt hinzufügen");
p.sendMessage("§e/intro clear §7- Alle Punkte löschen");
p.sendMessage("§e/intro start §7- Teste die Fahrt");
p.sendMessage("§8§m------------------------------------");
sendHelp(p);
return true;
}
switch (args[0].toLowerCase()) {
case "add" -> {
String pointLabel = args.length > 1
? String.join(" ", Arrays.copyOfRange(args, 1, args.length))
: "";
points.add(p.getLocation());
savePoints();
p.sendMessage("§8[§6Nexus§8] §aPunkt #" + points.size() + " wurde gesetzt!");
labels.add(pointLabel);
saveConfig();
if (pointLabel.isEmpty()) {
p.sendMessage("§8[§6Nexus§8] §aPunkt §e#" + points.size() + " §awurde gesetzt.");
} else {
p.sendMessage("§8[§6Nexus§8] §aPunkt §e#" + points.size() + " §amit Text §e\"" + pointLabel + "\" §agesetzt.");
}
}
case "clear" -> {
points.clear();
savePoints();
labels.clear();
saveConfig();
p.sendMessage("§8[§6Nexus§8] §cAlle Intro-Punkte wurden gelöscht.");
}
case "list" -> {
if (points.isEmpty()) {
p.sendMessage("§8[§6Nexus§8] §cKeine Punkte vorhanden.");
return true;
}
p.sendMessage("§8§m------------------------------------");
p.sendMessage("§6§lIntro-Punkte (" + points.size() + ")");
for (int i = 0; i < points.size(); i++) {
Location loc = points.get(i);
String lbl = labels.get(i).isEmpty() ? "§7(kein Text)" : "§e" + labels.get(i);
p.sendMessage("§8#" + (i + 1) + " §7"
+ String.format("%.1f", loc.getX()) + ", "
+ String.format("%.1f", loc.getY()) + ", "
+ String.format("%.1f", loc.getZ())
+ " " + lbl);
}
p.sendMessage("§8§m------------------------------------");
}
case "start" -> {
if (points.size() < 2) {
p.sendMessage("§8[§6Nexus§8] §cDu brauchst mindestens 2 Punkte für eine Fahrt.");
@@ -124,18 +204,69 @@ public class IntroModule implements Module, Listener, CommandExecutor {
startIntro(p);
}
}
// /intro setendtitle <Text> — setzt den großen Abschluss-Titel
case "setendtitle" -> {
if (args.length < 2) {
p.sendMessage("§8[§6Nexus§8] §cBenutzung: §e/intro setendtitle <Text>");
p.sendMessage("§7Farbcodes mit §e& §7möglich. Beispiel: §e/intro setendtitle &a&lWillkommen!");
return true;
}
endTitle = colorize(String.join(" ", Arrays.copyOfRange(args, 1, args.length)));
saveConfig();
p.sendMessage("§8[§6Nexus§8] §aAbschluss-Titel gesetzt: " + endTitle);
// Vorschau
p.sendTitle(endTitle, endSubtitle, TITLE_FADE_IN, TITLE_STAY, TITLE_FADE_OUT);
}
// /intro setendsubtitle <Text> — setzt den kleinen Abschluss-Untertitel
case "setendsubtitle" -> {
if (args.length < 2) {
p.sendMessage("§8[§6Nexus§8] §cBenutzung: §e/intro setendsubtitle <Text>");
p.sendMessage("§7Farbcodes mit §e& §7möglich. Beispiel: §e/intro setendsubtitle &7Viel Spaß!");
return true;
}
endSubtitle = colorize(String.join(" ", Arrays.copyOfRange(args, 1, args.length)));
saveConfig();
p.sendMessage("§8[§6Nexus§8] §aAbschluss-Untertitel gesetzt: " + endSubtitle);
// Vorschau
p.sendTitle(endTitle, endSubtitle, TITLE_FADE_IN, TITLE_STAY, TITLE_FADE_OUT);
}
default -> sendHelp(p);
}
return true;
}
private void sendHelp(Player p) {
p.sendMessage("§8§m------------------------------------");
p.sendMessage("§6§lNexus Intro System (Cinematic)");
p.sendMessage("§e/intro add [Text] §7- Punkt + optionaler Titel");
p.sendMessage("§e/intro clear §7- Alle Punkte löschen");
p.sendMessage("§e/intro list §7- Alle Punkte anzeigen");
p.sendMessage("§e/intro start §7- Fahrt testen");
p.sendMessage("§e/intro setendtitle <Text> §7- Abschluss-Titel setzen");
p.sendMessage("§e/intro setendsubtitle <Text> §7- Abschluss-Untertitel setzen");
p.sendMessage("§7Aktuell: §r" + endTitle + " §8/ §r" + endSubtitle);
p.sendMessage("§8§m------------------------------------");
}
// ─────────────────────────────────────────────────────────────────────────
// Intro-Logik
// ─────────────────────────────────────────────────────────────────────────
public void startIntro(Player player) {
activeIntro.add(player.getUniqueId());
player.setGameMode(GameMode.SPECTATOR);
// Titel für den ersten Punkt sofort anzeigen
showTitleForSegment(player, 0);
new BukkitRunnable() {
int currentSegment = 0;
int tickInSegment = 0;
boolean isPausing = true;
int lastTitleSegment = 0;
@Override
public void run() {
@@ -146,7 +277,7 @@ public class IntroModule implements Module, Listener, CommandExecutor {
}
if (currentSegment >= points.size() - 1) {
stopIntro(player, false);
stopIntro(player);
this.cancel();
return;
}
@@ -155,7 +286,6 @@ public class IntroModule implements Module, Listener, CommandExecutor {
Location end = points.get(currentSegment + 1);
if (isPausing) {
// Kamera steht am aktuellen Punkt
player.teleport(start);
tickInSegment++;
if (tickInSegment >= TICKS_PAUSE) {
@@ -163,62 +293,73 @@ public class IntroModule implements Module, Listener, CommandExecutor {
tickInSegment = 0;
}
} else {
// Kamera fliegt zum nächsten Punkt
double progress = (double) tickInSegment / (double) TICKS_FLUG;
// "Smooth Step" für flüssigeres Beschleunigen/Bremsen
double smoothT = progress * progress * (3 - 2 * progress);
Location nextLoc = interpolate(start, end, smoothT);
player.teleport(nextLoc);
player.teleport(interpolate(start, end, smoothT));
tickInSegment++;
if (tickInSegment >= TICKS_FLUG) {
isPausing = true;
tickInSegment = 0;
currentSegment++;
}
}
player.spigot().sendMessage(ChatMessageType.ACTION_BAR,
new TextComponent("§6§lINTRO-TOUR §8| §ePunkt " + (currentSegment + 1) + " §8| §7Sneak zum Abbrechen"));
if (currentSegment < points.size() && currentSegment != lastTitleSegment) {
showTitleForSegment(player, currentSegment);
lastTitleSegment = currentSegment;
}
}
}
} catch (Exception e) {
this.cancel();
stopIntro(player, true);
stopIntro(player);
}
}
}.runTaskTimer(NexusLobby.getInstance(), 0L, 1L);
}
private void showTitleForSegment(Player player, int segmentIndex) {
if (segmentIndex < 0 || segmentIndex >= labels.size()) return;
String lbl = labels.get(segmentIndex);
if (lbl == null || lbl.isEmpty()) return;
player.sendTitle(
"§6§l" + lbl,
"§7✦ NexusLobby ✦",
TITLE_FADE_IN,
TITLE_STAY,
TITLE_FADE_OUT
);
}
private Location interpolate(Location start, Location end, double t) {
double x = start.getX() + (end.getX() - start.getX()) * t;
double y = start.getY() + (end.getY() - start.getY()) * t;
double z = start.getZ() + (end.getZ() - start.getZ()) * t;
// Sanfte Drehung
float startYaw = start.getYaw();
float endYaw = end.getYaw();
// Verhindert ruckartige 360-Grad Dreher
float diff = (endYaw - startYaw) % 360;
if (diff > 180) diff -= 360;
if (diff < -180) diff += 360;
float yaw = startYaw + diff * (float) t;
float pitch = (float) (start.getPitch() + (end.getPitch() - start.getPitch()) * t);
return new Location(start.getWorld(), x, y, z, yaw, pitch);
}
private void stopIntro(Player player, boolean canceled) {
private void stopIntro(Player player) {
activeIntro.remove(player.getUniqueId());
player.setGameMode(GameMode.ADVENTURE);
player.teleport(player.getWorld().getSpawnLocation());
if (canceled) {
player.sendMessage("§8[§6Nexus§8] §cIntro abgebrochen.");
} else {
player.sendMessage("§8[§6Nexus§8] §aWillkommen auf dem Netzwerk!");
}
// Abschluss-Titel — komplett konfigurierbar
player.sendTitle(endTitle, endSubtitle, 10, 60, 20);
}
/** Ersetzt &-Farbcodes durch §-Codes */
private String colorize(String input) {
return input.replace("&", "§");
}
}

View File

@@ -146,20 +146,50 @@ public class ServerSwitcherListener implements Listener, CommandExecutor {
int clickedSlot = e.getSlot();
ConfigurationSection serversSection = NexusLobby.getInstance().getConfig().getConfigurationSection("compass.servers");
if (serversSection != null) {
if (serversSection == null) return;
for (String serverId : serversSection.getKeys(false)) {
String path = "compass.servers." + serverId;
int configSlot = NexusLobby.getInstance().getConfig().getInt(path + ".slot", -1);
if (configSlot == clickedSlot) {
String command = NexusLobby.getInstance().getConfig().getString(path + ".command");
if (command != null && !command.isEmpty()) {
if (configSlot != clickedSlot) continue;
String command = NexusLobby.getInstance().getConfig().getString(path + ".command", "").trim();
if (command.isEmpty()) return;
p.closeInventory();
p.chat("/" + command);
// "server <name>" → BungeeCord Connect Plugin-Message
if (command.toLowerCase().startsWith("server ")) {
String serverName = command.substring(7).trim();
connectBungee(p, serverName);
} else {
// Alle anderen Befehle als Konsolen-Befehl ausführen
Bukkit.dispatchCommand(Bukkit.getConsoleSender(),
command.replace("%player%", p.getName()));
}
return;
}
}
}
/**
* Sendet den Spieler per BungeeCord Plugin-Message an einen anderen Server.
*/
private void connectBungee(Player player, String serverName) {
if (!Bukkit.getMessenger().isOutgoingChannelRegistered(
NexusLobby.getInstance(), "BungeeCord")) {
player.sendMessage("§8[§6Nexus§8] §cKein BungeeCord-Kanal registriert.");
return;
}
try {
java.io.ByteArrayOutputStream b = new java.io.ByteArrayOutputStream();
java.io.DataOutputStream out = new java.io.DataOutputStream(b);
out.writeUTF("Connect");
out.writeUTF(serverName);
player.sendPluginMessage(NexusLobby.getInstance(), "BungeeCord", b.toByteArray());
player.sendMessage("§8[§6Nexus§8] §7Verbinde mit §e" + serverName + "§7...");
} catch (java.io.IOException ex) {
player.sendMessage("§8[§6Nexus§8] §cFehler beim Verbinden: " + ex.getMessage());
}
}
}

View File

@@ -1,6 +1,6 @@
name: NexusLobby
main: de.nexuslobby.NexusLobby
version: "1.7"
version: "1.8"
api-version: "1.21"
author: M_Viper
description: Modular Lobby Plugin with an invisible Particle-Parkour system.