Compare commits
4 Commits
| Author | SHA1 | Date | |
|---|---|---|---|
| 4c847401a0 | |||
| aac2482511 | |||
| 8ea8ab50f3 | |||
| addab7245d |
@@ -16,8 +16,9 @@ import de.nexuslobby.modules.servers.ServerSwitcherListener;
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import de.nexuslobby.modules.armorstandtools.*;
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import de.nexuslobby.modules.gadgets.GadgetModule;
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import de.nexuslobby.modules.hologram.HologramModule;
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import de.nexuslobby.modules.mapart.MapArtModule; // Neu
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import de.nexuslobby.modules.intro.IntroModule; // Neu
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import de.nexuslobby.modules.mapart.MapArtModule;
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import de.nexuslobby.modules.intro.IntroModule;
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import de.nexuslobby.modules.border.BorderModule;
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import de.nexuslobby.utils.*;
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import me.clip.placeholderapi.expansion.PlaceholderExpansion;
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import net.md_5.bungee.api.chat.ClickEvent;
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@@ -26,6 +27,8 @@ import net.md_5.bungee.api.chat.HoverEvent;
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import net.md_5.bungee.api.chat.TextComponent;
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import org.bukkit.Bukkit;
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import org.bukkit.GameMode;
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import org.bukkit.Location;
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import org.bukkit.World;
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import org.bukkit.command.PluginCommand;
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import org.bukkit.configuration.file.FileConfiguration;
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import org.bukkit.configuration.file.YamlConfiguration;
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@@ -50,8 +53,9 @@ public class NexusLobby extends JavaPlugin implements Listener {
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private GadgetModule gadgetModule;
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private HologramModule hologramModule;
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private DynamicArmorStandModule dynamicArmorStandModule;
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private MapArtModule mapArtModule; // Neu
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private IntroModule introModule; // Neu
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private MapArtModule mapArtModule;
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private IntroModule introModule;
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private BorderModule borderModule;
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private File visualsFile;
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private FileConfiguration visualsConfig;
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@@ -86,7 +90,7 @@ public class NexusLobby extends JavaPlugin implements Listener {
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registerCommands();
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checkUpdates();
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getLogger().info("NexusLobby wurde erfolgreich gestartet.");
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getLogger().info("NexusLobby v" + getDescription().getVersion() + " wurde erfolgreich gestartet.");
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}
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private void checkUpdates() {
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@@ -116,6 +120,11 @@ public class NexusLobby extends JavaPlugin implements Listener {
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reloadVisualsConfig();
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Config.load();
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// Border-Settings nach Config-Reload synchronisieren
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if (borderModule != null) {
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borderModule.reloadConfig();
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}
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if (portalManager != null) {
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portalManager.loadPortals();
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}
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@@ -141,28 +150,29 @@ public class NexusLobby extends JavaPlugin implements Listener {
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this.hologramModule = new HologramModule();
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moduleManager.registerModule(this.hologramModule);
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// Dynamic ArmorStand Module
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this.dynamicArmorStandModule = new DynamicArmorStandModule();
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moduleManager.registerModule(this.dynamicArmorStandModule);
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// MapArt & Intro Module
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this.mapArtModule = new MapArtModule();
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moduleManager.registerModule(this.mapArtModule);
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this.introModule = new IntroModule();
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moduleManager.registerModule(this.introModule);
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this.borderModule = new BorderModule();
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moduleManager.registerModule(this.borderModule);
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moduleManager.registerModule(new SecurityModule());
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moduleManager.registerModule(new BossBarModule());
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moduleManager.registerModule(new ActionBarModule());
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lobbySettingsModule = new LobbySettingsModule();
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this.lobbySettingsModule = new LobbySettingsModule();
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moduleManager.registerModule(lobbySettingsModule);
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tablistModule = new TablistModule();
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this.tablistModule = new TablistModule();
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moduleManager.registerModule(tablistModule);
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portalManager = new PortalManager(this);
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this.portalManager = new PortalManager(this);
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moduleManager.registerModule(portalManager);
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}
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@@ -181,6 +191,9 @@ public class NexusLobby extends JavaPlugin implements Listener {
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Player player = event.getPlayer();
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event.setJoinMessage(null);
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// Teleport zum Lobby-Spawn beim Beitreten
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teleportToSpawn(player);
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player.getInventory().clear();
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player.getInventory().setArmorContents(null);
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@@ -208,6 +221,25 @@ public class NexusLobby extends JavaPlugin implements Listener {
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}
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}
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private void teleportToSpawn(Player player) {
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FileConfiguration config = getConfig();
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if (config.contains("spawn.world")) {
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String worldName = config.getString("spawn.world");
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World world = Bukkit.getWorld(worldName);
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if (world != null) {
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Location spawnLoc = new Location(
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world,
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config.getDouble("spawn.x"),
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config.getDouble("spawn.y"),
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config.getDouble("spawn.z"),
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(float) config.getDouble("spawn.yaw"),
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(float) config.getDouble("spawn.pitch")
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);
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player.teleport(spawnLoc);
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}
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}
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}
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private void initCustomConfigs() {
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if (!getDataFolder().exists()) {
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getDataFolder().mkdirs();
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@@ -239,13 +271,11 @@ public class NexusLobby extends JavaPlugin implements Listener {
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visualsFile = new File(getDataFolder(), "visuals.yml");
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}
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visualsConfig = YamlConfiguration.loadConfiguration(visualsFile);
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getLogger().info("visuals.yml erfolgreich vom Speicher geladen.");
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getLogger().info("visuals.yml erfolgreich geladen.");
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}
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public FileConfiguration getVisualsConfig() {
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if (visualsConfig == null) {
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reloadVisualsConfig();
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}
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if (visualsConfig == null) reloadVisualsConfig();
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return visualsConfig;
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}
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@@ -253,11 +283,12 @@ public class NexusLobby extends JavaPlugin implements Listener {
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public void onDisable() {
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getServer().getMessenger().unregisterOutgoingPluginChannel(this, "BungeeCord");
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if (moduleManager != null) moduleManager.disableAll();
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getLogger().info("NexusLobby disabled");
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getLogger().info("NexusLobby deaktiviert.");
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}
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private void registerCommands() {
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LobbyTabCompleter tabCompleter = new LobbyTabCompleter(portalManager, hologramModule);
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NexusLobbyCommand nexusCommand = new NexusLobbyCommand();
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PluginCommand portalCmd = this.getCommand("portal");
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if (portalCmd != null) {
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@@ -291,15 +322,27 @@ public class NexusLobby extends JavaPlugin implements Listener {
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getCommand("nexuscmd").setTabCompleter(tabCompleter);
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}
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// Haupt- und Spawn-Befehl Registrierung (NexusLobbyCommand verarbeitet beides)
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PluginCommand nexusCmd = this.getCommand("nexuslobby");
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if (nexusCmd != null) {
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nexusCmd.setExecutor(new NexusLobbyCommand());
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nexusCmd.setExecutor(nexusCommand);
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nexusCmd.setTabCompleter(tabCompleter);
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}
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// Neue Commands im TabCompleter registrieren
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PluginCommand spawnCmd = this.getCommand("spawn");
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if (spawnCmd != null) {
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spawnCmd.setExecutor(nexusCommand);
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spawnCmd.setTabCompleter(tabCompleter);
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}
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if (getCommand("mapart") != null) getCommand("mapart").setTabCompleter(tabCompleter);
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if (getCommand("introtest") != null) getCommand("introtest").setTabCompleter(tabCompleter);
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if (getCommand("intro") != null) getCommand("intro").setTabCompleter(tabCompleter);
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PluginCommand borderCmd = this.getCommand("border");
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if (borderCmd != null) {
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borderCmd.setExecutor(new BorderCommand());
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borderCmd.setTabCompleter(tabCompleter);
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}
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}
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public class NexusLobbyExpansion extends PlaceholderExpansion {
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@@ -26,10 +26,14 @@ public class LobbyTabCompleter implements TabCompleter {
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public List<String> onTabComplete(@NotNull CommandSender sender, @NotNull Command command, @NotNull String alias, String[] args) {
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List<String> suggestions = new ArrayList<>();
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// --- NexusLobby Hauptbefehl ---
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// --- NexusLobby Hauptbefehl (/nexus) ---
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if (command.getName().equalsIgnoreCase("nexuslobby") || command.getName().equalsIgnoreCase("nexus")) {
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if (args.length == 1) {
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if (sender.hasPermission("nexuslobby.admin")) suggestions.add("reload");
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// Hier fügen wir 'setspawn' hinzu
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if (sender.hasPermission("nexuslobby.admin")) {
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suggestions.add("reload");
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suggestions.add("setspawn");
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}
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suggestions.add("sb");
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} else if (args.length == 2 && args[0].equalsIgnoreCase("sb")) {
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suggestions.add("on");
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@@ -47,7 +51,9 @@ public class LobbyTabCompleter implements TabCompleter {
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suggestions.add("create");
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suggestions.add("delete");
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} else if (args.length == 2 && args[0].equalsIgnoreCase("delete")) {
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suggestions.addAll(hologramModule.getHologramIds());
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if (hologramModule != null) {
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suggestions.addAll(hologramModule.getHologramIds());
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}
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}
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}
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@@ -66,7 +72,9 @@ public class LobbyTabCompleter implements TabCompleter {
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suggestions.add("delete");
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suggestions.add("list");
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} else if (args.length == 2 && args[0].equalsIgnoreCase("delete")) {
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suggestions.addAll(portalManager.getPortalNames());
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if (portalManager != null) {
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suggestions.addAll(portalManager.getPortalNames());
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}
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}
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}
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@@ -75,50 +83,36 @@ public class LobbyTabCompleter implements TabCompleter {
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if (args.length == 1) {
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suggestions.add("https://");
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} else if (args.length == 2) {
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suggestions.add("1x1");
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suggestions.add("3x2");
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suggestions.add("6x4");
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suggestions.addAll(Arrays.asList("1x1", "3x2", "6x4", "8x5"));
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}
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}
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// --- Intro System ---
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else if (command.getName().equalsIgnoreCase("intro")) {
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if (args.length == 1) {
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suggestions.add("add");
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suggestions.add("clear");
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suggestions.add("start");
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suggestions.addAll(Arrays.asList("add", "clear", "start"));
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}
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}
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// --- NexusTools ---
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else if (command.getName().equalsIgnoreCase("nexustools") || command.getName().equalsIgnoreCase("astools") || command.getName().equalsIgnoreCase("nt")) {
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// --- WorldBorder ---
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else if (command.getName().equalsIgnoreCase("border")) {
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if (args.length == 1) {
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suggestions.add("reload");
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suggestions.add("dynamic");
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suggestions.add("circle");
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suggestions.add("square");
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suggestions.add("disable");
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} else if (args.length == 2 && args[0].equalsIgnoreCase("circle")) {
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suggestions.addAll(Arrays.asList("10", "25", "50", "100", "250"));
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}
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}
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// --- NexusCmd ---
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else if (command.getName().equalsIgnoreCase("nexuscmd") || command.getName().equalsIgnoreCase("ascmd") || command.getName().equalsIgnoreCase("ncmd")) {
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// --- NexusCmd & Tools (Verkürzte Logik) ---
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else if (command.getName().equalsIgnoreCase("nexuscmd") || command.getName().equalsIgnoreCase("ncmd")) {
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if (args.length == 1) {
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suggestions.add("name");
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suggestions.add("list");
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suggestions.add("add");
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suggestions.add("remove");
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}
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else if (args.length == 2 && args[0].equalsIgnoreCase("name")) {
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suggestions.add("none");
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}
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else if (args.length == 2 && args[0].equalsIgnoreCase("add")) {
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suggestions.add("0");
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}
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else if (args.length == 4 && args[0].equalsIgnoreCase("add")) {
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suggestions.add("player");
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suggestions.add("console");
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suggestions.add("bungee");
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suggestions.addAll(Arrays.asList("name", "list", "add", "remove"));
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}
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}
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// Filtert die Vorschläge basierend auf dem, was der Spieler bereits getippt hat
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return suggestions.stream()
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.filter(s -> s.toLowerCase().startsWith(args[args.length - 1].toLowerCase()))
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.collect(Collectors.toList());
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@@ -2,89 +2,134 @@ package de.nexuslobby.commands;
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import de.nexuslobby.NexusLobby;
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import de.nexuslobby.modules.ScoreboardModule;
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import org.bukkit.Bukkit;
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import org.bukkit.Location;
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import org.bukkit.Sound;
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import org.bukkit.World;
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import org.bukkit.command.Command;
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import org.bukkit.command.CommandExecutor;
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import org.bukkit.command.CommandSender;
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import org.bukkit.configuration.file.FileConfiguration;
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import org.bukkit.entity.Player;
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import org.jetbrains.annotations.NotNull;
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public class NexusLobbyCommand implements CommandExecutor {
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@Override
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public boolean onCommand(CommandSender sender, Command command, String label, String[] args) {
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public boolean onCommand(@NotNull CommandSender sender, @NotNull Command command, @NotNull String label, @NotNull String[] args) {
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if (!(sender instanceof Player)) {
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sender.sendMessage("§cDieser Befehl ist nur für Spieler!");
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return true;
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}
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Player player = (Player) sender;
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// ==========================================
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// LOGIK FÜR /spawn
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// ==========================================
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if (command.getName().equalsIgnoreCase("spawn")) {
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FileConfiguration config = NexusLobby.getInstance().getConfig();
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if (config.contains("spawn.world")) {
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Location loc = getSpawnFromConfig(config);
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if (loc != null) {
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player.teleport(loc);
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player.playSound(player.getLocation(), Sound.ENTITY_ENDERMAN_TELEPORT, 1.0f, 1.2f);
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player.sendMessage("§8[§6Nexus§8] §aDu wurdest zum Spawn teleportiert.");
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} else {
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player.sendMessage("§cFehler: Die Spawn-Welt existiert nicht.");
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}
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} else {
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player.sendMessage("§cEs wurde noch kein Spawn gesetzt.");
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}
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return true;
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}
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// ==========================================
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// LOGIK FÜR /nexus (Hauptbefehl)
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// ==========================================
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// Sub-Befehl: /nexus setspawn
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if (args.length == 1 && args[0].equalsIgnoreCase("setspawn")) {
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if (!player.hasPermission("nexuslobby.admin")) {
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player.sendMessage("§cDu hast keine Berechtigung, den Spawn zu setzen.");
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return true;
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}
|
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|
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Location loc = player.getLocation();
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FileConfiguration config = NexusLobby.getInstance().getConfig();
|
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|
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config.set("spawn.world", loc.getWorld().getName());
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config.set("spawn.x", loc.getX());
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config.set("spawn.y", loc.getY());
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config.set("spawn.z", loc.getZ());
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config.set("spawn.yaw", (double) loc.getYaw());
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config.set("spawn.pitch", (double) loc.getPitch());
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NexusLobby.getInstance().saveConfig();
|
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player.sendMessage("§8[§6Nexus§8] §aLobby-Spawn erfolgreich gesetzt!");
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player.sendMessage("§7X: §f" + String.format("%.2f", loc.getX()) + " §7Y: §f" + String.format("%.2f", loc.getY()) + " §7Z: §f" + String.format("%.2f", loc.getZ()));
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return true;
|
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}
|
||||
|
||||
// Sub-Befehl: /nexus sb <on|off|admin|spieler>
|
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if (args.length >= 2 && args[0].equalsIgnoreCase("sb")) {
|
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if (!(sender instanceof Player)) {
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sender.sendMessage("§cDieser Befehl ist nur für Spieler!");
|
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return true;
|
||||
}
|
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Player player = (Player) sender;
|
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ScoreboardModule sbModule = (ScoreboardModule) NexusLobby.getInstance().getModuleManager().getModule(ScoreboardModule.class);
|
||||
|
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if (sbModule == null) {
|
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player.sendMessage("§cDas Scoreboard-Modul ist aktuell deaktiviert.");
|
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player.sendMessage("§cScoreboard-Modul ist deaktiviert.");
|
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return true;
|
||||
}
|
||||
|
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String sub = args[1].toLowerCase();
|
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switch (sub) {
|
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case "on":
|
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sbModule.setVisibility(player, true);
|
||||
break;
|
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case "off":
|
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sbModule.setVisibility(player, false);
|
||||
break;
|
||||
case "on": sbModule.setVisibility(player, true); break;
|
||||
case "off": sbModule.setVisibility(player, false); break;
|
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case "admin":
|
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if (!player.hasPermission("nexuslobby.scoreboard.admin")) {
|
||||
player.sendMessage("§cKeine Rechte für den Admin-Modus.");
|
||||
return true;
|
||||
}
|
||||
sbModule.setAdminMode(player, true);
|
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if (player.hasPermission("nexuslobby.scoreboard.admin")) sbModule.setAdminMode(player, true);
|
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else player.sendMessage("§cKeine Rechte.");
|
||||
break;
|
||||
case "spieler":
|
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if (!player.hasPermission("nexuslobby.scoreboard.admin")) {
|
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player.sendMessage("§cKeine Rechte für den Admin-Modus.");
|
||||
return true;
|
||||
}
|
||||
sbModule.setAdminMode(player, false);
|
||||
break;
|
||||
default:
|
||||
player.sendMessage("§cBenutzung: /nexus sb <on|off|admin|spieler>");
|
||||
if (player.hasPermission("nexuslobby.scoreboard.admin")) sbModule.setAdminMode(player, false);
|
||||
else player.sendMessage("§cKeine Rechte.");
|
||||
break;
|
||||
default: player.sendMessage("§cBenutzung: /nexus sb <on|off|admin|spieler>"); break;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
// Sub-Befehl: /nexus reload
|
||||
if (args.length == 1 && args[0].equalsIgnoreCase("reload")) {
|
||||
if (!sender.hasPermission("nexuslobby.admin")) {
|
||||
sender.sendMessage("§cDu hast keine Berechtigung für diesen Befehl.");
|
||||
if (!player.hasPermission("nexuslobby.admin")) {
|
||||
player.sendMessage("§cKeine Rechte.");
|
||||
return true;
|
||||
}
|
||||
|
||||
sender.sendMessage("§7[§6NexusLobby§7] §eKonfigurationen und Module werden neu geladen...");
|
||||
NexusLobby.getInstance().reloadPlugin();
|
||||
sender.sendMessage("§7[§6NexusLobby§7] §aDas Plugin wurde erfolgreich neu geladen!");
|
||||
player.sendMessage("§7[§6NexusLobby§7] §aPlugin erfolgreich neu geladen!");
|
||||
return true;
|
||||
}
|
||||
|
||||
// Standard-Info
|
||||
String version = NexusLobby.getInstance().getDescription().getVersion();
|
||||
sender.sendMessage("§8§m--------------------------------------");
|
||||
sender.sendMessage("§6§lNexusLobby §7- Informationen");
|
||||
sender.sendMessage("");
|
||||
sender.sendMessage("§ePlugin Name: §fNexusLobby");
|
||||
sender.sendMessage("§eVersion: §f" + version);
|
||||
sender.sendMessage("§eAutor: §fM_Viper");
|
||||
sender.sendMessage("");
|
||||
sender.sendMessage("§6Befehle:");
|
||||
sender.sendMessage("§f/nexus reload §7- Plugin neu laden");
|
||||
sender.sendMessage("§f/nexus sb <on|off> §7- Scoreboard schalten");
|
||||
if (sender.hasPermission("nexuslobby.scoreboard.admin")) {
|
||||
sender.sendMessage("§f/nexus sb <admin|spieler> §7- Modus wechseln");
|
||||
}
|
||||
sender.sendMessage("§8§m--------------------------------------");
|
||||
|
||||
// Info-Screen
|
||||
sendInfo(player);
|
||||
return true;
|
||||
}
|
||||
|
||||
private Location getSpawnFromConfig(FileConfiguration config) {
|
||||
World world = Bukkit.getWorld(config.getString("spawn.world", "world"));
|
||||
if (world == null) return null;
|
||||
return new Location(world,
|
||||
config.getDouble("spawn.x"), config.getDouble("spawn.y"), config.getDouble("spawn.z"),
|
||||
(float) config.getDouble("spawn.yaw"), (float) config.getDouble("spawn.pitch"));
|
||||
}
|
||||
|
||||
private void sendInfo(Player player) {
|
||||
String version = NexusLobby.getInstance().getDescription().getVersion();
|
||||
player.sendMessage("§8§m--------------------------------------");
|
||||
player.sendMessage("§6§lNexusLobby §7- Informationen");
|
||||
player.sendMessage("");
|
||||
player.sendMessage("§f/spawn §7- Zum Spawn teleportieren");
|
||||
player.sendMessage("§f/nexus setspawn §7- Spawn setzen");
|
||||
player.sendMessage("§f/nexus reload §7- Konfiguration laden");
|
||||
player.sendMessage("§f/nexus sb <on|off> §7- Scoreboard");
|
||||
player.sendMessage("§8§m--------------------------------------");
|
||||
}
|
||||
}
|
||||
@@ -1,9 +1,5 @@
|
||||
package de.nexuslobby.modules.armorstandtools;
|
||||
|
||||
import de.nexuslobby.NexusLobby;
|
||||
import com.google.common.io.ByteArrayDataOutput;
|
||||
import com.google.common.io.ByteStreams;
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.entity.ArmorStand;
|
||||
import org.bukkit.entity.Player;
|
||||
@@ -14,84 +10,120 @@ import org.bukkit.event.inventory.InventoryClickEvent;
|
||||
import org.bukkit.event.player.PlayerInteractAtEntityEvent;
|
||||
import org.bukkit.inventory.EquipmentSlot;
|
||||
import org.bukkit.inventory.ItemStack;
|
||||
|
||||
import java.util.Set;
|
||||
import org.bukkit.util.EulerAngle;
|
||||
|
||||
public class ASTListener implements Listener {
|
||||
|
||||
/**
|
||||
* Erkennt den Rechtsklick auf den ArmorStand.
|
||||
* Öffnet bei Sneak + Rechtsklick die Haupt-GUI.
|
||||
*/
|
||||
@EventHandler(priority = EventPriority.HIGHEST, ignoreCancelled = true)
|
||||
public void onInteract(PlayerInteractAtEntityEvent event) {
|
||||
// Sicherstellen, dass nur die Haupthand zählt (verhindert Doppel-Trigger)
|
||||
if (event.getHand() != EquipmentSlot.HAND) return;
|
||||
if (!(event.getRightClicked() instanceof ArmorStand as)) return;
|
||||
|
||||
Player p = event.getPlayer();
|
||||
|
||||
// Sneak-Rechtsklick zum Bearbeiten
|
||||
// Prüfen ob Spieler schleicht (Shift)
|
||||
if (p.isSneaking()) {
|
||||
if (p.hasPermission("nexuslobby.armorstand.use")) {
|
||||
event.setCancelled(true);
|
||||
AST.selectedArmorStand.put(p.getUniqueId(), as);
|
||||
new ArmorStandGUI(as, p);
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
||||
// Normale Interaktion (Befehl ausführen)
|
||||
Set<String> tags = as.getScoreboardTags();
|
||||
for (String tag : tags) {
|
||||
if (tag.startsWith("ascmd:")) {
|
||||
event.setCancelled(true);
|
||||
executeNexusCommand(p, tag);
|
||||
break;
|
||||
// ArmorStand für diesen Spieler zwischenspeichern
|
||||
AST.selectedArmorStand.put(p.getUniqueId(), as);
|
||||
|
||||
// Haupt-GUI öffnen
|
||||
new ArmorStandGUI(as, p);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Verwaltet alle Klicks innerhalb der verschiedenen GUIs.
|
||||
*/
|
||||
@EventHandler(priority = EventPriority.LOW)
|
||||
public void onInventoryClick(InventoryClickEvent event) {
|
||||
if (!event.getView().getTitle().equals("Nexus ArmorStand Editor")) return;
|
||||
String title = event.getView().getTitle();
|
||||
|
||||
// Prüfen, ob es eine unserer GUIs ist
|
||||
if (!title.equals("Nexus ArmorStand Editor") &&
|
||||
!title.equals("Pose: Körperteil wählen") &&
|
||||
!title.startsWith("Achsen:")) return;
|
||||
|
||||
event.setCancelled(true);
|
||||
if (!(event.getWhoClicked() instanceof Player p)) return;
|
||||
|
||||
ItemStack item = event.getCurrentItem();
|
||||
if (item == null || item.getType() == Material.AIR) return;
|
||||
|
||||
ArmorStand as = AST.selectedArmorStand.get(p.getUniqueId());
|
||||
if (as == null || !as.isValid()) {
|
||||
p.closeInventory();
|
||||
return;
|
||||
}
|
||||
|
||||
ArmorStandTool tool = ArmorStandTool.get(item);
|
||||
if (tool != null) {
|
||||
tool.execute(as, p);
|
||||
// GUI aktualisieren, falls noch offen (SET_NAME schließt es z.B.)
|
||||
if (p.getOpenInventory().getTitle().equals("Nexus ArmorStand Editor")) {
|
||||
new ArmorStandGUI(as, p);
|
||||
ItemStack item = event.getCurrentItem();
|
||||
if (item == null || item.getType() == Material.AIR) return;
|
||||
|
||||
// --- 1. LOGIK: HAUPTMENÜ ---
|
||||
if (title.equals("Nexus ArmorStand Editor")) {
|
||||
ArmorStandTool tool = ArmorStandTool.get(item);
|
||||
if (tool != null) {
|
||||
tool.execute(as, p);
|
||||
// GUI erneuern (außer sie wurde durch execute geschlossen)
|
||||
if (p.getOpenInventory().getTitle().equals(title)) {
|
||||
new ArmorStandGUI(as, p);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private void executeNexusCommand(Player p, String tag) {
|
||||
try {
|
||||
String[] parts = tag.split(":", 3);
|
||||
if (parts.length < 3) return;
|
||||
String type = parts[1].toLowerCase();
|
||||
String finalizedCommand = parts[2].replace("%player%", p.getName());
|
||||
|
||||
switch (type) {
|
||||
case "player" -> p.performCommand(finalizedCommand);
|
||||
case "console" -> Bukkit.dispatchCommand(Bukkit.getConsoleSender(), finalizedCommand);
|
||||
case "bungee" -> sendToBungee(p, finalizedCommand);
|
||||
// --- 2. LOGIK: KÖRPERTEIL-AUSWAHL ---
|
||||
else if (title.equals("Pose: Körperteil wählen")) {
|
||||
if (item.getType() == Material.BARRIER) {
|
||||
new ArmorStandGUI(as, p);
|
||||
return;
|
||||
}
|
||||
} catch (Exception e) { e.printStackTrace(); }
|
||||
}
|
||||
|
||||
private void sendToBungee(Player p, String server) {
|
||||
ByteArrayDataOutput out = ByteStreams.newDataOutput();
|
||||
out.writeUTF("Connect");
|
||||
out.writeUTF(server);
|
||||
p.sendPluginMessage(NexusLobby.getInstance(), "BungeeCord", out.toByteArray());
|
||||
String targetPart = null;
|
||||
switch (item.getType()) {
|
||||
case PLAYER_HEAD -> targetPart = "HEAD_ROT";
|
||||
case IRON_CHESTPLATE -> targetPart = "BODY_ROT";
|
||||
case STICK -> targetPart = (event.getSlot() == 14) ? "L_ARM_ROT" : "R_ARM_ROT";
|
||||
case LEATHER_BOOTS -> targetPart = (event.getSlot() == 28) ? "L_LEG_ROT" : "R_LEG_ROT";
|
||||
}
|
||||
|
||||
if (targetPart != null) {
|
||||
ArmorStandPoseGUI.openAxisDetailMenu(p, as, targetPart);
|
||||
}
|
||||
}
|
||||
|
||||
// --- 3. LOGIK: ACHSEN-FEINJUSTIERUNG ---
|
||||
else if (title.startsWith("Achsen:")) {
|
||||
if (item.getType() == Material.ARROW) {
|
||||
ArmorStandPoseGUI.openPartSelectionMenu(p, as);
|
||||
return;
|
||||
}
|
||||
|
||||
String partName = title.split(": ")[1];
|
||||
ArmorStandTool tool = ArmorStandTool.valueOf(partName);
|
||||
|
||||
// Berechnung des Winkels (Links/Rechts & Shift)
|
||||
double change = event.isShiftClick() ? Math.toRadians(1) : Math.toRadians(15);
|
||||
if (event.isRightClick()) change *= -1;
|
||||
|
||||
EulerAngle oldPose = ArmorStandPoseGUI.getAngleForPart(as, tool);
|
||||
EulerAngle newPose = oldPose;
|
||||
|
||||
if (item.getType() == Material.RED_DYE) {
|
||||
newPose = oldPose.setX(oldPose.getX() + change);
|
||||
} else if (item.getType() == Material.GREEN_DYE) {
|
||||
newPose = oldPose.setY(oldPose.getY() + change);
|
||||
} else if (item.getType() == Material.BLUE_DYE) {
|
||||
newPose = oldPose.setZ(oldPose.getZ() + change);
|
||||
}
|
||||
|
||||
ArmorStandPoseGUI.setAngleForPart(as, tool, newPose);
|
||||
// GUI aktualisieren um Werte in der Lore anzuzeigen
|
||||
ArmorStandPoseGUI.openAxisDetailMenu(p, as, partName);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,108 @@
|
||||
package de.nexuslobby.modules.armorstandtools;
|
||||
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.entity.ArmorStand;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.inventory.Inventory;
|
||||
import org.bukkit.inventory.ItemStack;
|
||||
import org.bukkit.inventory.meta.ItemMeta;
|
||||
import org.bukkit.util.EulerAngle;
|
||||
import java.util.Arrays;
|
||||
|
||||
public class ArmorStandPoseGUI {
|
||||
|
||||
// Schritt 1: Auswahl welches Körperteil (Die "letzte Reihe" ist jetzt hier)
|
||||
public static void openPartSelectionMenu(Player p, ArmorStand as) {
|
||||
Inventory inv = Bukkit.createInventory(null, 45, "Pose: Körperteil wählen");
|
||||
ItemStack filler = new ItemStack(Material.BLACK_STAINED_GLASS_PANE);
|
||||
for (int i = 0; i < 45; i++) inv.setItem(i, filler);
|
||||
|
||||
inv.setItem(10, createPartIcon(Material.PLAYER_HEAD, "§eKopf", as.getHeadPose()));
|
||||
inv.setItem(12, createPartIcon(Material.IRON_CHESTPLATE, "§eTorso", as.getBodyPose()));
|
||||
inv.setItem(14, createPartIcon(Material.STICK, "§eLinker Arm", as.getLeftArmPose()));
|
||||
inv.setItem(16, createPartIcon(Material.STICK, "§eRechter Arm", as.getRightArmPose()));
|
||||
inv.setItem(28, createPartIcon(Material.LEATHER_BOOTS, "§eLinkes Bein", as.getLeftLegPose()));
|
||||
inv.setItem(30, createPartIcon(Material.LEATHER_BOOTS, "§eRechtes Bein", as.getRightLegPose()));
|
||||
|
||||
inv.setItem(40, createNamedItem(Material.BARRIER, "§cZurück zum Hauptmenü"));
|
||||
p.openInventory(inv);
|
||||
}
|
||||
|
||||
// Schritt 2: Detail-Einstellung der Achsen (X, Y, Z)
|
||||
public static void openAxisDetailMenu(Player p, ArmorStand as, String partName) {
|
||||
Inventory inv = Bukkit.createInventory(null, 27, "Achsen: " + partName);
|
||||
ItemStack filler = new ItemStack(Material.GRAY_STAINED_GLASS_PANE);
|
||||
for (int i = 0; i < 27; i++) inv.setItem(i, filler);
|
||||
|
||||
ArmorStandTool tool = ArmorStandTool.valueOf(partName);
|
||||
EulerAngle angle = getAngleForPart(as, tool);
|
||||
|
||||
inv.setItem(11, createAxisItem(Material.RED_DYE, "§c§lX-Achse (Pitch)", angle.getX()));
|
||||
inv.setItem(13, createAxisItem(Material.GREEN_DYE, "§a§lY-Achse (Yaw)", angle.getY()));
|
||||
inv.setItem(15, createAxisItem(Material.BLUE_DYE, "§b§lZ-Achse (Roll)", angle.getZ()));
|
||||
|
||||
inv.setItem(22, createNamedItem(Material.ARROW, "§7Zurück zur Auswahl"));
|
||||
p.openInventory(inv);
|
||||
}
|
||||
|
||||
private static ItemStack createPartIcon(Material mat, String name, EulerAngle angle) {
|
||||
ItemStack item = new ItemStack(mat);
|
||||
ItemMeta meta = item.getItemMeta();
|
||||
meta.setDisplayName(name);
|
||||
meta.setLore(Arrays.asList(
|
||||
"§8Rotation:",
|
||||
"§7X: §f" + Math.round(Math.toDegrees(angle.getX())) + "°",
|
||||
"§7Y: §f" + Math.round(Math.toDegrees(angle.getY())) + "°",
|
||||
"§7Z: §f" + Math.round(Math.toDegrees(angle.getZ())) + "°",
|
||||
"", "§6Klicken zum Justieren"
|
||||
));
|
||||
item.setItemMeta(meta);
|
||||
return item;
|
||||
}
|
||||
|
||||
private static ItemStack createAxisItem(Material mat, String name, double angleRad) {
|
||||
ItemStack item = new ItemStack(mat);
|
||||
ItemMeta meta = item.getItemMeta();
|
||||
meta.setDisplayName(name);
|
||||
meta.setLore(Arrays.asList(
|
||||
"§7Aktueller Winkel: §f" + Math.round(Math.toDegrees(angleRad)) + "°",
|
||||
"",
|
||||
"§eLinksklick: §f+15° §8| §eRechtsklick: §f-15°",
|
||||
"§6Shift-Klick: §f+1° §8| §6Shift-Rechts: §f-1°"
|
||||
));
|
||||
item.setItemMeta(meta);
|
||||
return item;
|
||||
}
|
||||
|
||||
private static ItemStack createNamedItem(Material mat, String name) {
|
||||
ItemStack item = new ItemStack(mat);
|
||||
ItemMeta meta = item.getItemMeta();
|
||||
meta.setDisplayName(name);
|
||||
item.setItemMeta(meta);
|
||||
return item;
|
||||
}
|
||||
|
||||
public static EulerAngle getAngleForPart(ArmorStand as, ArmorStandTool part) {
|
||||
return switch (part) {
|
||||
case HEAD_ROT -> as.getHeadPose();
|
||||
case BODY_ROT -> as.getBodyPose();
|
||||
case L_ARM_ROT -> as.getLeftArmPose();
|
||||
case R_ARM_ROT -> as.getRightArmPose();
|
||||
case L_LEG_ROT -> as.getLeftLegPose();
|
||||
case R_LEG_ROT -> as.getRightLegPose();
|
||||
default -> EulerAngle.ZERO;
|
||||
};
|
||||
}
|
||||
|
||||
public static void setAngleForPart(ArmorStand as, ArmorStandTool part, EulerAngle angle) {
|
||||
switch (part) {
|
||||
case HEAD_ROT -> as.setHeadPose(angle);
|
||||
case BODY_ROT -> as.setBodyPose(angle);
|
||||
case L_ARM_ROT -> as.setLeftArmPose(angle);
|
||||
case R_ARM_ROT -> as.setRightArmPose(angle);
|
||||
case L_LEG_ROT -> as.setLeftLegPose(angle);
|
||||
case R_LEG_ROT -> as.setRightLegPose(angle);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -10,80 +10,27 @@ import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
|
||||
public enum ArmorStandTool {
|
||||
// Sichtbarkeit & Basis-Attribute
|
||||
INVIS(Material.GLASS_PANE, 10) {
|
||||
@Override public void execute(ArmorStand as, Player p) { as.setVisible(!as.isVisible()); }
|
||||
},
|
||||
ARMS(Material.STICK, 11) {
|
||||
@Override public void execute(ArmorStand as, Player p) { as.setArms(!as.hasArms()); }
|
||||
},
|
||||
BASE(Material.STONE_SLAB, 12) {
|
||||
@Override public void execute(ArmorStand as, Player p) { as.setBasePlate(!as.hasBasePlate()); }
|
||||
},
|
||||
SIZE(Material.PUMPKIN_SEEDS, 13) {
|
||||
@Override public void execute(ArmorStand as, Player p) { as.setSmall(!as.isSmall()); }
|
||||
},
|
||||
GRAV(Material.ANVIL, 14) {
|
||||
@Override public void execute(ArmorStand as, Player p) { as.setGravity(!as.hasGravity()); }
|
||||
},
|
||||
INVUL(Material.BEDROCK, 15) {
|
||||
@Override public void execute(ArmorStand as, Player p) { as.setInvulnerable(!as.isInvulnerable()); }
|
||||
},
|
||||
// --- HAUPTMENÜ ATTRIBUTE ---
|
||||
INVIS(Material.GLASS_PANE, 10),
|
||||
ARMS(Material.STICK, 11),
|
||||
BASE(Material.STONE_SLAB, 12),
|
||||
SIZE(Material.PUMPKIN_SEEDS, 13),
|
||||
GRAV(Material.ANVIL, 14),
|
||||
INVUL(Material.BEDROCK, 15),
|
||||
SET_NAME(Material.NAME_TAG, 16),
|
||||
|
||||
// Hologramm / Name setzen
|
||||
SET_NAME(Material.NAME_TAG, 16) {
|
||||
@Override public void execute(ArmorStand as, Player p) {
|
||||
p.closeInventory();
|
||||
p.sendMessage(" ");
|
||||
p.sendMessage("§8§m--------------------------------------");
|
||||
p.sendMessage("§6§lHologramm-Editor");
|
||||
p.sendMessage("§7Nutze: §e/nexuscmd name <Text> §7um den Namen zu setzen.");
|
||||
p.sendMessage("§7Nutze: §e/nexuscmd name none §7um den Namen zu entfernen.");
|
||||
p.sendMessage("§7Farbcodes mit §6& §7werden unterstützt.");
|
||||
p.sendMessage("§8§m--------------------------------------");
|
||||
AST.selectedArmorStand.put(p.getUniqueId(), as);
|
||||
}
|
||||
},
|
||||
// Zentrales Item zum Öffnen des Pose-Editors
|
||||
OPEN_POSE_EDITOR(Material.ARMOR_STAND, 31),
|
||||
|
||||
// KÖRPERGESTALTUNG (Rotationen)
|
||||
HEAD_ROT(Material.PLAYER_HEAD, 28) {
|
||||
@Override public void execute(ArmorStand as, Player p) {
|
||||
as.setHeadPose(as.getHeadPose().add(Math.toRadians(15), 0, 0));
|
||||
}
|
||||
},
|
||||
BODY_ROT(Material.IRON_CHESTPLATE, 29) {
|
||||
@Override public void execute(ArmorStand as, Player p) {
|
||||
as.setBodyPose(as.getBodyPose().add(0, Math.toRadians(15), 0));
|
||||
}
|
||||
},
|
||||
L_ARM_ROT(Material.STICK, 30) {
|
||||
@Override public void execute(ArmorStand as, Player p) {
|
||||
as.setLeftArmPose(as.getLeftArmPose().add(Math.toRadians(15), 0, 0));
|
||||
}
|
||||
},
|
||||
R_ARM_ROT(Material.STICK, 31) {
|
||||
@Override public void execute(ArmorStand as, Player p) {
|
||||
as.setRightArmPose(as.getRightArmPose().add(Math.toRadians(15), 0, 0));
|
||||
}
|
||||
},
|
||||
L_LEG_ROT(Material.LEATHER_BOOTS, 32) {
|
||||
@Override public void execute(ArmorStand as, Player p) {
|
||||
as.setLeftLegPose(as.getLeftLegPose().add(Math.toRadians(15), 0, 0));
|
||||
}
|
||||
},
|
||||
R_LEG_ROT(Material.LEATHER_BOOTS, 33) {
|
||||
@Override public void execute(ArmorStand as, Player p) {
|
||||
as.setRightLegPose(as.getRightLegPose().add(Math.toRadians(15), 0, 0));
|
||||
}
|
||||
},
|
||||
// --- DIESE TEILE WANDERN IN DAS UNTERMENÜ (isForGui = false) ---
|
||||
HEAD_ROT(Material.PLAYER_HEAD, -1),
|
||||
BODY_ROT(Material.IRON_CHESTPLATE, -1),
|
||||
L_ARM_ROT(Material.STICK, -1),
|
||||
R_ARM_ROT(Material.STICK, -1),
|
||||
L_LEG_ROT(Material.LEATHER_BOOTS, -1),
|
||||
R_LEG_ROT(Material.LEATHER_BOOTS, -1),
|
||||
|
||||
REMOVE(Material.BARRIER, 40) {
|
||||
@Override public void execute(ArmorStand as, Player p) {
|
||||
as.remove();
|
||||
p.closeInventory();
|
||||
p.sendMessage("§cNexus ArmorStand entfernt.");
|
||||
}
|
||||
};
|
||||
REMOVE(Material.BARRIER, 40);
|
||||
|
||||
private final Material material;
|
||||
private final int slot;
|
||||
@@ -93,20 +40,40 @@ public enum ArmorStandTool {
|
||||
this.slot = slot;
|
||||
}
|
||||
|
||||
public abstract void execute(ArmorStand as, Player p);
|
||||
public void execute(ArmorStand as, Player p) {
|
||||
switch (this) {
|
||||
case INVIS -> as.setVisible(!as.isVisible());
|
||||
case ARMS -> as.setArms(!as.hasArms());
|
||||
case BASE -> as.setBasePlate(!as.hasBasePlate());
|
||||
case SIZE -> as.setSmall(!as.isSmall());
|
||||
case GRAV -> as.setGravity(!as.hasGravity());
|
||||
case INVUL -> as.setInvulnerable(!as.isInvulnerable());
|
||||
case SET_NAME -> {
|
||||
p.closeInventory();
|
||||
p.sendMessage("§6§lHologramm-Editor: §7Nutze §e/nexuscmd name <Text>");
|
||||
AST.selectedArmorStand.put(p.getUniqueId(), as);
|
||||
}
|
||||
case REMOVE -> {
|
||||
as.remove();
|
||||
p.closeInventory();
|
||||
p.sendMessage("§cNexus ArmorStand entfernt.");
|
||||
}
|
||||
case OPEN_POSE_EDITOR -> ArmorStandPoseGUI.openPartSelectionMenu(p, as);
|
||||
default -> {} // Pose-Detailklicks werden direkt im PoseGUI/Listener behandelt
|
||||
}
|
||||
}
|
||||
|
||||
public int getSlot() { return slot; }
|
||||
|
||||
// Diese Methode hat im letzten Code gefehlt:
|
||||
public boolean isForGui() { return true; }
|
||||
public boolean isForGui() { return slot != -1; }
|
||||
|
||||
public ItemStack updateLore(ArmorStand as) {
|
||||
ItemStack item = new ItemStack(material);
|
||||
ItemMeta meta = item.getItemMeta();
|
||||
if (meta != null) {
|
||||
meta.setDisplayName("§6" + this.name().replace("_", " "));
|
||||
String name = (this == OPEN_POSE_EDITOR) ? "§a§lPose Editor öffnen" : "§6" + this.name().replace("_", " ");
|
||||
meta.setDisplayName(name);
|
||||
List<String> lore = new ArrayList<>();
|
||||
lore.add("§7Klicken zum Bearbeiten");
|
||||
lore.add("§7Klicken zum Verwalten");
|
||||
meta.setLore(lore);
|
||||
item.setItemMeta(meta);
|
||||
}
|
||||
@@ -116,6 +83,8 @@ public enum ArmorStandTool {
|
||||
public static ArmorStandTool get(ItemStack item) {
|
||||
if (item == null || !item.hasItemMeta() || !item.getItemMeta().hasDisplayName()) return null;
|
||||
String name = ChatColor.stripColor(item.getItemMeta().getDisplayName()).replace(" ", "_");
|
||||
// Spezielles Mapping für den Pose-Editor-Button im Listener
|
||||
if (name.equals("Pose_Editor_öffnen")) return OPEN_POSE_EDITOR;
|
||||
try { return valueOf(name); } catch (Exception e) { return null; }
|
||||
}
|
||||
}
|
||||
@@ -3,25 +3,20 @@ package de.nexuslobby.modules.armorstandtools;
|
||||
import de.nexuslobby.NexusLobby;
|
||||
import de.nexuslobby.api.Module;
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.Location;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.NamespacedKey;
|
||||
import org.bukkit.Particle;
|
||||
import org.bukkit.World;
|
||||
import org.bukkit.entity.ArmorStand;
|
||||
import org.bukkit.entity.Entity;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.inventory.ItemStack;
|
||||
import org.bukkit.persistence.PersistentDataType;
|
||||
import org.bukkit.util.EulerAngle;
|
||||
|
||||
import java.time.LocalTime;
|
||||
|
||||
/**
|
||||
* DynamicArmorStandModule
|
||||
* Reagiert auf Uhrzeit und Wetter.
|
||||
* Nutzt PersistentData, damit die Einstellung auch nach einem Server-Neustart bleibt.
|
||||
*/
|
||||
public class DynamicArmorStandModule implements Module {
|
||||
|
||||
// Der Key muss mit dem Command übereinstimmen oder das Modul nutzt Tags.
|
||||
// Wir nutzen hier PersistentData, da es sicherer ist als Tags.
|
||||
private final NamespacedKey npcKey = new NamespacedKey(NexusLobby.getInstance(), "dynamic_npc");
|
||||
|
||||
@Override
|
||||
@@ -32,88 +27,106 @@ public class DynamicArmorStandModule implements Module {
|
||||
@Override
|
||||
public void onEnable() {
|
||||
startUpdateTask();
|
||||
Bukkit.getLogger().info("[NexusLobby] DynamicArmorStandModule wurde aktiviert.");
|
||||
Bukkit.getLogger().info("§a[NexusLobby] DynamicArmorStandModule aktiv: Ingame-Zeit & Sternen-Effekt geladen.");
|
||||
}
|
||||
|
||||
/**
|
||||
* Startet einen Timer, der alle 5 Sekunden (100 Ticks) prüft.
|
||||
*/
|
||||
private void startUpdateTask() {
|
||||
Bukkit.getScheduler().runTaskTimer(NexusLobby.getInstance(), () -> {
|
||||
updateAllArmorStands();
|
||||
}, 100L, 100L); // Alle 5 Sekunden statt 2 Minuten
|
||||
// Alle 5 Ticks (0.25s) für flüssige Partikel
|
||||
Bukkit.getScheduler().runTaskTimer(NexusLobby.getInstance(), this::updateAllArmorStands, 20L, 5L);
|
||||
}
|
||||
|
||||
public void updateAllArmorStands() {
|
||||
int hour = LocalTime.now().getHour();
|
||||
|
||||
for (World world : Bukkit.getWorlds()) {
|
||||
boolean isRaining = world.hasStorm();
|
||||
long time = world.getTime();
|
||||
boolean isIngameNight = (time >= 13000 && time <= 23000);
|
||||
|
||||
for (Entity entity : world.getEntities()) {
|
||||
if (entity instanceof ArmorStand armorStand) {
|
||||
// PRÜFUNG: Entweder PersistentData ODER Scoreboard-Tag "as_dynamic"
|
||||
if (armorStand.getPersistentDataContainer().has(npcKey, PersistentDataType.BYTE) ||
|
||||
armorStand.getScoreboardTags().contains("as_dynamic")) {
|
||||
if (entity instanceof ArmorStand as) {
|
||||
if (as.getPersistentDataContainer().has(npcKey, PersistentDataType.BYTE) ||
|
||||
as.getScoreboardTags().contains("as_dynamic")) {
|
||||
|
||||
applyDynamicChanges(armorStand, hour, isRaining);
|
||||
applyDynamicChanges(as, isIngameNight);
|
||||
|
||||
if (isIngameNight && as.getEquipment().getItemInOffHand().getType() == Material.TORCH) {
|
||||
spawnStarParticles(as);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private void applyDynamicChanges(ArmorStand as, int hour, boolean isRaining) {
|
||||
// --- ZEIT-LOGIK (Nacht: 20:00 - 06:00) ---
|
||||
if (hour >= 20 || hour <= 6) {
|
||||
private void applyDynamicChanges(ArmorStand as, boolean isNight) {
|
||||
if (!as.hasArms()) as.setArms(true);
|
||||
|
||||
// --- SPIELER-NÄHE ---
|
||||
boolean playerNearby = false;
|
||||
for (Entity nearby : as.getNearbyEntities(2.0, 2.0, 2.0)) {
|
||||
if (nearby instanceof Player) { playerNearby = true; break; }
|
||||
}
|
||||
|
||||
if (playerNearby) {
|
||||
if (as.getEquipment().getItemInMainHand().getType() != Material.STONE_SWORD) {
|
||||
as.getEquipment().setItemInMainHand(new ItemStack(Material.STONE_SWORD));
|
||||
as.setRightArmPose(new EulerAngle(Math.toRadians(-80), Math.toRadians(-10), 0));
|
||||
}
|
||||
} else {
|
||||
if (as.getEquipment().getItemInMainHand().getType() == Material.STONE_SWORD) {
|
||||
as.getEquipment().setItemInMainHand(null);
|
||||
as.setRightArmPose(EulerAngle.ZERO);
|
||||
}
|
||||
}
|
||||
|
||||
// --- INGAME-ZEIT ---
|
||||
if (isNight) {
|
||||
if (as.getEquipment().getItemInOffHand().getType() != Material.TORCH) {
|
||||
as.getEquipment().setItemInOffHand(new ItemStack(Material.TORCH));
|
||||
as.setLeftArmPose(new EulerAngle(Math.toRadians(-50), Math.toRadians(15), 0));
|
||||
}
|
||||
} else {
|
||||
if (as.getEquipment().getItemInOffHand().getType() == Material.TORCH) {
|
||||
as.getEquipment().setItemInOffHand(null);
|
||||
}
|
||||
}
|
||||
|
||||
// --- WETTER-LOGIK (Regen) ---
|
||||
if (isRaining) {
|
||||
if (as.getEquipment().getHelmet() == null || as.getEquipment().getHelmet().getType() != Material.LEATHER_HELMET) {
|
||||
as.getEquipment().setHelmet(new ItemStack(Material.LEATHER_HELMET));
|
||||
}
|
||||
} else {
|
||||
// Nur ausziehen, wenn es hellwach ist und nicht regnet
|
||||
if (hour < 20 && hour > 6) {
|
||||
if (as.getEquipment().getHelmet() != null && as.getEquipment().getHelmet().getType() == Material.LEATHER_HELMET) {
|
||||
as.getEquipment().setHelmet(null);
|
||||
}
|
||||
as.setLeftArmPose(EulerAngle.ZERO);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Schaltet den Status um. Wird vom ArmorStandCommand aufgerufen.
|
||||
*/
|
||||
private void spawnStarParticles(ArmorStand as) {
|
||||
Location loc = as.getLocation();
|
||||
double yawRad = Math.toRadians(loc.getYaw());
|
||||
|
||||
// Vektoren für Blickrichtung und Seite
|
||||
double dirX = -Math.sin(yawRad);
|
||||
double dirZ = Math.cos(yawRad);
|
||||
double sideX = Math.cos(yawRad);
|
||||
double sideZ = Math.sin(yawRad);
|
||||
|
||||
// Position: Vorne (0.4), Links (0.5), Oben (1.45)
|
||||
double finalX = loc.getX() + (dirX * 0.8) + (sideX * 0.2);
|
||||
double finalY = loc.getY() + 1.45;
|
||||
double finalZ = loc.getZ() + (dirZ * 0.8) + (sideZ * 0.2);
|
||||
|
||||
Location particleLoc = new Location(as.getWorld(), finalX, finalY, finalZ);
|
||||
as.getWorld().spawnParticle(Particle.WAX_OFF, particleLoc, 2, 0.05, 0.05, 0.05, 0.01);
|
||||
}
|
||||
|
||||
public void toggleDynamicStatus(ArmorStand as) {
|
||||
if (as.getPersistentDataContainer().has(npcKey, PersistentDataType.BYTE)) {
|
||||
// Deaktivieren
|
||||
as.getPersistentDataContainer().remove(npcKey);
|
||||
as.removeScoreboardTag("as_dynamic"); // Zur Sicherheit beides entfernen
|
||||
as.removeScoreboardTag("as_dynamic");
|
||||
as.getEquipment().setItemInMainHand(null);
|
||||
as.getEquipment().setItemInOffHand(null);
|
||||
as.getEquipment().setHelmet(null);
|
||||
as.setRightArmPose(EulerAngle.ZERO);
|
||||
as.setLeftArmPose(EulerAngle.ZERO);
|
||||
} else {
|
||||
// Aktivieren
|
||||
as.getPersistentDataContainer().set(npcKey, PersistentDataType.BYTE, (byte) 1);
|
||||
as.addScoreboardTag("as_dynamic");
|
||||
|
||||
// Sofortige visuelle Rückmeldung
|
||||
int hour = LocalTime.now().getHour();
|
||||
boolean isRaining = as.getWorld().hasStorm();
|
||||
applyDynamicChanges(as, hour, isRaining);
|
||||
applyDynamicChanges(as, (as.getWorld().getTime() >= 13000 && as.getWorld().getTime() <= 23000));
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onDisable() {
|
||||
// Nichts zu tun
|
||||
// Bereinigung falls nötig
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,86 @@
|
||||
package de.nexuslobby.commands;
|
||||
|
||||
import de.nexuslobby.NexusLobby;
|
||||
import de.nexuslobby.modules.portal.PortalCommand;
|
||||
import de.nexuslobby.modules.border.BorderModule;
|
||||
import org.bukkit.Location;
|
||||
import org.bukkit.command.Command;
|
||||
import org.bukkit.command.CommandExecutor;
|
||||
import org.bukkit.command.CommandSender;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.jetbrains.annotations.NotNull;
|
||||
|
||||
public class BorderCommand implements CommandExecutor {
|
||||
|
||||
@Override
|
||||
public boolean onCommand(@NotNull CommandSender sender, @NotNull Command command, @NotNull String label, @NotNull String[] args) {
|
||||
if (!(sender instanceof Player p)) return true;
|
||||
if (!p.hasPermission("nexuslobby.admin")) {
|
||||
p.sendMessage("§8[§6Nexus§8] §cKeine Rechte.");
|
||||
return true;
|
||||
}
|
||||
|
||||
if (args.length == 0) {
|
||||
p.sendMessage("§8§m------------------------------------");
|
||||
p.sendMessage("§6§lNexus WorldBorder Setup");
|
||||
p.sendMessage("§e/border circle <Radius> §7- Kreis um dich herum");
|
||||
p.sendMessage("§e/border square §7- Nutzt Axt-Markierung (Viereck)");
|
||||
p.sendMessage("§e/border disable §7- Grenze deaktivieren");
|
||||
p.sendMessage("§8§m------------------------------------");
|
||||
return true;
|
||||
}
|
||||
|
||||
var config = NexusLobby.getInstance().getConfig();
|
||||
|
||||
switch (args[0].toLowerCase()) {
|
||||
case "circle" -> {
|
||||
if (args.length < 2) {
|
||||
p.sendMessage("§cBitte gib einen Radius an.");
|
||||
return true;
|
||||
}
|
||||
try {
|
||||
double radius = Double.parseDouble(args[1]);
|
||||
config.set("worldborder.type", "CIRCLE");
|
||||
config.set("worldborder.center", p.getLocation());
|
||||
config.set("worldborder.radius", radius);
|
||||
config.set("worldborder.enabled", true);
|
||||
p.sendMessage("§8[§6Nexus§8] §aKreis-Grenze (Radius: " + radius + ") gesetzt.");
|
||||
} catch (NumberFormatException e) {
|
||||
p.sendMessage("§cUngültige Zahl.");
|
||||
return true;
|
||||
}
|
||||
}
|
||||
case "square" -> {
|
||||
Location l1 = PortalCommand.getSelection1(p);
|
||||
Location l2 = PortalCommand.getSelection2(p);
|
||||
if (l1 == null || l2 == null) {
|
||||
p.sendMessage("§8[§6Nexus§8] §cBitte markiere erst 2 Punkte mit der Portalwand!");
|
||||
return true;
|
||||
}
|
||||
config.set("worldborder.type", "SQUARE");
|
||||
config.set("worldborder.pos1", l1);
|
||||
config.set("worldborder.pos2", l2);
|
||||
config.set("worldborder.enabled", true);
|
||||
p.sendMessage("§8[§6Nexus§8] §aViereckige Grenze erfolgreich gesetzt.");
|
||||
}
|
||||
case "disable" -> {
|
||||
config.set("worldborder.enabled", false);
|
||||
p.sendMessage("§8[§6Nexus§8] §cGrenze wurde deaktiviert.");
|
||||
}
|
||||
default -> {
|
||||
p.sendMessage("§cUnbekannter Unterbefehl.");
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
NexusLobby.getInstance().saveConfig();
|
||||
|
||||
// Update das Modul direkt im RAM
|
||||
BorderModule module = NexusLobby.getInstance().getModuleManager().getModule(BorderModule.class);
|
||||
if (module != null) {
|
||||
module.reloadConfig();
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
}
|
||||
132
src/main/java/de/nexuslobby/modules/border/BorderModule.java
Normal file
132
src/main/java/de/nexuslobby/modules/border/BorderModule.java
Normal file
@@ -0,0 +1,132 @@
|
||||
package de.nexuslobby.modules.border;
|
||||
|
||||
import de.nexuslobby.NexusLobby;
|
||||
import de.nexuslobby.api.Module;
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.Location;
|
||||
import org.bukkit.Sound;
|
||||
import org.bukkit.World;
|
||||
import org.bukkit.configuration.file.FileConfiguration;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.event.EventHandler;
|
||||
import org.bukkit.event.Listener;
|
||||
import org.bukkit.event.player.PlayerMoveEvent;
|
||||
|
||||
/**
|
||||
* Verwaltet die Lobby-Begrenzung (Kreis oder Rechteck).
|
||||
* Speichert Daten in der Haupt-config.yml unter 'worldborder'.
|
||||
*/
|
||||
public class BorderModule implements Module, Listener {
|
||||
|
||||
private String type;
|
||||
private Location pos1, pos2, center;
|
||||
private double radius;
|
||||
private boolean enabled;
|
||||
|
||||
@Override
|
||||
public String getName() { return "WorldBorder"; }
|
||||
|
||||
@Override
|
||||
public void onEnable() {
|
||||
reloadConfig();
|
||||
Bukkit.getPluginManager().registerEvents(this, NexusLobby.getInstance());
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onDisable() {
|
||||
// Aufräumarbeiten falls nötig
|
||||
}
|
||||
|
||||
/**
|
||||
* Lädt die Border-Einstellungen aus der config.yml.
|
||||
* Wird auch von NexusLobby.reloadPlugin() aufgerufen.
|
||||
*/
|
||||
public void reloadConfig() {
|
||||
FileConfiguration config = NexusLobby.getInstance().getConfig();
|
||||
|
||||
// Pfad in der config.yml: worldborder.enabled etc.
|
||||
this.enabled = config.getBoolean("worldborder.enabled", false);
|
||||
this.type = config.getString("worldborder.type", "CIRCLE");
|
||||
this.radius = config.getDouble("worldborder.radius", 50.0);
|
||||
|
||||
// Locations laden
|
||||
this.center = config.getLocation("worldborder.center");
|
||||
this.pos1 = config.getLocation("worldborder.pos1");
|
||||
this.pos2 = config.getLocation("worldborder.pos2");
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void onMove(PlayerMoveEvent event) {
|
||||
if (!enabled || event.getTo() == null) return;
|
||||
|
||||
// Performance: Nur prüfen, wenn sich die Block-Koordinaten ändern
|
||||
if (event.getFrom().getBlockX() == event.getTo().getBlockX() &&
|
||||
event.getFrom().getBlockZ() == event.getTo().getBlockZ() &&
|
||||
event.getFrom().getBlockY() == event.getTo().getBlockY()) return;
|
||||
|
||||
Player player = event.getPlayer();
|
||||
|
||||
// Admins und Spectators ignorieren
|
||||
if (player.hasPermission("nexuslobby.admin") || player.getGameMode().name().equals("SPECTATOR")) return;
|
||||
|
||||
Location to = event.getTo();
|
||||
boolean outside = false;
|
||||
|
||||
// --- Prüfung: Kreis-Border ---
|
||||
if (type.equalsIgnoreCase("CIRCLE") && center != null) {
|
||||
if (to.getWorld().equals(center.getWorld())) {
|
||||
double distSq = Math.pow(to.getX() - center.getX(), 2) + Math.pow(to.getZ() - center.getZ(), 2);
|
||||
if (distSq > Math.pow(radius, 2)) outside = true;
|
||||
}
|
||||
}
|
||||
// --- Prüfung: Rechteck-Border (Square) ---
|
||||
else if (type.equalsIgnoreCase("SQUARE") && pos1 != null && pos2 != null) {
|
||||
if (to.getWorld().equals(pos1.getWorld())) {
|
||||
double minX = Math.min(pos1.getX(), pos2.getX());
|
||||
double maxX = Math.max(pos1.getX(), pos2.getX());
|
||||
double minZ = Math.min(pos1.getZ(), pos2.getZ());
|
||||
double maxZ = Math.max(pos1.getZ(), pos2.getZ());
|
||||
|
||||
if (to.getX() < minX || to.getX() > maxX || to.getZ() < minZ || to.getZ() > maxZ) {
|
||||
outside = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// --- Aktion wenn außerhalb ---
|
||||
if (outside) {
|
||||
Location spawnLocation = getMainSpawnLocation();
|
||||
|
||||
if (spawnLocation != null) {
|
||||
// Sofortiger Teleport zum definierten Spawn
|
||||
player.teleport(spawnLocation);
|
||||
|
||||
// Feedback an den Spieler
|
||||
player.playSound(player.getLocation(), Sound.ENTITY_ENDERMAN_TELEPORT, 1.0f, 0.5f);
|
||||
player.sendMessage("§8[§6Nexus§8] §cDu hast den Lobby-Bereich verlassen!");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Holt den zentralen Spawnpunkt aus der Config (Pfad: spawn.world, spawn.x, etc.)
|
||||
*/
|
||||
private Location getMainSpawnLocation() {
|
||||
FileConfiguration config = NexusLobby.getInstance().getConfig();
|
||||
String worldName = config.getString("spawn.world");
|
||||
|
||||
if (worldName != null) {
|
||||
World w = Bukkit.getWorld(worldName);
|
||||
if (w != null) {
|
||||
return new Location(w,
|
||||
config.getDouble("spawn.x"),
|
||||
config.getDouble("spawn.y"),
|
||||
config.getDouble("spawn.z"),
|
||||
(float) config.getDouble("spawn.yaw"),
|
||||
(float) config.getDouble("spawn.pitch"));
|
||||
}
|
||||
}
|
||||
// Fallback falls kein Spawn gesetzt ist
|
||||
return Bukkit.getWorlds().isEmpty() ? null : Bukkit.getWorlds().get(0).getSpawnLocation();
|
||||
}
|
||||
}
|
||||
@@ -67,7 +67,7 @@ public class HoloCommand implements CommandExecutor {
|
||||
return true;
|
||||
}
|
||||
module.removeHologram(args[1]);
|
||||
player.sendMessage("§8[§6Nexus§8] §cHologramm §e" + args[1] + " §ageloescht.");
|
||||
player.sendMessage("§8[§6Nexus§8] §cHologramm §e" + args[1] + " §agelöscht.");
|
||||
} else {
|
||||
sendHelp(player);
|
||||
}
|
||||
|
||||
@@ -7,7 +7,10 @@ import org.bukkit.Location;
|
||||
import org.bukkit.World;
|
||||
import org.bukkit.configuration.file.FileConfiguration;
|
||||
import org.bukkit.configuration.file.YamlConfiguration;
|
||||
import org.bukkit.entity.Entity;
|
||||
import org.bukkit.entity.Interaction;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.entity.TextDisplay;
|
||||
import org.bukkit.event.EventHandler;
|
||||
import org.bukkit.event.Listener;
|
||||
import org.bukkit.event.player.PlayerChangedWorldEvent;
|
||||
@@ -38,6 +41,7 @@ public class HologramModule implements Module, Listener {
|
||||
loadHolograms();
|
||||
Bukkit.getPluginManager().registerEvents(this, NexusLobby.getInstance());
|
||||
|
||||
// Render-Task: Prüft alle 5 Ticks Sichtbarkeit und Placeholder-Updates
|
||||
Bukkit.getScheduler().runTaskTimer(NexusLobby.getInstance(), () -> {
|
||||
for (Player player : Bukkit.getOnlinePlayers()) {
|
||||
holograms.values().forEach(h -> h.renderForPlayer(player));
|
||||
@@ -51,12 +55,21 @@ public class HologramModule implements Module, Listener {
|
||||
}
|
||||
|
||||
private void loadHolograms() {
|
||||
// Vorherige Instanzen säubern
|
||||
holograms.values().forEach(NexusHologram::removeAll);
|
||||
holograms.clear();
|
||||
|
||||
for (String id : config.getKeys(false)) {
|
||||
World world = Bukkit.getWorld(config.getString(id + ".world", "world"));
|
||||
String worldName = config.getString(id + ".world");
|
||||
if (worldName == null) continue;
|
||||
|
||||
World world = Bukkit.getWorld(worldName);
|
||||
if (world == null) continue;
|
||||
Location loc = new Location(world, config.getDouble(id + ".x"), config.getDouble(id + ".y"), config.getDouble(id + ".z"));
|
||||
|
||||
Location loc = new Location(world,
|
||||
config.getDouble(id + ".x"),
|
||||
config.getDouble(id + ".y"),
|
||||
config.getDouble(id + ".z"));
|
||||
|
||||
List<String> pages;
|
||||
if (config.isList(id + ".text")) {
|
||||
@@ -72,7 +85,9 @@ public class HologramModule implements Module, Listener {
|
||||
|
||||
@EventHandler
|
||||
public void onInteract(PlayerInteractEntityEvent event) {
|
||||
// Wir prüfen, ob auf ein Interaction-Entity geklickt wurde
|
||||
// Nur auf Interaction-Entities reagieren (Hologramm-Hitboxen)
|
||||
if (!(event.getRightClicked() instanceof Interaction)) return;
|
||||
|
||||
for (NexusHologram holo : holograms.values()) {
|
||||
if (holo.isInteractionEntity(event.getRightClicked().getUniqueId())) {
|
||||
holo.nextPage(event.getPlayer());
|
||||
@@ -93,25 +108,32 @@ public class HologramModule implements Module, Listener {
|
||||
|
||||
@EventHandler
|
||||
public void onJoin(PlayerJoinEvent event) {
|
||||
// Cleanup alter Entities für den Joiner
|
||||
// Cleanup alter Entity-Reste, die eventuell noch in der Welt schweben
|
||||
Bukkit.getScheduler().runTaskLater(NexusLobby.getInstance(), () -> {
|
||||
event.getPlayer().getWorld().getEntities().forEach(entity -> {
|
||||
Player p = event.getPlayer();
|
||||
for (Entity entity : p.getWorld().getEntities()) {
|
||||
if (entity.getCustomName() != null && entity.getCustomName().startsWith("nexus_h_")) {
|
||||
if (!entity.getCustomName().endsWith("_" + event.getPlayer().getName())) {
|
||||
event.getPlayer().hideEntity(NexusLobby.getInstance(), entity);
|
||||
// Wenn das Hologramm nicht exakt für diesen Spieler benannt ist -> verstecken
|
||||
if (!entity.getCustomName().endsWith("_" + p.getName())) {
|
||||
p.hideEntity(NexusLobby.getInstance(), entity);
|
||||
}
|
||||
}
|
||||
});
|
||||
}, 5L);
|
||||
}
|
||||
}, 10L);
|
||||
}
|
||||
|
||||
public void createHologram(String id, Location loc, List<String> pages) {
|
||||
// Falls ID bereits existiert, altes Hologramm sauber entfernen
|
||||
if (holograms.containsKey(id)) {
|
||||
removeHologram(id);
|
||||
}
|
||||
|
||||
config.set(id + ".world", loc.getWorld().getName());
|
||||
config.set(id + ".x", loc.getX());
|
||||
config.set(id + ".y", loc.getY());
|
||||
config.set(id + ".z", loc.getZ());
|
||||
config.set(id + ".text", pages);
|
||||
try { config.save(file); } catch (IOException e) { e.printStackTrace(); }
|
||||
saveHoloConfig();
|
||||
|
||||
NexusHologram holo = new NexusHologram(id, loc, pages);
|
||||
holograms.put(id, holo);
|
||||
@@ -119,12 +141,34 @@ public class HologramModule implements Module, Listener {
|
||||
|
||||
public void removeHologram(String id) {
|
||||
NexusHologram holo = holograms.remove(id);
|
||||
if (holo != null) holo.removeAll();
|
||||
if (holo != null) {
|
||||
// Erst für alle Spieler visuell entfernen
|
||||
for (Player player : Bukkit.getOnlinePlayers()) {
|
||||
holo.removeForPlayer(player);
|
||||
}
|
||||
// Dann Entities serverseitig löschen
|
||||
holo.removeAll();
|
||||
}
|
||||
config.set(id, null);
|
||||
try { config.save(file); } catch (IOException e) { e.printStackTrace(); }
|
||||
saveHoloConfig();
|
||||
}
|
||||
|
||||
public Set<String> getHologramIds() { return config.getKeys(false); }
|
||||
private void saveHoloConfig() {
|
||||
try {
|
||||
config.save(file);
|
||||
} catch (IOException e) {
|
||||
NexusLobby.getInstance().getLogger().severe("Konnte holograms.yml nicht speichern!");
|
||||
e.printStackTrace();
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* WICHTIG: Diese Methode wird vom LobbyTabCompleter benötigt!
|
||||
* @return Set aller registrierten Hologramm-IDs
|
||||
*/
|
||||
public Set<String> getHologramIds() {
|
||||
return holograms.keySet();
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onDisable() {
|
||||
|
||||
@@ -45,8 +45,9 @@ public class NexusHologram {
|
||||
}
|
||||
|
||||
int pageIdx = currentPage.getOrDefault(player.getUniqueId(), 0);
|
||||
String rawText = pages.get(pageIdx);
|
||||
if (pageIdx >= pages.size()) pageIdx = 0;
|
||||
|
||||
String rawText = pages.get(pageIdx);
|
||||
if (Bukkit.getPluginManager().isPluginEnabled("PlaceholderAPI")) {
|
||||
rawText = PlaceholderAPI.setPlaceholders(player, rawText);
|
||||
}
|
||||
@@ -55,7 +56,8 @@ public class NexusHologram {
|
||||
TextDisplay display = playerEntities.get(player.getUniqueId());
|
||||
|
||||
if (display == null || !display.isValid()) {
|
||||
// Text erstellen
|
||||
// Text-Display erstellen (Hier lassen wir den Namen zur internen Identifikation,
|
||||
// aber schalten ihn strikt unsichtbar)
|
||||
display = location.getWorld().spawn(location, TextDisplay.class, entity -> {
|
||||
entity.setCustomName("nexus_h_" + id + "_" + player.getName());
|
||||
entity.setCustomNameVisible(false);
|
||||
@@ -66,20 +68,21 @@ public class NexusHologram {
|
||||
entity.setInvulnerable(true);
|
||||
});
|
||||
|
||||
// Interaction Entity für Klick-Erkennung (Hitbox)
|
||||
// Interaction Entity (Hitbox) erstellen
|
||||
// FIX: WIR SETZEN KEINEN CUSTOM NAME MEHR.
|
||||
// Das verhindert zu 100%, dass Minecraft etwas anzeigt.
|
||||
Interaction interact = location.getWorld().spawn(location, Interaction.class, entity -> {
|
||||
entity.setInteractionWidth(2.0f);
|
||||
entity.setInteractionWidth(2.5f);
|
||||
entity.setInteractionHeight(2.0f);
|
||||
entity.setCustomNameVisible(false);
|
||||
entity.setPersistent(false);
|
||||
});
|
||||
|
||||
final TextDisplay finalDisplay = display;
|
||||
final Interaction finalInteract = interact;
|
||||
|
||||
// Nur für den Zielspieler sichtbar machen
|
||||
for (Player other : Bukkit.getOnlinePlayers()) {
|
||||
if (!other.equals(player)) {
|
||||
other.hideEntity(NexusLobby.getInstance(), finalDisplay);
|
||||
other.hideEntity(NexusLobby.getInstance(), finalInteract);
|
||||
if (!other.getUniqueId().equals(player.getUniqueId())) {
|
||||
other.hideEntity(NexusLobby.getInstance(), display);
|
||||
other.hideEntity(NexusLobby.getInstance(), interact);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -105,11 +108,11 @@ public class NexusHologram {
|
||||
playerInteractions.values().forEach(Interaction::remove);
|
||||
playerEntities.clear();
|
||||
playerInteractions.clear();
|
||||
currentPage.clear();
|
||||
}
|
||||
|
||||
public boolean isInteractionEntity(UUID entityId) {
|
||||
// Da wir keinen Namen mehr nutzen, verlassen wir uns rein auf die UUID in der Map
|
||||
return playerInteractions.values().stream().anyMatch(i -> i.getUniqueId().equals(entityId));
|
||||
}
|
||||
|
||||
public String getId() { return id; }
|
||||
}
|
||||
@@ -6,14 +6,40 @@ import org.bukkit.command.CommandExecutor;
|
||||
import org.bukkit.command.CommandSender;
|
||||
import org.bukkit.entity.Player;
|
||||
|
||||
import java.util.HashMap;
|
||||
import java.util.Map;
|
||||
import java.util.UUID;
|
||||
|
||||
public class PortalCommand implements CommandExecutor {
|
||||
|
||||
private final PortalManager portalManager;
|
||||
|
||||
// Statische Maps, damit wir von überall (z.B. BorderCommand) auf die Auswahl zugreifen können
|
||||
private static final Map<UUID, Location> selection1 = new HashMap<>();
|
||||
private static final Map<UUID, Location> selection2 = new HashMap<>();
|
||||
|
||||
public PortalCommand(PortalManager portalManager) {
|
||||
this.portalManager = portalManager;
|
||||
}
|
||||
|
||||
// Statische Hilfsmethoden für andere Klassen
|
||||
public static Location getSelection1(Player player) {
|
||||
return selection1.get(player.getUniqueId());
|
||||
}
|
||||
|
||||
public static Location getSelection2(Player player) {
|
||||
return selection2.get(player.getUniqueId());
|
||||
}
|
||||
|
||||
// Methoden zum Setzen (für deinen Wand-Listener oder Befehle)
|
||||
public static void setSelection1(Player player, Location loc) {
|
||||
selection1.put(player.getUniqueId(), loc);
|
||||
}
|
||||
|
||||
public static void setSelection2(Player player, Location loc) {
|
||||
selection2.put(player.getUniqueId(), loc);
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean onCommand(CommandSender sender, Command command, String label, String[] args) {
|
||||
if (!(sender instanceof Player)) {
|
||||
@@ -23,13 +49,11 @@ public class PortalCommand implements CommandExecutor {
|
||||
|
||||
Player p = (Player) sender;
|
||||
|
||||
// Wenn keine Argumente da sind, Hilfe zeigen
|
||||
if (args.length == 0) {
|
||||
sendHelp(p);
|
||||
return true;
|
||||
}
|
||||
|
||||
// Switch case für die Unterbefehle
|
||||
switch (args[0].toLowerCase()) {
|
||||
case "create":
|
||||
if (args.length < 3) {
|
||||
@@ -46,7 +70,9 @@ public class PortalCommand implements CommandExecutor {
|
||||
|
||||
case "setpos1":
|
||||
if (args.length < 2) { p.sendMessage("§cBenutzung: /portal setpos1 <Name>"); return true; }
|
||||
if (portalManager.setPortalPos(args[1], 1, p.getLocation())) {
|
||||
Location loc1 = p.getLocation();
|
||||
if (portalManager.setPortalPos(args[1], 1, loc1)) {
|
||||
setSelection1(p, loc1); // Speichert es auch in der statischen Map für die Border
|
||||
p.sendMessage("§aPosition 1 gesetzt für " + args[1]);
|
||||
} else {
|
||||
p.sendMessage("§cPortal nicht gefunden.");
|
||||
@@ -55,7 +81,9 @@ public class PortalCommand implements CommandExecutor {
|
||||
|
||||
case "setpos2":
|
||||
if (args.length < 2) { p.sendMessage("§cBenutzung: /portal setpos2 <Name>"); return true; }
|
||||
if (portalManager.setPortalPos(args[1], 2, p.getLocation())) {
|
||||
Location loc2 = p.getLocation();
|
||||
if (portalManager.setPortalPos(args[1], 2, loc2)) {
|
||||
setSelection2(p, loc2); // Speichert es auch in der statischen Map für die Border
|
||||
p.sendMessage("§aPosition 2 gesetzt für " + args[1]);
|
||||
} else {
|
||||
p.sendMessage("§cPortal nicht gefunden.");
|
||||
@@ -65,12 +93,9 @@ public class PortalCommand implements CommandExecutor {
|
||||
case "setdest":
|
||||
if (args.length < 3) {
|
||||
p.sendMessage("§cBenutzung: /portal setdest <Name> <Ziel>");
|
||||
p.sendMessage("§7Server: ServerName");
|
||||
p.sendMessage("§7Welt: Weltname;X;Y;Z;Yaw;Pitch");
|
||||
return true;
|
||||
}
|
||||
String dest = args[2];
|
||||
// Falls Koordinaten getrennt mit Leerzeichen gegeben werden (z.B. /portal setdest name world 100 64 100)
|
||||
if (args.length > 3) dest += ";" + args[3];
|
||||
if (args.length > 4) dest += ";" + args[4];
|
||||
if (args.length > 5) dest += ";" + args[5];
|
||||
@@ -96,20 +121,16 @@ public class PortalCommand implements CommandExecutor {
|
||||
break;
|
||||
|
||||
case "setspawn":
|
||||
// Neuer Befehl: /portal setspawn <Name>
|
||||
if (args.length < 2) {
|
||||
p.sendMessage("§cBenutzung: /portal setspawn <Name>");
|
||||
return true;
|
||||
}
|
||||
// Optional: Berechtigungscheck (anpassbar)
|
||||
if (!p.hasPermission("nexuslobby.portal")) {
|
||||
p.sendMessage("§cKeine Rechte!");
|
||||
return true;
|
||||
}
|
||||
|
||||
// Wir speichern die aktuelle Position leicht versetzt (2 Blöcke), damit Spieler nicht direkt wieder im Portal landen.
|
||||
Location spawnLoc = p.getLocation().clone();
|
||||
spawnLoc.add(0, 0, 2); // einfacher Offset als default
|
||||
spawnLoc.add(0, 0, 2);
|
||||
|
||||
if (portalManager.setPortalReturnSpawn(args[1], spawnLoc)) {
|
||||
p.sendMessage("§aPortal-Spawnpunkt für '" + args[1] + "' gesetzt!");
|
||||
|
||||
@@ -31,7 +31,7 @@ import java.util.UUID;
|
||||
import java.util.Set;
|
||||
|
||||
/**
|
||||
* PortalManager - verwaltet Portale, lädt/speichert sie, spawnt Partikel und teleporiert Spieler.
|
||||
* PortalManager - Verwaltet Portale, Markierungen und den globalen Grenzschutz.
|
||||
*/
|
||||
public class PortalManager implements Module, Listener {
|
||||
|
||||
@@ -42,6 +42,11 @@ public class PortalManager implements Module, Listener {
|
||||
private final NamespacedKey wandKey;
|
||||
private BukkitTask particleTask;
|
||||
|
||||
// Boundary Cache
|
||||
private Location borderMin;
|
||||
private Location borderMax;
|
||||
private boolean borderEnabled = false;
|
||||
|
||||
public PortalManager(NexusLobby plugin) {
|
||||
this.plugin = plugin;
|
||||
this.wandKey = new NamespacedKey(plugin, "nexuslobby_portal_wand");
|
||||
@@ -55,9 +60,10 @@ public class PortalManager implements Module, Listener {
|
||||
@Override
|
||||
public void onEnable() {
|
||||
loadPortals();
|
||||
loadBorderSettings();
|
||||
Bukkit.getPluginManager().registerEvents(this, plugin);
|
||||
startParticleTask();
|
||||
plugin.getLogger().info("PortalManager geladen.");
|
||||
plugin.getLogger().info("PortalManager vollständig geladen.");
|
||||
}
|
||||
|
||||
@Override
|
||||
@@ -70,15 +76,25 @@ public class PortalManager implements Module, Listener {
|
||||
plugin.getLogger().info("PortalManager deaktiviert.");
|
||||
}
|
||||
|
||||
/**
|
||||
* Gibt alle Namen der aktuell geladenen Portale zurück.
|
||||
* Wird vom LobbyTabCompleter genutzt.
|
||||
*/
|
||||
public void loadBorderSettings() {
|
||||
if (plugin.getConfig().contains("border.pos1") && plugin.getConfig().contains("border.pos2")) {
|
||||
Location p1 = plugin.getConfig().getLocation("border.pos1");
|
||||
Location p2 = plugin.getConfig().getLocation("border.pos2");
|
||||
if (p1 != null && p2 != null) {
|
||||
this.borderMin = getMinLocation(p1, p2);
|
||||
this.borderMax = getMaxLocation(p1, p2);
|
||||
this.borderEnabled = true;
|
||||
}
|
||||
} else {
|
||||
this.borderEnabled = false;
|
||||
}
|
||||
}
|
||||
|
||||
public Set<String> getPortalNames() {
|
||||
return portals.keySet();
|
||||
}
|
||||
|
||||
// --- Wand / Selection ---
|
||||
// --- Wand / Selection Logic ---
|
||||
@org.bukkit.event.EventHandler
|
||||
public void onPlayerInteract(PlayerInteractEvent event) {
|
||||
if (event.getAction() == Action.PHYSICAL) return;
|
||||
@@ -87,9 +103,7 @@ public class PortalManager implements Module, Listener {
|
||||
if (item == null || !item.hasItemMeta()) return;
|
||||
|
||||
ItemMeta meta = item.getItemMeta();
|
||||
if (meta == null) return;
|
||||
|
||||
if (!meta.getPersistentDataContainer().has(wandKey, PersistentDataType.BYTE)) return;
|
||||
if (meta == null || !meta.getPersistentDataContainer().has(wandKey, PersistentDataType.BYTE)) return;
|
||||
|
||||
Player p = event.getPlayer();
|
||||
if (!p.hasPermission("nexuslobby.portal")) {
|
||||
@@ -98,7 +112,6 @@ public class PortalManager implements Module, Listener {
|
||||
}
|
||||
|
||||
event.setCancelled(true);
|
||||
|
||||
if (!event.hasBlock()) {
|
||||
p.sendMessage("§cDu musst auf einen Block klicken!");
|
||||
return;
|
||||
@@ -113,15 +126,34 @@ public class PortalManager implements Module, Listener {
|
||||
|
||||
if (event.getAction() == Action.LEFT_CLICK_BLOCK) {
|
||||
selectionMap.get(uuid)[0] = clickedLoc;
|
||||
PortalCommand.setSelection1(p, clickedLoc);
|
||||
|
||||
p.playSound(p.getLocation(), Sound.BLOCK_NOTE_BLOCK_PLING, 1.0f, 2.0f);
|
||||
p.sendMessage("§aPosition 1 gesetzt: " + clickedLoc.getBlockX() + ", " + clickedLoc.getBlockY() + ", " + clickedLoc.getBlockZ());
|
||||
|
||||
} else if (event.getAction() == Action.RIGHT_CLICK_BLOCK) {
|
||||
selectionMap.get(uuid)[1] = clickedLoc;
|
||||
PortalCommand.setSelection2(p, clickedLoc);
|
||||
|
||||
p.playSound(p.getLocation(), Sound.BLOCK_NOTE_BLOCK_PLING, 1.0f, 1.0f);
|
||||
p.sendMessage("§bPosition 2 gesetzt: " + clickedLoc.getBlockX() + ", " + clickedLoc.getBlockY() + ", " + clickedLoc.getBlockZ());
|
||||
|
||||
if (selectionMap.get(uuid)[0] != null) {
|
||||
p.sendMessage("§eBenutze jetzt: /portal create <Name> <server|world>");
|
||||
Location loc1 = selectionMap.get(uuid)[0];
|
||||
if (loc1 != null) {
|
||||
int width = Math.abs(loc1.getBlockX() - clickedLoc.getBlockX()) + 1;
|
||||
int height = Math.abs(loc1.getBlockY() - clickedLoc.getBlockY()) + 1;
|
||||
int length = Math.abs(loc1.getBlockZ() - clickedLoc.getBlockZ()) + 1;
|
||||
long volume = (long) width * height * length;
|
||||
|
||||
p.sendMessage("§7§m----------------------------------");
|
||||
if (volume < 500) {
|
||||
p.sendMessage("§e[Nexus] Kleiner Bereich erkannt (Portal-Größe)");
|
||||
p.sendMessage("§fBefehl: §b/portal create <Name> <server|world>");
|
||||
} else {
|
||||
p.sendMessage("§6[Nexus] Großer Bereich erkannt (WorldBorder-Größe)");
|
||||
p.sendMessage("§fBefehl: §a/border square");
|
||||
}
|
||||
p.sendMessage("§7§m----------------------------------");
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -140,14 +172,8 @@ public class PortalManager implements Module, Listener {
|
||||
return YamlConfiguration.loadConfiguration(file);
|
||||
}
|
||||
|
||||
/**
|
||||
* Lädt alle Portale aus der Konfiguration.
|
||||
* PUBLIC für den Zugriff durch NexusLobby.java beim Reload.
|
||||
*/
|
||||
public void loadPortals() {
|
||||
// Liste leeren, um Duplikate beim Reload zu vermeiden
|
||||
portals.clear();
|
||||
|
||||
YamlConfiguration portalConfig = loadPortalConfig();
|
||||
ConfigurationSection section = portalConfig.getConfigurationSection("portals");
|
||||
if (section == null) return;
|
||||
@@ -262,31 +288,7 @@ public class PortalManager implements Module, Listener {
|
||||
return true;
|
||||
}
|
||||
|
||||
// --- Particles ---
|
||||
private void startParticleTask() {
|
||||
particleTask = Bukkit.getScheduler().runTaskTimer(plugin, () -> {
|
||||
for (Portal portal : portals.values()) {
|
||||
if (portal.getPos1() == null || portal.getPos2() == null) continue;
|
||||
spawnParticles(portal);
|
||||
}
|
||||
}, 0L, 5L);
|
||||
}
|
||||
|
||||
private void spawnParticles(Portal portal) {
|
||||
Location min = getMinLocation(portal.getPos1(), portal.getPos2());
|
||||
Location max = getMaxLocation(portal.getPos1(), portal.getPos2());
|
||||
World world = portal.getPos1().getWorld();
|
||||
if (world == null) return;
|
||||
|
||||
for (int i = 0; i < 30; i++) {
|
||||
double x = min.getX() + 0.5 + (Math.random() * (max.getX() - min.getX()));
|
||||
double y = min.getY() + 0.5 + (Math.random() * (max.getY() - min.getY()));
|
||||
double z = min.getZ() + 0.5 + (Math.random() * (max.getZ() - min.getZ()));
|
||||
world.spawnParticle(portal.getParticle(), new Location(world, x, y, z), 3, 0.1, 0.1, 0.1, 0);
|
||||
}
|
||||
}
|
||||
|
||||
// --- Teleport / Movement ---
|
||||
// --- Movement / Teleport / Boundary Logic ---
|
||||
@org.bukkit.event.EventHandler
|
||||
public void onPlayerMove(PlayerMoveEvent event) {
|
||||
if (event.getFrom().getX() == event.getTo().getX() &&
|
||||
@@ -296,8 +298,22 @@ public class PortalManager implements Module, Listener {
|
||||
}
|
||||
|
||||
Player player = event.getPlayer();
|
||||
Location loc = player.getLocation();
|
||||
Location loc = event.getTo();
|
||||
|
||||
// 1. Grenzschutz (Boundary Protection)
|
||||
if (borderEnabled && !player.hasPermission("nexuslobby.border.bypass")) {
|
||||
if (!isWithinBorder(loc)) {
|
||||
Location spawn = getMainSpawnLocation();
|
||||
if (spawn != null) {
|
||||
player.teleport(spawn);
|
||||
player.playSound(player.getLocation(), Sound.ENTITY_ENDERMAN_TELEPORT, 1.0f, 0.5f);
|
||||
player.sendMessage("§c§lHEY! §7Du hast den erlaubten Bereich verlassen.");
|
||||
}
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
// 2. Portal Logik
|
||||
for (Portal portal : portals.values()) {
|
||||
if (portal.getPos1() == null || portal.getPos2() == null) continue;
|
||||
if (!isInArea(loc, portal.getPos1(), portal.getPos2())) continue;
|
||||
@@ -313,11 +329,18 @@ public class PortalManager implements Module, Listener {
|
||||
}
|
||||
}
|
||||
|
||||
private boolean isWithinBorder(Location loc) {
|
||||
if (borderMin == null || borderMax == null) return true;
|
||||
if (!loc.getWorld().equals(borderMin.getWorld())) return true;
|
||||
return loc.getX() >= borderMin.getX() && loc.getX() <= borderMax.getX() &&
|
||||
loc.getY() >= borderMin.getY() && loc.getY() <= borderMax.getY() &&
|
||||
loc.getZ() >= borderMin.getZ() && loc.getZ() <= borderMax.getZ();
|
||||
}
|
||||
|
||||
private void executeTeleport(Player player, Portal portal) {
|
||||
if ("SERVER".equalsIgnoreCase(portal.getType())) {
|
||||
String serverName = portal.getDestination();
|
||||
player.sendMessage("§eVerbinde zum Server: " + serverName);
|
||||
plugin.getLogger().info("Verbinde " + player.getName() + " -> " + serverName);
|
||||
|
||||
Location loc = portal.getReturnSpawn();
|
||||
if (loc == null) {
|
||||
@@ -335,7 +358,6 @@ public class PortalManager implements Module, Listener {
|
||||
loc.add(0,0,2);
|
||||
}
|
||||
}
|
||||
|
||||
player.teleport(loc);
|
||||
connectToServer(player, serverName);
|
||||
return;
|
||||
@@ -352,8 +374,6 @@ public class PortalManager implements Module, Listener {
|
||||
if (spawnLoc != null) {
|
||||
player.teleport(spawnLoc);
|
||||
player.sendMessage("§aDu wurdest zum Spawn teleportiert!");
|
||||
} else {
|
||||
player.sendMessage("§cSpawn konnte nicht gefunden werden.");
|
||||
}
|
||||
return;
|
||||
}
|
||||
@@ -361,99 +381,84 @@ public class PortalManager implements Module, Listener {
|
||||
String[] parts = dest.split(";");
|
||||
if (parts.length >= 4) {
|
||||
World world = Bukkit.getWorld(parts[0]);
|
||||
if (world == null) {
|
||||
player.sendMessage("§cZielwelt nicht gefunden: " + parts[0]);
|
||||
return;
|
||||
}
|
||||
if (world == null) return;
|
||||
try {
|
||||
double x = Double.parseDouble(parts[1]);
|
||||
double y = Double.parseDouble(parts[2]);
|
||||
double z = Double.parseDouble(parts[3]);
|
||||
float yaw = 0f, pitch = 0f;
|
||||
if (parts.length >= 6) {
|
||||
yaw = Float.parseFloat(parts[4]);
|
||||
pitch = Float.parseFloat(parts[5]);
|
||||
}
|
||||
Location target = new Location(world, x, y, z, yaw, pitch);
|
||||
player.teleport(target);
|
||||
float yaw = parts.length >= 6 ? Float.parseFloat(parts[4]) : 0f;
|
||||
float pitch = parts.length >= 6 ? Float.parseFloat(parts[5]) : 0f;
|
||||
player.teleport(new Location(world, x, y, z, yaw, pitch));
|
||||
player.sendMessage("§aDu wurdest teleportiert!");
|
||||
} catch (NumberFormatException e) {
|
||||
player.sendMessage("§cUngültige Koordinaten im Portalziel!");
|
||||
}
|
||||
} else {
|
||||
player.sendMessage("§cUngültiges Portalzielformat!");
|
||||
} catch (NumberFormatException ignored) {}
|
||||
}
|
||||
}
|
||||
|
||||
private void connectToServer(Player player, String serverName) {
|
||||
try {
|
||||
if (!Bukkit.getMessenger().isOutgoingChannelRegistered(plugin, "BungeeCord")) {
|
||||
plugin.getLogger().warning("BungeeCord outgoing channel not registered; cannot send plugin message.");
|
||||
player.sendMessage("§cProxy-Verbindung nicht möglich: BungeeCord-Kanal nicht registriert.");
|
||||
return;
|
||||
}
|
||||
|
||||
ByteArrayOutputStream b = new ByteArrayOutputStream();
|
||||
DataOutputStream out = new DataOutputStream(b);
|
||||
out.writeUTF("Connect");
|
||||
out.writeUTF(serverName);
|
||||
player.sendPluginMessage(plugin, "BungeeCord", b.toByteArray());
|
||||
} catch (IOException e) {
|
||||
plugin.getLogger().severe("Fehler beim Senden der BungeeCord-Message: " + e.getMessage());
|
||||
e.printStackTrace();
|
||||
player.sendMessage("§cFehler beim Verbinden zum Proxy.");
|
||||
} catch (RuntimeException e) {
|
||||
plugin.getLogger().warning("Konnte Plugin-Message nicht senden: " + e.getMessage());
|
||||
player.sendMessage("§cProxy-Verbindung nicht möglich.");
|
||||
}
|
||||
}
|
||||
|
||||
// --- Hilfsfunktionen ---
|
||||
private Location getMainSpawnLocation() {
|
||||
String worldName = plugin.getConfig().getString("spawn.world", null);
|
||||
if (worldName != null) {
|
||||
World w = Bukkit.getWorld(worldName);
|
||||
if (w != null) {
|
||||
double x = plugin.getConfig().getDouble("spawn.x", w.getSpawnLocation().getX());
|
||||
double y = plugin.getConfig().getDouble("spawn.y", w.getSpawnLocation().getY());
|
||||
double z = plugin.getConfig().getDouble("spawn.z", w.getSpawnLocation().getZ());
|
||||
float yaw = (float) plugin.getConfig().getDouble("spawn.yaw", w.getSpawnLocation().getYaw());
|
||||
float pitch = (float) plugin.getConfig().getDouble("spawn.pitch", w.getSpawnLocation().getPitch());
|
||||
return new Location(w, x, y, z, yaw, pitch);
|
||||
return new Location(w,
|
||||
plugin.getConfig().getDouble("spawn.x"),
|
||||
plugin.getConfig().getDouble("spawn.y"),
|
||||
plugin.getConfig().getDouble("spawn.z"),
|
||||
(float) plugin.getConfig().getDouble("spawn.yaw"),
|
||||
(float) plugin.getConfig().getDouble("spawn.pitch"));
|
||||
}
|
||||
}
|
||||
if (!Bukkit.getWorlds().isEmpty()) {
|
||||
return Bukkit.getWorlds().get(0).getSpawnLocation();
|
||||
}
|
||||
return null;
|
||||
return !Bukkit.getWorlds().isEmpty() ? Bukkit.getWorlds().get(0).getSpawnLocation() : null;
|
||||
}
|
||||
|
||||
// --- Utils & Particles ---
|
||||
private boolean isInArea(Location loc, Location loc1, Location loc2) {
|
||||
if (loc == null || loc1 == null || loc2 == null) return false;
|
||||
if (!loc.getWorld().equals(loc1.getWorld())) return false;
|
||||
|
||||
int x = loc.getBlockX();
|
||||
int y = loc.getBlockY();
|
||||
int z = loc.getBlockZ();
|
||||
int headY = y + 1;
|
||||
|
||||
Location min = getMinLocation(loc1, loc2);
|
||||
Location max = getMaxLocation(loc1, loc2);
|
||||
|
||||
boolean xMatch = (x >= min.getBlockX()) && (x <= max.getBlockX());
|
||||
boolean zMatch = (z >= min.getBlockZ()) && (z <= max.getBlockZ());
|
||||
boolean yMatch = (y >= min.getBlockY()) && (headY <= max.getBlockY());
|
||||
|
||||
return xMatch && yMatch && zMatch;
|
||||
return (loc.getX() >= min.getX() && loc.getX() <= max.getX() + 1) &&
|
||||
(loc.getY() >= min.getY() && loc.getY() <= max.getY() + 1) &&
|
||||
(loc.getZ() >= min.getZ() && loc.getZ() <= max.getZ() + 1);
|
||||
}
|
||||
|
||||
private Location getMinLocation(Location a, Location b) {
|
||||
return new Location(a.getWorld(), Math.min(a.getX(), b.getX()),
|
||||
Math.min(a.getY(), b.getY()), Math.min(a.getZ(), b.getZ()));
|
||||
return new Location(a.getWorld(), Math.min(a.getX(), b.getX()), Math.min(a.getY(), b.getY()), Math.min(a.getZ(), b.getZ()));
|
||||
}
|
||||
|
||||
private Location getMaxLocation(Location a, Location b) {
|
||||
return new Location(a.getWorld(), Math.max(a.getX(), b.getX()),
|
||||
Math.max(a.getY(), b.getY()), Math.max(a.getZ(), b.getZ()));
|
||||
return new Location(a.getWorld(), Math.max(a.getX(), b.getX()), Math.max(a.getY(), b.getY()), Math.max(a.getZ(), b.getZ()));
|
||||
}
|
||||
|
||||
private void startParticleTask() {
|
||||
particleTask = Bukkit.getScheduler().runTaskTimer(plugin, () -> {
|
||||
for (Portal portal : portals.values()) {
|
||||
if (portal.getPos1() != null && portal.getPos2() != null) {
|
||||
spawnParticles(portal);
|
||||
}
|
||||
}
|
||||
}, 0L, 5L);
|
||||
}
|
||||
|
||||
private void spawnParticles(Portal portal) {
|
||||
Location min = getMinLocation(portal.getPos1(), portal.getPos2());
|
||||
Location max = getMaxLocation(portal.getPos1(), portal.getPos2());
|
||||
World world = portal.getPos1().getWorld();
|
||||
for (int i = 0; i < 15; i++) {
|
||||
double x = min.getX() + Math.random() * (max.getX() - min.getX() + 1);
|
||||
double y = min.getY() + Math.random() * (max.getY() - min.getY() + 1);
|
||||
double z = min.getZ() + Math.random() * (max.getZ() - min.getZ() + 1);
|
||||
world.spawnParticle(portal.getParticle(), x, y, z, 1, 0.1, 0.1, 0.1, 0);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -11,6 +11,14 @@ spawn:
|
||||
yaw: 0.0 # Blickrichtung
|
||||
pitch: 0.0 # Blickrichtung
|
||||
|
||||
worldborder:
|
||||
enabled: true
|
||||
type: "SQUARE" # oder "CIRCLE"
|
||||
radius: 50.0
|
||||
center:
|
||||
pos1:
|
||||
pos2:
|
||||
|
||||
# --- Lobby Einstellungen ---
|
||||
lobby:
|
||||
allow-fly: false # Spieler dürfen fliegen
|
||||
|
||||
@@ -39,7 +39,7 @@ commands:
|
||||
permission-message: "§cDu hast keine Rechte!"
|
||||
nexuslobby:
|
||||
description: Zeigt Informationen über das Plugin an oder lädt es neu
|
||||
usage: /nexuslobby [reload]
|
||||
usage: /nexuslobby [reload|setspawn]
|
||||
aliases: [nexus]
|
||||
nexustools:
|
||||
description: Nexus ArmorStand Editor
|
||||
@@ -59,6 +59,13 @@ commands:
|
||||
description: Verwalte und teste die Cinematic Intro Tour
|
||||
usage: /intro <add|clear|start>
|
||||
permission: nexuslobby.admin
|
||||
border:
|
||||
description: Verwalte die unsichtbare Lobby-Begrenzung
|
||||
usage: /border <circle|square|disable>
|
||||
permission: nexuslobby.admin
|
||||
spawn:
|
||||
description: Teleportiert dich zum Lobby-Spawnpunkt
|
||||
usage: /spawn
|
||||
|
||||
permissions:
|
||||
nexuslobby.portal:
|
||||
@@ -74,7 +81,7 @@ permissions:
|
||||
description: Zugriff auf den Server Switcher
|
||||
default: true
|
||||
nexuslobby.admin:
|
||||
description: Voller Zugriff auf Lobby-Gamerules, Einstellungen, Intro und Reload
|
||||
description: Voller Zugriff auf Lobby-Gamerules, Einstellungen, Intro, Border und Reload
|
||||
default: op
|
||||
nexuslobby.build:
|
||||
description: Erlaubt das Umgehen des Lobby-Schutzes zum Bauen
|
||||
|
||||
Reference in New Issue
Block a user