Update from Git Manager GUI
This commit is contained in:
@@ -4,28 +4,37 @@ import de.nexuslobby.NexusLobby;
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import de.nexuslobby.api.Module;
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import org.bukkit.Bukkit;
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import org.bukkit.Material;
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import org.bukkit.Particle;
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import org.bukkit.Sound;
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import org.bukkit.entity.Player;
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import org.bukkit.event.EventHandler;
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import org.bukkit.event.Listener;
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import org.bukkit.event.inventory.InventoryClickEvent;
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import org.bukkit.event.player.PlayerFishEvent;
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import org.bukkit.inventory.Inventory;
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import org.bukkit.inventory.ItemStack;
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import org.bukkit.inventory.meta.ItemMeta;
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import java.util.ArrayList;
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import java.util.HashMap;
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import java.util.HashSet;
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import java.util.List;
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import java.util.Map;
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import java.util.Set;
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import java.util.UUID;
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public class GadgetModule implements Module, Listener {
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private final Map<UUID, Balloon> activeBalloons = new HashMap<>();
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private final Map<UUID, ParticleEffect> activeEffects = new HashMap<>();
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private final Set<UUID> activeShields = new HashSet<>();
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// Titel für die verschiedenen Inventare zur Identifikation
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private final String MAIN_TITLE = "§b§lGadgets §8- §7Menü";
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private final String BALLOON_TITLE = "§b§lGadgets §8- §eBallons";
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private final String PARTICLE_TITLE = "§b§lGadgets §8- §dPartikel";
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private final String FUN_TITLE = "§b§lGadgets §8- §6Lustiges";
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private final String HAT_TITLE = "§b§lGadgets §8- §aHüte & Köpfe";
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private final String PET_TITLE = "§b§lGadgets §8- §dBegleiter";
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@Override
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public String getName() { return "Gadgets"; }
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@@ -33,39 +42,104 @@ public class GadgetModule implements Module, Listener {
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@Override
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public void onEnable() {
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Bukkit.getPluginManager().registerEvents(this, NexusLobby.getInstance());
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Bukkit.getScheduler().runTaskTimer(NexusLobby.getInstance(), () -> {
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PetManager.updatePets();
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activeBalloons.values().forEach(Balloon::update);
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activeEffects.forEach((uuid, effect) -> {
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Player p = Bukkit.getPlayer(uuid);
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if (p != null && p.isOnline()) effect.update(p);
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});
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for (Player p : Bukkit.getOnlinePlayers()) {
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UUID uuid = p.getUniqueId();
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handleSpecialHatEffects(p);
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if (activeEffects.containsKey(uuid)) activeEffects.get(uuid).update(p);
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if (activeShields.contains(uuid)) ShieldTask.handleShield(p);
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}
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}, 1L, 1L);
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}
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// --- GUI ÖFFNER ---
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private void handleSpecialHatEffects(Player p) {
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ItemStack hat = p.getInventory().getHelmet();
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if (hat == null || hat.getType() == Material.AIR) return;
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switch (hat.getType()) {
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case CAMPFIRE:
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p.getWorld().spawnParticle(Particle.CAMPFIRE_COSY_SMOKE, p.getLocation().add(0, 2.2, 0), 1, 0.05, 0.05, 0.05, 0.02);
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break;
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case SPAWNER:
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p.getWorld().spawnParticle(Particle.FLAME, p.getLocation().add(0, 2.1, 0), 1, 0.12, 0.12, 0.12, 0.02);
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break;
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case SEA_LANTERN:
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case BEACON:
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p.getWorld().spawnParticle(Particle.END_ROD, p.getLocation().add(0, 2.1, 0), 1, 0.1, 0.1, 0.1, 0.03);
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break;
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case ENCHANTING_TABLE:
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p.getWorld().spawnParticle(Particle.ENCHANT, p.getLocation().add(0, 2.3, 0), 1, 0.2, 0.2, 0.2, 0.5);
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break;
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}
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}
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public void openGUI(Player player) {
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Inventory gui = Bukkit.createInventory(null, 27, MAIN_TITLE);
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fillEdges(gui);
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gui.setItem(10, createItem(Material.LEAD, "§e§lBallons", "§7Wähle einen fliegenden Begleiter"));
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gui.setItem(13, createItem(Material.FIREWORK_ROCKET, "§6§lLustiges", "§7Witzige Effekte für zwischendurch"));
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gui.setItem(16, createItem(Material.NETHER_STAR, "§d§lPartikel", "§7Wähle magische Effekte"));
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gui.setItem(11, createItem(Material.GOLDEN_HELMET, "§a§lHüte", "§7Setze dir etwas auf den Kopf"));
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gui.setItem(13, createItem(Material.BONE, "§d§lBegleiter", "§7Echte Tiere, die dir folgen"));
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gui.setItem(15, createItem(Material.FIREWORK_ROCKET, "§6§lLustiges", "§7Witzige Effekte"));
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gui.setItem(16, createItem(Material.NETHER_STAR, "§d§lPartikel", "§7Magische Auren & Effekte"));
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gui.setItem(22, createItem(Material.BARRIER, "§c§lStopp", "§7Alle Gadgets entfernen"));
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player.openInventory(gui);
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}
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private void openHatGUI(Player player) {
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Inventory gui = Bukkit.createInventory(null, 45, HAT_TITLE);
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fillEdges(gui);
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gui.setItem(10, createItem(Material.JACK_O_LANTERN, "§6Kürbis-Hut", "§7Es ist immer Halloween!"));
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gui.setItem(11, createItem(Material.SEA_LANTERN, "§bMeeres-Leuchten", "§7§oEffekt: Glitzern"));
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gui.setItem(12, createItem(Material.GLOWSTONE, "§eGlowstone-Kopf", "§7Werde zur Lampe"));
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gui.setItem(13, createItem(Material.TNT, "§cExplosiv-Hut", "§7Vorsicht, heiß!"));
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gui.setItem(14, createItem(Material.GLASS, "§fAstronaut", "§7Bereit für den Mond?"));
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gui.setItem(15, createItem(Material.DRAGON_HEAD, "§5Enderdrache", "§7Der König der Lüfte"));
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gui.setItem(16, createItem(Material.CAKE, "§dKuchen-Kopf", "§7Jeder mag Kuchen!"));
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gui.setItem(19, createItem(Material.SLIME_BLOCK, "§aGlibber-Block", "§7Ziemlich klebrig..."));
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gui.setItem(20, createItem(Material.MELON, "§aMelonen-Helm", "§7Frisch und saftig"));
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gui.setItem(21, createItem(Material.HAY_BLOCK, "§eStrohhut", "§7Sommer auf dem Land"));
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gui.setItem(22, createItem(Material.SPAWNER, "§8Monster-Käfig", "§7§oEffekt: Flammen"));
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gui.setItem(23, createItem(Material.CRAFTING_TABLE, "§6Werkbank", "§7Immer am Basteln"));
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gui.setItem(24, createItem(Material.BOOKSHELF, "§fBücherregal", "§7Ein wahrer Schlaukopf"));
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gui.setItem(25, createItem(Material.HONEY_BLOCK, "§6Honig-Hut", "§7Süß und klebrig"));
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gui.setItem(28, createItem(Material.GOLD_BLOCK, "§6Gold-Bonze", "§7Zeig was du hast"));
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gui.setItem(29, createItem(Material.DIAMOND_ORE, "§bDiamant-Erz", "§7Bau mich bloß nicht ab!"));
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gui.setItem(30, createItem(Material.BEACON, "§fLeuchtfeuer", "§7§oEffekt: Glitzern"));
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gui.setItem(31, createItem(Material.CONDUIT, "§3Auge des Meeres", "§7Die Macht von Atlantis"));
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gui.setItem(32, createItem(Material.ENCHANTING_TABLE, "§dMagier", "§7§oEffekt: Runen"));
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gui.setItem(33, createItem(Material.CAMPFIRE, "§cHeißer Kopf", "§7§oEffekt: Rauch"));
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gui.setItem(34, createItem(Material.SKELETON_SKULL, "§7Skelett", "§7Ein wenig gruselig"));
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gui.setItem(40, createItem(Material.ARROW, "§7Zurück", "§8Zum Hauptmenü"));
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player.openInventory(gui);
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}
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private void openPetGUI(Player player) {
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Inventory gui = Bukkit.createInventory(null, 27, PET_TITLE);
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fillEdges(gui);
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gui.setItem(11, createItem(Material.BONE, "§fWolf", "§7Ein treuer Begleiter"));
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gui.setItem(13, createItem(Material.CAT_SPAWN_EGG, "§6Katze", "§7Ein verschmuster Freund"));
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gui.setItem(15, createItem(Material.PANDA_SPAWN_EGG, "§aPanda", "§7Ein gemütlicher Zeitgenosse"));
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gui.setItem(22, createItem(Material.ARROW, "§7Zurück", "§8Zum Hauptmenü"));
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player.openInventory(gui);
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}
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private void openBalloonGUI(Player player) {
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Inventory gui = Bukkit.createInventory(null, 36, BALLOON_TITLE);
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fillEdges(gui);
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Material[] wools = {Material.WHITE_WOOL, Material.ORANGE_WOOL, Material.MAGENTA_WOOL, Material.LIGHT_BLUE_WOOL,
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Material.YELLOW_WOOL, Material.LIME_WOOL, Material.PINK_WOOL, Material.GRAY_WOOL,
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Material.CYAN_WOOL, Material.PURPLE_WOOL, Material.BLUE_WOOL, Material.BROWN_WOOL,
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Material.GREEN_WOOL, Material.RED_WOOL};
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int slot = 10;
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for (Material m : wools) {
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if (slot == 17) slot = 19;
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@@ -78,11 +152,9 @@ public class GadgetModule implements Module, Listener {
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private void openParticleGUI(Player player) {
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Inventory gui = Bukkit.createInventory(null, 27, PARTICLE_TITLE);
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fillEdges(gui);
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gui.setItem(11, createItem(Material.POPPY, "§cHerzchen-Aura", "§7Verbreite Liebe"));
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gui.setItem(13, createItem(Material.BLAZE_POWDER, "§6Flammen-Ring", "§7Werde feurig"));
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gui.setItem(15, createItem(Material.WATER_BUCKET, "§bRegenwolke", "§7Lass es regnen"));
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gui.setItem(11, createItem(Material.POPPY, "§cHerzchen-Aura", "§7Verbreite Liebe in der Lobby"));
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gui.setItem(13, createItem(Material.BLAZE_POWDER, "§6Flammen-Ring", "§7Lass es brennen!"));
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gui.setItem(15, createItem(Material.WATER_BUCKET, "§bRegenwolke", "§7Deine persönliche Abkühlung"));
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gui.setItem(22, createItem(Material.ARROW, "§7Zurück", "§8Zum Hauptmenü"));
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player.openInventory(gui);
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}
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@@ -90,70 +162,91 @@ public class GadgetModule implements Module, Listener {
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private void openFunGUI(Player player) {
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Inventory gui = Bukkit.createInventory(null, 27, FUN_TITLE);
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fillEdges(gui);
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gui.setItem(13, createItem(Material.EGG, "§f§lChicken-Rain", "§7Lass es Küken regnen!"));
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gui.setItem(11, createItem(Material.FISHING_ROD, "§b§lEnterhaken", "§7Zieh dich durch die Luft!"));
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gui.setItem(13, createItem(Material.SHIELD, "§5§lSchutzzone", "§7Halte andere auf Distanz"));
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gui.setItem(15, createItem(Material.EGG, "§f§lChicken-Rain", "§7Gack-Gack! Hühner überall!"));
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gui.setItem(22, createItem(Material.ARROW, "§7Zurück", "§8Zum Hauptmenü"));
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player.openInventory(gui);
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}
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// --- EVENT HANDLER ---
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@EventHandler
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public void onInventoryClick(InventoryClickEvent event) {
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String title = event.getView().getTitle();
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if (!title.equals(MAIN_TITLE) && !title.equals(BALLOON_TITLE) && !title.equals(PARTICLE_TITLE) && !title.equals(FUN_TITLE)) return;
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if (!title.startsWith("§b§lGadgets")) return;
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event.setCancelled(true);
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Player player = (Player) event.getWhoClicked();
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ItemStack item = event.getCurrentItem();
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if (item == null || item.getType() == Material.AIR) return;
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// Zurück-Button Logik
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if (item.getType() == Material.ARROW) {
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openGUI(player);
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return;
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}
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if (item.getType() == Material.ARROW) { openGUI(player); return; }
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// HAUPTMENÜ LOGIK
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if (title.equals(MAIN_TITLE)) {
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if (item.getType() == Material.LEAD) openBalloonGUI(player);
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else if (item.getType() == Material.GOLDEN_HELMET) openHatGUI(player);
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else if (item.getType() == Material.BONE) openPetGUI(player);
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else if (item.getType() == Material.NETHER_STAR) openParticleGUI(player);
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else if (item.getType() == Material.FIREWORK_ROCKET) openFunGUI(player);
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else if (item.getType() == Material.BARRIER) {
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removeGadgets(player);
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else if (item.getType() == Material.BARRIER) { removeGadgets(player); player.closeInventory(); }
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}
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else if (title.equals(HAT_TITLE)) {
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if (item.getType() != Material.GRAY_STAINED_GLASS_PANE) {
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HatManager.setHat(player, item.getType(), item.getItemMeta().getDisplayName());
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player.playSound(player.getLocation(), Sound.ITEM_ARMOR_EQUIP_GENERIC, 1, 1);
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player.closeInventory();
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}
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}
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// BALLON MENÜ LOGIK
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else if (title.equals(PET_TITLE)) {
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if (item.getType() == Material.BONE) PetManager.spawnEntityPet(player, "WOLF");
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else if (item.getType() == Material.CAT_SPAWN_EGG) PetManager.spawnEntityPet(player, "CAT");
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else if (item.getType() == Material.PANDA_SPAWN_EGG) PetManager.spawnEntityPet(player, "PANDA");
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player.sendMessage("§8[§6Nexus§8] §dDein Pet wurde gerufen!");
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player.closeInventory();
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}
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else if (title.equals(BALLOON_TITLE)) {
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if (item.getType().toString().endsWith("_WOOL")) {
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if (activeBalloons.containsKey(player.getUniqueId())) activeBalloons.get(player.getUniqueId()).remove();
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activeBalloons.put(player.getUniqueId(), new Balloon(player, item.getType()));
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player.sendMessage("§8[§6Nexus§8] §aBallon ausgerüstet!");
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player.sendMessage("§8[§6Nexus§8] §aBallon aktiviert!");
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player.closeInventory();
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}
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}
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// PARTIKEL MENÜ LOGIK
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else if (title.equals(PARTICLE_TITLE)) {
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if (item.getType() == Material.POPPY) activeEffects.put(player.getUniqueId(), new ParticleEffect("hearts"));
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else if (item.getType() == Material.BLAZE_POWDER) activeEffects.put(player.getUniqueId(), new ParticleEffect("flames"));
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else if (item.getType() == Material.WATER_BUCKET) activeEffects.put(player.getUniqueId(), new ParticleEffect("cloud"));
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if (item.getType() != Material.GRAY_STAINED_GLASS_PANE) {
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player.sendMessage("§8[§6Nexus§8] §aEffekt aktiviert!");
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player.closeInventory();
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}
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player.sendMessage("§8[§6Nexus§8] §aPartikel aktiviert!");
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player.closeInventory();
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}
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// FUN MENÜ LOGIK
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else if (title.equals(FUN_TITLE)) {
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if (item.getType() == Material.EGG) {
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ChickenRain.start(player);
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player.sendMessage("§8[§6Nexus§8] §fEs regnet jetzt Hühner!");
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player.sendMessage("§8[§6Nexus§8] §fHühnerregen gestartet!");
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player.closeInventory();
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} else if (item.getType() == Material.FISHING_ROD) {
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player.getInventory().addItem(createItem(Material.FISHING_ROD, "§b§lEnterhaken", "§7Rechtsklick zum Katapultieren"));
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player.closeInventory();
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} else if (item.getType() == Material.SHIELD) {
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if (activeShields.contains(player.getUniqueId())) {
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activeShields.remove(player.getUniqueId());
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player.sendMessage("§8[§6Nexus§8] §cSchutzzone deaktiviert.");
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} else {
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activeShields.add(player.getUniqueId());
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player.sendMessage("§8[§6Nexus§8] §5Schutzzone aktiviert!");
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}
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player.closeInventory();
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}
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}
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}
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@EventHandler
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public void onFish(PlayerFishEvent event) {
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Player player = event.getPlayer();
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ItemStack item = player.getInventory().getItemInMainHand();
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if (item != null && item.getType() == Material.FISHING_ROD && item.hasItemMeta() && item.getItemMeta().getDisplayName().equals("§b§lEnterhaken")) {
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if (event.getState() == PlayerFishEvent.State.IN_GROUND || event.getState() == PlayerFishEvent.State.REEL_IN || event.getState() == PlayerFishEvent.State.CAUGHT_ENTITY) {
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if (event.getHook() != null) {
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GrapplingHook.pullPlayer(player, event.getHook().getLocation());
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}
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}
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}
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}
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@@ -164,15 +257,17 @@ public class GadgetModule implements Module, Listener {
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activeBalloons.remove(player.getUniqueId());
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}
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activeEffects.remove(player.getUniqueId());
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player.sendMessage("§8[§6Nexus§8] §cAlle Gadgets wurden entfernt.");
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activeShields.remove(player.getUniqueId());
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PetManager.removePet(player);
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HatManager.removeHat(player);
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player.getInventory().remove(Material.FISHING_ROD);
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player.sendMessage("§8[§6Nexus§8] §cAlle Gadgets abgelegt.");
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}
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private void fillEdges(Inventory inv) {
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ItemStack glass = createItem(Material.GRAY_STAINED_GLASS_PANE, " ", null);
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for (int i = 0; i < inv.getSize(); i++) {
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if (i < 9 || i >= inv.getSize() - 9 || i % 9 == 0 || (i + 1) % 9 == 0) {
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inv.setItem(i, glass);
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}
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if (i < 9 || i >= inv.getSize() - 9 || i % 9 == 0 || (i + 1) % 9 == 0) inv.setItem(i, glass);
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}
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}
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@@ -182,7 +277,7 @@ public class GadgetModule implements Module, Listener {
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if (meta != null) {
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meta.setDisplayName(name);
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if (lore != null) {
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java.util.List<String> l = new java.util.ArrayList<>();
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List<String> l = new ArrayList<>();
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l.add(lore);
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meta.setLore(l);
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}
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@@ -193,8 +288,10 @@ public class GadgetModule implements Module, Listener {
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@Override
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public void onDisable() {
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PetManager.clearAll();
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activeBalloons.values().forEach(Balloon::remove);
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activeBalloons.clear();
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activeEffects.clear();
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activeShields.clear();
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}
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}
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Reference in New Issue
Block a user