Update from Git Manager GUI
This commit is contained in:
@@ -4,28 +4,37 @@ import de.nexuslobby.NexusLobby;
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import de.nexuslobby.api.Module;
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import org.bukkit.Bukkit;
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import org.bukkit.Material;
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import org.bukkit.Particle;
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import org.bukkit.Sound;
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import org.bukkit.entity.Player;
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import org.bukkit.event.EventHandler;
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import org.bukkit.event.Listener;
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import org.bukkit.event.inventory.InventoryClickEvent;
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import org.bukkit.event.player.PlayerFishEvent;
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import org.bukkit.inventory.Inventory;
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import org.bukkit.inventory.ItemStack;
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import org.bukkit.inventory.meta.ItemMeta;
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import java.util.ArrayList;
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import java.util.HashMap;
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import java.util.HashSet;
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import java.util.List;
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import java.util.Map;
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import java.util.Set;
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import java.util.UUID;
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public class GadgetModule implements Module, Listener {
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private final Map<UUID, Balloon> activeBalloons = new HashMap<>();
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private final Map<UUID, ParticleEffect> activeEffects = new HashMap<>();
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private final Set<UUID> activeShields = new HashSet<>();
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// Titel für die verschiedenen Inventare zur Identifikation
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private final String MAIN_TITLE = "§b§lGadgets §8- §7Menü";
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private final String BALLOON_TITLE = "§b§lGadgets §8- §eBallons";
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private final String PARTICLE_TITLE = "§b§lGadgets §8- §dPartikel";
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private final String FUN_TITLE = "§b§lGadgets §8- §6Lustiges";
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private final String HAT_TITLE = "§b§lGadgets §8- §aHüte & Köpfe";
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private final String PET_TITLE = "§b§lGadgets §8- §dBegleiter";
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@Override
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public String getName() { return "Gadgets"; }
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@@ -33,39 +42,104 @@ public class GadgetModule implements Module, Listener {
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@Override
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public void onEnable() {
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Bukkit.getPluginManager().registerEvents(this, NexusLobby.getInstance());
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Bukkit.getScheduler().runTaskTimer(NexusLobby.getInstance(), () -> {
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PetManager.updatePets();
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activeBalloons.values().forEach(Balloon::update);
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activeEffects.forEach((uuid, effect) -> {
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Player p = Bukkit.getPlayer(uuid);
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if (p != null && p.isOnline()) effect.update(p);
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});
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for (Player p : Bukkit.getOnlinePlayers()) {
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UUID uuid = p.getUniqueId();
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handleSpecialHatEffects(p);
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if (activeEffects.containsKey(uuid)) activeEffects.get(uuid).update(p);
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if (activeShields.contains(uuid)) ShieldTask.handleShield(p);
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}
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}, 1L, 1L);
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}
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// --- GUI ÖFFNER ---
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private void handleSpecialHatEffects(Player p) {
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ItemStack hat = p.getInventory().getHelmet();
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if (hat == null || hat.getType() == Material.AIR) return;
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switch (hat.getType()) {
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case CAMPFIRE:
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p.getWorld().spawnParticle(Particle.CAMPFIRE_COSY_SMOKE, p.getLocation().add(0, 2.2, 0), 1, 0.05, 0.05, 0.05, 0.02);
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break;
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case SPAWNER:
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p.getWorld().spawnParticle(Particle.FLAME, p.getLocation().add(0, 2.1, 0), 1, 0.12, 0.12, 0.12, 0.02);
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break;
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case SEA_LANTERN:
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case BEACON:
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p.getWorld().spawnParticle(Particle.END_ROD, p.getLocation().add(0, 2.1, 0), 1, 0.1, 0.1, 0.1, 0.03);
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break;
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case ENCHANTING_TABLE:
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p.getWorld().spawnParticle(Particle.ENCHANT, p.getLocation().add(0, 2.3, 0), 1, 0.2, 0.2, 0.2, 0.5);
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break;
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}
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}
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public void openGUI(Player player) {
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Inventory gui = Bukkit.createInventory(null, 27, MAIN_TITLE);
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fillEdges(gui);
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gui.setItem(10, createItem(Material.LEAD, "§e§lBallons", "§7Wähle einen fliegenden Begleiter"));
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gui.setItem(13, createItem(Material.FIREWORK_ROCKET, "§6§lLustiges", "§7Witzige Effekte für zwischendurch"));
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gui.setItem(16, createItem(Material.NETHER_STAR, "§d§lPartikel", "§7Wähle magische Effekte"));
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gui.setItem(11, createItem(Material.GOLDEN_HELMET, "§a§lHüte", "§7Setze dir etwas auf den Kopf"));
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gui.setItem(13, createItem(Material.BONE, "§d§lBegleiter", "§7Echte Tiere, die dir folgen"));
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gui.setItem(15, createItem(Material.FIREWORK_ROCKET, "§6§lLustiges", "§7Witzige Effekte"));
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gui.setItem(16, createItem(Material.NETHER_STAR, "§d§lPartikel", "§7Magische Auren & Effekte"));
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gui.setItem(22, createItem(Material.BARRIER, "§c§lStopp", "§7Alle Gadgets entfernen"));
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player.openInventory(gui);
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}
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private void openHatGUI(Player player) {
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Inventory gui = Bukkit.createInventory(null, 45, HAT_TITLE);
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fillEdges(gui);
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gui.setItem(10, createItem(Material.JACK_O_LANTERN, "§6Kürbis-Hut", "§7Es ist immer Halloween!"));
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gui.setItem(11, createItem(Material.SEA_LANTERN, "§bMeeres-Leuchten", "§7§oEffekt: Glitzern"));
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gui.setItem(12, createItem(Material.GLOWSTONE, "§eGlowstone-Kopf", "§7Werde zur Lampe"));
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gui.setItem(13, createItem(Material.TNT, "§cExplosiv-Hut", "§7Vorsicht, heiß!"));
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gui.setItem(14, createItem(Material.GLASS, "§fAstronaut", "§7Bereit für den Mond?"));
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gui.setItem(15, createItem(Material.DRAGON_HEAD, "§5Enderdrache", "§7Der König der Lüfte"));
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gui.setItem(16, createItem(Material.CAKE, "§dKuchen-Kopf", "§7Jeder mag Kuchen!"));
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gui.setItem(19, createItem(Material.SLIME_BLOCK, "§aGlibber-Block", "§7Ziemlich klebrig..."));
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gui.setItem(20, createItem(Material.MELON, "§aMelonen-Helm", "§7Frisch und saftig"));
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gui.setItem(21, createItem(Material.HAY_BLOCK, "§eStrohhut", "§7Sommer auf dem Land"));
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gui.setItem(22, createItem(Material.SPAWNER, "§8Monster-Käfig", "§7§oEffekt: Flammen"));
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gui.setItem(23, createItem(Material.CRAFTING_TABLE, "§6Werkbank", "§7Immer am Basteln"));
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gui.setItem(24, createItem(Material.BOOKSHELF, "§fBücherregal", "§7Ein wahrer Schlaukopf"));
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gui.setItem(25, createItem(Material.HONEY_BLOCK, "§6Honig-Hut", "§7Süß und klebrig"));
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gui.setItem(28, createItem(Material.GOLD_BLOCK, "§6Gold-Bonze", "§7Zeig was du hast"));
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gui.setItem(29, createItem(Material.DIAMOND_ORE, "§bDiamant-Erz", "§7Bau mich bloß nicht ab!"));
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gui.setItem(30, createItem(Material.BEACON, "§fLeuchtfeuer", "§7§oEffekt: Glitzern"));
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gui.setItem(31, createItem(Material.CONDUIT, "§3Auge des Meeres", "§7Die Macht von Atlantis"));
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gui.setItem(32, createItem(Material.ENCHANTING_TABLE, "§dMagier", "§7§oEffekt: Runen"));
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gui.setItem(33, createItem(Material.CAMPFIRE, "§cHeißer Kopf", "§7§oEffekt: Rauch"));
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gui.setItem(34, createItem(Material.SKELETON_SKULL, "§7Skelett", "§7Ein wenig gruselig"));
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gui.setItem(40, createItem(Material.ARROW, "§7Zurück", "§8Zum Hauptmenü"));
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player.openInventory(gui);
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}
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private void openPetGUI(Player player) {
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Inventory gui = Bukkit.createInventory(null, 27, PET_TITLE);
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fillEdges(gui);
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gui.setItem(11, createItem(Material.BONE, "§fWolf", "§7Ein treuer Begleiter"));
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gui.setItem(13, createItem(Material.CAT_SPAWN_EGG, "§6Katze", "§7Ein verschmuster Freund"));
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gui.setItem(15, createItem(Material.PANDA_SPAWN_EGG, "§aPanda", "§7Ein gemütlicher Zeitgenosse"));
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gui.setItem(22, createItem(Material.ARROW, "§7Zurück", "§8Zum Hauptmenü"));
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player.openInventory(gui);
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}
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private void openBalloonGUI(Player player) {
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Inventory gui = Bukkit.createInventory(null, 36, BALLOON_TITLE);
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fillEdges(gui);
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Material[] wools = {Material.WHITE_WOOL, Material.ORANGE_WOOL, Material.MAGENTA_WOOL, Material.LIGHT_BLUE_WOOL,
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Material.YELLOW_WOOL, Material.LIME_WOOL, Material.PINK_WOOL, Material.GRAY_WOOL,
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Material.CYAN_WOOL, Material.PURPLE_WOOL, Material.BLUE_WOOL, Material.BROWN_WOOL,
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Material.GREEN_WOOL, Material.RED_WOOL};
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int slot = 10;
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for (Material m : wools) {
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if (slot == 17) slot = 19;
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@@ -78,11 +152,9 @@ public class GadgetModule implements Module, Listener {
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private void openParticleGUI(Player player) {
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Inventory gui = Bukkit.createInventory(null, 27, PARTICLE_TITLE);
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fillEdges(gui);
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gui.setItem(11, createItem(Material.POPPY, "§cHerzchen-Aura", "§7Verbreite Liebe"));
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gui.setItem(13, createItem(Material.BLAZE_POWDER, "§6Flammen-Ring", "§7Werde feurig"));
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gui.setItem(15, createItem(Material.WATER_BUCKET, "§bRegenwolke", "§7Lass es regnen"));
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gui.setItem(11, createItem(Material.POPPY, "§cHerzchen-Aura", "§7Verbreite Liebe in der Lobby"));
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gui.setItem(13, createItem(Material.BLAZE_POWDER, "§6Flammen-Ring", "§7Lass es brennen!"));
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gui.setItem(15, createItem(Material.WATER_BUCKET, "§bRegenwolke", "§7Deine persönliche Abkühlung"));
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gui.setItem(22, createItem(Material.ARROW, "§7Zurück", "§8Zum Hauptmenü"));
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player.openInventory(gui);
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}
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@@ -90,70 +162,91 @@ public class GadgetModule implements Module, Listener {
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private void openFunGUI(Player player) {
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Inventory gui = Bukkit.createInventory(null, 27, FUN_TITLE);
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fillEdges(gui);
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gui.setItem(13, createItem(Material.EGG, "§f§lChicken-Rain", "§7Lass es Küken regnen!"));
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gui.setItem(11, createItem(Material.FISHING_ROD, "§b§lEnterhaken", "§7Zieh dich durch die Luft!"));
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gui.setItem(13, createItem(Material.SHIELD, "§5§lSchutzzone", "§7Halte andere auf Distanz"));
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gui.setItem(15, createItem(Material.EGG, "§f§lChicken-Rain", "§7Gack-Gack! Hühner überall!"));
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gui.setItem(22, createItem(Material.ARROW, "§7Zurück", "§8Zum Hauptmenü"));
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player.openInventory(gui);
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}
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// --- EVENT HANDLER ---
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@EventHandler
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public void onInventoryClick(InventoryClickEvent event) {
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String title = event.getView().getTitle();
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if (!title.equals(MAIN_TITLE) && !title.equals(BALLOON_TITLE) && !title.equals(PARTICLE_TITLE) && !title.equals(FUN_TITLE)) return;
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if (!title.startsWith("§b§lGadgets")) return;
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event.setCancelled(true);
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Player player = (Player) event.getWhoClicked();
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ItemStack item = event.getCurrentItem();
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if (item == null || item.getType() == Material.AIR) return;
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// Zurück-Button Logik
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if (item.getType() == Material.ARROW) {
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openGUI(player);
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return;
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}
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if (item.getType() == Material.ARROW) { openGUI(player); return; }
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// HAUPTMENÜ LOGIK
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if (title.equals(MAIN_TITLE)) {
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if (item.getType() == Material.LEAD) openBalloonGUI(player);
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else if (item.getType() == Material.GOLDEN_HELMET) openHatGUI(player);
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else if (item.getType() == Material.BONE) openPetGUI(player);
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else if (item.getType() == Material.NETHER_STAR) openParticleGUI(player);
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else if (item.getType() == Material.FIREWORK_ROCKET) openFunGUI(player);
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else if (item.getType() == Material.BARRIER) {
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removeGadgets(player);
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else if (item.getType() == Material.BARRIER) { removeGadgets(player); player.closeInventory(); }
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}
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else if (title.equals(HAT_TITLE)) {
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if (item.getType() != Material.GRAY_STAINED_GLASS_PANE) {
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HatManager.setHat(player, item.getType(), item.getItemMeta().getDisplayName());
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player.playSound(player.getLocation(), Sound.ITEM_ARMOR_EQUIP_GENERIC, 1, 1);
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player.closeInventory();
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}
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}
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// BALLON MENÜ LOGIK
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else if (title.equals(PET_TITLE)) {
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if (item.getType() == Material.BONE) PetManager.spawnEntityPet(player, "WOLF");
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else if (item.getType() == Material.CAT_SPAWN_EGG) PetManager.spawnEntityPet(player, "CAT");
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else if (item.getType() == Material.PANDA_SPAWN_EGG) PetManager.spawnEntityPet(player, "PANDA");
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player.sendMessage("§8[§6Nexus§8] §dDein Pet wurde gerufen!");
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player.closeInventory();
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}
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else if (title.equals(BALLOON_TITLE)) {
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if (item.getType().toString().endsWith("_WOOL")) {
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if (activeBalloons.containsKey(player.getUniqueId())) activeBalloons.get(player.getUniqueId()).remove();
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activeBalloons.put(player.getUniqueId(), new Balloon(player, item.getType()));
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player.sendMessage("§8[§6Nexus§8] §aBallon ausgerüstet!");
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player.sendMessage("§8[§6Nexus§8] §aBallon aktiviert!");
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player.closeInventory();
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}
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}
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// PARTIKEL MENÜ LOGIK
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else if (title.equals(PARTICLE_TITLE)) {
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if (item.getType() == Material.POPPY) activeEffects.put(player.getUniqueId(), new ParticleEffect("hearts"));
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else if (item.getType() == Material.BLAZE_POWDER) activeEffects.put(player.getUniqueId(), new ParticleEffect("flames"));
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else if (item.getType() == Material.WATER_BUCKET) activeEffects.put(player.getUniqueId(), new ParticleEffect("cloud"));
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if (item.getType() != Material.GRAY_STAINED_GLASS_PANE) {
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player.sendMessage("§8[§6Nexus§8] §aEffekt aktiviert!");
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player.closeInventory();
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}
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player.sendMessage("§8[§6Nexus§8] §aPartikel aktiviert!");
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player.closeInventory();
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}
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// FUN MENÜ LOGIK
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else if (title.equals(FUN_TITLE)) {
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if (item.getType() == Material.EGG) {
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ChickenRain.start(player);
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player.sendMessage("§8[§6Nexus§8] §fEs regnet jetzt Hühner!");
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player.sendMessage("§8[§6Nexus§8] §fHühnerregen gestartet!");
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player.closeInventory();
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} else if (item.getType() == Material.FISHING_ROD) {
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player.getInventory().addItem(createItem(Material.FISHING_ROD, "§b§lEnterhaken", "§7Rechtsklick zum Katapultieren"));
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player.closeInventory();
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} else if (item.getType() == Material.SHIELD) {
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if (activeShields.contains(player.getUniqueId())) {
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activeShields.remove(player.getUniqueId());
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player.sendMessage("§8[§6Nexus§8] §cSchutzzone deaktiviert.");
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} else {
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activeShields.add(player.getUniqueId());
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player.sendMessage("§8[§6Nexus§8] §5Schutzzone aktiviert!");
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}
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player.closeInventory();
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}
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}
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}
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@EventHandler
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public void onFish(PlayerFishEvent event) {
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Player player = event.getPlayer();
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ItemStack item = player.getInventory().getItemInMainHand();
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if (item != null && item.getType() == Material.FISHING_ROD && item.hasItemMeta() && item.getItemMeta().getDisplayName().equals("§b§lEnterhaken")) {
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if (event.getState() == PlayerFishEvent.State.IN_GROUND || event.getState() == PlayerFishEvent.State.REEL_IN || event.getState() == PlayerFishEvent.State.CAUGHT_ENTITY) {
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if (event.getHook() != null) {
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GrapplingHook.pullPlayer(player, event.getHook().getLocation());
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}
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}
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}
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}
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@@ -164,15 +257,17 @@ public class GadgetModule implements Module, Listener {
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activeBalloons.remove(player.getUniqueId());
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}
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activeEffects.remove(player.getUniqueId());
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player.sendMessage("§8[§6Nexus§8] §cAlle Gadgets wurden entfernt.");
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activeShields.remove(player.getUniqueId());
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PetManager.removePet(player);
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HatManager.removeHat(player);
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player.getInventory().remove(Material.FISHING_ROD);
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player.sendMessage("§8[§6Nexus§8] §cAlle Gadgets abgelegt.");
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}
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private void fillEdges(Inventory inv) {
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ItemStack glass = createItem(Material.GRAY_STAINED_GLASS_PANE, " ", null);
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for (int i = 0; i < inv.getSize(); i++) {
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if (i < 9 || i >= inv.getSize() - 9 || i % 9 == 0 || (i + 1) % 9 == 0) {
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inv.setItem(i, glass);
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}
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if (i < 9 || i >= inv.getSize() - 9 || i % 9 == 0 || (i + 1) % 9 == 0) inv.setItem(i, glass);
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}
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}
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@@ -182,7 +277,7 @@ public class GadgetModule implements Module, Listener {
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if (meta != null) {
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meta.setDisplayName(name);
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if (lore != null) {
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java.util.List<String> l = new java.util.ArrayList<>();
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List<String> l = new ArrayList<>();
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l.add(lore);
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meta.setLore(l);
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}
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@@ -193,8 +288,10 @@ public class GadgetModule implements Module, Listener {
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@Override
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public void onDisable() {
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PetManager.clearAll();
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activeBalloons.values().forEach(Balloon::remove);
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activeBalloons.clear();
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activeEffects.clear();
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activeShields.clear();
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}
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}
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@@ -0,0 +1,37 @@
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package de.nexuslobby.modules.gadgets;
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import org.bukkit.Location;
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import org.bukkit.Sound;
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import org.bukkit.entity.Player;
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import org.bukkit.util.Vector;
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public class GrapplingHook {
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||||
public static void pullPlayer(Player player, Location target) {
|
||||
Location playerLoc = player.getLocation();
|
||||
|
||||
// Vektor vom Spieler zum Ziel berechnen
|
||||
double distance = target.distance(playerLoc);
|
||||
|
||||
// Wenn das Ziel zu nah oder zu weit weg ist, nichts tun
|
||||
if (distance < 2 || distance > 50) return;
|
||||
|
||||
// Berechnung des Wurfs (Vektor)
|
||||
Vector v = target.toVector().subtract(playerLoc.toVector());
|
||||
|
||||
// Den Vektor normalisieren und skalieren (Stärke des Zugs)
|
||||
v.multiply(0.3); // Basis-Geschwindigkeit
|
||||
v.setY(v.getY() * 0.6 + 0.5); // Etwas mehr Höhe für den Bogen-Effekt
|
||||
|
||||
// Geschwindigkeit begrenzen, damit man nicht aus der Map schießt
|
||||
if (v.length() > 2.5) {
|
||||
v.normalize().multiply(2.5);
|
||||
}
|
||||
|
||||
player.setVelocity(v);
|
||||
|
||||
// Sound-Effekt für das "Ziehen"
|
||||
player.playSound(playerLoc, Sound.ENTITY_WIND_CHARGE_WIND_BURST, 1.0f, 1.2f);
|
||||
player.playSound(playerLoc, Sound.ITEM_TRIDENT_RIPTIDE_1, 0.5f, 1.5f);
|
||||
}
|
||||
}
|
||||
26
src/main/java/de/nexuslobby/modules/gadgets/HatManager.java
Normal file
26
src/main/java/de/nexuslobby/modules/gadgets/HatManager.java
Normal file
@@ -0,0 +1,26 @@
|
||||
package de.nexuslobby.modules.gadgets;
|
||||
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.inventory.ItemStack;
|
||||
import org.bukkit.inventory.meta.ItemMeta;
|
||||
|
||||
public class HatManager {
|
||||
|
||||
public static void setHat(Player player, Material material, String name) {
|
||||
ItemStack hat = new ItemStack(material);
|
||||
ItemMeta meta = hat.getItemMeta();
|
||||
if (meta != null) {
|
||||
meta.setDisplayName("§6Hut: " + name);
|
||||
hat.setItemMeta(meta);
|
||||
}
|
||||
|
||||
// Den Gegenstand auf den Kopf setzen
|
||||
player.getInventory().setHelmet(hat);
|
||||
player.sendMessage("§8[§6Nexus§8] §aDu trägst nun: " + name);
|
||||
}
|
||||
|
||||
public static void removeHat(Player player) {
|
||||
player.getInventory().setHelmet(null);
|
||||
}
|
||||
}
|
||||
138
src/main/java/de/nexuslobby/modules/gadgets/PetManager.java
Normal file
138
src/main/java/de/nexuslobby/modules/gadgets/PetManager.java
Normal file
@@ -0,0 +1,138 @@
|
||||
package de.nexuslobby.modules.gadgets;
|
||||
|
||||
import de.nexuslobby.NexusLobby;
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.Location;
|
||||
import org.bukkit.entity.Entity;
|
||||
import org.bukkit.entity.EntityType;
|
||||
import org.bukkit.entity.LivingEntity;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.entity.Tameable;
|
||||
import org.bukkit.event.EventHandler;
|
||||
import org.bukkit.event.Listener;
|
||||
import org.bukkit.event.entity.EntityDamageEvent;
|
||||
import org.bukkit.event.entity.EntityTargetEvent;
|
||||
import org.bukkit.event.player.PlayerQuitEvent;
|
||||
|
||||
import java.util.HashMap;
|
||||
import java.util.Map;
|
||||
import java.util.UUID;
|
||||
|
||||
public class PetManager implements Listener {
|
||||
|
||||
private static final Map<UUID, Entity> activePets = new HashMap<>();
|
||||
|
||||
public PetManager() {
|
||||
Bukkit.getPluginManager().registerEvents(this, NexusLobby.getInstance());
|
||||
}
|
||||
|
||||
/**
|
||||
* Spawnt ein echtes Tier-Entity für den Spieler.
|
||||
*/
|
||||
public static void spawnEntityPet(Player player, String type) {
|
||||
removePet(player);
|
||||
|
||||
EntityType entityType;
|
||||
try {
|
||||
entityType = EntityType.valueOf(type);
|
||||
} catch (IllegalArgumentException e) {
|
||||
player.sendMessage("§cFehler: Tier-Typ nicht gefunden.");
|
||||
return;
|
||||
}
|
||||
|
||||
Location loc = player.getLocation();
|
||||
Entity pet = player.getWorld().spawnEntity(loc, entityType);
|
||||
|
||||
pet.setCustomName("§d" + player.getName() + "'s " + capitalize(type.toLowerCase()));
|
||||
pet.setCustomNameVisible(true);
|
||||
pet.setInvulnerable(true);
|
||||
pet.setPersistent(false);
|
||||
|
||||
if (pet instanceof LivingEntity) {
|
||||
LivingEntity le = (LivingEntity) pet;
|
||||
le.setRemoveWhenFarAway(false);
|
||||
|
||||
// Verhindert, dass das Pet andere angreift
|
||||
if (le instanceof Tameable) {
|
||||
((Tameable) le).setTamed(true);
|
||||
((Tameable) le).setOwner(player);
|
||||
}
|
||||
}
|
||||
|
||||
activePets.put(player.getUniqueId(), pet);
|
||||
}
|
||||
|
||||
/**
|
||||
* Steuert das Folgen der Tiere. Wird vom GadgetModule-Timer aufgerufen.
|
||||
*/
|
||||
public static void updatePets() {
|
||||
for (Map.Entry<UUID, Entity> entry : activePets.entrySet()) {
|
||||
Player owner = Bukkit.getPlayer(entry.getKey());
|
||||
Entity pet = entry.getValue();
|
||||
|
||||
if (owner == null || !owner.isOnline() || pet.isDead()) {
|
||||
continue;
|
||||
}
|
||||
|
||||
// Wenn das Pet in einer anderen Welt ist oder zu weit weg, teleportiere es
|
||||
if (!pet.getWorld().equals(owner.getWorld()) || pet.getLocation().distance(owner.getLocation()) > 10) {
|
||||
pet.teleport(owner.getLocation());
|
||||
continue;
|
||||
}
|
||||
|
||||
// Sanftes Folgen: Wenn das Pet weiter als 3 Blöcke weg ist
|
||||
if (pet.getLocation().distance(owner.getLocation()) > 3) {
|
||||
Location target = owner.getLocation().clone().add(owner.getLocation().getDirection().multiply(-1.5));
|
||||
target.setY(owner.getLocation().getY());
|
||||
|
||||
// Teleportiert das Pet leicht zum Ziel (simuliert Laufen)
|
||||
pet.teleport(pet.getLocation().add(target.toVector().subtract(pet.getLocation().toVector()).normalize().multiply(0.2)));
|
||||
|
||||
// Blickrichtung anpassen
|
||||
Location lookAt = pet.getLocation();
|
||||
lookAt.setDirection(owner.getLocation().toVector().subtract(pet.getLocation().toVector()));
|
||||
pet.teleport(lookAt);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public static void removePet(Player player) {
|
||||
if (activePets.containsKey(player.getUniqueId())) {
|
||||
activePets.get(player.getUniqueId()).remove();
|
||||
activePets.remove(player.getUniqueId());
|
||||
}
|
||||
}
|
||||
|
||||
public static void clearAll() {
|
||||
for (Entity pet : activePets.values()) {
|
||||
pet.remove();
|
||||
}
|
||||
activePets.clear();
|
||||
}
|
||||
|
||||
private static String capitalize(String str) {
|
||||
if (str == null || str.isEmpty()) return str;
|
||||
return str.substring(0, 1).toUpperCase() + str.substring(1);
|
||||
}
|
||||
|
||||
// --- Events um die Pets zu schützen ---
|
||||
|
||||
@EventHandler
|
||||
public void onPetDamage(EntityDamageEvent event) {
|
||||
if (activePets.containsValue(event.getEntity())) {
|
||||
event.setCancelled(true);
|
||||
}
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void onPetTarget(EntityTargetEvent event) {
|
||||
if (activePets.containsValue(event.getEntity())) {
|
||||
event.setCancelled(true);
|
||||
}
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void onQuit(PlayerQuitEvent event) {
|
||||
removePet(event.getPlayer());
|
||||
}
|
||||
}
|
||||
32
src/main/java/de/nexuslobby/modules/gadgets/ShieldTask.java
Normal file
32
src/main/java/de/nexuslobby/modules/gadgets/ShieldTask.java
Normal file
@@ -0,0 +1,32 @@
|
||||
package de.nexuslobby.modules.gadgets;
|
||||
|
||||
import org.bukkit.Particle;
|
||||
import org.bukkit.Sound;
|
||||
import org.bukkit.entity.Entity;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.util.Vector;
|
||||
|
||||
public class ShieldTask {
|
||||
|
||||
public static void handleShield(Player owner) {
|
||||
// Erzeuge einen Partikel-Ring um den Spieler
|
||||
for (double i = 0; i < Math.PI * 2; i += Math.PI / 8) {
|
||||
double x = Math.cos(i) * 2.2;
|
||||
double z = Math.sin(i) * 2.2;
|
||||
owner.getWorld().spawnParticle(Particle.WITCH, owner.getLocation().add(x, 0.5, z), 1, 0, 0, 0, 0);
|
||||
}
|
||||
|
||||
// Stoße andere Spieler weg
|
||||
for (Entity entity : owner.getNearbyEntities(2.2, 2.0, 2.2)) {
|
||||
if (entity instanceof Player && entity != owner) {
|
||||
Player target = (Player) entity;
|
||||
|
||||
Vector direction = target.getLocation().toVector().subtract(owner.getLocation().toVector()).normalize();
|
||||
direction.multiply(0.4).setY(0.2);
|
||||
|
||||
target.setVelocity(direction);
|
||||
target.playSound(target.getLocation(), Sound.ENTITY_CHICKEN_EGG, 0.5f, 0.5f);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user