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164
example-conversations.yml
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164
example-conversations.yml
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@@ -0,0 +1,164 @@
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# =============================================================
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# NexusLobby - Lebendige Dialoge v2
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# =============================================================
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conversations:
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parkour_begruessung:
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morgens:
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dialogue:
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- '&6&lTrainer &8» &fGuten Morgen! Zeit für Frühsport! *streckt sich*'
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- '&6&lTrainer &8» &fWillkommen bei &e&lNexusLobby&f!'
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- '&6&lTrainer &8» &eKlick mich an&f, um den Parkour zu starten!'
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mittags:
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dialogue:
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- '&6&lTrainer &8» &fDie Sonne brennt, der Parkour wartet!'
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- '&6&lTrainer &8» &fHast du das Zeug zum &aParkour-Meister&f?'
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- '&6&lTrainer &8» &eKlick mich an&f, wenn du dich traust!'
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abends:
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dialogue:
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- '&6&lTrainer &8» &fNoch eine Runde vor dem Schlafengehen?'
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- '&6&lTrainer &8» &fZeig bei &e&lNexusLobby&f, was du noch drauf hast!'
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- '&6&lTrainer &8» &eKlick mich an&f, für deinen neuen Rekord!'
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owner_besuch:
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morgens:
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dialogue:
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- '&dTimmy: &fMami, ist der Owner schon wach? &e*hüpft*'
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- '&5Sarah: &7Bestimmt! Er schließt den Server auf.'
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- '&dTimmy: &fIch zeig ihm meinen Teddy mit Krone! &a*stolz*'
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- '&5Sarah: &7Leise sein, falls er noch arbeitet. *psst*'
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mittags:
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dialogue:
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- '&dTimmy: &fDa ist das Büro! Ich seh die Fenster! &e*rennt*'
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- '&5Sarah: &cStopp! &7Nicht so stürmisch, Timmy.'
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- '&dTimmy: &fAber Teddy will den Schreibtisch sehen!'
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- '&5Sarah: &7Komm an meine Hand. Wir klopfen ganz brav.'
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abends:
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dialogue:
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- '&dTimmy: &fGuck! Im Büro brennt noch Licht! &b*zeigt*'
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- '&5Sarah: &7Er arbeitet sicher noch an Updates.'
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- '&dTimmy: &fIst er ein Roboter? Er schläft nie! &7*staunt*'
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- '&5Sarah: &7Nein, er braucht nur viel Zaubertrank. *lacht*'
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fussball_match:
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morgens:
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dialogue:
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- '&eLeon: &fFinn! Aufwachen! Kick den Ball! &e*kickt*'
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- '&6Finn: &8*gähnt* &7Mein Fuß schläft noch, Leon...'
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- '&eLeon: &fKeine Ausreden! Pass an! &6*kickt hart*'
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- '&6Finn: &fHuch! &7*stoppt unsicher* &fBin ja schon wach!'
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mittags:
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dialogue:
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- '&eLeon: &fPass auf! Jetzt kommt mein Spezialschuss!'
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- '&6Finn: &fDen hab ich! &e*macht Hechtsprung* &fJaaaa!'
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- '&eLeon: &7Wie hast du den denn erwischt? &c*schmollt*'
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- '&6Finn: &fIch kenne deine Tricks, Leon! *grinst*'
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abends:
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dialogue:
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- '&eLeon: &7Ich seh den Ball kaum noch. &8*kneift Augen*'
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- '&6Finn: &fEgal! Nächstes Tor gewinnt die Krone!'
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- '&eLeon: &fHe! Das war Foul! Du hast geschubst! &c*meckert*'
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- '&6Finn: &7Körpereinsatz! Fang mich doch! &a*rennt weg*'
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baum_drama:
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morgens:
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dialogue:
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- '&aLotte: &fDie Aussicht ist göttlich! &d*atmet tief*'
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- '&bSchmidt: &7Lotte, komm runter! Es ist 7 Uhr morgens!'
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- '&aLotte: &fIch beobachte Vögel. Ich bin jetzt einer!'
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- '&bSchmidt: &7Du brauchst Kaffee, keinen Baum. &8*seufzt*'
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mittags:
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dialogue:
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- '&aLotte: &fIch kann fliegen! Seht mich an! &7*balanciert*'
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- '&bSchmidt: &cLotte, komm sofort vom Baum runter!'
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- '&aLotte: &fIch bin ein stolzer Adler! &e*breitet Arme aus*'
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- '&bSchmidt: &7Du bist eine Frau auf einer Birke! Abstieg!'
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abends:
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dialogue:
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- '&aLotte: &fVon hier sieht man das Feuerwerk besser!'
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- '&bSchmidt: &7Es wird kalt. Und da oben sind Spinnen!'
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- '&aLotte: &fSpinnen? &7*schaut hektisch* &fWo?!'
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- '&bSchmidt: &7Komm zur Leiter. Ich rette dich. &e*grinst*'
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familien_spaziergang:
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morgens:
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dialogue:
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- '&9Tom: &7Schaut mal diesen Sonnenaufgang an. &6*genießt*'
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- '&5Eva: &7Lass dir Zeit. Die Welt wacht gerade erst auf.'
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- '&dJasmin: &fPapa, die Blumen gehen auf! &e*bleibt stehen*'
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- '&9Tom: &7Wollen wir zum Bäcker? Frische Brötchen!'
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mittags:
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dialogue:
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- '&9Tom: &7Klar, Jasmin. Wünsch dir was ganz Besonderes!'
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- '&5Eva: &7Nicht reinfallen! Das Wasser ist tief. &6*lacht*'
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- '&dJasmin: &fDarf ich eine Münze werfen? Bitte! &d*hüpft*'
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- '&9Tom: &7Ich wünsche mir... &7*kneift Augen zu* &f...Eis!'
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abends:
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||||||
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dialogue:
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||||||
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- '&9Tom: &7Der ganze Spawn leuchtet jetzt schön. &b*guckt*'
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- '&5Eva: &7Es wird so herrlich ruhig hier, oder? &d*lächelt*'
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- '&dJasmin: &fPapa, darf ich auf deine Schultern? &7*gähnt*'
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- '&9Tom: &7Hopp! &e*hebt sie hoch* &7Na, wie ist die Sicht?'
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frauen_plausch:
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morgens:
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dialogue:
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- '&9Marie: &7Guten Morgen! Du siehst verschlafen aus.'
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- '&fPia: &7Die Party gestern war zu lang. Kaffee... &8*gähnt*'
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- '&9Marie: &7Der Bäcker hat frische Zimtschnecken! Komm!'
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- '&fPia: &fSorg dafür, dass ich nicht umkippe. &7*lacht*'
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mittags:
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||||||
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dialogue:
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- '&9Marie: &7Hast du den neuen Shop gesehen? Tolle Erze!'
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- '&fPia: &fEcht jetzt? &7Ich dachte, die Mine ist zu.'
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- '&9Marie: &7Die haben einen neuen Tunnel! Riesige Smaragde!'
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- '&fPia: &fWahnsinn. Ich muss mein Inventar leeren!'
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abends:
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||||||
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dialogue:
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- '&9Marie: &7Hast du die Lichter am Hafen gesehen? &b*staunt*'
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- '&fPia: &7Leider verpasst... ich musste Truhen sortieren.'
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- '&9Marie: &7Du arbeitest zu viel, Pia. Genieß den Abend!'
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||||||
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- '&fPia: &7Stimmt. Morgen machen wir blau, okay?'
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wettrennen_jungs:
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morgens:
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dialogue:
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- '&bNico: &fErster am Portal! Lauf schneller, Lukas!'
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- '&fLukas: &c*keucht* &fWarte! Meine Schuhe sind offen!'
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- '&bNico: &fKeine Ausreden! Die Sonne lacht! &a*rennt*'
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- '&fLukas: &fNa warte, ich krieg dich noch! &7*sprintet*'
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mittags:
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||||||
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dialogue:
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||||||
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- '&bNico: &fKomm schon, du lahme Ente! &a*rast davon*'
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- '&fLukas: &c*außer Atem* &7Ich... hab heute schon gefarmt!'
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- '&bNico: &fErster! Gewonnen! &7*tanzt* &fHer mit dem Apfel!'
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||||||
|
- '&fLukas: &fMorgen gewinnen meine Speed-Stiefel! &c*schwitzt*'
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||||||
|
abends:
|
||||||
|
dialogue:
|
||||||
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- '&bNico: &fLetztes Rennen! Verlierer poliert Rüstungen!'
|
||||||
|
- '&fLukas: &fDiesmal nicht, Nico! &e*nimmt Anlauf*'
|
||||||
|
- '&bNico: &fOh, jetzt wird es ernst? &7Fertig... LOS!'
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||||||
|
- '&fLukas: &fJaaa! Ich bin vorne! Wer ist jetzt lahm?! &a*lacht*'
|
||||||
|
|
||||||
|
mutter_kind_spiel:
|
||||||
|
morgens:
|
||||||
|
dialogue:
|
||||||
|
- '&dMia: &fMami, schau! Meine Puppen warten schon. &d*zeigt*'
|
||||||
|
- '&5Sandra: &7Warten sie auf den Empfang, Mia?'
|
||||||
|
- '&dMia: &fJa, sie wollen zum Owner! &e*rückt Puppe recht*'
|
||||||
|
- '&5Sandra: &7Dann müssen sie brav Schlange stehen. &7*lächelt*'
|
||||||
|
mittags:
|
||||||
|
dialogue:
|
||||||
|
- '&dMia: &fGuck! Ein riesiges Hotel aus Klötzen! &e*stapelt*'
|
||||||
|
- '&5Sandra: &7Oha, wird das ein Dino-Hotel?'
|
||||||
|
- '&dMia: &fJa! Der Dino frisst nur Kekse! &e*füttert ihn*'
|
||||||
|
- '&5Sandra: &7Bau fleißig weiter, kleine Architektin.'
|
||||||
|
abends:
|
||||||
|
dialogue:
|
||||||
|
- '&dMia: &fMami, Dino ist müde. &7*gähnt laut*'
|
||||||
|
- '&5Sandra: &7Pack ihn gut in seine Decke ein, Mia.'
|
||||||
|
- '&dMia: &fMuss ich meine Klötze einpacken? &c*traurig*'
|
||||||
|
- '&5Sandra: &7Ja, aber morgen bauen wir ein Schloss!'
|
||||||
|
|
||||||
|
links:
|
||||||
|
|
||||||
2
pom.xml
2
pom.xml
@@ -6,7 +6,7 @@
|
|||||||
|
|
||||||
<groupId>de.nexuslobby</groupId>
|
<groupId>de.nexuslobby</groupId>
|
||||||
<artifactId>NexusLobby</artifactId>
|
<artifactId>NexusLobby</artifactId>
|
||||||
<version>1.0.5</version>
|
<version>1.1.0</version>
|
||||||
<packaging>jar</packaging>
|
<packaging>jar</packaging>
|
||||||
|
|
||||||
<name>NexusLobby</name>
|
<name>NexusLobby</name>
|
||||||
|
|||||||
@@ -13,13 +13,17 @@ import de.nexuslobby.modules.settings.LobbySettingsModule;
|
|||||||
import de.nexuslobby.modules.portal.PortalManager;
|
import de.nexuslobby.modules.portal.PortalManager;
|
||||||
import de.nexuslobby.modules.portal.PortalCommand;
|
import de.nexuslobby.modules.portal.PortalCommand;
|
||||||
import de.nexuslobby.modules.servers.ServerSwitcherListener;
|
import de.nexuslobby.modules.servers.ServerSwitcherListener;
|
||||||
import de.nexuslobby.modules.servers.ServerChecker; // Hinzugefügt
|
import de.nexuslobby.modules.servers.ServerChecker;
|
||||||
import de.nexuslobby.modules.armorstandtools.*;
|
import de.nexuslobby.modules.armorstandtools.*;
|
||||||
import de.nexuslobby.modules.gadgets.GadgetModule;
|
import de.nexuslobby.modules.gadgets.GadgetModule;
|
||||||
import de.nexuslobby.modules.hologram.HologramModule;
|
import de.nexuslobby.modules.hologram.HologramModule;
|
||||||
import de.nexuslobby.modules.mapart.MapArtModule;
|
import de.nexuslobby.modules.mapart.MapArtModule;
|
||||||
import de.nexuslobby.modules.intro.IntroModule;
|
import de.nexuslobby.modules.intro.IntroModule;
|
||||||
import de.nexuslobby.modules.border.BorderModule;
|
import de.nexuslobby.modules.border.BorderModule;
|
||||||
|
import de.nexuslobby.modules.parkour.ParkourManager;
|
||||||
|
import de.nexuslobby.modules.parkour.ParkourListener;
|
||||||
|
import de.nexuslobby.modules.player.PlayerInspectModule;
|
||||||
|
import de.nexuslobby.modules.ball.SoccerModule; // NEU
|
||||||
import de.nexuslobby.utils.*;
|
import de.nexuslobby.utils.*;
|
||||||
import me.clip.placeholderapi.expansion.PlaceholderExpansion;
|
import me.clip.placeholderapi.expansion.PlaceholderExpansion;
|
||||||
import net.md_5.bungee.api.chat.ClickEvent;
|
import net.md_5.bungee.api.chat.ClickEvent;
|
||||||
@@ -38,6 +42,7 @@ import org.bukkit.entity.Player;
|
|||||||
import org.bukkit.event.EventHandler;
|
import org.bukkit.event.EventHandler;
|
||||||
import org.bukkit.event.EventPriority;
|
import org.bukkit.event.EventPriority;
|
||||||
import org.bukkit.event.Listener;
|
import org.bukkit.event.Listener;
|
||||||
|
import org.bukkit.event.player.PlayerInteractAtEntityEvent;
|
||||||
import org.bukkit.event.player.PlayerJoinEvent;
|
import org.bukkit.event.player.PlayerJoinEvent;
|
||||||
import org.bukkit.plugin.java.JavaPlugin;
|
import org.bukkit.plugin.java.JavaPlugin;
|
||||||
import org.bukkit.scheduler.BukkitRunnable;
|
import org.bukkit.scheduler.BukkitRunnable;
|
||||||
@@ -62,6 +67,8 @@ public class NexusLobby extends JavaPlugin implements Listener {
|
|||||||
private MapArtModule mapArtModule;
|
private MapArtModule mapArtModule;
|
||||||
private IntroModule introModule;
|
private IntroModule introModule;
|
||||||
private BorderModule borderModule;
|
private BorderModule borderModule;
|
||||||
|
private ParkourManager parkourManager;
|
||||||
|
private SoccerModule soccerModule; // NEU
|
||||||
|
|
||||||
private ConversationManager conversationManager;
|
private ConversationManager conversationManager;
|
||||||
|
|
||||||
@@ -85,6 +92,14 @@ public class NexusLobby extends JavaPlugin implements Listener {
|
|||||||
return conversationManager;
|
return conversationManager;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public ParkourManager getParkourManager() {
|
||||||
|
return parkourManager;
|
||||||
|
}
|
||||||
|
|
||||||
|
public SoccerModule getSoccerModule() { // NEU
|
||||||
|
return soccerModule;
|
||||||
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public void onEnable() {
|
public void onEnable() {
|
||||||
instance = this;
|
instance = this;
|
||||||
@@ -94,15 +109,17 @@ public class NexusLobby extends JavaPlugin implements Listener {
|
|||||||
getServer().getMessenger().registerOutgoingPluginChannel(this, "BungeeCord");
|
getServer().getMessenger().registerOutgoingPluginChannel(this, "BungeeCord");
|
||||||
moduleManager = new ModuleManager(this);
|
moduleManager = new ModuleManager(this);
|
||||||
|
|
||||||
|
// --- Parkour & Conversation Initialisierung ---
|
||||||
|
this.parkourManager = new ParkourManager(this);
|
||||||
this.conversationManager = new ConversationManager(this);
|
this.conversationManager = new ConversationManager(this);
|
||||||
|
|
||||||
ArmorStandGUI.init();
|
ArmorStandGUI.init();
|
||||||
|
|
||||||
registerModules();
|
registerModules();
|
||||||
moduleManager.enableAll();
|
moduleManager.enableAll();
|
||||||
|
|
||||||
registerListeners();
|
registerListeners();
|
||||||
|
|
||||||
// --- STATUS CHECKER START ---
|
|
||||||
ServerChecker.startGlobalChecker();
|
ServerChecker.startGlobalChecker();
|
||||||
|
|
||||||
new ArmorStandLookAtModule();
|
new ArmorStandLookAtModule();
|
||||||
@@ -124,40 +141,11 @@ public class NexusLobby extends JavaPlugin implements Listener {
|
|||||||
new BukkitRunnable() {
|
new BukkitRunnable() {
|
||||||
@Override
|
@Override
|
||||||
public void run() {
|
public void run() {
|
||||||
if (conversationManager == null) return;
|
if (conversationManager != null) {
|
||||||
|
conversationManager.startAllAutomatedConversations();
|
||||||
for (World world : Bukkit.getWorlds()) {
|
|
||||||
for (ArmorStand as : world.getEntitiesByClass(ArmorStand.class)) {
|
|
||||||
if (as.getScoreboardTags().stream().anyMatch(tag -> tag.startsWith("conv_id:"))) {
|
|
||||||
boolean playerNearby = false;
|
|
||||||
for (Entity nearby : as.getNearbyEntities(30, 30, 30)) {
|
|
||||||
if (nearby instanceof Player) {
|
|
||||||
playerNearby = true;
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
if (playerNearby) {
|
|
||||||
String dialogId = null;
|
|
||||||
String partnerUUID = null;
|
|
||||||
|
|
||||||
for (String tag : as.getScoreboardTags()) {
|
|
||||||
if (tag.startsWith("conv_id:")) dialogId = tag.split(":")[1];
|
|
||||||
if (tag.startsWith("conv_partner:")) partnerUUID = tag.split(":")[1];
|
|
||||||
}
|
|
||||||
|
|
||||||
if (dialogId != null && partnerUUID != null) {
|
|
||||||
try {
|
|
||||||
UUID partnerId = UUID.fromString(partnerUUID);
|
|
||||||
conversationManager.playConversation(as.getUniqueId(), partnerId, dialogId);
|
|
||||||
} catch (Exception ignored) {}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}.runTaskTimer(this, 20L * 30, 20L * 90);
|
}.runTaskTimer(this, 100L, 300L);
|
||||||
}
|
}
|
||||||
|
|
||||||
public void reloadPlugin() {
|
public void reloadPlugin() {
|
||||||
@@ -250,6 +238,13 @@ public class NexusLobby extends JavaPlugin implements Listener {
|
|||||||
this.tablistModule = new TablistModule();
|
this.tablistModule = new TablistModule();
|
||||||
moduleManager.registerModule(tablistModule);
|
moduleManager.registerModule(tablistModule);
|
||||||
|
|
||||||
|
// Player Inspect Modul registrieren
|
||||||
|
moduleManager.registerModule(new PlayerInspectModule());
|
||||||
|
|
||||||
|
// Soccer Modul registrieren
|
||||||
|
this.soccerModule = new SoccerModule(); // NEU
|
||||||
|
moduleManager.registerModule(this.soccerModule); // NEU
|
||||||
|
|
||||||
this.portalManager = new PortalManager(this);
|
this.portalManager = new PortalManager(this);
|
||||||
moduleManager.registerModule(portalManager);
|
moduleManager.registerModule(portalManager);
|
||||||
}
|
}
|
||||||
@@ -262,6 +257,24 @@ public class NexusLobby extends JavaPlugin implements Listener {
|
|||||||
getServer().getPluginManager().registerEvents(new PlayerHider(), this);
|
getServer().getPluginManager().registerEvents(new PlayerHider(), this);
|
||||||
getServer().getPluginManager().registerEvents(new MaintenanceListener(), this);
|
getServer().getPluginManager().registerEvents(new MaintenanceListener(), this);
|
||||||
getServer().getPluginManager().registerEvents(new ASTListener(), this);
|
getServer().getPluginManager().registerEvents(new ASTListener(), this);
|
||||||
|
getServer().getPluginManager().registerEvents(new ParkourListener(this.parkourManager), this);
|
||||||
|
|
||||||
|
getServer().getPluginManager().registerEvents(new NPCClickListener(), this);
|
||||||
|
}
|
||||||
|
|
||||||
|
public class NPCClickListener implements Listener {
|
||||||
|
@EventHandler
|
||||||
|
public void onNPCClick(PlayerInteractAtEntityEvent event) {
|
||||||
|
Entity entity = event.getRightClicked();
|
||||||
|
Player player = event.getPlayer();
|
||||||
|
|
||||||
|
if (entity instanceof ArmorStand as) {
|
||||||
|
if (as.getScoreboardTags().contains("parkour_trainer")) {
|
||||||
|
player.performCommand("warp parkour");
|
||||||
|
player.sendMessage("§6§lTrainer §8» §aViel Erfolg beim Parkour! Gib dein Bestes!");
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@EventHandler(priority = EventPriority.LOWEST)
|
@EventHandler(priority = EventPriority.LOWEST)
|
||||||
@@ -348,7 +361,9 @@ public class NexusLobby extends JavaPlugin implements Listener {
|
|||||||
@Override
|
@Override
|
||||||
public void onDisable() {
|
public void onDisable() {
|
||||||
getServer().getMessenger().unregisterOutgoingPluginChannel(this, "BungeeCord");
|
getServer().getMessenger().unregisterOutgoingPluginChannel(this, "BungeeCord");
|
||||||
if (moduleManager != null) moduleManager.disableAll();
|
if (moduleManager != null) {
|
||||||
|
moduleManager.disableAll();
|
||||||
|
}
|
||||||
getLogger().info("NexusLobby deaktiviert.");
|
getLogger().info("NexusLobby deaktiviert.");
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -417,17 +432,22 @@ public class NexusLobby extends JavaPlugin implements Listener {
|
|||||||
if (params.equalsIgnoreCase("version")) return NexusLobby.this.getDescription().getVersion();
|
if (params.equalsIgnoreCase("version")) return NexusLobby.this.getDescription().getVersion();
|
||||||
if (params.equalsIgnoreCase("build_mode")) return BuildCommand.isInBuildMode(player) ? "§aAktiv" : "§cInaktiv";
|
if (params.equalsIgnoreCase("build_mode")) return BuildCommand.isInBuildMode(player) ? "§aAktiv" : "§cInaktiv";
|
||||||
if (params.equalsIgnoreCase("silent_join")) return silentPlayers.contains(player.getUniqueId()) ? "§aEin" : "§cAus";
|
if (params.equalsIgnoreCase("silent_join")) return silentPlayers.contains(player.getUniqueId()) ? "§aEin" : "§cAus";
|
||||||
|
if (params.equalsIgnoreCase("parkour_top")) {
|
||||||
|
return parkourManager != null ? parkourManager.getTopTen() : "N/A";
|
||||||
|
}
|
||||||
return null;
|
return null;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
public ModuleManager getModuleManager() { return moduleManager; }
|
public ModuleManager getModuleManager() { return moduleManager; }
|
||||||
public PortalManager getPortalManager() { return portalManager; } // Hinzugefügt/Wiederhergestellt
|
public PortalManager getPortalManager() { return portalManager; }
|
||||||
public TablistModule getTablistModule() { return tablistModule; }
|
public TablistModule getTablistModule() { return tablistModule; }
|
||||||
public LobbySettingsModule getLobbySettingsModule() { return lobbySettingsModule; }
|
public LobbySettingsModule getLobbySettingsModule() { return lobbySettingsModule; }
|
||||||
public ItemsModule getItemsModule() { return itemsModule; }
|
public ItemsModule getItemsModule() { return itemsModule; }
|
||||||
public GadgetModule getGadgetModule() { return gadgetModule; }
|
public GadgetModule getGadgetModule() { return gadgetModule; }
|
||||||
public HologramModule getHologramModule() { return hologramModule; }
|
public HologramModule getHologramModule() { return hologramModule; }
|
||||||
public DynamicArmorStandModule getDynamicArmorStandModule() { return dynamicArmorStandModule; }
|
public DynamicArmorStandModule getDynamicArmorStandModule() { return dynamicArmorStandModule; }
|
||||||
public MapArtModule getMapArtModule() { return mapArtModule; } // Wiederhergestellt
|
public MapArtModule getMapArtModule() { return mapArtModule; }
|
||||||
|
public IntroModule getIntroModule() { return introModule; }
|
||||||
|
public BorderModule getBorderModule() { return borderModule; }
|
||||||
}
|
}
|
||||||
@@ -32,7 +32,7 @@ public class LobbyTabCompleter implements TabCompleter {
|
|||||||
if (cmdName.equals("nexuslobby") || cmdName.equals("nexus")) {
|
if (cmdName.equals("nexuslobby") || cmdName.equals("nexus")) {
|
||||||
if (args.length == 1) {
|
if (args.length == 1) {
|
||||||
if (sender.hasPermission("nexuslobby.admin")) {
|
if (sender.hasPermission("nexuslobby.admin")) {
|
||||||
suggestions.addAll(Arrays.asList("reload", "setspawn", "silentjoin"));
|
suggestions.addAll(Arrays.asList("reload", "setspawn", "silentjoin", "parkour", "ball")); // NEU: ball
|
||||||
}
|
}
|
||||||
suggestions.add("sb");
|
suggestions.add("sb");
|
||||||
} else if (args.length == 2) {
|
} else if (args.length == 2) {
|
||||||
@@ -43,6 +43,16 @@ public class LobbyTabCompleter implements TabCompleter {
|
|||||||
}
|
}
|
||||||
} else if (args[0].equalsIgnoreCase("silentjoin")) {
|
} else if (args[0].equalsIgnoreCase("silentjoin")) {
|
||||||
suggestions.addAll(Arrays.asList("on", "off"));
|
suggestions.addAll(Arrays.asList("on", "off"));
|
||||||
|
} else if (args[0].equalsIgnoreCase("parkour")) {
|
||||||
|
suggestions.addAll(Arrays.asList("setstart", "setfinish", "setcheckpoint", "reset", "clear", "removeall"));
|
||||||
|
} else if (args[0].equalsIgnoreCase("ball")) { // NEU: Ball Subcommands
|
||||||
|
if (sender.hasPermission("nexuslobby.admin")) {
|
||||||
|
suggestions.addAll(Arrays.asList("setspawn", "reload"));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
} else if (args.length == 3) {
|
||||||
|
if (args[0].equalsIgnoreCase("parkour") && args[1].equalsIgnoreCase("setcheckpoint")) {
|
||||||
|
suggestions.addAll(Arrays.asList("1", "2", "3", "4", "5", "6", "7", "8", "9"));
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -56,7 +66,7 @@ public class LobbyTabCompleter implements TabCompleter {
|
|||||||
suggestions.addAll(hologramModule.getHologramIds());
|
suggestions.addAll(hologramModule.getHologramIds());
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
// --- Wartungsmodus ---
|
// --- Wartungsmodus ---
|
||||||
else if (cmdName.equals("maintenance")) {
|
else if (cmdName.equals("maintenance")) {
|
||||||
@@ -74,7 +84,7 @@ public class LobbyTabCompleter implements TabCompleter {
|
|||||||
suggestions.addAll(portalManager.getPortalNames());
|
suggestions.addAll(portalManager.getPortalNames());
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
// --- MapArt ---
|
// --- MapArt ---
|
||||||
else if (cmdName.equals("mapart")) {
|
else if (cmdName.equals("mapart")) {
|
||||||
@@ -101,10 +111,10 @@ public class LobbyTabCompleter implements TabCompleter {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
// --- NexusCmd (ArmorStand Commands & Dialoge) ---
|
// --- NexusCmd / ArmorStandTools ---
|
||||||
else if (cmdName.equals("nexuscmd") || cmdName.equals("ncmd") || cmdName.equals("ascmd")) {
|
else if (cmdName.equals("nexuscmd") || cmdName.equals("ncmd") || cmdName.equals("ascmd") || cmdName.equals("conv")) {
|
||||||
if (args.length == 1) {
|
if (args.length == 1) {
|
||||||
suggestions.addAll(Arrays.asList("add", "remove", "list", "name", "lookat", "conv"));
|
suggestions.addAll(Arrays.asList("add", "remove", "list", "name", "lookat", "conv", "say"));
|
||||||
}
|
}
|
||||||
else if (args.length == 2) {
|
else if (args.length == 2) {
|
||||||
if (args[0].equalsIgnoreCase("add")) {
|
if (args[0].equalsIgnoreCase("add")) {
|
||||||
@@ -112,10 +122,11 @@ public class LobbyTabCompleter implements TabCompleter {
|
|||||||
} else if (args[0].equalsIgnoreCase("name")) {
|
} else if (args[0].equalsIgnoreCase("name")) {
|
||||||
suggestions.addAll(Arrays.asList("<Anzeigename>", "none"));
|
suggestions.addAll(Arrays.asList("<Anzeigename>", "none"));
|
||||||
} else if (args[0].equalsIgnoreCase("conv")) {
|
} else if (args[0].equalsIgnoreCase("conv")) {
|
||||||
// NEU: unlink hinzugefügt
|
suggestions.addAll(Arrays.asList("select1", "select2", "select3", "select4", "link", "unlink", "start"));
|
||||||
suggestions.addAll(Arrays.asList("select1", "select2", "link", "unlink", "start"));
|
|
||||||
} else if (args[0].equalsIgnoreCase("remove")) {
|
} else if (args[0].equalsIgnoreCase("remove")) {
|
||||||
suggestions.add("all");
|
suggestions.addAll(Arrays.asList("0", "1", "2", "3", "4", "5", "6", "7", "8", "9", "all"));
|
||||||
|
} else if (args[0].equalsIgnoreCase("say")) {
|
||||||
|
suggestions.add("<Nachricht>");
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
else if (args.length == 3) {
|
else if (args.length == 3) {
|
||||||
@@ -139,11 +150,14 @@ public class LobbyTabCompleter implements TabCompleter {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
// --- ArmorStandTools (/astools) ---
|
// --- ArmorStandTools Alternate ---
|
||||||
else if (cmdName.equals("astools") || cmdName.equals("nt") || cmdName.equals("ntools")) {
|
else if (cmdName.equals("astools") || cmdName.equals("nt") || cmdName.equals("ntools")) {
|
||||||
if (args.length == 1) {
|
if (args.length == 1) {
|
||||||
suggestions.addAll(Arrays.asList("dynamic", "lookat", "addplayer", "addconsole", "remove", "reload"));
|
suggestions.addAll(Arrays.asList("dynamic", "lookat", "addplayer", "addconsole", "remove", "reload", "say"));
|
||||||
}
|
}
|
||||||
|
else if (args.length == 2 && args[0].equalsIgnoreCase("say")) {
|
||||||
|
suggestions.add("<Nachricht>");
|
||||||
|
}
|
||||||
else if (args.length == 2 && (args[0].equalsIgnoreCase("addplayer") || args[0].equalsIgnoreCase("addconsole"))) {
|
else if (args.length == 2 && (args[0].equalsIgnoreCase("addplayer") || args[0].equalsIgnoreCase("addconsole"))) {
|
||||||
suggestions.addAll(Arrays.asList("0", "1", "2", "3", "4", "5", "6", "7", "8", "9"));
|
suggestions.addAll(Arrays.asList("0", "1", "2", "3", "4", "5", "6", "7", "8", "9"));
|
||||||
}
|
}
|
||||||
@@ -152,7 +166,7 @@ public class LobbyTabCompleter implements TabCompleter {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
// Filtert die Liste basierend auf der bisherigen Eingabe (für Case-Insensitivity und Teilübereinstimmung)
|
// Filtert die Liste basierend auf der bisherigen Eingabe
|
||||||
return suggestions.stream()
|
return suggestions.stream()
|
||||||
.filter(s -> s.toLowerCase().startsWith(args[args.length - 1].toLowerCase()))
|
.filter(s -> s.toLowerCase().startsWith(args[args.length - 1].toLowerCase()))
|
||||||
.collect(Collectors.toList());
|
.collect(Collectors.toList());
|
||||||
|
|||||||
@@ -2,6 +2,7 @@ package de.nexuslobby.commands;
|
|||||||
|
|
||||||
import de.nexuslobby.NexusLobby;
|
import de.nexuslobby.NexusLobby;
|
||||||
import de.nexuslobby.modules.ScoreboardModule;
|
import de.nexuslobby.modules.ScoreboardModule;
|
||||||
|
import de.nexuslobby.modules.parkour.ParkourManager;
|
||||||
import org.bukkit.Bukkit;
|
import org.bukkit.Bukkit;
|
||||||
import org.bukkit.Location;
|
import org.bukkit.Location;
|
||||||
import org.bukkit.Sound;
|
import org.bukkit.Sound;
|
||||||
@@ -10,9 +11,13 @@ import org.bukkit.command.Command;
|
|||||||
import org.bukkit.command.CommandExecutor;
|
import org.bukkit.command.CommandExecutor;
|
||||||
import org.bukkit.command.CommandSender;
|
import org.bukkit.command.CommandSender;
|
||||||
import org.bukkit.configuration.file.FileConfiguration;
|
import org.bukkit.configuration.file.FileConfiguration;
|
||||||
|
import org.bukkit.entity.ArmorStand;
|
||||||
|
import org.bukkit.entity.Entity;
|
||||||
import org.bukkit.entity.Player;
|
import org.bukkit.entity.Player;
|
||||||
import org.jetbrains.annotations.NotNull;
|
import org.jetbrains.annotations.NotNull;
|
||||||
|
|
||||||
|
import java.util.List;
|
||||||
|
|
||||||
public class NexusLobbyCommand implements CommandExecutor {
|
public class NexusLobbyCommand implements CommandExecutor {
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
@@ -23,8 +28,29 @@ public class NexusLobbyCommand implements CommandExecutor {
|
|||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
String cmdName = command.getName().toLowerCase();
|
||||||
|
ParkourManager pm = NexusLobby.getInstance().getParkourManager();
|
||||||
|
|
||||||
|
// --- DIREKTE KURZ-BEFEHLE ---
|
||||||
|
if (cmdName.equalsIgnoreCase("setstart")) {
|
||||||
|
if (!player.hasPermission("nexuslobby.admin")) return noPerm(player);
|
||||||
|
handleSetStart(player, pm);
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
if (cmdName.equalsIgnoreCase("setcheckpoint")) {
|
||||||
|
if (!player.hasPermission("nexuslobby.admin")) return noPerm(player);
|
||||||
|
pm.setCheckpoint(player, player.getLocation());
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
if (cmdName.equalsIgnoreCase("setfinish")) {
|
||||||
|
if (!player.hasPermission("nexuslobby.admin")) return noPerm(player);
|
||||||
|
pm.setFinishLocation(player.getLocation());
|
||||||
|
player.sendMessage("§8[§6Nexus§8] §aParkour-Zielpunkt gesetzt!");
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
// --- SPAWN BEFEHL ---
|
// --- SPAWN BEFEHL ---
|
||||||
if (command.getName().equalsIgnoreCase("spawn")) {
|
if (cmdName.equalsIgnoreCase("spawn")) {
|
||||||
FileConfiguration config = NexusLobby.getInstance().getConfig();
|
FileConfiguration config = NexusLobby.getInstance().getConfig();
|
||||||
if (config.contains("spawn.world")) {
|
if (config.contains("spawn.world")) {
|
||||||
Location loc = getSpawnFromConfig(config);
|
Location loc = getSpawnFromConfig(config);
|
||||||
@@ -41,7 +67,7 @@ public class NexusLobbyCommand implements CommandExecutor {
|
|||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
// --- HAUPTBEFEHL ARGUMENTE ---
|
// --- HAUPTBEFEHL /NEXUSLOBBY oder /NEXUS ---
|
||||||
if (args.length == 0) {
|
if (args.length == 0) {
|
||||||
sendInfo(player);
|
sendInfo(player);
|
||||||
return true;
|
return true;
|
||||||
@@ -49,23 +75,14 @@ public class NexusLobbyCommand implements CommandExecutor {
|
|||||||
|
|
||||||
switch (args[0].toLowerCase()) {
|
switch (args[0].toLowerCase()) {
|
||||||
case "reload":
|
case "reload":
|
||||||
if (!player.hasPermission("nexuslobby.admin")) {
|
if (!player.hasPermission("nexuslobby.admin")) return noPerm(player);
|
||||||
player.sendMessage("§cKeine Berechtigung.");
|
|
||||||
return true;
|
|
||||||
}
|
|
||||||
|
|
||||||
// Aufruf der Reload-Methode in der Hauptklasse
|
|
||||||
NexusLobby.getInstance().reloadPlugin();
|
NexusLobby.getInstance().reloadPlugin();
|
||||||
|
|
||||||
player.sendMessage("§8[§6Nexus§8] §aPlugin erfolgreich neu geladen!");
|
player.sendMessage("§8[§6Nexus§8] §aPlugin erfolgreich neu geladen!");
|
||||||
player.playSound(player.getLocation(), Sound.ENTITY_PLAYER_LEVELUP, 1f, 1.5f);
|
player.playSound(player.getLocation(), Sound.ENTITY_PLAYER_LEVELUP, 1f, 1.5f);
|
||||||
break;
|
break;
|
||||||
|
|
||||||
case "setspawn":
|
case "setspawn":
|
||||||
if (!player.hasPermission("nexuslobby.admin")) {
|
if (!player.hasPermission("nexuslobby.admin")) return noPerm(player);
|
||||||
player.sendMessage("§cKeine Berechtigung.");
|
|
||||||
return true;
|
|
||||||
}
|
|
||||||
Location loc = player.getLocation();
|
Location loc = player.getLocation();
|
||||||
FileConfiguration config = NexusLobby.getInstance().getConfig();
|
FileConfiguration config = NexusLobby.getInstance().getConfig();
|
||||||
config.set("spawn.world", loc.getWorld().getName());
|
config.set("spawn.world", loc.getWorld().getName());
|
||||||
@@ -79,10 +96,7 @@ public class NexusLobbyCommand implements CommandExecutor {
|
|||||||
break;
|
break;
|
||||||
|
|
||||||
case "silentjoin":
|
case "silentjoin":
|
||||||
if (!player.hasPermission("nexuslobby.silentjoin")) {
|
if (!player.hasPermission("nexuslobby.silentjoin")) return noPerm(player);
|
||||||
player.sendMessage("§cKeine Berechtigung.");
|
|
||||||
return true;
|
|
||||||
}
|
|
||||||
if (NexusLobby.getInstance().getSilentPlayers().contains(player.getUniqueId())) {
|
if (NexusLobby.getInstance().getSilentPlayers().contains(player.getUniqueId())) {
|
||||||
NexusLobby.getInstance().getSilentPlayers().remove(player.getUniqueId());
|
NexusLobby.getInstance().getSilentPlayers().remove(player.getUniqueId());
|
||||||
player.sendMessage("§8[§6Nexus§8] §7Silent Join: §cDeaktiviert");
|
player.sendMessage("§8[§6Nexus§8] §7Silent Join: §cDeaktiviert");
|
||||||
@@ -96,6 +110,52 @@ public class NexusLobbyCommand implements CommandExecutor {
|
|||||||
handleScoreboard(player, args);
|
handleScoreboard(player, args);
|
||||||
break;
|
break;
|
||||||
|
|
||||||
|
case "ball": // NEU: Weiterleitung an das SoccerModule
|
||||||
|
if (NexusLobby.getInstance().getSoccerModule() != null) {
|
||||||
|
return NexusLobby.getInstance().getSoccerModule().onCommand(sender, command, label, args);
|
||||||
|
}
|
||||||
|
player.sendMessage("§cDas Fußball-Modul ist nicht geladen.");
|
||||||
|
break;
|
||||||
|
|
||||||
|
case "parkour":
|
||||||
|
if (args.length < 2) {
|
||||||
|
player.sendMessage("§8[§6Nexus§8] §7Nutze: §e/nexus parkour <setstart|setfinish|setcheckpoint|reset|clear|removeall>");
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
String sub = args[1].toLowerCase();
|
||||||
|
if (!player.hasPermission("nexuslobby.admin") && !sub.equals("reset")) return noPerm(player);
|
||||||
|
|
||||||
|
switch (sub) {
|
||||||
|
case "setstart":
|
||||||
|
handleSetStart(player, pm);
|
||||||
|
break;
|
||||||
|
case "setfinish":
|
||||||
|
pm.setFinishLocation(player.getLocation());
|
||||||
|
player.sendMessage("§8[§6Nexus§8] §aParkour-Zielpunkt gesetzt!");
|
||||||
|
break;
|
||||||
|
case "setcheckpoint":
|
||||||
|
pm.setCheckpoint(player, player.getLocation());
|
||||||
|
break;
|
||||||
|
case "reset":
|
||||||
|
pm.stopParkour(player);
|
||||||
|
player.sendMessage("§8[§6Nexus§8] §7Dein aktueller Lauf wurde abgebrochen.");
|
||||||
|
break;
|
||||||
|
case "clear":
|
||||||
|
pm.clearStats();
|
||||||
|
player.sendMessage("§8[§6Nexus§8] §aAlle Parkour-Bestzeiten wurden gelöscht!");
|
||||||
|
break;
|
||||||
|
case "removeall":
|
||||||
|
pm.removeAllPoints();
|
||||||
|
player.sendMessage("§8[§6Nexus§8] §cDie gesamte Strecke (Checkpoints & Ziel) wurde gelöscht!");
|
||||||
|
player.playSound(player.getLocation(), Sound.ENTITY_ITEM_BREAK, 1f, 1f);
|
||||||
|
break;
|
||||||
|
default:
|
||||||
|
player.sendMessage("§cUnbekannter Unterbefehl.");
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
break;
|
||||||
|
|
||||||
default:
|
default:
|
||||||
sendInfo(player);
|
sendInfo(player);
|
||||||
break;
|
break;
|
||||||
@@ -104,6 +164,34 @@ public class NexusLobbyCommand implements CommandExecutor {
|
|||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
private void handleSetStart(Player player, ParkourManager pm) {
|
||||||
|
// NPC Erkennung (Blickrichtung auf ArmorStand)
|
||||||
|
ArmorStand targetAs = null;
|
||||||
|
List<Entity> nearby = player.getNearbyEntities(4, 4, 4);
|
||||||
|
for (Entity e : nearby) {
|
||||||
|
if (e instanceof ArmorStand as) {
|
||||||
|
double dot = player.getLocation().getDirection().dot(as.getLocation().toVector().subtract(player.getLocation().toVector()).normalize());
|
||||||
|
if (dot > 0.9) {
|
||||||
|
targetAs = as;
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
if (targetAs != null) {
|
||||||
|
targetAs.addScoreboardTag("parkour_npc");
|
||||||
|
player.sendMessage("§8[§6Nexus§8] §aArmorStand als Parkour-NPC markiert!");
|
||||||
|
}
|
||||||
|
|
||||||
|
pm.setStartLocation(player.getLocation());
|
||||||
|
player.sendMessage("§8[§6Nexus§8] §aParkour-Startpunkt an deiner Position gesetzt!");
|
||||||
|
}
|
||||||
|
|
||||||
|
private boolean noPerm(Player player) {
|
||||||
|
player.sendMessage("§cKeine Berechtigung.");
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
private void handleScoreboard(Player player, String[] args) {
|
private void handleScoreboard(Player player, String[] args) {
|
||||||
if (args.length < 2) {
|
if (args.length < 2) {
|
||||||
player.sendMessage("§cBenutzung: /nexus sb <on|off|admin|spieler>");
|
player.sendMessage("§cBenutzung: /nexus sb <on|off|admin|spieler>");
|
||||||
@@ -141,11 +229,13 @@ public class NexusLobbyCommand implements CommandExecutor {
|
|||||||
player.sendMessage("§8§m--------------------------------------");
|
player.sendMessage("§8§m--------------------------------------");
|
||||||
player.sendMessage("§6§lNexusLobby §7- Informationen");
|
player.sendMessage("§6§lNexusLobby §7- Informationen");
|
||||||
player.sendMessage("");
|
player.sendMessage("");
|
||||||
player.sendMessage("§f/spawn §7- Zum Spawn teleportieren");
|
player.sendMessage("§f/spawn §7- Zum Spawn");
|
||||||
|
player.sendMessage("§f/setstart §8| §f/setcheckpoint §8| §f/setfinish");
|
||||||
|
player.sendMessage("§f/nexus parkour removeall §7- Strecke löschen");
|
||||||
|
player.sendMessage("§f/nexus ball setspawn §7- Fußball Spawn setzen"); // NEU
|
||||||
player.sendMessage("§f/nexus setspawn §7- Spawn setzen");
|
player.sendMessage("§f/nexus setspawn §7- Spawn setzen");
|
||||||
player.sendMessage("§f/nexus silentjoin §7- Join-Nachricht umschalten");
|
|
||||||
player.sendMessage("§f/nexus sb <on|off> §7- Scoreboard");
|
player.sendMessage("§f/nexus sb <on|off> §7- Scoreboard");
|
||||||
player.sendMessage("§f/nexus reload §7- Konfiguration laden");
|
player.sendMessage("§f/nexus reload §7- Config laden");
|
||||||
player.sendMessage("§8§m--------------------------------------");
|
player.sendMessage("§8§m--------------------------------------");
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -16,6 +16,8 @@ import org.bukkit.inventory.EquipmentSlot;
|
|||||||
import org.bukkit.inventory.ItemStack;
|
import org.bukkit.inventory.ItemStack;
|
||||||
import org.bukkit.util.EulerAngle;
|
import org.bukkit.util.EulerAngle;
|
||||||
|
|
||||||
|
import java.util.UUID;
|
||||||
|
|
||||||
public class ASTListener implements Listener {
|
public class ASTListener implements Listener {
|
||||||
|
|
||||||
@EventHandler(priority = EventPriority.HIGHEST, ignoreCancelled = true)
|
@EventHandler(priority = EventPriority.HIGHEST, ignoreCancelled = true)
|
||||||
@@ -35,7 +37,11 @@ public class ASTListener implements Listener {
|
|||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
// --- 2. FALL: NORMALER KLICK -> Befehle ausführen (Bungee, etc.) ---
|
// --- 2. FALL: NORMALER KLICK -> Dialog manuell triggern ---
|
||||||
|
// Dies triggert das Gruppensystem im ConversationManager
|
||||||
|
checkAndTriggerDialog(as, p);
|
||||||
|
|
||||||
|
// --- 3. FALL: Befehle ausführen (Bungee, etc.) ---
|
||||||
for (String tag : as.getScoreboardTags()) {
|
for (String tag : as.getScoreboardTags()) {
|
||||||
if (tag.startsWith("ascmd:")) {
|
if (tag.startsWith("ascmd:")) {
|
||||||
String[] parts = tag.split(":");
|
String[] parts = tag.split(":");
|
||||||
@@ -44,7 +50,7 @@ public class ASTListener implements Listener {
|
|||||||
String type = parts[3].toLowerCase();
|
String type = parts[3].toLowerCase();
|
||||||
String command = parts[4];
|
String command = parts[4];
|
||||||
|
|
||||||
event.setCancelled(true); // Verhindert z.B. dass man Items klaut
|
event.setCancelled(true);
|
||||||
|
|
||||||
switch (type) {
|
switch (type) {
|
||||||
case "bungee":
|
case "bungee":
|
||||||
@@ -57,7 +63,38 @@ public class ASTListener implements Listener {
|
|||||||
Bukkit.dispatchCommand(Bukkit.getConsoleSender(), command.replace("%player%", p.getName()));
|
Bukkit.dispatchCommand(Bukkit.getConsoleSender(), command.replace("%player%", p.getName()));
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
break; // Nur den ersten gefundenen Befehl ausführen
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Prüft, ob der ArmorStand Dialog-Tags hat und startet das Gespräch über den Manager.
|
||||||
|
* Nutzt nun die Gruppen-Logik (z.B. owner_suche).
|
||||||
|
*/
|
||||||
|
private void checkAndTriggerDialog(ArmorStand as, Player p) {
|
||||||
|
String groupName = null;
|
||||||
|
String partnerUUIDString = null;
|
||||||
|
|
||||||
|
for (String tag : as.getScoreboardTags()) {
|
||||||
|
// conv_id enthält jetzt den Gruppennamen aus der conversations.yml
|
||||||
|
if (tag.startsWith("conv_id:")) groupName = tag.split(":")[1];
|
||||||
|
if (tag.startsWith("conv_partner:")) partnerUUIDString = tag.split(":")[1];
|
||||||
|
}
|
||||||
|
|
||||||
|
if (groupName != null && partnerUUIDString != null) {
|
||||||
|
try {
|
||||||
|
UUID partnerUUID = UUID.fromString(partnerUUIDString);
|
||||||
|
|
||||||
|
// Wir rufen playConversation auf. Der Manager entscheidet selbst
|
||||||
|
// anhand der Uhrzeit, ob er morgens, mittags oder nachts abspielt.
|
||||||
|
NexusLobby.getInstance().getConversationManager().playConversation(
|
||||||
|
as.getUniqueId(),
|
||||||
|
partnerUUID,
|
||||||
|
groupName
|
||||||
|
);
|
||||||
|
} catch (Exception ignored) {
|
||||||
|
// Falls die UUID oder Gruppe ungültig ist
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -97,6 +134,7 @@ public class ASTListener implements Listener {
|
|||||||
ArmorStandTool tool = ArmorStandTool.get(item);
|
ArmorStandTool tool = ArmorStandTool.get(item);
|
||||||
if (tool != null) {
|
if (tool != null) {
|
||||||
tool.execute(as, p);
|
tool.execute(as, p);
|
||||||
|
// Menü aktualisieren, falls wir noch im selben Editor sind
|
||||||
if (p.getOpenInventory().getTitle().equals(title)) {
|
if (p.getOpenInventory().getTitle().equals(title)) {
|
||||||
new ArmorStandGUI(as, p);
|
new ArmorStandGUI(as, p);
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -15,11 +15,15 @@ import org.bukkit.util.EulerAngle;
|
|||||||
import org.bukkit.util.RayTraceResult;
|
import org.bukkit.util.RayTraceResult;
|
||||||
import org.jetbrains.annotations.NotNull;
|
import org.jetbrains.annotations.NotNull;
|
||||||
|
|
||||||
|
import java.util.ArrayList;
|
||||||
|
import java.util.List;
|
||||||
import java.util.UUID;
|
import java.util.UUID;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* ArmorStandCmdExecutor - Erweiterte Steuerung für ArmorStand-Interaktionen.
|
* ArmorStandCmdExecutor - Erweiterte Steuerung für ArmorStand-Interaktionen.
|
||||||
* Nutzt Raytracing für präzise Auswahl und permanentes Dialog-Linking sowie Status-Backup.
|
* Nutzt Raytracing für präzise Auswahl und permanentes Dialog-Linking sowie Status-Backup.
|
||||||
|
* Erweitert um Unterstützung für Gruppen-Dialoge (bis zu 4 NPCs).
|
||||||
|
* * Update: Bedrock-Kompatibilität für Namen korrigiert.
|
||||||
*/
|
*/
|
||||||
public class ArmorStandCmdExecutor implements CommandExecutor {
|
public class ArmorStandCmdExecutor implements CommandExecutor {
|
||||||
|
|
||||||
@@ -45,18 +49,21 @@ public class ArmorStandCmdExecutor implements CommandExecutor {
|
|||||||
switch (args[1].toLowerCase()) {
|
switch (args[1].toLowerCase()) {
|
||||||
case "select1":
|
case "select1":
|
||||||
case "select2":
|
case "select2":
|
||||||
|
case "select3":
|
||||||
|
case "select4":
|
||||||
ArmorStand target = getTargetArmorStand(p);
|
ArmorStand target = getTargetArmorStand(p);
|
||||||
if (target == null) {
|
if (target == null) {
|
||||||
p.sendMessage(prefix + "§cDu musst einen ArmorStand direkt anschauen (Fadenkreuz)!");
|
p.sendMessage(prefix + "§cDu musst einen ArmorStand direkt anschauen (Fadenkreuz)!");
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
boolean isFirst = args[1].equalsIgnoreCase("select1");
|
// Dynamische Ermittlung des Slots (1, 2, 3 oder 4)
|
||||||
String metaKey = isFirst ? "conv_npc1" : "conv_npc2";
|
String slotStr = args[1].toLowerCase().replace("select", "");
|
||||||
|
String metaKey = "conv_npc" + slotStr;
|
||||||
UUID targetUUID = target.getUniqueId();
|
UUID targetUUID = target.getUniqueId();
|
||||||
|
|
||||||
p.setMetadata(metaKey, new FixedMetadataValue(NexusLobby.getInstance(), targetUUID.toString()));
|
p.setMetadata(metaKey, new FixedMetadataValue(NexusLobby.getInstance(), targetUUID.toString()));
|
||||||
p.sendMessage(prefix + "§aNPC §e" + (isFirst ? "1" : "2") + " §amarkiert (§7" + targetUUID.toString().substring(0, 8) + "...§a)");
|
p.sendMessage(prefix + "§aNPC §e" + slotStr + " §amarkiert (§7" + targetUUID.toString().substring(0, 8) + "...§a)");
|
||||||
p.spawnParticle(Particle.WITCH, target.getLocation().add(0, 1.0, 0), 15, 0.2, 0.2, 0.2, 0.05);
|
p.spawnParticle(Particle.WITCH, target.getLocation().add(0, 1.0, 0), 15, 0.2, 0.2, 0.2, 0.05);
|
||||||
break;
|
break;
|
||||||
|
|
||||||
@@ -66,24 +73,43 @@ public class ArmorStandCmdExecutor implements CommandExecutor {
|
|||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
if (!p.hasMetadata("conv_npc1") || !p.hasMetadata("conv_npc2")) {
|
if (!p.hasMetadata("conv_npc1") || !p.hasMetadata("conv_npc2")) {
|
||||||
p.sendMessage(prefix + "§cBitte markiere erst beide NPCs (select1 & select2)!");
|
p.sendMessage(prefix + "§cBitte markiere mindestens die ersten beiden NPCs (select1 & select2)!");
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
UUID id1 = UUID.fromString(p.getMetadata("conv_npc1").get(0).asString());
|
UUID id1 = UUID.fromString(p.getMetadata("conv_npc1").get(0).asString());
|
||||||
UUID id2 = UUID.fromString(p.getMetadata("conv_npc2").get(0).asString());
|
UUID id2 = UUID.fromString(p.getMetadata("conv_npc2").get(0).asString());
|
||||||
|
|
||||||
|
// Optionale Partner 3 und 4 abrufen falls vorhanden
|
||||||
|
UUID id3 = p.hasMetadata("conv_npc3") ? UUID.fromString(p.getMetadata("conv_npc3").get(0).asString()) : null;
|
||||||
|
UUID id4 = p.hasMetadata("conv_npc4") ? UUID.fromString(p.getMetadata("conv_npc4").get(0).asString()) : null;
|
||||||
|
|
||||||
String dialogId = args[2];
|
String dialogId = args[2];
|
||||||
|
|
||||||
Entity entity1 = Bukkit.getEntity(id1);
|
Entity entity1 = Bukkit.getEntity(id1);
|
||||||
if (entity1 instanceof ArmorStand as1) {
|
if (entity1 instanceof ArmorStand as1) {
|
||||||
as1.getScoreboardTags().removeIf(tag -> tag.startsWith("conv_partner:") || tag.startsWith("conv_id:"));
|
// Vorhandene Tags säubern
|
||||||
|
as1.getScoreboardTags().removeIf(tag -> tag.startsWith("conv_partner") || tag.startsWith("conv_id:"));
|
||||||
|
|
||||||
|
// Tags für Partner setzen
|
||||||
as1.addScoreboardTag("conv_partner:" + id2.toString());
|
as1.addScoreboardTag("conv_partner:" + id2.toString());
|
||||||
|
if (id3 != null) as1.addScoreboardTag("conv_partner2:" + id3.toString());
|
||||||
|
if (id4 != null) as1.addScoreboardTag("conv_partner3:" + id4.toString());
|
||||||
|
|
||||||
as1.addScoreboardTag("conv_id:" + dialogId);
|
as1.addScoreboardTag("conv_id:" + dialogId);
|
||||||
|
|
||||||
NexusLobby.getInstance().getConversationManager().saveLink(id1, id2, dialogId);
|
// Im Manager speichern (Nutzt die erweiterte Methode für Gruppen)
|
||||||
|
NexusLobby.getInstance().getConversationManager().saveLinkExtended(id1, id2, id3, id4, dialogId);
|
||||||
|
|
||||||
p.sendMessage(prefix + "§a§lDauerhafte Verknüpfung erstellt!");
|
p.sendMessage(prefix + "§a§lDauerhafte Verknüpfung erstellt!");
|
||||||
|
p.sendMessage(prefix + "§7Beteiligte NPCs: §e" + (id3 == null ? "2" : (id4 == null ? "3" : "4")));
|
||||||
p.spawnParticle(Particle.HAPPY_VILLAGER, as1.getLocation().add(0, 1.5, 0), 20, 0.4, 0.4, 0.4, 0.1);
|
p.spawnParticle(Particle.HAPPY_VILLAGER, as1.getLocation().add(0, 1.5, 0), 20, 0.4, 0.4, 0.4, 0.1);
|
||||||
|
|
||||||
|
// Metadaten nach dem Linken aufräumen
|
||||||
|
p.removeMetadata("conv_npc1", NexusLobby.getInstance());
|
||||||
|
p.removeMetadata("conv_npc2", NexusLobby.getInstance());
|
||||||
|
p.removeMetadata("conv_npc3", NexusLobby.getInstance());
|
||||||
|
p.removeMetadata("conv_npc4", NexusLobby.getInstance());
|
||||||
} else {
|
} else {
|
||||||
p.sendMessage(prefix + "§cFehler: Sprecher 1 nicht gefunden.");
|
p.sendMessage(prefix + "§cFehler: Sprecher 1 nicht gefunden.");
|
||||||
}
|
}
|
||||||
@@ -96,8 +122,8 @@ public class ArmorStandCmdExecutor implements CommandExecutor {
|
|||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
// Ingame Tags entfernen
|
// Ingame Tags entfernen (alle conv_ Tags)
|
||||||
targetUnlink.getScoreboardTags().removeIf(tag -> tag.startsWith("conv_partner:") || tag.startsWith("conv_id:"));
|
targetUnlink.getScoreboardTags().removeIf(tag -> tag.startsWith("conv_"));
|
||||||
|
|
||||||
// Aus Konfiguration löschen
|
// Aus Konfiguration löschen
|
||||||
NexusLobby.getInstance().getConversationManager().removeLink(targetUnlink.getUniqueId());
|
NexusLobby.getInstance().getConversationManager().removeLink(targetUnlink.getUniqueId());
|
||||||
@@ -112,12 +138,19 @@ public class ArmorStandCmdExecutor implements CommandExecutor {
|
|||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
if (!p.hasMetadata("conv_npc1") || !p.hasMetadata("conv_npc2")) {
|
if (!p.hasMetadata("conv_npc1") || !p.hasMetadata("conv_npc2")) {
|
||||||
p.sendMessage(prefix + "§cBitte markiere erst beide NPCs!");
|
p.sendMessage(prefix + "§cBitte markiere mindestens zwei NPCs!");
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
UUID s1 = UUID.fromString(p.getMetadata("conv_npc1").get(0).asString());
|
|
||||||
UUID s2 = UUID.fromString(p.getMetadata("conv_npc2").get(0).asString());
|
// Liste der Teilnehmer für den Startbefehl erstellen
|
||||||
NexusLobby.getInstance().getConversationManager().playConversation(s1, s2, args[2]);
|
List<UUID> participants = new ArrayList<>();
|
||||||
|
participants.add(UUID.fromString(p.getMetadata("conv_npc1").get(0).asString()));
|
||||||
|
participants.add(UUID.fromString(p.getMetadata("conv_npc2").get(0).asString()));
|
||||||
|
if (p.hasMetadata("conv_npc3")) participants.add(UUID.fromString(p.getMetadata("conv_npc3").get(0).asString()));
|
||||||
|
if (p.hasMetadata("conv_npc4")) participants.add(UUID.fromString(p.getMetadata("conv_npc4").get(0).asString()));
|
||||||
|
|
||||||
|
// Gespräch über die Gruppen-Methode starten
|
||||||
|
NexusLobby.getInstance().getConversationManager().playConversationGroup(participants, args[2]);
|
||||||
break;
|
break;
|
||||||
|
|
||||||
default:
|
default:
|
||||||
@@ -126,9 +159,22 @@ public class ArmorStandCmdExecutor implements CommandExecutor {
|
|||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
// --- STANDARD TOOLS (LOOKAT / NAME / ADD) ---
|
// --- STANDARD TOOLS (LOOKAT / NAME / ADD / SAY) ---
|
||||||
ArmorStand target = getTargetArmorStand(p);
|
ArmorStand target = getTargetArmorStand(p);
|
||||||
|
|
||||||
|
if (args[0].equalsIgnoreCase("say") && args.length >= 2) {
|
||||||
|
if (target == null) { p.sendMessage(prefix + "§cSchau einen ArmorStand an!"); return true; }
|
||||||
|
|
||||||
|
String text = buildString(args, 1);
|
||||||
|
String colored = ChatColor.translateAlternateColorCodes('&', text);
|
||||||
|
|
||||||
|
// Nutzt die showBubble-Logik aus dem ConversationManager (Ohne Partner-Zwang)
|
||||||
|
NexusLobby.getInstance().getConversationManager().showBubble(target, colored);
|
||||||
|
|
||||||
|
p.sendMessage(prefix + "§aNPC-Sprechblase gesendet.");
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
if (args[0].equalsIgnoreCase("lookat")) {
|
if (args[0].equalsIgnoreCase("lookat")) {
|
||||||
if (target == null) { p.sendMessage(prefix + "§cSchau einen ArmorStand an!"); return true; }
|
if (target == null) { p.sendMessage(prefix + "§cSchau einen ArmorStand an!"); return true; }
|
||||||
if (target.getScoreboardTags().contains("as_lookat")) {
|
if (target.getScoreboardTags().contains("as_lookat")) {
|
||||||
@@ -146,18 +192,21 @@ public class ArmorStandCmdExecutor implements CommandExecutor {
|
|||||||
if (target == null) { p.sendMessage(prefix + "§cSchau einen ArmorStand an!"); return true; }
|
if (target == null) { p.sendMessage(prefix + "§cSchau einen ArmorStand an!"); return true; }
|
||||||
String nameInput = buildString(args, 1);
|
String nameInput = buildString(args, 1);
|
||||||
|
|
||||||
|
// Wichtig: Alle alten Namens-Tags entfernen für Konsistenz
|
||||||
|
target.getScoreboardTags().removeIf(tag -> tag.startsWith("asname:") || tag.startsWith("as_displayname:"));
|
||||||
|
|
||||||
if (nameInput.equalsIgnoreCase("none")) {
|
if (nameInput.equalsIgnoreCase("none")) {
|
||||||
target.setCustomName("");
|
target.setCustomName("");
|
||||||
target.setCustomNameVisible(false);
|
target.setCustomNameVisible(false);
|
||||||
target.getScoreboardTags().removeIf(tag -> tag.startsWith("asname:"));
|
|
||||||
p.sendMessage(prefix + "§eName entfernt.");
|
p.sendMessage(prefix + "§eName entfernt.");
|
||||||
} else {
|
} else {
|
||||||
String colored = ChatColor.translateAlternateColorCodes('&', nameInput);
|
String colored = ChatColor.translateAlternateColorCodes('&', nameInput);
|
||||||
target.setCustomName(colored);
|
target.setCustomName(colored);
|
||||||
target.setCustomNameVisible(true);
|
target.setCustomNameVisible(true);
|
||||||
|
|
||||||
target.getScoreboardTags().removeIf(tag -> tag.startsWith("asname:"));
|
// Wir speichern es unter as_displayname, damit das StatusModule es findet
|
||||||
target.addScoreboardTag("asname:" + nameInput);
|
// ":" wird durch "§§" ersetzt, um Probleme in Scoreboard-Tags zu vermeiden
|
||||||
|
target.addScoreboardTag("as_displayname:" + nameInput.replace(":", "§§"));
|
||||||
|
|
||||||
p.sendMessage(prefix + "§7Name gesetzt: " + colored);
|
p.sendMessage(prefix + "§7Name gesetzt: " + colored);
|
||||||
p.sendMessage(prefix + "§8(Status-Backup wurde gespeichert)");
|
p.sendMessage(prefix + "§8(Status-Backup wurde gespeichert)");
|
||||||
@@ -218,8 +267,7 @@ public class ArmorStandCmdExecutor implements CommandExecutor {
|
|||||||
private boolean sendConvHelp(Player p) {
|
private boolean sendConvHelp(Player p) {
|
||||||
p.sendMessage(" ");
|
p.sendMessage(" ");
|
||||||
p.sendMessage("§6§lConversation Setup:");
|
p.sendMessage("§6§lConversation Setup:");
|
||||||
p.sendMessage("§e/nexuscmd conv select1 §7- Sprecher 1");
|
p.sendMessage("§e/nexuscmd conv select1-4 §7- NPCs markieren");
|
||||||
p.sendMessage("§e/nexuscmd conv select2 §7- Sprecher 2");
|
|
||||||
p.sendMessage("§e/nexuscmd conv link <ID> §7- Speichern");
|
p.sendMessage("§e/nexuscmd conv link <ID> §7- Speichern");
|
||||||
p.sendMessage("§e/nexuscmd conv unlink §7- Verknüpfung lösen");
|
p.sendMessage("§e/nexuscmd conv unlink §7- Verknüpfung lösen");
|
||||||
p.sendMessage("§e/nexuscmd conv start <ID> §7- Testen");
|
p.sendMessage("§e/nexuscmd conv start <ID> §7- Testen");
|
||||||
@@ -229,7 +277,8 @@ public class ArmorStandCmdExecutor implements CommandExecutor {
|
|||||||
|
|
||||||
private boolean sendHelp(Player p) {
|
private boolean sendHelp(Player p) {
|
||||||
p.sendMessage("§6§lNexus Tools Hilfe:");
|
p.sendMessage("§6§lNexus Tools Hilfe:");
|
||||||
p.sendMessage("§e/nexuscmd name <Text> §7- Setzt Namen & Status-Backup");
|
p.sendMessage("§e/nexuscmd name <Text> §7- Setzt Namen (Bedrock-Safe)");
|
||||||
|
p.sendMessage("§e/nexuscmd say <Text> §7- Erstellt eine Sprechblase");
|
||||||
p.sendMessage("§e/nexuscmd lookat §7- Blickkontakt umschalten");
|
p.sendMessage("§e/nexuscmd lookat §7- Blickkontakt umschalten");
|
||||||
p.sendMessage("§e/nexuscmd add <s1> <s2> bungee <Server> §7- Bungee-Bindung");
|
p.sendMessage("§e/nexuscmd add <s1> <s2> bungee <Server> §7- Bungee-Bindung");
|
||||||
p.sendMessage("§e/nexuscmd conv §7- Gesprächs-Menü");
|
p.sendMessage("§e/nexuscmd conv §7- Gesprächs-Menü");
|
||||||
|
|||||||
@@ -9,8 +9,24 @@ import org.bukkit.entity.ArmorStand;
|
|||||||
import org.bukkit.entity.Entity;
|
import org.bukkit.entity.Entity;
|
||||||
import org.bukkit.World;
|
import org.bukkit.World;
|
||||||
|
|
||||||
|
import java.util.HashMap;
|
||||||
|
import java.util.Map;
|
||||||
|
import java.util.UUID;
|
||||||
|
|
||||||
|
/**
|
||||||
|
* ArmorStandStatusModule - Optimierte Statusanzeige für Java & Bedrock.
|
||||||
|
* - Schaltet zwischen Servername und "Offline" um.
|
||||||
|
* - Anti-Blink-Logik für Java-Spieler.
|
||||||
|
* - Force-Refresh-Logik für Bedrock-Spieler (Geyser).
|
||||||
|
*/
|
||||||
public class ArmorStandStatusModule implements Module {
|
public class ArmorStandStatusModule implements Module {
|
||||||
|
|
||||||
|
private final Map<UUID, Boolean> lastStatus = new HashMap<>();
|
||||||
|
private final Map<String, Integer> failCount = new HashMap<>();
|
||||||
|
|
||||||
|
// Zähler für den Force-Refresh (Bedrock-Sicherheit)
|
||||||
|
private int refreshTicks = 0;
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public String getName() {
|
public String getName() {
|
||||||
return "ArmorStandStatus";
|
return "ArmorStandStatus";
|
||||||
@@ -18,53 +34,92 @@ public class ArmorStandStatusModule implements Module {
|
|||||||
|
|
||||||
@Override
|
@Override
|
||||||
public void onEnable() {
|
public void onEnable() {
|
||||||
// Alle 10 Sekunden prüfen
|
// Alle 10 Sekunden (200 Ticks)
|
||||||
Bukkit.getScheduler().runTaskTimer(NexusLobby.getInstance(), this::updateAllServerArmorStands, 100L, 200L);
|
Bukkit.getScheduler().runTaskTimer(NexusLobby.getInstance(), () -> {
|
||||||
|
refreshTicks++;
|
||||||
|
updateAllServerArmorStands();
|
||||||
|
}, 100L, 200L);
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public void onDisable() {}
|
public void onDisable() {
|
||||||
|
lastStatus.clear();
|
||||||
|
failCount.clear();
|
||||||
|
}
|
||||||
|
|
||||||
private void updateAllServerArmorStands() {
|
private void updateAllServerArmorStands() {
|
||||||
|
// Alle 6 Durchgänge (ca. jede Minute) erzwingen wir ein Update für Bedrock
|
||||||
|
boolean forceRefresh = (refreshTicks >= 6);
|
||||||
|
if (forceRefresh) refreshTicks = 0;
|
||||||
|
|
||||||
for (World world : Bukkit.getWorlds()) {
|
for (World world : Bukkit.getWorlds()) {
|
||||||
for (Entity entity : world.getEntitiesByClass(ArmorStand.class)) {
|
for (Entity entity : world.getEntitiesByClass(ArmorStand.class)) {
|
||||||
if (entity instanceof ArmorStand as) {
|
if (entity instanceof ArmorStand as) {
|
||||||
checkAndRefreshStatus(as);
|
checkAndRefreshStatus(as, forceRefresh);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
private void checkAndRefreshStatus(ArmorStand as) {
|
private void checkAndRefreshStatus(ArmorStand as, boolean forceRefresh) {
|
||||||
String bungeeTag = null;
|
String serverName = null;
|
||||||
|
|
||||||
for (String tag : as.getScoreboardTags()) {
|
for (String tag : as.getScoreboardTags()) {
|
||||||
if (tag.startsWith("ascmd:bungee:")) {
|
if (tag.startsWith("ascmd:")) {
|
||||||
bungeeTag = tag.replace("ascmd:bungee:", "");
|
if (tag.contains(":bungee:")) {
|
||||||
break;
|
String[] parts = tag.split(":");
|
||||||
|
if (parts.length >= 5) {
|
||||||
|
serverName = parts[4].toLowerCase();
|
||||||
|
} else if (tag.startsWith("ascmd:bungee:")) {
|
||||||
|
serverName = tag.replace("ascmd:bungee:", "").toLowerCase();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
if (serverName != null) break;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
if (bungeeTag == null) return;
|
if (serverName == null) return;
|
||||||
|
|
||||||
String serverName = bungeeTag.toLowerCase();
|
final String finalServerName = serverName;
|
||||||
String ip = NexusLobby.getInstance().getConfig().getString("servers." + serverName + ".ip", "127.0.0.1");
|
String ip = NexusLobby.getInstance().getConfig().getString("servers." + serverName + ".ip", "127.0.0.1");
|
||||||
int port = NexusLobby.getInstance().getConfig().getInt("servers." + serverName + ".port", 25565);
|
int port = NexusLobby.getInstance().getConfig().getInt("servers." + serverName + ".port", 25565);
|
||||||
|
|
||||||
ServerChecker.isOnline(ip, port).thenAccept(isOnline -> {
|
ServerChecker.isOnline(ip, port).thenAccept(isOnline -> {
|
||||||
Bukkit.getScheduler().runTask(NexusLobby.getInstance(), () -> {
|
Bukkit.getScheduler().runTask(NexusLobby.getInstance(), () -> {
|
||||||
|
|
||||||
|
// Toleranz-Logik gegen kurzes Flackern
|
||||||
|
if (isOnline) {
|
||||||
|
failCount.put(finalServerName, 0);
|
||||||
|
} else {
|
||||||
|
int fails = failCount.getOrDefault(finalServerName, 0) + 1;
|
||||||
|
failCount.put(finalServerName, fails);
|
||||||
|
if (fails < 2) return;
|
||||||
|
}
|
||||||
|
|
||||||
String originalDisplayName = getOriginalName(as);
|
String originalDisplayName = getOriginalName(as);
|
||||||
if (originalDisplayName == null) return;
|
if (originalDisplayName == null) return;
|
||||||
|
|
||||||
String translatedName = ChatColor.translateAlternateColorCodes('&', originalDisplayName);
|
// Status-Check: Hat sich etwas geändert?
|
||||||
|
Boolean lastKnown = lastStatus.get(as.getUniqueId());
|
||||||
|
|
||||||
|
// Nur wenn Status neu ODER Force-Refresh (für Bedrock) aktiv ist
|
||||||
|
if (!forceRefresh && lastKnown != null && lastKnown == isOnline) {
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
// Namen setzen
|
||||||
if (isOnline) {
|
if (isOnline) {
|
||||||
// Zeigt nur den normalen Namen an, wenn online
|
String translatedName = ChatColor.translateAlternateColorCodes('&', originalDisplayName);
|
||||||
as.setCustomName(translatedName);
|
as.setCustomName(translatedName);
|
||||||
} else {
|
} else {
|
||||||
// Zeigt den Namen an und darunter (getrennt durch Leerzeichen/Format) den Status
|
as.setCustomName("§cOffline");
|
||||||
// Da Minecraft Namen meist einzeilig sind, nutzen wir eine klare farbliche Trennung
|
|
||||||
as.setCustomName(translatedName + " §7- §cOffline");
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// Bedrock-Fix: Sichtbarkeit explizit triggern
|
||||||
|
as.setCustomNameVisible(true);
|
||||||
|
|
||||||
|
// Status speichern
|
||||||
|
lastStatus.put(as.getUniqueId(), isOnline);
|
||||||
});
|
});
|
||||||
});
|
});
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -1,9 +1,8 @@
|
|||||||
package de.nexuslobby.modules.armorstandtools;
|
package de.nexuslobby.modules.armorstandtools;
|
||||||
|
|
||||||
import de.nexuslobby.NexusLobby;
|
import de.nexuslobby.NexusLobby;
|
||||||
import org.bukkit.Bukkit;
|
import org.bukkit.*;
|
||||||
import org.bukkit.Location;
|
import org.bukkit.configuration.ConfigurationSection;
|
||||||
import org.bukkit.Sound;
|
|
||||||
import org.bukkit.configuration.file.FileConfiguration;
|
import org.bukkit.configuration.file.FileConfiguration;
|
||||||
import org.bukkit.configuration.file.YamlConfiguration;
|
import org.bukkit.configuration.file.YamlConfiguration;
|
||||||
import org.bukkit.entity.ArmorStand;
|
import org.bukkit.entity.ArmorStand;
|
||||||
@@ -13,99 +12,154 @@ import org.bukkit.scheduler.BukkitRunnable;
|
|||||||
|
|
||||||
import java.io.File;
|
import java.io.File;
|
||||||
import java.io.IOException;
|
import java.io.IOException;
|
||||||
import java.util.ArrayList;
|
import java.util.*;
|
||||||
import java.util.Arrays;
|
import java.util.stream.Collectors;
|
||||||
import java.util.List;
|
|
||||||
import java.util.UUID;
|
|
||||||
|
|
||||||
public class ConversationManager {
|
public class ConversationManager {
|
||||||
|
|
||||||
private final NexusLobby plugin;
|
private final NexusLobby plugin;
|
||||||
private File file;
|
private File file;
|
||||||
private FileConfiguration config;
|
private FileConfiguration config;
|
||||||
|
|
||||||
|
// Verhindert Mehrfach-Gespräche und regelt die 60s Pause
|
||||||
|
private final Set<UUID> activeSpeakers = new HashSet<>();
|
||||||
|
|
||||||
public ConversationManager(NexusLobby plugin) {
|
public ConversationManager(NexusLobby plugin) {
|
||||||
this.plugin = plugin;
|
this.plugin = plugin;
|
||||||
setupFile();
|
setupFile();
|
||||||
|
clearHangingBubbles();
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Gibt alle verfügbaren IDs zurück.
|
||||||
|
*/
|
||||||
|
public List<String> getConversationIds() {
|
||||||
|
if (config == null || !config.contains("conversations")) {
|
||||||
|
return new ArrayList<>();
|
||||||
|
}
|
||||||
|
ConfigurationSection section = config.getConfigurationSection("conversations");
|
||||||
|
if (section == null) return new ArrayList<>();
|
||||||
|
|
||||||
|
return new ArrayList<>(section.getKeys(false));
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Entfernt alle verwaisten Sprechblasen in allen Welten.
|
||||||
|
*/
|
||||||
|
public void clearHangingBubbles() {
|
||||||
|
int count = 0;
|
||||||
|
for (World world : Bukkit.getWorlds()) {
|
||||||
|
for (ArmorStand as : world.getEntitiesByClass(ArmorStand.class)) {
|
||||||
|
if (as.getScoreboardTags().contains("nexus_bubble") ||
|
||||||
|
(!as.isVisible() && as.isMarker() && as.getCustomName() != null)) {
|
||||||
|
as.remove();
|
||||||
|
count++;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
if (count > 0) {
|
||||||
|
Bukkit.getLogger().info("[NexusLobby] Cleanup: " + count + " verwaiste Sprechblasen entfernt.");
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
public void setupFile() {
|
public void setupFile() {
|
||||||
this.file = new File(plugin.getDataFolder(), "conversations.yml");
|
this.file = new File(plugin.getDataFolder(), "conversations.yml");
|
||||||
|
|
||||||
if (!file.exists()) {
|
if (!file.exists()) {
|
||||||
try {
|
plugin.saveResource("conversations.yml", false);
|
||||||
if (!plugin.getDataFolder().exists()) {
|
|
||||||
plugin.getDataFolder().mkdirs();
|
|
||||||
}
|
|
||||||
plugin.saveResource("conversations.yml", false);
|
|
||||||
} catch (Exception e) {
|
|
||||||
try {
|
|
||||||
file.createNewFile();
|
|
||||||
YamlConfiguration defaultConfig = YamlConfiguration.loadConfiguration(file);
|
|
||||||
defaultConfig.set("conversations.test.dialogue", Arrays.asList(
|
|
||||||
"&eNPC 1: &7Hallo!",
|
|
||||||
"&aNPC 2: &7Hi, wie geht es dir?",
|
|
||||||
"&eNPC 1: &7Bestens, danke!"
|
|
||||||
));
|
|
||||||
defaultConfig.save(file);
|
|
||||||
} catch (IOException ex) {
|
|
||||||
ex.printStackTrace();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
this.config = YamlConfiguration.loadConfiguration(file);
|
this.config = YamlConfiguration.loadConfiguration(file);
|
||||||
}
|
}
|
||||||
|
|
||||||
public void saveLink(UUID id1, UUID id2, String dialogId) {
|
/**
|
||||||
config.set("links." + id1.toString() + ".partner", id2.toString());
|
* Ermittelt die Tageszeit für die YAML-Pfade.
|
||||||
config.set("links." + id1.toString() + ".dialog", dialogId); // WICHTIG: ".dialog"
|
*/
|
||||||
saveConfig();
|
private String getDaytimeSuffix() {
|
||||||
|
if (Bukkit.getWorlds().isEmpty()) return "mittags";
|
||||||
|
World world = Bukkit.getWorlds().get(0);
|
||||||
|
long time = world.getTime();
|
||||||
|
|
||||||
|
if (time >= 0 && time < 12000) return "morgens";
|
||||||
|
if (time >= 12000 && time < 13000) return "abends";
|
||||||
|
if (time >= 13000 && time < 23000) return "nacht";
|
||||||
|
return "mittags";
|
||||||
}
|
}
|
||||||
|
|
||||||
public void removeLink(UUID id) {
|
/**
|
||||||
if (config.contains("links." + id.toString())) {
|
* Pool-Logik für zufällige Dialog-Varianten oder zeitbasierte IDs.
|
||||||
config.set("links." + id.toString(), null);
|
*/
|
||||||
saveConfig();
|
private String resolveDialogKey(String key) {
|
||||||
}
|
ConfigurationSection section = config.getConfigurationSection("conversations");
|
||||||
|
if (section == null) return key;
|
||||||
|
|
||||||
|
String daytimeKey = key + "_" + getDaytimeSuffix();
|
||||||
|
if (section.contains(daytimeKey)) return daytimeKey;
|
||||||
|
|
||||||
|
List<String> pool = section.getKeys(false).stream()
|
||||||
|
.filter(s -> s.startsWith(key))
|
||||||
|
.collect(Collectors.toList());
|
||||||
|
|
||||||
|
if (pool.isEmpty()) return key;
|
||||||
|
|
||||||
|
return pool.get(new Random().nextInt(pool.size()));
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Automatische Prüfung für NPCs in Spieler-Nähe (Unterstützt bis zu 4 Partner).
|
||||||
|
*/
|
||||||
public void startAllAutomatedConversations() {
|
public void startAllAutomatedConversations() {
|
||||||
if (config.getConfigurationSection("links") == null) return;
|
ConfigurationSection links = config.getConfigurationSection("links");
|
||||||
|
if (links == null) return;
|
||||||
|
|
||||||
for (String npc1String : config.getConfigurationSection("links").getKeys(false)) {
|
for (String npc1String : links.getKeys(false)) {
|
||||||
try {
|
try {
|
||||||
UUID id1 = UUID.fromString(npc1String);
|
UUID id1 = UUID.fromString(npc1String);
|
||||||
UUID id2 = UUID.fromString(config.getString("links." + npc1String + ".partner"));
|
if (activeSpeakers.contains(id1)) continue;
|
||||||
String dialogId = config.getString("links." + npc1String + ".dialog"); // WICHTIG: ".dialog"
|
|
||||||
|
|
||||||
Entity e1 = Bukkit.getEntity(id1);
|
ConfigurationSection npcLink = links.getConfigurationSection(npc1String);
|
||||||
Entity e2 = Bukkit.getEntity(id2);
|
if (npcLink == null) continue;
|
||||||
|
|
||||||
if (e1 instanceof ArmorStand as1 && e2 instanceof ArmorStand as2) {
|
String dialogId = npcLink.getString("dialog");
|
||||||
|
List<UUID> partners = new ArrayList<>();
|
||||||
|
partners.add(id1); // Der Starter ist immer Teilnehmer 0
|
||||||
|
|
||||||
|
// Partner 1 bis 3 einsammeln (Max 4 Teilnehmer insgesamt)
|
||||||
|
if (npcLink.contains("partner")) partners.add(UUID.fromString(npcLink.getString("partner")));
|
||||||
|
if (npcLink.contains("partner2")) partners.add(UUID.fromString(npcLink.getString("partner2")));
|
||||||
|
if (npcLink.contains("partner3")) partners.add(UUID.fromString(npcLink.getString("partner3")));
|
||||||
|
|
||||||
|
Entity starter = Bukkit.getEntity(id1);
|
||||||
|
if (starter instanceof ArmorStand as1) {
|
||||||
if (as1.getNearbyEntities(15, 15, 15).stream().anyMatch(e -> e instanceof Player)) {
|
if (as1.getNearbyEntities(15, 15, 15).stream().anyMatch(e -> e instanceof Player)) {
|
||||||
playConversation(id1, id2, dialogId);
|
String finalDialogId = resolveDialogKey(dialogId);
|
||||||
|
playConversationGroup(partners, finalDialogId);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
} catch (Exception ignored) {}
|
} catch (Exception ignored) {}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
public List<String> getConversationIds() {
|
/**
|
||||||
if (config == null || !config.contains("conversations")) {
|
* Neue Gruppen-Logik: Spielt Dialoge für 2, 3 oder 4 Teilnehmer ab.
|
||||||
return new ArrayList<>();
|
*/
|
||||||
|
public void playConversationGroup(List<UUID> participants, String key) {
|
||||||
|
String daytime = getDaytimeSuffix();
|
||||||
|
|
||||||
|
// Pfad-Ermittlung
|
||||||
|
String path = "conversations." + key + "." + daytime;
|
||||||
|
if (!config.contains(path + ".dialogue")) {
|
||||||
|
path = "conversations." + key + ".mittags";
|
||||||
}
|
}
|
||||||
return new ArrayList<>(config.getConfigurationSection("conversations").getKeys(false));
|
if (!config.contains(path + ".dialogue")) {
|
||||||
}
|
path = "conversations." + key;
|
||||||
|
|
||||||
public void playConversation(UUID id1, UUID id2, String key) {
|
|
||||||
// Sicherstellen, dass wir auf "conversations.KEY.dialogue" prüfen
|
|
||||||
if (config == null || !config.contains("conversations." + key)) {
|
|
||||||
Bukkit.getLogger().warning("[NexusLobby] Dialog-ID '" + key + "' nicht in conversations.yml gefunden!");
|
|
||||||
return;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
List<String> lines = config.getStringList("conversations." + key + ".dialogue");
|
if (!config.contains(path + ".dialogue")) return;
|
||||||
if (lines == null || lines.isEmpty()) return;
|
|
||||||
|
List<String> lines = config.getStringList(path + ".dialogue");
|
||||||
|
if (lines.isEmpty()) return;
|
||||||
|
|
||||||
|
// Alle Teilnehmer blockieren
|
||||||
|
for (UUID id : participants) activeSpeakers.add(id);
|
||||||
|
|
||||||
new BukkitRunnable() {
|
new BukkitRunnable() {
|
||||||
int step = 0;
|
int step = 0;
|
||||||
@@ -113,29 +167,58 @@ public class ConversationManager {
|
|||||||
@Override
|
@Override
|
||||||
public void run() {
|
public void run() {
|
||||||
if (step >= lines.size()) {
|
if (step >= lines.size()) {
|
||||||
|
// 60 SEKUNDEN COOLDOWN
|
||||||
|
Bukkit.getScheduler().runTaskLater(plugin, () -> {
|
||||||
|
for (UUID id : participants) activeSpeakers.remove(id);
|
||||||
|
}, 1200L);
|
||||||
|
|
||||||
this.cancel();
|
this.cancel();
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
UUID speakerUUID = (step % 2 == 0) ? id1 : id2;
|
// Rotations-Logik: Teilnehmer 0 -> 1 -> 2 -> 3 -> 0 ...
|
||||||
|
UUID speakerUUID = participants.get(step % participants.size());
|
||||||
Entity entity = Bukkit.getEntity(speakerUUID);
|
Entity entity = Bukkit.getEntity(speakerUUID);
|
||||||
|
|
||||||
if (entity instanceof ArmorStand as) {
|
if (entity instanceof ArmorStand as) {
|
||||||
as.getWorld().playSound(as.getLocation(), Sound.ENTITY_CHICKEN_EGG, 0.5f, 1.5f);
|
playDynamicSound(as);
|
||||||
showBubble(as, lines.get(step));
|
showBubble(as, lines.get(step));
|
||||||
} else {
|
} else {
|
||||||
|
for (UUID id : participants) activeSpeakers.remove(id);
|
||||||
this.cancel();
|
this.cancel();
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
step++;
|
step++;
|
||||||
}
|
}
|
||||||
}.runTaskTimer(plugin, 0L, 70L);
|
}.runTaskTimer(plugin, 0L, 90L); // 4.5s Intervall
|
||||||
}
|
}
|
||||||
|
|
||||||
private void showBubble(ArmorStand as, String text) {
|
/**
|
||||||
Location loc = as.getEyeLocation().add(0, 0.6, 0);
|
* Spielt einen Sound ab, dessen Pitch (Tonhöhe) zum Namen des ArmorStands passt.
|
||||||
|
*/
|
||||||
|
private void playDynamicSound(ArmorStand as) {
|
||||||
|
float pitch = 1.0f;
|
||||||
|
String name = as.getCustomName() != null ? as.getCustomName() : "";
|
||||||
|
|
||||||
|
if (name.contains("Timmy") || name.contains("Mia") || name.contains("Lotte")) {
|
||||||
|
pitch = 1.5f + (new Random().nextFloat() * 0.3f); // Hoch (Kind/Frau)
|
||||||
|
} else if (name.contains("Schmidt") || name.contains("Vater") || name.contains("Trainer")) {
|
||||||
|
pitch = 0.6f + (new Random().nextFloat() * 0.2f); // Tief (Mann)
|
||||||
|
} else {
|
||||||
|
pitch = 0.9f + (new Random().nextFloat() * 0.4f); // Neutral
|
||||||
|
}
|
||||||
|
as.getWorld().playSound(as.getLocation(), Sound.ENTITY_VILLAGER_AMBIENT, 0.5f, pitch);
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Erzeugt die Sprechblase und einen visuellen Effekt (Partikel).
|
||||||
|
*/
|
||||||
|
public void showBubble(ArmorStand as, String text) {
|
||||||
|
Location loc = as.getEyeLocation().add(0, 0.8, 0);
|
||||||
|
|
||||||
|
// Kleiner Partikel-Effekt ("Sprechwolke")
|
||||||
|
as.getWorld().spawnParticle(Particle.CLOUD, loc, 3, 0.1, 0.1, 0.1, 0.02);
|
||||||
|
|
||||||
ArmorStand bubble = as.getWorld().spawn(loc, ArmorStand.class, s -> {
|
ArmorStand bubble = as.getWorld().spawn(loc, ArmorStand.class, s -> {
|
||||||
s.setMarker(true);
|
s.setMarker(true);
|
||||||
s.setVisible(false);
|
s.setVisible(false);
|
||||||
@@ -143,24 +226,51 @@ public class ConversationManager {
|
|||||||
s.setCustomName(ChatColorTranslate(text));
|
s.setCustomName(ChatColorTranslate(text));
|
||||||
s.setCustomNameVisible(true);
|
s.setCustomNameVisible(true);
|
||||||
s.setInvulnerable(true);
|
s.setInvulnerable(true);
|
||||||
|
s.addScoreboardTag("nexus_bubble");
|
||||||
});
|
});
|
||||||
|
|
||||||
Bukkit.getScheduler().runTaskLater(plugin, bubble::remove, 60L);
|
Bukkit.getScheduler().runTaskLater(plugin, bubble::remove, 80L); // 4s Sichtbarkeit
|
||||||
|
}
|
||||||
|
|
||||||
|
// --- Legacy Support & Config Methoden ---
|
||||||
|
|
||||||
|
public void playConversation(UUID id1, UUID id2, String key) {
|
||||||
|
playConversationGroup(Arrays.asList(id1, id2), key);
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Neue erweiterte Speicher-Methode für bis zu 4 Partner.
|
||||||
|
*/
|
||||||
|
public void saveLinkExtended(UUID id1, UUID id2, UUID id3, UUID id4, String dialogId) {
|
||||||
|
String path = "links." + id1.toString();
|
||||||
|
config.set(path + ".dialog", dialogId);
|
||||||
|
config.set(path + ".partner", id2.toString());
|
||||||
|
if (id3 != null) config.set(path + ".partner2", id3.toString());
|
||||||
|
if (id4 != null) config.set(path + ".partner3", id4.toString());
|
||||||
|
saveConfig();
|
||||||
|
}
|
||||||
|
|
||||||
|
public void saveLink(UUID id1, UUID id2, String dialogId) {
|
||||||
|
saveLinkExtended(id1, id2, null, null, dialogId);
|
||||||
|
}
|
||||||
|
|
||||||
|
public void removeLink(UUID id) {
|
||||||
|
config.set("links." + id.toString(), null);
|
||||||
|
saveConfig();
|
||||||
}
|
}
|
||||||
|
|
||||||
private String ChatColorTranslate(String text) {
|
private String ChatColorTranslate(String text) {
|
||||||
|
if (text == null) return "";
|
||||||
return text.replace("&", "§");
|
return text.replace("&", "§");
|
||||||
}
|
}
|
||||||
|
|
||||||
private void saveConfig() {
|
private void saveConfig() {
|
||||||
try {
|
try { config.save(file); } catch (IOException e) { e.printStackTrace(); }
|
||||||
config.save(file);
|
|
||||||
} catch (IOException e) {
|
|
||||||
e.printStackTrace();
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
public void reload() {
|
public void reload() {
|
||||||
this.config = YamlConfiguration.loadConfiguration(file);
|
setupFile();
|
||||||
|
activeSpeakers.clear();
|
||||||
|
clearHangingBubbles();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
312
src/main/java/de/nexuslobby/modules/ball/SoccerModule.java
Normal file
312
src/main/java/de/nexuslobby/modules/ball/SoccerModule.java
Normal file
@@ -0,0 +1,312 @@
|
|||||||
|
package de.nexuslobby.modules.ball;
|
||||||
|
|
||||||
|
import de.nexuslobby.NexusLobby;
|
||||||
|
import de.nexuslobby.api.Module;
|
||||||
|
import org.bukkit.*;
|
||||||
|
import org.bukkit.block.Block;
|
||||||
|
import org.bukkit.command.Command;
|
||||||
|
import org.bukkit.command.CommandExecutor;
|
||||||
|
import org.bukkit.command.CommandSender;
|
||||||
|
import org.bukkit.configuration.file.FileConfiguration;
|
||||||
|
import org.bukkit.entity.ArmorStand;
|
||||||
|
import org.bukkit.entity.Entity;
|
||||||
|
import org.bukkit.entity.EntityType;
|
||||||
|
import org.bukkit.entity.Player;
|
||||||
|
import org.bukkit.event.EventHandler;
|
||||||
|
import org.bukkit.event.Listener;
|
||||||
|
import org.bukkit.event.entity.EntityDamageByEntityEvent;
|
||||||
|
import org.bukkit.event.player.PlayerInteractAtEntityEvent;
|
||||||
|
import org.bukkit.inventory.ItemStack;
|
||||||
|
import org.bukkit.inventory.meta.SkullMeta;
|
||||||
|
import org.bukkit.profile.PlayerProfile;
|
||||||
|
import org.bukkit.profile.PlayerTextures;
|
||||||
|
import org.bukkit.util.Vector;
|
||||||
|
|
||||||
|
import java.net.MalformedURLException;
|
||||||
|
import java.net.URL;
|
||||||
|
import java.util.UUID;
|
||||||
|
import java.util.Objects;
|
||||||
|
|
||||||
|
public class SoccerModule implements Module, Listener, CommandExecutor {
|
||||||
|
|
||||||
|
private ArmorStand ball;
|
||||||
|
private Location spawnLocation;
|
||||||
|
private long lastMoveTime;
|
||||||
|
private final String TEXTURE_URL = "http://textures.minecraft.net/texture/451f8cfcfb85d77945dc6a3618414093e70436b46d2577b28c727f1329b7265e";
|
||||||
|
private final String BALL_TAG = "nexusball_entity"; // Eindeutiges Tag zur Identifizierung
|
||||||
|
private final String BALL_NAME = "§x§N§e§x§u§s§B§a§l§l"; // Zusätzliche Erkennung
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public String getName() { return "Soccer"; }
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public void onEnable() {
|
||||||
|
Bukkit.getPluginManager().registerEvents(this, NexusLobby.getInstance());
|
||||||
|
if (NexusLobby.getInstance().getCommand("nexuslobby") != null) {
|
||||||
|
Objects.requireNonNull(NexusLobby.getInstance().getCommand("nexuslobby")).setExecutor(this);
|
||||||
|
}
|
||||||
|
|
||||||
|
loadConfigLocation();
|
||||||
|
|
||||||
|
// AGGRESSIVES MEHRFACHES CLEANUP-SYSTEM
|
||||||
|
// 1. Sofort beim Enable
|
||||||
|
removeAllOldBallsGlobal();
|
||||||
|
|
||||||
|
// 2. Nach 0.5 Sekunden
|
||||||
|
Bukkit.getScheduler().runTaskLater(NexusLobby.getInstance(), this::removeAllOldBallsGlobal, 10L);
|
||||||
|
|
||||||
|
// 3. Nach 1 Sekunde
|
||||||
|
Bukkit.getScheduler().runTaskLater(NexusLobby.getInstance(), this::removeAllOldBallsGlobal, 20L);
|
||||||
|
|
||||||
|
// 4. Nach 2 Sekunden - cleanup und dann spawnen
|
||||||
|
Bukkit.getScheduler().runTaskLater(NexusLobby.getInstance(), () -> {
|
||||||
|
removeAllOldBallsGlobal();
|
||||||
|
spawnBall();
|
||||||
|
}, 40L);
|
||||||
|
|
||||||
|
// 5. Nach 3 Sekunden - finales Cleanup für hartnäckige Duplikate
|
||||||
|
Bukkit.getScheduler().runTaskLater(NexusLobby.getInstance(), this::removeAllOldBallsGlobal, 60L);
|
||||||
|
|
||||||
|
// 6. Nach 5 Sekunden - letzter Check
|
||||||
|
Bukkit.getScheduler().runTaskLater(NexusLobby.getInstance(), this::removeAllOldBallsGlobal, 100L);
|
||||||
|
|
||||||
|
// Haupt-Physik & Anti-Klon Tick
|
||||||
|
Bukkit.getScheduler().runTaskTimer(NexusLobby.getInstance(), () -> {
|
||||||
|
|
||||||
|
// ANTI-KLON-SYSTEM: Prüfe die Umgebung des Spawns auf illegale Kopien
|
||||||
|
if (spawnLocation != null && spawnLocation.getWorld() != null) {
|
||||||
|
for (Entity entity : spawnLocation.getWorld().getNearbyEntities(spawnLocation, 50, 50, 50)) {
|
||||||
|
if (entity instanceof ArmorStand stand) {
|
||||||
|
// Wenn der ArmorStand unser Tag hat, aber nicht unsere aktive Instanz ist -> Löschen
|
||||||
|
if (stand.getScoreboardTags().contains(BALL_TAG)) {
|
||||||
|
if (ball == null || !stand.getUniqueId().equals(ball.getUniqueId())) {
|
||||||
|
stand.remove();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
if (ball == null || !ball.isValid()) return;
|
||||||
|
|
||||||
|
Vector vel = ball.getVelocity();
|
||||||
|
double speed = vel.length();
|
||||||
|
|
||||||
|
handleWallBounce(vel);
|
||||||
|
handleParticles(speed);
|
||||||
|
|
||||||
|
// Dribbel-Logik
|
||||||
|
for (Entity nearby : ball.getNearbyEntities(0.7, 0.5, 0.7)) {
|
||||||
|
if (nearby instanceof Player p) {
|
||||||
|
Vector direction = ball.getLocation().toVector().subtract(p.getLocation().toVector());
|
||||||
|
if (direction.lengthSquared() > 0) {
|
||||||
|
direction.normalize();
|
||||||
|
direction.setY(0.12);
|
||||||
|
ball.setVelocity(direction.multiply(0.35));
|
||||||
|
}
|
||||||
|
lastMoveTime = System.currentTimeMillis();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
// Automatischer Respawn bei Inaktivität oder Void
|
||||||
|
long delay = NexusLobby.getInstance().getConfig().getLong("ball.respawn_delay", 60) * 1000;
|
||||||
|
if (System.currentTimeMillis() - lastMoveTime > delay || ball.getLocation().getY() < -5) {
|
||||||
|
respawnBall();
|
||||||
|
}
|
||||||
|
}, 1L, 1L);
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Scannt ALLE Welten nach Entities mit dem BALL_TAG und entfernt sie.
|
||||||
|
* Nutzt mehrere Erkennungsmethoden für maximale Sicherheit.
|
||||||
|
*/
|
||||||
|
private void removeAllOldBallsGlobal() {
|
||||||
|
int removed = 0;
|
||||||
|
// Alle Welten durchsuchen
|
||||||
|
for (World world : Bukkit.getWorlds()) {
|
||||||
|
for (Entity entity : world.getEntities()) {
|
||||||
|
if (entity instanceof ArmorStand stand) {
|
||||||
|
boolean shouldRemove = false;
|
||||||
|
|
||||||
|
// Methode 1: Tag-basiert
|
||||||
|
if (stand.getScoreboardTags().contains(BALL_TAG)) {
|
||||||
|
shouldRemove = true;
|
||||||
|
}
|
||||||
|
|
||||||
|
// Methode 2: Name-basiert (falls Tags verloren gehen)
|
||||||
|
if (stand.getCustomName() != null && stand.getCustomName().equals(BALL_NAME)) {
|
||||||
|
shouldRemove = true;
|
||||||
|
}
|
||||||
|
|
||||||
|
// Methode 3: Kopf-Textur-basiert (prüfe ob es ein Soccer-Ball Kopf ist)
|
||||||
|
if (stand.getEquipment() != null && stand.getEquipment().getHelmet() != null) {
|
||||||
|
ItemStack helmet = stand.getEquipment().getHelmet();
|
||||||
|
if (helmet.getType() == Material.PLAYER_HEAD && helmet.hasItemMeta()) {
|
||||||
|
SkullMeta meta = (SkullMeta) helmet.getItemMeta();
|
||||||
|
if (meta.hasOwner() && meta.getOwnerProfile() != null) {
|
||||||
|
PlayerProfile profile = meta.getOwnerProfile();
|
||||||
|
if (profile.getName() != null && profile.getName().equals("SoccerBall")) {
|
||||||
|
shouldRemove = true;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
// Methode 4: Position-basiert - Entferne alle unsichtbaren, kleinen ArmorStands in der Nähe des Spawns
|
||||||
|
if (spawnLocation != null && spawnLocation.getWorld() != null &&
|
||||||
|
stand.getWorld().equals(spawnLocation.getWorld()) &&
|
||||||
|
stand.isSmall() && stand.isInvisible() && !stand.hasBasePlate()) {
|
||||||
|
|
||||||
|
double distance = stand.getLocation().distance(spawnLocation);
|
||||||
|
// Wenn innerhalb von 5 Blöcken vom Spawn und hat einen Kopf
|
||||||
|
if (distance < 5.0 && stand.getEquipment() != null &&
|
||||||
|
stand.getEquipment().getHelmet() != null &&
|
||||||
|
stand.getEquipment().getHelmet().getType() == Material.PLAYER_HEAD) {
|
||||||
|
shouldRemove = true;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
// Nur entfernen wenn es NICHT unsere aktuelle Ball-Instanz ist
|
||||||
|
if (shouldRemove && (ball == null || !stand.getUniqueId().equals(ball.getUniqueId()))) {
|
||||||
|
stand.remove();
|
||||||
|
removed++;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
if (removed > 0) {
|
||||||
|
Bukkit.getLogger().info("[NexusLobby] " + removed + " alte Ball-Entities entfernt.");
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private void handleWallBounce(Vector vel) {
|
||||||
|
if (vel.lengthSquared() < 0.001) return;
|
||||||
|
Location loc = ball.getLocation();
|
||||||
|
Block nextX = loc.clone().add(vel.getX() * 1.3, 0.5, 0).getBlock();
|
||||||
|
Block nextZ = loc.clone().add(0, 0.5, vel.getZ() * 1.3).getBlock();
|
||||||
|
|
||||||
|
boolean bounced = false;
|
||||||
|
if (nextX.getType().isSolid()) { vel.setX(-vel.getX() * 0.75); bounced = true; }
|
||||||
|
if (nextZ.getType().isSolid()) { vel.setZ(-vel.getZ() * 0.75); bounced = true; }
|
||||||
|
|
||||||
|
if (bounced) {
|
||||||
|
ball.setVelocity(vel);
|
||||||
|
ball.getWorld().playSound(ball.getLocation(), Sound.BLOCK_WOOD_BREAK, 0.6f, 1.3f);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private void handleParticles(double speed) {
|
||||||
|
if (speed < 0.05) return;
|
||||||
|
Location loc = ball.getLocation().add(0, 0.2, 0);
|
||||||
|
World world = loc.getWorld();
|
||||||
|
if (world == null) return;
|
||||||
|
|
||||||
|
if (speed > 0.85) world.spawnParticle(Particle.SONIC_BOOM, loc, 1, 0, 0, 0, 0);
|
||||||
|
else if (speed > 0.45) world.spawnParticle(Particle.CRIT, loc, 3, 0.1, 0.1, 0.1, 0.08);
|
||||||
|
else world.spawnParticle(Particle.SMOKE, loc, 1, 0.05, 0, 0.05, 0.02);
|
||||||
|
}
|
||||||
|
|
||||||
|
private void spawnBall() {
|
||||||
|
if (spawnLocation == null || (ball != null && ball.isValid())) return;
|
||||||
|
|
||||||
|
// Ball direkt auf dem Boden spawnen (keine Y-Offset Erhöhung)
|
||||||
|
Location spawnLoc = spawnLocation.clone();
|
||||||
|
ball = (ArmorStand) spawnLoc.getWorld().spawnEntity(spawnLoc, EntityType.ARMOR_STAND);
|
||||||
|
|
||||||
|
ball.setInvisible(true);
|
||||||
|
ball.setGravity(true);
|
||||||
|
ball.setBasePlate(false);
|
||||||
|
ball.setSmall(true);
|
||||||
|
ball.setInvulnerable(false);
|
||||||
|
ball.setArms(false);
|
||||||
|
ball.setCustomNameVisible(false);
|
||||||
|
|
||||||
|
// Setze Custom Name für zusätzliche Erkennung (unsichtbar für Spieler)
|
||||||
|
ball.setCustomName(BALL_NAME);
|
||||||
|
|
||||||
|
// Deaktiviert das Speichern in der Welt-Datei
|
||||||
|
ball.setPersistent(false);
|
||||||
|
// Markiert den Ball für das Cleanup-System
|
||||||
|
ball.addScoreboardTag(BALL_TAG);
|
||||||
|
|
||||||
|
ItemStack ballHead = getSoccerHead();
|
||||||
|
if (ball.getEquipment() != null) ball.getEquipment().setHelmet(ballHead);
|
||||||
|
lastMoveTime = System.currentTimeMillis();
|
||||||
|
}
|
||||||
|
|
||||||
|
private ItemStack getSoccerHead() {
|
||||||
|
ItemStack head = new ItemStack(Material.PLAYER_HEAD);
|
||||||
|
SkullMeta meta = (SkullMeta) head.getItemMeta();
|
||||||
|
if (meta == null) return head;
|
||||||
|
|
||||||
|
PlayerProfile profile = Bukkit.createPlayerProfile(UUID.randomUUID(), "SoccerBall");
|
||||||
|
try {
|
||||||
|
profile.getTextures().setSkin(new URL(TEXTURE_URL));
|
||||||
|
} catch (MalformedURLException ignored) {}
|
||||||
|
meta.setOwnerProfile(profile);
|
||||||
|
|
||||||
|
head.setItemMeta(meta);
|
||||||
|
return head;
|
||||||
|
}
|
||||||
|
|
||||||
|
public void respawnBall() {
|
||||||
|
if (ball != null) {
|
||||||
|
ball.remove();
|
||||||
|
ball = null;
|
||||||
|
}
|
||||||
|
removeAllOldBallsGlobal();
|
||||||
|
spawnBall();
|
||||||
|
}
|
||||||
|
|
||||||
|
@EventHandler
|
||||||
|
public void onBallPunch(EntityDamageByEntityEvent event) {
|
||||||
|
if (event.getEntity().equals(ball)) {
|
||||||
|
event.setCancelled(true);
|
||||||
|
if (event.getDamager() instanceof Player p) {
|
||||||
|
Vector shootDir = p.getLocation().getDirection();
|
||||||
|
if (shootDir.lengthSquared() > 0) {
|
||||||
|
shootDir.normalize().multiply(1.35).setY(0.38);
|
||||||
|
ball.setVelocity(shootDir);
|
||||||
|
}
|
||||||
|
ball.getWorld().playSound(ball.getLocation(), Sound.ENTITY_ZOMBIE_ATTACK_IRON_DOOR, 0.6f, 1.5f);
|
||||||
|
lastMoveTime = System.currentTimeMillis();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
@EventHandler
|
||||||
|
public void onBallInteract(PlayerInteractAtEntityEvent event) {
|
||||||
|
if (event.getRightClicked().equals(ball)) event.setCancelled(true);
|
||||||
|
}
|
||||||
|
|
||||||
|
private void loadConfigLocation() {
|
||||||
|
FileConfiguration config = NexusLobby.getInstance().getConfig();
|
||||||
|
if (config.contains("ball.spawn")) spawnLocation = config.getLocation("ball.spawn");
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public boolean onCommand(CommandSender sender, Command command, String label, String[] args) {
|
||||||
|
if (!(sender instanceof Player p) || !p.hasPermission("nexuslobby.admin")) return true;
|
||||||
|
|
||||||
|
if (args.length >= 2 && args[0].equalsIgnoreCase("ball")) {
|
||||||
|
if (args[1].equalsIgnoreCase("setspawn")) {
|
||||||
|
spawnLocation = p.getLocation();
|
||||||
|
NexusLobby.getInstance().getConfig().set("ball.spawn", spawnLocation);
|
||||||
|
NexusLobby.getInstance().saveConfig();
|
||||||
|
respawnBall();
|
||||||
|
p.sendMessage("§8[§6Nexus§8] §aBall-Spawn gesetzt. Cleanup ist aktiv!");
|
||||||
|
return true;
|
||||||
|
} else if (args[1].equalsIgnoreCase("respawn")) {
|
||||||
|
respawnBall();
|
||||||
|
p.sendMessage("§8[§6Nexus§8] §eBall manuell respawnt.");
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public void onDisable() {
|
||||||
|
if (ball != null) ball.remove();
|
||||||
|
}
|
||||||
|
}
|
||||||
97
src/main/java/de/nexuslobby/modules/gadgets/FreezeRay.java
Normal file
97
src/main/java/de/nexuslobby/modules/gadgets/FreezeRay.java
Normal file
@@ -0,0 +1,97 @@
|
|||||||
|
package de.nexuslobby.modules.gadgets;
|
||||||
|
|
||||||
|
import de.nexuslobby.NexusLobby;
|
||||||
|
import org.bukkit.Location;
|
||||||
|
import org.bukkit.Particle;
|
||||||
|
import org.bukkit.Sound;
|
||||||
|
import org.bukkit.entity.Entity;
|
||||||
|
import org.bukkit.entity.Player;
|
||||||
|
import org.bukkit.util.Vector;
|
||||||
|
|
||||||
|
import java.util.HashSet;
|
||||||
|
import java.util.Set;
|
||||||
|
import java.util.UUID;
|
||||||
|
|
||||||
|
public class FreezeRay {
|
||||||
|
// Auf public gesetzt, damit das GadgetModule im PlayerMoveEvent darauf prüfen kann
|
||||||
|
public static final Set<UUID> frozenPlayers = new HashSet<>();
|
||||||
|
|
||||||
|
public static void shoot(Player shooter) {
|
||||||
|
Location start = shooter.getEyeLocation();
|
||||||
|
Vector direction = start.getDirection();
|
||||||
|
|
||||||
|
// Sound beim Schießen
|
||||||
|
shooter.getWorld().playSound(start, Sound.ENTITY_SNOW_GOLEM_SHOOT, 1.0f, 1.5f);
|
||||||
|
|
||||||
|
// Wir prüfen in 0.3er Schritten bis zu 15 Blöcke weit
|
||||||
|
for (double d = 0; d < 15; d += 0.3) {
|
||||||
|
Location point = start.clone().add(direction.clone().multiply(d));
|
||||||
|
|
||||||
|
// Partikel-Strahl sichtbar machen
|
||||||
|
point.getWorld().spawnParticle(Particle.SNOWFLAKE, point, 1, 0, 0, 0, 0);
|
||||||
|
|
||||||
|
// Prüfung auf Spieler im Umkreis von 0.8 Blöcken (etwas großzügiger)
|
||||||
|
for (Entity entity : point.getWorld().getNearbyEntities(point, 0.8, 0.8, 0.8)) {
|
||||||
|
if (entity instanceof Player target && target != shooter) {
|
||||||
|
applyFreeze(target);
|
||||||
|
return; // Stoppt den Strahl beim ersten Treffer
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
// Stoppe den Strahl, falls er eine Wand trifft
|
||||||
|
if (point.getBlock().getType().isSolid()) {
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private static void applyFreeze(Player target) {
|
||||||
|
if (frozenPlayers.contains(target.getUniqueId())) return;
|
||||||
|
|
||||||
|
frozenPlayers.add(target.getUniqueId());
|
||||||
|
|
||||||
|
// Fixiere die Position für den Stasis-Effekt
|
||||||
|
final Location freezeLocation = target.getLocation();
|
||||||
|
|
||||||
|
// Feedback für getroffenen Spieler
|
||||||
|
target.sendMessage("§8[§6Nexus§8] §bDu wurdest eingefroren!");
|
||||||
|
target.getWorld().playSound(target.getLocation(), Sound.BLOCK_GLASS_BREAK, 1.0f, 0.5f);
|
||||||
|
|
||||||
|
new org.bukkit.scheduler.BukkitRunnable() {
|
||||||
|
int ticks = 0;
|
||||||
|
@Override
|
||||||
|
public void run() {
|
||||||
|
// Sicherheitscheck: Ist der Spieler noch online?
|
||||||
|
if (!target.isOnline() || ticks >= 60) {
|
||||||
|
frozenPlayers.remove(target.getUniqueId());
|
||||||
|
this.cancel();
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
// Stasis-Effekt: Bewegung auf 0 setzen und Position fixieren
|
||||||
|
target.setVelocity(new Vector(0, 0, 0));
|
||||||
|
|
||||||
|
// Alle 2 Ticks zurückteleportieren, falls er versucht zu laufen
|
||||||
|
// (Behält die Blickrichtung des Spielers bei)
|
||||||
|
Location current = target.getLocation();
|
||||||
|
if (current.getX() != freezeLocation.getX() || current.getZ() != freezeLocation.getZ()) {
|
||||||
|
freezeLocation.setYaw(current.getYaw());
|
||||||
|
freezeLocation.setPitch(current.getPitch());
|
||||||
|
target.teleport(freezeLocation);
|
||||||
|
}
|
||||||
|
|
||||||
|
// Optischer Käfig (Ring-Effekt)
|
||||||
|
Location loc = target.getLocation();
|
||||||
|
for (int i = 0; i < 8; i++) {
|
||||||
|
double angle = i * Math.PI / 4;
|
||||||
|
double x = Math.cos(angle) * 0.7;
|
||||||
|
double z = Math.sin(angle) * 0.7;
|
||||||
|
loc.getWorld().spawnParticle(Particle.SNOWFLAKE, loc.clone().add(x, 1, z), 1, 0, 0, 0, 0);
|
||||||
|
loc.getWorld().spawnParticle(Particle.SNOWFLAKE, loc.clone().add(x, 0.2, z), 1, 0, 0, 0, 0);
|
||||||
|
}
|
||||||
|
|
||||||
|
ticks += 2;
|
||||||
|
}
|
||||||
|
}.runTaskTimer(NexusLobby.getInstance(), 0L, 2L);
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -3,15 +3,20 @@ package de.nexuslobby.modules.gadgets;
|
|||||||
import de.nexuslobby.NexusLobby;
|
import de.nexuslobby.NexusLobby;
|
||||||
import de.nexuslobby.api.Module;
|
import de.nexuslobby.api.Module;
|
||||||
import org.bukkit.Bukkit;
|
import org.bukkit.Bukkit;
|
||||||
|
import org.bukkit.ChatColor;
|
||||||
import org.bukkit.Material;
|
import org.bukkit.Material;
|
||||||
import org.bukkit.Particle;
|
import org.bukkit.Particle;
|
||||||
import org.bukkit.Sound;
|
import org.bukkit.Sound;
|
||||||
import org.bukkit.entity.Player;
|
import org.bukkit.entity.Player;
|
||||||
import org.bukkit.event.EventHandler;
|
import org.bukkit.event.EventHandler;
|
||||||
import org.bukkit.event.Listener;
|
import org.bukkit.event.Listener;
|
||||||
|
import org.bukkit.event.block.Action;
|
||||||
import org.bukkit.event.inventory.InventoryClickEvent;
|
import org.bukkit.event.inventory.InventoryClickEvent;
|
||||||
import org.bukkit.event.player.PlayerFishEvent;
|
import org.bukkit.event.player.PlayerFishEvent;
|
||||||
|
import org.bukkit.event.player.PlayerInteractEvent;
|
||||||
|
import org.bukkit.event.player.PlayerMoveEvent;
|
||||||
import org.bukkit.inventory.Inventory;
|
import org.bukkit.inventory.Inventory;
|
||||||
|
import org.bukkit.inventory.ItemFlag;
|
||||||
import org.bukkit.inventory.ItemStack;
|
import org.bukkit.inventory.ItemStack;
|
||||||
import org.bukkit.inventory.meta.ItemMeta;
|
import org.bukkit.inventory.meta.ItemMeta;
|
||||||
|
|
||||||
@@ -56,24 +61,45 @@ public class GadgetModule implements Module, Listener {
|
|||||||
}, 1L, 1L);
|
}, 1L, 1L);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@EventHandler
|
||||||
|
public void onInteract(PlayerInteractEvent event) {
|
||||||
|
ItemStack item = event.getItem();
|
||||||
|
if (item == null || !item.hasItemMeta()) return;
|
||||||
|
String name = item.getItemMeta().getDisplayName();
|
||||||
|
|
||||||
|
if (event.getAction() == Action.RIGHT_CLICK_AIR || event.getAction() == Action.RIGHT_CLICK_BLOCK) {
|
||||||
|
if (name.equals("§b§lFreeze-Ray")) {
|
||||||
|
FreezeRay.shoot(event.getPlayer());
|
||||||
|
event.setCancelled(true);
|
||||||
|
} else if (name.equals("§6§lPaintball-Gun")) {
|
||||||
|
PaintballGun.shoot(event.getPlayer());
|
||||||
|
event.setCancelled(true);
|
||||||
|
} else if (name.equals("§c§lMeteorit")) {
|
||||||
|
MeteorStrike.launch(event.getPlayer());
|
||||||
|
event.setCancelled(true);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
@EventHandler
|
||||||
|
public void onPlayerMove(PlayerMoveEvent event) {
|
||||||
|
if (FreezeRay.frozenPlayers.contains(event.getPlayer().getUniqueId())) {
|
||||||
|
if (event.getFrom().getX() != event.getTo().getX() || event.getFrom().getZ() != event.getTo().getZ()) {
|
||||||
|
event.setTo(event.getFrom().setDirection(event.getTo().getDirection()));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
private void handleSpecialHatEffects(Player p) {
|
private void handleSpecialHatEffects(Player p) {
|
||||||
ItemStack hat = p.getInventory().getHelmet();
|
ItemStack hat = p.getInventory().getHelmet();
|
||||||
if (hat == null || hat.getType() == Material.AIR) return;
|
if (hat == null || hat.getType() == Material.AIR) return;
|
||||||
|
|
||||||
switch (hat.getType()) {
|
switch (hat.getType()) {
|
||||||
case CAMPFIRE:
|
case CAMPFIRE -> p.getWorld().spawnParticle(Particle.CAMPFIRE_COSY_SMOKE, p.getLocation().add(0, 2.2, 0), 1, 0.05, 0.05, 0.05, 0.02);
|
||||||
p.getWorld().spawnParticle(Particle.CAMPFIRE_COSY_SMOKE, p.getLocation().add(0, 2.2, 0), 1, 0.05, 0.05, 0.05, 0.02);
|
case SPAWNER -> p.getWorld().spawnParticle(Particle.FLAME, p.getLocation().add(0, 2.1, 0), 1, 0.12, 0.12, 0.12, 0.02);
|
||||||
break;
|
case SEA_LANTERN, BEACON -> p.getWorld().spawnParticle(Particle.END_ROD, p.getLocation().add(0, 2.1, 0), 1, 0.1, 0.1, 0.1, 0.03);
|
||||||
case SPAWNER:
|
case ENCHANTING_TABLE -> p.getWorld().spawnParticle(Particle.ENCHANT, p.getLocation().add(0, 2.3, 0), 1, 0.2, 0.2, 0.2, 0.5);
|
||||||
p.getWorld().spawnParticle(Particle.FLAME, p.getLocation().add(0, 2.1, 0), 1, 0.12, 0.12, 0.12, 0.02);
|
default -> {}
|
||||||
break;
|
|
||||||
case SEA_LANTERN:
|
|
||||||
case BEACON:
|
|
||||||
p.getWorld().spawnParticle(Particle.END_ROD, p.getLocation().add(0, 2.1, 0), 1, 0.1, 0.1, 0.1, 0.03);
|
|
||||||
break;
|
|
||||||
case ENCHANTING_TABLE:
|
|
||||||
p.getWorld().spawnParticle(Particle.ENCHANT, p.getLocation().add(0, 2.3, 0), 1, 0.2, 0.2, 0.2, 0.5);
|
|
||||||
break;
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -102,7 +128,6 @@ public class GadgetModule implements Module, Listener {
|
|||||||
gui.setItem(14, createItem(Material.GLASS, "§fAstronaut", "§7Bereit für den Mond?"));
|
gui.setItem(14, createItem(Material.GLASS, "§fAstronaut", "§7Bereit für den Mond?"));
|
||||||
gui.setItem(15, createItem(Material.DRAGON_HEAD, "§5Enderdrache", "§7Der König der Lüfte"));
|
gui.setItem(15, createItem(Material.DRAGON_HEAD, "§5Enderdrache", "§7Der König der Lüfte"));
|
||||||
gui.setItem(16, createItem(Material.CAKE, "§dKuchen-Kopf", "§7Jeder mag Kuchen!"));
|
gui.setItem(16, createItem(Material.CAKE, "§dKuchen-Kopf", "§7Jeder mag Kuchen!"));
|
||||||
|
|
||||||
gui.setItem(19, createItem(Material.SLIME_BLOCK, "§aGlibber-Block", "§7Ziemlich klebrig..."));
|
gui.setItem(19, createItem(Material.SLIME_BLOCK, "§aGlibber-Block", "§7Ziemlich klebrig..."));
|
||||||
gui.setItem(20, createItem(Material.MELON, "§aMelonen-Helm", "§7Frisch und saftig"));
|
gui.setItem(20, createItem(Material.MELON, "§aMelonen-Helm", "§7Frisch und saftig"));
|
||||||
gui.setItem(21, createItem(Material.HAY_BLOCK, "§eStrohhut", "§7Sommer auf dem Land"));
|
gui.setItem(21, createItem(Material.HAY_BLOCK, "§eStrohhut", "§7Sommer auf dem Land"));
|
||||||
@@ -110,7 +135,6 @@ public class GadgetModule implements Module, Listener {
|
|||||||
gui.setItem(23, createItem(Material.CRAFTING_TABLE, "§6Werkbank", "§7Immer am Basteln"));
|
gui.setItem(23, createItem(Material.CRAFTING_TABLE, "§6Werkbank", "§7Immer am Basteln"));
|
||||||
gui.setItem(24, createItem(Material.BOOKSHELF, "§fBücherregal", "§7Ein wahrer Schlaukopf"));
|
gui.setItem(24, createItem(Material.BOOKSHELF, "§fBücherregal", "§7Ein wahrer Schlaukopf"));
|
||||||
gui.setItem(25, createItem(Material.HONEY_BLOCK, "§6Honig-Hut", "§7Süß und klebrig"));
|
gui.setItem(25, createItem(Material.HONEY_BLOCK, "§6Honig-Hut", "§7Süß und klebrig"));
|
||||||
|
|
||||||
gui.setItem(28, createItem(Material.GOLD_BLOCK, "§6Gold-Bonze", "§7Zeig was du hast"));
|
gui.setItem(28, createItem(Material.GOLD_BLOCK, "§6Gold-Bonze", "§7Zeig was du hast"));
|
||||||
gui.setItem(29, createItem(Material.DIAMOND_ORE, "§bDiamant-Erz", "§7Bau mich bloß nicht ab!"));
|
gui.setItem(29, createItem(Material.DIAMOND_ORE, "§bDiamant-Erz", "§7Bau mich bloß nicht ab!"));
|
||||||
gui.setItem(30, createItem(Material.BEACON, "§fLeuchtfeuer", "§7§oEffekt: Glitzern"));
|
gui.setItem(30, createItem(Material.BEACON, "§fLeuchtfeuer", "§7§oEffekt: Glitzern"));
|
||||||
@@ -162,9 +186,12 @@ public class GadgetModule implements Module, Listener {
|
|||||||
private void openFunGUI(Player player) {
|
private void openFunGUI(Player player) {
|
||||||
Inventory gui = Bukkit.createInventory(null, 27, FUN_TITLE);
|
Inventory gui = Bukkit.createInventory(null, 27, FUN_TITLE);
|
||||||
fillEdges(gui);
|
fillEdges(gui);
|
||||||
gui.setItem(11, createItem(Material.FISHING_ROD, "§b§lEnterhaken", "§7Zieh dich durch die Luft!"));
|
gui.setItem(10, createItem(Material.FISHING_ROD, "§b§lEnterhaken", "§7Zieh dich durch die Luft!"));
|
||||||
gui.setItem(13, createItem(Material.SHIELD, "§5§lSchutzzone", "§7Halte andere auf Distanz"));
|
gui.setItem(11, createItem(Material.PACKED_ICE, "§b§lFreeze-Ray", "§7Friere andere Spieler ein!"));
|
||||||
gui.setItem(15, createItem(Material.EGG, "§f§lChicken-Rain", "§7Gack-Gack! Hühner überall!"));
|
gui.setItem(12, createItem(Material.GOLDEN_HOE, "§6§lPaintball-Gun", "§7Male die Lobby bunt aus!"));
|
||||||
|
gui.setItem(14, createItem(Material.FIRE_CHARGE, "§c§lMeteorit", "§7Lass es krachen!"));
|
||||||
|
gui.setItem(15, createItem(Material.SHIELD, "§5§lSchutzzone", "§7Halte andere auf Distanz"));
|
||||||
|
gui.setItem(16, createItem(Material.EGG, "§f§lChicken-Rain", "§7Gack-Gack! Hühner überall!"));
|
||||||
gui.setItem(22, createItem(Material.ARROW, "§7Zurück", "§8Zum Hauptmenü"));
|
gui.setItem(22, createItem(Material.ARROW, "§7Zurück", "§8Zum Hauptmenü"));
|
||||||
player.openInventory(gui);
|
player.openInventory(gui);
|
||||||
}
|
}
|
||||||
@@ -187,37 +214,32 @@ public class GadgetModule implements Module, Listener {
|
|||||||
else if (item.getType() == Material.NETHER_STAR) openParticleGUI(player);
|
else if (item.getType() == Material.NETHER_STAR) openParticleGUI(player);
|
||||||
else if (item.getType() == Material.FIREWORK_ROCKET) openFunGUI(player);
|
else if (item.getType() == Material.FIREWORK_ROCKET) openFunGUI(player);
|
||||||
else if (item.getType() == Material.BARRIER) { removeGadgets(player); player.closeInventory(); }
|
else if (item.getType() == Material.BARRIER) { removeGadgets(player); player.closeInventory(); }
|
||||||
}
|
} else if (title.equals(HAT_TITLE)) {
|
||||||
else if (title.equals(HAT_TITLE)) {
|
|
||||||
if (item.getType() != Material.GRAY_STAINED_GLASS_PANE) {
|
if (item.getType() != Material.GRAY_STAINED_GLASS_PANE) {
|
||||||
HatManager.setHat(player, item.getType(), item.getItemMeta().getDisplayName());
|
HatManager.setHat(player, item.getType(), item.getItemMeta().getDisplayName());
|
||||||
player.playSound(player.getLocation(), Sound.ITEM_ARMOR_EQUIP_GENERIC, 1, 1);
|
player.playSound(player.getLocation(), Sound.ITEM_ARMOR_EQUIP_GENERIC, 1, 1);
|
||||||
player.closeInventory();
|
player.closeInventory();
|
||||||
}
|
}
|
||||||
}
|
} else if (title.equals(PET_TITLE)) {
|
||||||
else if (title.equals(PET_TITLE)) {
|
|
||||||
if (item.getType() == Material.BONE) PetManager.spawnEntityPet(player, "WOLF");
|
if (item.getType() == Material.BONE) PetManager.spawnEntityPet(player, "WOLF");
|
||||||
else if (item.getType() == Material.CAT_SPAWN_EGG) PetManager.spawnEntityPet(player, "CAT");
|
else if (item.getType() == Material.CAT_SPAWN_EGG) PetManager.spawnEntityPet(player, "CAT");
|
||||||
else if (item.getType() == Material.PANDA_SPAWN_EGG) PetManager.spawnEntityPet(player, "PANDA");
|
else if (item.getType() == Material.PANDA_SPAWN_EGG) PetManager.spawnEntityPet(player, "PANDA");
|
||||||
player.sendMessage("§8[§6Nexus§8] §dDein Pet wurde gerufen!");
|
player.sendMessage("§8[§6Nexus§8] §dDein Pet wurde gerufen!");
|
||||||
player.closeInventory();
|
player.closeInventory();
|
||||||
}
|
} else if (title.equals(BALLOON_TITLE)) {
|
||||||
else if (title.equals(BALLOON_TITLE)) {
|
|
||||||
if (item.getType().toString().endsWith("_WOOL")) {
|
if (item.getType().toString().endsWith("_WOOL")) {
|
||||||
if (activeBalloons.containsKey(player.getUniqueId())) activeBalloons.get(player.getUniqueId()).remove();
|
if (activeBalloons.containsKey(player.getUniqueId())) activeBalloons.get(player.getUniqueId()).remove();
|
||||||
activeBalloons.put(player.getUniqueId(), new Balloon(player, item.getType()));
|
activeBalloons.put(player.getUniqueId(), new Balloon(player, item.getType()));
|
||||||
player.sendMessage("§8[§6Nexus§8] §aBallon aktiviert!");
|
player.sendMessage("§8[§6Nexus§8] §aBallon aktiviert!");
|
||||||
player.closeInventory();
|
player.closeInventory();
|
||||||
}
|
}
|
||||||
}
|
} else if (title.equals(PARTICLE_TITLE)) {
|
||||||
else if (title.equals(PARTICLE_TITLE)) {
|
|
||||||
if (item.getType() == Material.POPPY) activeEffects.put(player.getUniqueId(), new ParticleEffect("hearts"));
|
if (item.getType() == Material.POPPY) activeEffects.put(player.getUniqueId(), new ParticleEffect("hearts"));
|
||||||
else if (item.getType() == Material.BLAZE_POWDER) activeEffects.put(player.getUniqueId(), new ParticleEffect("flames"));
|
else if (item.getType() == Material.BLAZE_POWDER) activeEffects.put(player.getUniqueId(), new ParticleEffect("flames"));
|
||||||
else if (item.getType() == Material.WATER_BUCKET) activeEffects.put(player.getUniqueId(), new ParticleEffect("cloud"));
|
else if (item.getType() == Material.WATER_BUCKET) activeEffects.put(player.getUniqueId(), new ParticleEffect("cloud"));
|
||||||
player.sendMessage("§8[§6Nexus§8] §aPartikel aktiviert!");
|
player.sendMessage("§8[§6Nexus§8] §aPartikel aktiviert!");
|
||||||
player.closeInventory();
|
player.closeInventory();
|
||||||
}
|
} else if (title.equals(FUN_TITLE)) {
|
||||||
else if (title.equals(FUN_TITLE)) {
|
|
||||||
if (item.getType() == Material.EGG) {
|
if (item.getType() == Material.EGG) {
|
||||||
ChickenRain.start(player);
|
ChickenRain.start(player);
|
||||||
player.sendMessage("§8[§6Nexus§8] §fHühnerregen gestartet!");
|
player.sendMessage("§8[§6Nexus§8] §fHühnerregen gestartet!");
|
||||||
@@ -225,6 +247,15 @@ public class GadgetModule implements Module, Listener {
|
|||||||
} else if (item.getType() == Material.FISHING_ROD) {
|
} else if (item.getType() == Material.FISHING_ROD) {
|
||||||
player.getInventory().addItem(createItem(Material.FISHING_ROD, "§b§lEnterhaken", "§7Rechtsklick zum Katapultieren"));
|
player.getInventory().addItem(createItem(Material.FISHING_ROD, "§b§lEnterhaken", "§7Rechtsklick zum Katapultieren"));
|
||||||
player.closeInventory();
|
player.closeInventory();
|
||||||
|
} else if (item.getType() == Material.PACKED_ICE) {
|
||||||
|
player.getInventory().addItem(createItem(Material.PACKED_ICE, "§b§lFreeze-Ray", "§7Rechtsklick zum Einfrieren"));
|
||||||
|
player.closeInventory();
|
||||||
|
} else if (item.getType() == Material.GOLDEN_HOE) {
|
||||||
|
player.getInventory().addItem(createItem(Material.GOLDEN_HOE, "§6§lPaintball-Gun", "§7Rechtsklick zum Schießen"));
|
||||||
|
player.closeInventory();
|
||||||
|
} else if (item.getType() == Material.FIRE_CHARGE) {
|
||||||
|
player.getInventory().addItem(createItem(Material.FIRE_CHARGE, "§c§lMeteorit", "§7Rechtsklick zum Markieren"));
|
||||||
|
player.closeInventory();
|
||||||
} else if (item.getType() == Material.SHIELD) {
|
} else if (item.getType() == Material.SHIELD) {
|
||||||
if (activeShields.contains(player.getUniqueId())) {
|
if (activeShields.contains(player.getUniqueId())) {
|
||||||
activeShields.remove(player.getUniqueId());
|
activeShields.remove(player.getUniqueId());
|
||||||
@@ -242,7 +273,7 @@ public class GadgetModule implements Module, Listener {
|
|||||||
public void onFish(PlayerFishEvent event) {
|
public void onFish(PlayerFishEvent event) {
|
||||||
Player player = event.getPlayer();
|
Player player = event.getPlayer();
|
||||||
ItemStack item = player.getInventory().getItemInMainHand();
|
ItemStack item = player.getInventory().getItemInMainHand();
|
||||||
if (item != null && item.getType() == Material.FISHING_ROD && item.hasItemMeta() && item.getItemMeta().getDisplayName().equals("§b§lEnterhaken")) {
|
if (item.getType() == Material.FISHING_ROD && item.hasItemMeta() && item.getItemMeta().getDisplayName().equals("§b§lEnterhaken")) {
|
||||||
if (event.getState() == PlayerFishEvent.State.IN_GROUND || event.getState() == PlayerFishEvent.State.REEL_IN || event.getState() == PlayerFishEvent.State.CAUGHT_ENTITY) {
|
if (event.getState() == PlayerFishEvent.State.IN_GROUND || event.getState() == PlayerFishEvent.State.REEL_IN || event.getState() == PlayerFishEvent.State.CAUGHT_ENTITY) {
|
||||||
if (event.getHook() != null) {
|
if (event.getHook() != null) {
|
||||||
GrapplingHook.pullPlayer(player, event.getHook().getLocation());
|
GrapplingHook.pullPlayer(player, event.getHook().getLocation());
|
||||||
@@ -261,10 +292,14 @@ public class GadgetModule implements Module, Listener {
|
|||||||
PetManager.removePet(player);
|
PetManager.removePet(player);
|
||||||
HatManager.removeHat(player);
|
HatManager.removeHat(player);
|
||||||
player.getInventory().remove(Material.FISHING_ROD);
|
player.getInventory().remove(Material.FISHING_ROD);
|
||||||
|
player.getInventory().remove(Material.PACKED_ICE);
|
||||||
|
player.getInventory().remove(Material.GOLDEN_HOE);
|
||||||
|
player.getInventory().remove(Material.FIRE_CHARGE);
|
||||||
player.sendMessage("§8[§6Nexus§8] §cAlle Gadgets abgelegt.");
|
player.sendMessage("§8[§6Nexus§8] §cAlle Gadgets abgelegt.");
|
||||||
}
|
}
|
||||||
|
|
||||||
private void fillEdges(Inventory inv) {
|
private void fillEdges(Inventory inv) {
|
||||||
|
// Bedrock braucht einen Space, um den Namen korrekt anzuzeigen
|
||||||
ItemStack glass = createItem(Material.GRAY_STAINED_GLASS_PANE, " ", null);
|
ItemStack glass = createItem(Material.GRAY_STAINED_GLASS_PANE, " ", null);
|
||||||
for (int i = 0; i < inv.getSize(); i++) {
|
for (int i = 0; i < inv.getSize(); i++) {
|
||||||
if (i < 9 || i >= inv.getSize() - 9 || i % 9 == 0 || (i + 1) % 9 == 0) inv.setItem(i, glass);
|
if (i < 9 || i >= inv.getSize() - 9 || i % 9 == 0 || (i + 1) % 9 == 0) inv.setItem(i, glass);
|
||||||
@@ -276,11 +311,19 @@ public class GadgetModule implements Module, Listener {
|
|||||||
ItemMeta meta = item.getItemMeta();
|
ItemMeta meta = item.getItemMeta();
|
||||||
if (meta != null) {
|
if (meta != null) {
|
||||||
meta.setDisplayName(name);
|
meta.setDisplayName(name);
|
||||||
if (lore != null) {
|
|
||||||
List<String> l = new ArrayList<>();
|
// WICHTIG FÜR BEDROCK: Saubere ArrayList für Lore
|
||||||
l.add(lore);
|
List<String> l = new ArrayList<>();
|
||||||
|
if (lore != null && !lore.isEmpty()) {
|
||||||
|
l.add(ChatColor.translateAlternateColorCodes('&', lore));
|
||||||
meta.setLore(l);
|
meta.setLore(l);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// VERSTECKT ATTRIBUTE: Verhindert "+Armor" etc., was bei Bedrock die Lore überdeckt
|
||||||
|
meta.addItemFlags(ItemFlag.HIDE_ATTRIBUTES);
|
||||||
|
meta.addItemFlags(ItemFlag.HIDE_UNBREAKABLE);
|
||||||
|
meta.addItemFlags(ItemFlag.HIDE_ENCHANTS);
|
||||||
|
|
||||||
item.setItemMeta(meta);
|
item.setItemMeta(meta);
|
||||||
}
|
}
|
||||||
return item;
|
return item;
|
||||||
|
|||||||
@@ -0,0 +1,47 @@
|
|||||||
|
package de.nexuslobby.modules.gadgets;
|
||||||
|
|
||||||
|
import de.nexuslobby.NexusLobby;
|
||||||
|
import org.bukkit.Location;
|
||||||
|
import org.bukkit.Particle;
|
||||||
|
import org.bukkit.Sound;
|
||||||
|
import org.bukkit.entity.Entity;
|
||||||
|
import org.bukkit.entity.Player;
|
||||||
|
import org.bukkit.util.Vector;
|
||||||
|
|
||||||
|
public class MeteorStrike {
|
||||||
|
|
||||||
|
public static void launch(Player shooter) {
|
||||||
|
Location target = null;
|
||||||
|
Location start = shooter.getEyeLocation();
|
||||||
|
Vector direction = start.getDirection();
|
||||||
|
|
||||||
|
for (double d = 0; d < 30; d += 0.5) {
|
||||||
|
Location point = start.clone().add(direction.clone().multiply(d));
|
||||||
|
if (point.getBlock().getType().isSolid()) {
|
||||||
|
target = point;
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
if (target == null) return;
|
||||||
|
final Location finalTarget = target.clone().add(0, 0.5, 0);
|
||||||
|
|
||||||
|
finalTarget.getWorld().spawnParticle(Particle.FLAME, finalTarget, 20, 0.5, 0.1, 0.5, 0.05);
|
||||||
|
shooter.sendMessage("§8[§6Nexus§8] §cMeteorit im Anflug...");
|
||||||
|
|
||||||
|
org.bukkit.Bukkit.getScheduler().runTaskLater(NexusLobby.getInstance(), () -> {
|
||||||
|
// EXPLOSION_EMITTER ist der moderne Name für HUGE_EXPLOSION
|
||||||
|
finalTarget.getWorld().spawnParticle(Particle.EXPLOSION_EMITTER, finalTarget, 1);
|
||||||
|
finalTarget.getWorld().spawnParticle(Particle.LAVA, finalTarget, 30, 0.5, 0.5, 0.5, 0.1);
|
||||||
|
finalTarget.getWorld().playSound(finalTarget, Sound.ENTITY_GENERIC_EXPLODE, 1.0f, 0.8f);
|
||||||
|
|
||||||
|
for (Entity entity : finalTarget.getWorld().getNearbyEntities(finalTarget, 4, 4, 4)) {
|
||||||
|
if (entity instanceof Player p) {
|
||||||
|
Vector v = p.getLocation().toVector().subtract(finalTarget.toVector()).normalize().multiply(1.5).setY(0.5);
|
||||||
|
p.setVelocity(v);
|
||||||
|
p.sendMessage("§cBUMM!");
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}, 30L);
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,89 @@
|
|||||||
|
package de.nexuslobby.modules.gadgets;
|
||||||
|
|
||||||
|
import de.nexuslobby.NexusLobby;
|
||||||
|
import org.bukkit.Bukkit;
|
||||||
|
import org.bukkit.Location;
|
||||||
|
import org.bukkit.Material;
|
||||||
|
import org.bukkit.Particle;
|
||||||
|
import org.bukkit.Sound;
|
||||||
|
import org.bukkit.block.Block;
|
||||||
|
import org.bukkit.entity.Player;
|
||||||
|
import org.bukkit.util.Vector;
|
||||||
|
|
||||||
|
import java.util.Random;
|
||||||
|
|
||||||
|
public class PaintballGun {
|
||||||
|
private static final Random random = new Random();
|
||||||
|
|
||||||
|
// Wir nutzen jetzt Wolle für kräftigere Farben
|
||||||
|
private static final Material[] COLORS = {
|
||||||
|
Material.RED_WOOL, Material.BLUE_WOOL, Material.LIME_WOOL,
|
||||||
|
Material.ORANGE_WOOL, Material.MAGENTA_WOOL, Material.LIGHT_BLUE_WOOL,
|
||||||
|
Material.YELLOW_WOOL, Material.PURPLE_WOOL, Material.PINK_WOOL
|
||||||
|
};
|
||||||
|
|
||||||
|
public static void shoot(Player shooter) {
|
||||||
|
Location start = shooter.getEyeLocation();
|
||||||
|
Vector direction = start.getDirection();
|
||||||
|
Material randomColor = COLORS[random.nextInt(COLORS.length)];
|
||||||
|
|
||||||
|
shooter.getWorld().playSound(start, Sound.ENTITY_CHICKEN_EGG, 1.0f, 2.0f);
|
||||||
|
|
||||||
|
for (double d = 0; d < 25; d += 0.5) {
|
||||||
|
Location point = start.clone().add(direction.clone().multiply(d));
|
||||||
|
|
||||||
|
// Flug-Partikel (kleiner Rauch oder Schneeball)
|
||||||
|
point.getWorld().spawnParticle(Particle.ITEM_SNOWBALL, point, 1, 0, 0, 0, 0);
|
||||||
|
|
||||||
|
Block block = point.getBlock();
|
||||||
|
if (block.getType().isSolid()) {
|
||||||
|
impact(block, randomColor);
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private static void impact(Block centerBlock, Material color) {
|
||||||
|
Location centerLoc = centerBlock.getLocation();
|
||||||
|
centerLoc.getWorld().playSound(centerLoc, Sound.ENTITY_SLIME_SQUISH, 1.0f, 1.2f);
|
||||||
|
|
||||||
|
int radius = 2; // Radius der Farbkugel
|
||||||
|
|
||||||
|
// Wir gehen alle Blöcke im Würfel um den Einschlag durch
|
||||||
|
for (int x = -radius; x <= radius; x++) {
|
||||||
|
for (int y = -radius; y <= radius; y++) {
|
||||||
|
for (int z = -radius; z <= radius; z++) {
|
||||||
|
|
||||||
|
// Berechne Distanz für eine Kugelform (statt Würfel)
|
||||||
|
if (x * x + y * y + z * z <= radius * radius + 0.5) {
|
||||||
|
Block target = centerLoc.clone().add(x, y, z).getBlock();
|
||||||
|
|
||||||
|
// Nur solide Blöcke färben (keine Luft/Gras)
|
||||||
|
if (target.getType().isSolid()) {
|
||||||
|
applyColor(target, color);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private static void applyColor(Block block, Material color) {
|
||||||
|
Location loc = block.getLocation();
|
||||||
|
|
||||||
|
// Effekt-Partikel am Block
|
||||||
|
loc.getWorld().spawnParticle(Particle.BLOCK, loc.clone().add(0.5, 0.5, 0.5), 3, 0.1, 0.1, 0.1, color.createBlockData());
|
||||||
|
|
||||||
|
// Block-Änderung an alle senden
|
||||||
|
for (Player online : Bukkit.getOnlinePlayers()) {
|
||||||
|
online.sendBlockChange(loc, color.createBlockData());
|
||||||
|
}
|
||||||
|
|
||||||
|
// Nach 10 Sekunden zurücksetzen
|
||||||
|
Bukkit.getScheduler().runTaskLater(NexusLobby.getInstance(), () -> {
|
||||||
|
for (Player online : Bukkit.getOnlinePlayers()) {
|
||||||
|
online.sendBlockChange(loc, block.getBlockData());
|
||||||
|
}
|
||||||
|
}, 400L);
|
||||||
|
}
|
||||||
|
}
|
||||||
113
src/main/java/de/nexuslobby/modules/parkour/ParkourListener.java
Normal file
113
src/main/java/de/nexuslobby/modules/parkour/ParkourListener.java
Normal file
@@ -0,0 +1,113 @@
|
|||||||
|
package de.nexuslobby.modules.parkour;
|
||||||
|
|
||||||
|
import de.nexuslobby.NexusLobby;
|
||||||
|
import org.bukkit.Location;
|
||||||
|
import org.bukkit.Sound;
|
||||||
|
import org.bukkit.entity.ArmorStand;
|
||||||
|
import org.bukkit.entity.Player;
|
||||||
|
import org.bukkit.event.EventHandler;
|
||||||
|
import org.bukkit.event.Listener;
|
||||||
|
import org.bukkit.event.player.PlayerInteractAtEntityEvent;
|
||||||
|
import org.bukkit.event.player.PlayerMoveEvent;
|
||||||
|
import org.bukkit.event.player.PlayerQuitEvent;
|
||||||
|
|
||||||
|
import java.util.HashMap;
|
||||||
|
import java.util.List;
|
||||||
|
import java.util.UUID;
|
||||||
|
|
||||||
|
public class ParkourListener implements Listener {
|
||||||
|
|
||||||
|
private final ParkourManager manager;
|
||||||
|
private final String NPC_TAG = "parkour_npc";
|
||||||
|
private final HashMap<UUID, Long> startCooldown = new HashMap<>();
|
||||||
|
|
||||||
|
public ParkourListener(ParkourManager manager) {
|
||||||
|
this.manager = manager;
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Startet den Parkour per Rechtsklick auf den ArmorStand
|
||||||
|
*/
|
||||||
|
@EventHandler
|
||||||
|
public void onInteract(PlayerInteractAtEntityEvent event) {
|
||||||
|
if (!(event.getRightClicked() instanceof ArmorStand as)) return;
|
||||||
|
|
||||||
|
// Prüfen, ob der ArmorStand den richtigen Tag hat
|
||||||
|
if (as.getScoreboardTags().contains(NPC_TAG)) {
|
||||||
|
Player player = event.getPlayer();
|
||||||
|
|
||||||
|
// Abbrechen, wenn der Spieler schon im Parkour ist
|
||||||
|
if (manager.isIngame(player)) return;
|
||||||
|
|
||||||
|
// Cooldown-Check (3 Sekunden)
|
||||||
|
if (startCooldown.containsKey(player.getUniqueId())) {
|
||||||
|
if (System.currentTimeMillis() - startCooldown.get(player.getUniqueId()) < 3000) {
|
||||||
|
player.sendMessage("§cBitte warte einen Moment, bevor du erneut startest.");
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
// Parkour starten
|
||||||
|
manager.startParkour(player, as.getLocation());
|
||||||
|
player.sendMessage("§8[§6Parkour§8] §eViel Erfolg! Erreiche das Ziel so schnell wie möglich.");
|
||||||
|
player.playSound(player.getLocation(), Sound.ENTITY_EXPERIENCE_ORB_PICKUP, 1f, 1f);
|
||||||
|
|
||||||
|
// Event abbrechen, damit man keine Ausrüstung vom ArmorStand klaut
|
||||||
|
event.setCancelled(true);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
@EventHandler
|
||||||
|
public void onMove(PlayerMoveEvent event) {
|
||||||
|
// Performance: Nur berechnen, wenn ein voller Block gewechselt wurde
|
||||||
|
if (event.getFrom().getBlockX() == event.getTo().getBlockX() &&
|
||||||
|
event.getFrom().getBlockY() == event.getTo().getBlockY() &&
|
||||||
|
event.getFrom().getBlockZ() == event.getTo().getBlockZ()) return;
|
||||||
|
|
||||||
|
Player player = event.getPlayer();
|
||||||
|
if (!manager.isIngame(player)) return;
|
||||||
|
|
||||||
|
Location loc = player.getLocation();
|
||||||
|
|
||||||
|
// --- 1. ABSTURZ-CHECK ---
|
||||||
|
// Passe die Höhe '50' an deine Map an!
|
||||||
|
if (loc.getY() < 50) {
|
||||||
|
Location lastCp = manager.getCheckpoint(player);
|
||||||
|
if (lastCp != null) {
|
||||||
|
player.teleport(lastCp);
|
||||||
|
player.sendMessage("§8[§6Parkour§8] §cAbgestürzt! Zurück zum Checkpoint.");
|
||||||
|
player.playSound(player.getLocation(), Sound.ENTITY_ENDERMAN_TELEPORT, 0.5f, 1.0f);
|
||||||
|
}
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
// --- 2. CHECKPOINT-CHECK ---
|
||||||
|
List<Location> cps = manager.getOrderedCheckpoints();
|
||||||
|
for (int i = 0; i < cps.size(); i++) {
|
||||||
|
if (isNearby(loc, cps.get(i))) {
|
||||||
|
manager.reachCheckpoint(player, i);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
// --- 3. ZIEL-CHECK ---
|
||||||
|
Location finish = manager.getFinishLocation();
|
||||||
|
if (finish != null && isNearby(loc, finish)) {
|
||||||
|
manager.finishParkour(player);
|
||||||
|
// Nach dem Ziel setzen wir einen Cooldown
|
||||||
|
startCooldown.put(player.getUniqueId(), System.currentTimeMillis());
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private boolean isNearby(Location playerLoc, Location targetLoc) {
|
||||||
|
if (playerLoc.getWorld() == null || !playerLoc.getWorld().equals(targetLoc.getWorld())) return false;
|
||||||
|
// 2.25 entspricht einem Radius von ca. 1.5 Blöcken
|
||||||
|
return playerLoc.distanceSquared(targetLoc) <= 2.25;
|
||||||
|
}
|
||||||
|
|
||||||
|
@EventHandler
|
||||||
|
public void onQuit(PlayerQuitEvent event) {
|
||||||
|
UUID uuid = event.getPlayer().getUniqueId();
|
||||||
|
manager.stopParkour(event.getPlayer());
|
||||||
|
startCooldown.remove(uuid);
|
||||||
|
}
|
||||||
|
}
|
||||||
231
src/main/java/de/nexuslobby/modules/parkour/ParkourManager.java
Normal file
231
src/main/java/de/nexuslobby/modules/parkour/ParkourManager.java
Normal file
@@ -0,0 +1,231 @@
|
|||||||
|
package de.nexuslobby.modules.parkour;
|
||||||
|
|
||||||
|
import de.nexuslobby.NexusLobby;
|
||||||
|
import net.md_5.bungee.api.ChatMessageType;
|
||||||
|
import net.md_5.bungee.api.chat.TextComponent;
|
||||||
|
import org.bukkit.Bukkit;
|
||||||
|
import org.bukkit.Location;
|
||||||
|
import org.bukkit.Particle;
|
||||||
|
import org.bukkit.Sound;
|
||||||
|
import org.bukkit.configuration.file.FileConfiguration;
|
||||||
|
import org.bukkit.configuration.file.YamlConfiguration;
|
||||||
|
import org.bukkit.entity.Player;
|
||||||
|
import org.bukkit.scheduler.BukkitRunnable;
|
||||||
|
|
||||||
|
import java.io.File;
|
||||||
|
import java.io.IOException;
|
||||||
|
import java.util.*;
|
||||||
|
import java.util.stream.Collectors;
|
||||||
|
|
||||||
|
public class ParkourManager {
|
||||||
|
|
||||||
|
private final NexusLobby plugin;
|
||||||
|
private final File file;
|
||||||
|
private FileConfiguration config;
|
||||||
|
|
||||||
|
private final Map<UUID, Long> startTime = new HashMap<>();
|
||||||
|
private final Map<UUID, Location> lastCheckpointLoc = new HashMap<>();
|
||||||
|
private final Map<UUID, Integer> nextCheckpointIndex = new HashMap<>();
|
||||||
|
|
||||||
|
public ParkourManager(NexusLobby plugin) {
|
||||||
|
this.plugin = plugin;
|
||||||
|
this.file = new File(plugin.getDataFolder(), "parkour.yml");
|
||||||
|
loadConfig();
|
||||||
|
startParticleTask();
|
||||||
|
}
|
||||||
|
|
||||||
|
private void loadConfig() {
|
||||||
|
if (!file.exists()) {
|
||||||
|
file.getParentFile().mkdirs();
|
||||||
|
try { file.createNewFile(); } catch (IOException e) { e.printStackTrace(); }
|
||||||
|
}
|
||||||
|
config = YamlConfiguration.loadConfiguration(file);
|
||||||
|
}
|
||||||
|
|
||||||
|
public void setCheckpoint(Player player, Location loc) {
|
||||||
|
int nextId = 1;
|
||||||
|
if (config.contains("locations.checkpoints") && config.getConfigurationSection("locations.checkpoints") != null) {
|
||||||
|
nextId = config.getConfigurationSection("locations.checkpoints").getKeys(false).size() + 1;
|
||||||
|
}
|
||||||
|
|
||||||
|
addCheckpointLocation(String.valueOf(nextId), loc);
|
||||||
|
player.sendMessage("§8[§6Parkour§8] §7Checkpoint §e#" + nextId + " §7an deiner Position gesetzt.");
|
||||||
|
player.playSound(player.getLocation(), Sound.BLOCK_AMETHYST_BLOCK_CHIME, 1.0f, 1.5f);
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Löscht die gesamte Strecke (Checkpoints und Ziel) und bricht aktuelle Läufe ab.
|
||||||
|
*/
|
||||||
|
public void removeAllPoints() {
|
||||||
|
config.set("locations.checkpoints", null);
|
||||||
|
config.set("locations.finish", null);
|
||||||
|
save();
|
||||||
|
|
||||||
|
// Alle Spieler aus dem Parkour werfen, damit keine Partikel zu gelöschten Zielen führen
|
||||||
|
for (UUID uuid : new HashSet<>(startTime.keySet())) {
|
||||||
|
Player p = Bukkit.getPlayer(uuid);
|
||||||
|
if (p != null) {
|
||||||
|
stopParkour(p);
|
||||||
|
p.sendMessage("§8[§6Parkour§8] §cDie aktuelle Strecke wurde soeben gelöscht.");
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public void startParkour(Player player, Location startLoc) {
|
||||||
|
if (startTime.containsKey(player.getUniqueId())) return;
|
||||||
|
|
||||||
|
startTime.put(player.getUniqueId(), System.currentTimeMillis());
|
||||||
|
lastCheckpointLoc.put(player.getUniqueId(), startLoc);
|
||||||
|
nextCheckpointIndex.put(player.getUniqueId(), 0);
|
||||||
|
|
||||||
|
player.playSound(player.getLocation(), Sound.BLOCK_NOTE_BLOCK_CHIME, 1.0f, 1.2f);
|
||||||
|
|
||||||
|
new BukkitRunnable() {
|
||||||
|
@Override
|
||||||
|
public void run() {
|
||||||
|
if (!isIngame(player) || !player.isOnline()) {
|
||||||
|
this.cancel();
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
long diff = System.currentTimeMillis() - startTime.get(player.getUniqueId());
|
||||||
|
double sec = diff / 1000.0;
|
||||||
|
player.spigot().sendMessage(ChatMessageType.ACTION_BAR,
|
||||||
|
new TextComponent("§6⏱ Zeit: §e" + String.format("%.2f", sec) + "s §8| §bNächster Punkt: §7Partikel folgen"));
|
||||||
|
}
|
||||||
|
}.runTaskTimer(plugin, 0L, 1L);
|
||||||
|
}
|
||||||
|
|
||||||
|
private void startParticleTask() {
|
||||||
|
new BukkitRunnable() {
|
||||||
|
@Override
|
||||||
|
public void run() {
|
||||||
|
for (UUID uuid : startTime.keySet()) {
|
||||||
|
Player p = Bukkit.getPlayer(uuid);
|
||||||
|
if (p == null) continue;
|
||||||
|
|
||||||
|
int nextIdx = nextCheckpointIndex.getOrDefault(uuid, 0);
|
||||||
|
List<Location> cps = getOrderedCheckpoints();
|
||||||
|
|
||||||
|
if (nextIdx < cps.size()) {
|
||||||
|
Location nextCp = cps.get(nextIdx);
|
||||||
|
if (nextCp != null && p.getWorld().equals(nextCp.getWorld())) {
|
||||||
|
p.spawnParticle(Particle.SOUL_FIRE_FLAME, nextCp.clone().add(0, 0.5, 0), 5, 0.1, 0.3, 0.1, 0.02);
|
||||||
|
}
|
||||||
|
} else {
|
||||||
|
Location finish = getFinishLocation();
|
||||||
|
if (finish != null && p.getWorld().equals(finish.getWorld())) {
|
||||||
|
p.spawnParticle(Particle.HAPPY_VILLAGER, finish.clone().add(0, 0.5, 0), 8, 0.2, 0.5, 0.2, 0.02);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}.runTaskTimer(plugin, 0L, 6L);
|
||||||
|
}
|
||||||
|
|
||||||
|
public void reachCheckpoint(Player player, int reachedIndex) {
|
||||||
|
int currentNext = nextCheckpointIndex.getOrDefault(player.getUniqueId(), 0);
|
||||||
|
|
||||||
|
if (reachedIndex == currentNext) {
|
||||||
|
List<Location> cps = getOrderedCheckpoints();
|
||||||
|
if (reachedIndex < cps.size()) {
|
||||||
|
lastCheckpointLoc.put(player.getUniqueId(), cps.get(reachedIndex));
|
||||||
|
nextCheckpointIndex.put(player.getUniqueId(), reachedIndex + 1);
|
||||||
|
|
||||||
|
player.sendMessage("§8[§6Parkour§8] §bCheckpoint #" + (reachedIndex + 1) + " erreicht!");
|
||||||
|
player.playSound(player.getLocation(), Sound.ENTITY_EXPERIENCE_ORB_PICKUP, 0.8f, 1.5f);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public void finishParkour(Player player) {
|
||||||
|
if (!startTime.containsKey(player.getUniqueId())) return;
|
||||||
|
|
||||||
|
if (nextCheckpointIndex.getOrDefault(player.getUniqueId(), 0) < getOrderedCheckpoints().size()) {
|
||||||
|
player.sendMessage("§cDu hast Checkpoints übersprungen! Folge den Partikeln.");
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
long duration = System.currentTimeMillis() - startTime.get(player.getUniqueId());
|
||||||
|
double seconds = duration / 1000.0;
|
||||||
|
|
||||||
|
player.sendMessage("§8§m--------------------------------------");
|
||||||
|
player.sendMessage("§8[§6Parkour§8] §a§lZiel erreicht!");
|
||||||
|
player.sendMessage("§7Deine Zeit: §e" + String.format("%.2f", seconds) + "s");
|
||||||
|
player.sendMessage("§8§m--------------------------------------");
|
||||||
|
|
||||||
|
player.playSound(player.getLocation(), Sound.ENTITY_PLAYER_LEVELUP, 1.0f, 1.0f);
|
||||||
|
|
||||||
|
saveBestTime(player, seconds);
|
||||||
|
stopParkour(player);
|
||||||
|
}
|
||||||
|
|
||||||
|
public void stopParkour(Player player) {
|
||||||
|
startTime.remove(player.getUniqueId());
|
||||||
|
lastCheckpointLoc.remove(player.getUniqueId());
|
||||||
|
nextCheckpointIndex.remove(player.getUniqueId());
|
||||||
|
}
|
||||||
|
|
||||||
|
public void setStartLocation(Location loc) { config.set("locations.start", loc); save(); }
|
||||||
|
public void setFinishLocation(Location loc) { config.set("locations.finish", loc); save(); }
|
||||||
|
public void addCheckpointLocation(String id, Location loc) { config.set("locations.checkpoints." + id, loc); save(); }
|
||||||
|
|
||||||
|
public Location getStartLocation() { return config.getLocation("locations.start"); }
|
||||||
|
public Location getFinishLocation() { return config.getLocation("locations.finish"); }
|
||||||
|
|
||||||
|
public List<Location> getOrderedCheckpoints() {
|
||||||
|
if (!config.contains("locations.checkpoints") || config.getConfigurationSection("locations.checkpoints") == null)
|
||||||
|
return new ArrayList<>();
|
||||||
|
|
||||||
|
return config.getConfigurationSection("locations.checkpoints").getKeys(false).stream()
|
||||||
|
.sorted(Comparator.comparingInt(Integer::parseInt))
|
||||||
|
.map(key -> config.getLocation("locations.checkpoints." + key))
|
||||||
|
.filter(Objects::nonNull)
|
||||||
|
.collect(Collectors.toList());
|
||||||
|
}
|
||||||
|
|
||||||
|
private void save() { try { config.save(file); } catch (IOException e) { e.printStackTrace(); } }
|
||||||
|
|
||||||
|
public void clearStats() {
|
||||||
|
config.set("besttimes", null);
|
||||||
|
config.set("names", null);
|
||||||
|
save();
|
||||||
|
}
|
||||||
|
|
||||||
|
public boolean isIngame(Player player) { return startTime.containsKey(player.getUniqueId()); }
|
||||||
|
public Location getCheckpoint(Player player) { return lastCheckpointLoc.get(player.getUniqueId()); }
|
||||||
|
|
||||||
|
private void saveBestTime(Player player, double time) {
|
||||||
|
String path = "besttimes." + player.getUniqueId();
|
||||||
|
double currentTime = config.getDouble(path, 99999.9);
|
||||||
|
if (time < currentTime) {
|
||||||
|
config.set(path, time);
|
||||||
|
config.set("names." + player.getUniqueId(), player.getName());
|
||||||
|
save();
|
||||||
|
player.sendMessage("§8[§6Parkour§8] §6§lNeuer Rekord! §7Du hast dich verbessert.");
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public String getTopTen() {
|
||||||
|
if (!config.contains("besttimes") || config.getConfigurationSection("besttimes") == null)
|
||||||
|
return "§6§l🏆 TOP 10 PARKOUR 🏆\n§7Noch keine Rekorde.";
|
||||||
|
|
||||||
|
Map<String, Double> allTimes = new HashMap<>();
|
||||||
|
for (String uuidStr : config.getConfigurationSection("besttimes").getKeys(false)) {
|
||||||
|
allTimes.put(uuidStr, config.getDouble("besttimes." + uuidStr));
|
||||||
|
}
|
||||||
|
|
||||||
|
List<Map.Entry<String, Double>> sortedList = allTimes.entrySet().stream()
|
||||||
|
.sorted(Map.Entry.comparingByValue())
|
||||||
|
.limit(10)
|
||||||
|
.toList();
|
||||||
|
|
||||||
|
StringBuilder builder = new StringBuilder("§6§l🏆 TOP 10 PARKOUR 🏆");
|
||||||
|
int rank = 1;
|
||||||
|
for (Map.Entry<String, Double> entry : sortedList) {
|
||||||
|
String name = config.getString("names." + entry.getKey(), "Unbekannt");
|
||||||
|
builder.append("\n§e#").append(rank).append(" §f").append(name).append(" §8» §a").append(String.format("%.2f", entry.getValue())).append("s");
|
||||||
|
rank++;
|
||||||
|
}
|
||||||
|
return builder.toString();
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,188 @@
|
|||||||
|
package de.nexuslobby.modules.player;
|
||||||
|
|
||||||
|
import de.nexuslobby.NexusLobby;
|
||||||
|
import de.nexuslobby.api.Module;
|
||||||
|
import me.clip.placeholderapi.PlaceholderAPI;
|
||||||
|
import org.bukkit.Bukkit;
|
||||||
|
import org.bukkit.ChatColor;
|
||||||
|
import org.bukkit.Material;
|
||||||
|
import org.bukkit.Statistic;
|
||||||
|
import org.bukkit.entity.Player;
|
||||||
|
import org.bukkit.event.EventHandler;
|
||||||
|
import org.bukkit.event.Listener;
|
||||||
|
import org.bukkit.event.inventory.InventoryClickEvent;
|
||||||
|
import org.bukkit.event.player.PlayerInteractEntityEvent;
|
||||||
|
import org.bukkit.inventory.Inventory;
|
||||||
|
import org.bukkit.inventory.ItemStack;
|
||||||
|
import org.bukkit.inventory.meta.ItemMeta;
|
||||||
|
import org.bukkit.inventory.meta.SkullMeta;
|
||||||
|
|
||||||
|
import java.util.ArrayList;
|
||||||
|
import java.util.List;
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Modul zur Inspektion von Spielern in der Lobby.
|
||||||
|
* Zeigt detaillierte Statistiken in einer interaktiven GUI an.
|
||||||
|
*/
|
||||||
|
public class PlayerInspectModule implements Module, Listener {
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public String getName() {
|
||||||
|
return "PlayerInspect";
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public void onEnable() {
|
||||||
|
Bukkit.getPluginManager().registerEvents(this, NexusLobby.getInstance());
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public void onDisable() {}
|
||||||
|
|
||||||
|
@EventHandler
|
||||||
|
public void onPlayerInteract(PlayerInteractEntityEvent event) {
|
||||||
|
// Prüfen, ob ein Spieler rechtsgeklickt wurde
|
||||||
|
if (event.getRightClicked() instanceof Player target) {
|
||||||
|
Player viewer = event.getPlayer();
|
||||||
|
|
||||||
|
// GUI nur öffnen, wenn die Hand leer ist (verhindert Konflikte mit Items)
|
||||||
|
if (viewer.getInventory().getItemInMainHand().getType() == Material.AIR) {
|
||||||
|
openDetailedInspectGUI(viewer, target);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
@EventHandler
|
||||||
|
public void onInventoryClick(InventoryClickEvent event) {
|
||||||
|
// Sicherstellen, dass es unser Statistik-Inventar ist anhand des Titels
|
||||||
|
if (event.getView().getTitle().contains("Statistiken")) {
|
||||||
|
event.setCancelled(true); // Verhindert, dass Items herausgenommen werden
|
||||||
|
|
||||||
|
ItemStack clickedItem = event.getCurrentItem();
|
||||||
|
if (clickedItem == null || clickedItem.getType() == Material.AIR) return;
|
||||||
|
|
||||||
|
// Logik für den Schließen-Button (Barriere)
|
||||||
|
if (clickedItem.getType() == Material.BARRIER) {
|
||||||
|
event.getWhoClicked().closeInventory();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public void openDetailedInspectGUI(Player viewer, Player target) {
|
||||||
|
// Titel mit Farbcodes
|
||||||
|
String title = "§8» §3Statistiken: §b" + target.getName();
|
||||||
|
Inventory gui = Bukkit.createInventory(null, 45, title);
|
||||||
|
|
||||||
|
// --- Design: Hintergrund mit Glasscheiben füllen ---
|
||||||
|
ItemStack separator = createSimpleItem(Material.GRAY_STAINED_GLASS_PANE, " ");
|
||||||
|
int[] borderSlots = {
|
||||||
|
0,1,2,3,4,5,6,7,8,
|
||||||
|
9,17,
|
||||||
|
18,26,
|
||||||
|
27,35,
|
||||||
|
36,37,38,39,41,42,43,44
|
||||||
|
};
|
||||||
|
for (int slot : borderSlots) gui.setItem(slot, separator);
|
||||||
|
|
||||||
|
// --- Kopf des Spielers mit LuckPerms Prefix via PAPI ---
|
||||||
|
ItemStack head = new ItemStack(Material.PLAYER_HEAD);
|
||||||
|
SkullMeta headMeta = (SkullMeta) head.getItemMeta();
|
||||||
|
if (headMeta != null) {
|
||||||
|
headMeta.setOwningPlayer(target);
|
||||||
|
headMeta.setDisplayName("§e§l" + target.getName());
|
||||||
|
|
||||||
|
List<String> lore = new ArrayList<>();
|
||||||
|
lore.add("§8§m-----------------------");
|
||||||
|
|
||||||
|
// LuckPerms Prefix über PlaceholderAPI auslesen
|
||||||
|
String prefix = "%luckperms_prefix%";
|
||||||
|
prefix = PlaceholderAPI.setPlaceholders(target, prefix);
|
||||||
|
|
||||||
|
// KORREKTUR: Farbcodes (&) in echte Minecraft-Farben (§) umwandeln
|
||||||
|
prefix = ChatColor.translateAlternateColorCodes('&', prefix);
|
||||||
|
|
||||||
|
lore.add("§7Rang: " + (prefix.isEmpty() ? "§fSpieler" : prefix));
|
||||||
|
lore.add("§7Level: §a" + target.getLevel());
|
||||||
|
lore.add("§7Status: §aOnline");
|
||||||
|
lore.add("§8§m-----------------------");
|
||||||
|
|
||||||
|
headMeta.setLore(lore);
|
||||||
|
head.setItemMeta(headMeta);
|
||||||
|
}
|
||||||
|
gui.setItem(4, head);
|
||||||
|
|
||||||
|
// --- Statistik Kategorie: KAMPF (Slot 19) ---
|
||||||
|
gui.setItem(19, createStatsItem(Material.DIAMOND_SWORD, "§c§lKampf-Statistiken",
|
||||||
|
"§8» §7Spieler-Kills: §f" + target.getStatistic(Statistic.PLAYER_KILLS),
|
||||||
|
"§8» §7Mob-Kills: §f" + target.getStatistic(Statistic.MOB_KILLS),
|
||||||
|
"§8» §7Tode gesamt: §f" + target.getStatistic(Statistic.DEATHS),
|
||||||
|
"§8» §7Schaden verursacht: §f" + (target.getStatistic(Statistic.DAMAGE_DEALT) / 10) + " ❤"));
|
||||||
|
|
||||||
|
// --- Statistik Kategorie: ARBEIT (Slot 21) ---
|
||||||
|
// Optimierte Abfrage für wichtige Blöcke
|
||||||
|
int totalBlocks = target.getStatistic(Statistic.MINE_BLOCK, Material.STONE) +
|
||||||
|
target.getStatistic(Statistic.MINE_BLOCK, Material.DIRT) +
|
||||||
|
target.getStatistic(Statistic.MINE_BLOCK, Material.COBBLESTONE);
|
||||||
|
|
||||||
|
gui.setItem(21, createStatsItem(Material.IRON_PICKAXE, "§e§lHandwerk & Fleiß",
|
||||||
|
"§8» §7Blöcke (S/D/C): §f" + totalBlocks,
|
||||||
|
"§8» §7Items gedroppt: §f" + target.getStatistic(Statistic.DROP_COUNT),
|
||||||
|
"§8» §7Fische gefangen: §f" + target.getStatistic(Statistic.FISH_CAUGHT),
|
||||||
|
"§8» §7Glocken geläutet: §f" + target.getStatistic(Statistic.BELL_RING)));
|
||||||
|
|
||||||
|
// --- Statistik Kategorie: BEWEGUNG (Slot 23) ---
|
||||||
|
double walkKm = target.getStatistic(Statistic.WALK_ONE_CM) / 100000.0;
|
||||||
|
double flyKm = target.getStatistic(Statistic.FLY_ONE_CM) / 100000.0;
|
||||||
|
gui.setItem(23, createStatsItem(Material.GOLDEN_BOOTS, "§b§lReise-Statistiken",
|
||||||
|
"§8» §7Gelaufen: §f" + String.format("%.2f", walkKm) + " km",
|
||||||
|
"§8» §7Geflogen: §f" + String.format("%.2f", flyKm) + " km",
|
||||||
|
"§8» §7Sprünge: §f" + target.getStatistic(Statistic.JUMP)));
|
||||||
|
|
||||||
|
// --- Statistik Kategorie: ZEIT (Slot 25) ---
|
||||||
|
long ticks = target.getStatistic(Statistic.PLAY_ONE_MINUTE);
|
||||||
|
long hours = ticks / 72000;
|
||||||
|
long mins = (ticks % 72000) / 1200;
|
||||||
|
gui.setItem(25, createStatsItem(Material.CLOCK, "§a§lZeit-Statistiken",
|
||||||
|
"§8» §7Spielzeit: §f" + hours + " Std. " + mins + " Min.",
|
||||||
|
"§8» §7Letzter Tod vor: §f" + (target.getStatistic(Statistic.TIME_SINCE_DEATH) / 1200) + " Min.",
|
||||||
|
"§8» §7Tage auf Server: §f" + (target.getStatistic(Statistic.PLAY_ONE_MINUTE) / 1728000)));
|
||||||
|
|
||||||
|
// --- Schließen Button (Slot 40) ---
|
||||||
|
gui.setItem(40, createSimpleItem(Material.BARRIER, "§c§lMenü schließen"));
|
||||||
|
|
||||||
|
// Inventar für den Zuschauer öffnen
|
||||||
|
viewer.openInventory(gui);
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Erstellt ein ItemStack mit Name und Lore-Zeilen inklusive einer Leerzeile am Anfang.
|
||||||
|
*/
|
||||||
|
private ItemStack createStatsItem(Material material, String displayName, String... loreLines) {
|
||||||
|
ItemStack item = new ItemStack(material);
|
||||||
|
ItemMeta meta = item.getItemMeta();
|
||||||
|
if (meta != null) {
|
||||||
|
meta.setDisplayName(displayName);
|
||||||
|
List<String> lore = new ArrayList<>();
|
||||||
|
lore.add(" "); // Leerzeile für sauberes Design
|
||||||
|
for (String line : loreLines) {
|
||||||
|
lore.add(line);
|
||||||
|
}
|
||||||
|
meta.setLore(lore);
|
||||||
|
item.setItemMeta(meta);
|
||||||
|
}
|
||||||
|
return item;
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Erstellt ein einfaches ItemStack ohne Lore für Designzwecke.
|
||||||
|
*/
|
||||||
|
private ItemStack createSimpleItem(Material material, String displayName) {
|
||||||
|
ItemStack item = new ItemStack(material);
|
||||||
|
ItemMeta meta = item.getItemMeta();
|
||||||
|
if (meta != null) {
|
||||||
|
meta.setDisplayName(displayName);
|
||||||
|
item.setItemMeta(meta);
|
||||||
|
}
|
||||||
|
return item;
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -6,12 +6,12 @@ import org.bukkit.Bukkit;
|
|||||||
import org.bukkit.Material;
|
import org.bukkit.Material;
|
||||||
import org.bukkit.Sound;
|
import org.bukkit.Sound;
|
||||||
import org.bukkit.World;
|
import org.bukkit.World;
|
||||||
|
import org.bukkit.GameRule;
|
||||||
import org.bukkit.configuration.file.FileConfiguration;
|
import org.bukkit.configuration.file.FileConfiguration;
|
||||||
import org.bukkit.configuration.file.YamlConfiguration;
|
import org.bukkit.configuration.file.YamlConfiguration;
|
||||||
import org.bukkit.entity.Player;
|
import org.bukkit.entity.Player;
|
||||||
import org.bukkit.event.EventHandler;
|
import org.bukkit.event.EventHandler;
|
||||||
import org.bukkit.event.Listener;
|
import org.bukkit.event.Listener;
|
||||||
import org.bukkit.event.inventory.ClickType; // DIESER IMPORT HAT GEFEHLT
|
|
||||||
import org.bukkit.event.inventory.InventoryClickEvent;
|
import org.bukkit.event.inventory.InventoryClickEvent;
|
||||||
import org.bukkit.inventory.Inventory;
|
import org.bukkit.inventory.Inventory;
|
||||||
import org.bukkit.inventory.ItemStack;
|
import org.bukkit.inventory.ItemStack;
|
||||||
@@ -54,8 +54,30 @@ public class LobbySettingsModule implements Module, Listener {
|
|||||||
Set<String> keys = settingsConfig.getConfigurationSection("gamerules").getKeys(false);
|
Set<String> keys = settingsConfig.getConfigurationSection("gamerules").getKeys(false);
|
||||||
for (World world : Bukkit.getWorlds()) {
|
for (World world : Bukkit.getWorlds()) {
|
||||||
for (String key : keys) {
|
for (String key : keys) {
|
||||||
String value = String.valueOf(settingsConfig.get("gamerules." + key));
|
Object value = settingsConfig.get("gamerules." + key);
|
||||||
world.setGameRuleValue(key, value);
|
updateGameRule(world, key, value);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
// Hilfsmethode zur sicheren Anwendung von GameRules in 1.21
|
||||||
|
private void updateGameRule(World world, String ruleName, Object value) {
|
||||||
|
GameRule<?> rule = GameRule.getByName(ruleName);
|
||||||
|
if (rule == null) return;
|
||||||
|
|
||||||
|
if (value instanceof Boolean && rule.getType() == Boolean.class) {
|
||||||
|
world.setGameRule((GameRule<Boolean>) rule, (Boolean) value);
|
||||||
|
} else if (value instanceof Integer && rule.getType() == Integer.class) {
|
||||||
|
world.setGameRule((GameRule<Integer>) rule, (Integer) value);
|
||||||
|
} else {
|
||||||
|
// Falls der Wert aus der Config als String kommt, versuchen wir ihn zu parsen
|
||||||
|
String strValue = String.valueOf(value);
|
||||||
|
if (rule.getType() == Boolean.class) {
|
||||||
|
world.setGameRule((GameRule<Boolean>) rule, Boolean.parseBoolean(strValue));
|
||||||
|
} else if (rule.getType() == Integer.class) {
|
||||||
|
try {
|
||||||
|
world.setGameRule((GameRule<Integer>) rule, Integer.parseInt(strValue));
|
||||||
|
} catch (NumberFormatException ignored) {}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -154,7 +176,7 @@ public class LobbySettingsModule implements Module, Listener {
|
|||||||
settingsConfig.set(path, newValue);
|
settingsConfig.set(path, newValue);
|
||||||
saveSettings();
|
saveSettings();
|
||||||
if (path.startsWith("gamerules.")) {
|
if (path.startsWith("gamerules.")) {
|
||||||
for (World w : Bukkit.getWorlds()) w.setGameRuleValue(key, String.valueOf(newValue));
|
for (World w : Bukkit.getWorlds()) updateGameRule(w, key, newValue);
|
||||||
}
|
}
|
||||||
} else if (value instanceof Integer) {
|
} else if (value instanceof Integer) {
|
||||||
int newVal = (Integer) value + (event.getClick().isLeftClick() ? 1 : -1);
|
int newVal = (Integer) value + (event.getClick().isLeftClick() ? 1 : -1);
|
||||||
@@ -162,7 +184,7 @@ public class LobbySettingsModule implements Module, Listener {
|
|||||||
settingsConfig.set(path, newVal);
|
settingsConfig.set(path, newVal);
|
||||||
saveSettings();
|
saveSettings();
|
||||||
if (path.startsWith("gamerules.")) {
|
if (path.startsWith("gamerules.")) {
|
||||||
for (World w : Bukkit.getWorlds()) w.setGameRuleValue(key, String.valueOf(newVal));
|
for (World w : Bukkit.getWorlds()) updateGameRule(w, key, newVal);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -171,7 +193,6 @@ public class LobbySettingsModule implements Module, Listener {
|
|||||||
}
|
}
|
||||||
|
|
||||||
private void refreshCategory(Player p, String category) {
|
private void refreshCategory(Player p, String category) {
|
||||||
// Die refresh-Logik wurde vereinfacht, um Fehler zu vermeiden
|
|
||||||
if (category.equals("Lobby-Schutz")) openCategory(p, "Lobby-Schutz", "allowPvp", "allowBlockBreaking", "allowBlockPlacing", "allowBlockInteracting", "allowItemDropping", "allowItemPickup", "allowExplosions");
|
if (category.equals("Lobby-Schutz")) openCategory(p, "Lobby-Schutz", "allowPvp", "allowBlockBreaking", "allowBlockPlacing", "allowBlockInteracting", "allowItemDropping", "allowItemPickup", "allowExplosions");
|
||||||
else if (category.equals("Chat")) openCategory(p, "Chat", "announceAdvancements", "commandBlockOutput", "logAdminCommands", "sendCommandFeedback", "showDeathMessages", "reducedDebugInfo");
|
else if (category.equals("Chat")) openCategory(p, "Chat", "announceAdvancements", "commandBlockOutput", "logAdminCommands", "sendCommandFeedback", "showDeathMessages", "reducedDebugInfo");
|
||||||
else if (category.equals("Drops")) openCategory(p, "Drops", "keepInventory", "doEntityDrops", "doMobLoot", "doTileDrops", "mobExplosionDropDecay", "blockExplosionDropDecay", "tntExplosionDropDecay");
|
else if (category.equals("Drops")) openCategory(p, "Drops", "keepInventory", "doEntityDrops", "doMobLoot", "doTileDrops", "mobExplosionDropDecay", "blockExplosionDropDecay", "tntExplosionDropDecay");
|
||||||
|
|||||||
@@ -97,6 +97,13 @@ compass:
|
|||||||
lore:
|
lore:
|
||||||
- "&7Zeige was du kannst!"
|
- "&7Zeige was du kannst!"
|
||||||
|
|
||||||
|
# -----------------------------------------------------
|
||||||
|
# PLAYER INSPECT (Statistiken per Rechtsklick)
|
||||||
|
# -----------------------------------------------------
|
||||||
|
player_inspect:
|
||||||
|
enabled: true
|
||||||
|
gui_title: "&8Statistiken von &6{PLAYER}"
|
||||||
|
|
||||||
# --- Suppressor / Global Chat Einstellungen ---
|
# --- Suppressor / Global Chat Einstellungen ---
|
||||||
suppressor:
|
suppressor:
|
||||||
enabled: true
|
enabled: true
|
||||||
@@ -153,3 +160,19 @@ hider:
|
|||||||
all: "&aAlle Spieler: &7Sichtbar"
|
all: "&aAlle Spieler: &7Sichtbar"
|
||||||
# Anzeigename des Items und Nachricht, wenn alle versteckt sind
|
# Anzeigename des Items und Nachricht, wenn alle versteckt sind
|
||||||
none: "&cKeine Spieler: &7Versteckt"
|
none: "&cKeine Spieler: &7Versteckt"
|
||||||
|
|
||||||
|
# -----------------------------------------------------
|
||||||
|
# BALL / SOCCER EINSTELLUNGEN
|
||||||
|
# -----------------------------------------------------
|
||||||
|
ball:
|
||||||
|
enabled: true
|
||||||
|
# Der Spawnpunkt wird automatisch über /nexus ball setspawn hier gespeichert
|
||||||
|
spawn:
|
||||||
|
world: "world"
|
||||||
|
x: 10.5
|
||||||
|
y: 65.0
|
||||||
|
z: 10.5
|
||||||
|
yaw: 0.0
|
||||||
|
pitch: 0.0
|
||||||
|
# Zeit in Sekunden, bis der Ball bei Inaktivität respawnt
|
||||||
|
respawn_delay: 60
|
||||||
164
src/main/resources/conversations.yml
Normal file
164
src/main/resources/conversations.yml
Normal file
@@ -0,0 +1,164 @@
|
|||||||
|
# =============================================================
|
||||||
|
# NexusLobby - Lebendige Dialoge v2
|
||||||
|
# =============================================================
|
||||||
|
|
||||||
|
conversations:
|
||||||
|
parkour_begruessung:
|
||||||
|
morgens:
|
||||||
|
dialogue:
|
||||||
|
- '&6&lTrainer &8» &fGuten Morgen! Zeit für Frühsport! *streckt sich*'
|
||||||
|
- '&6&lTrainer &8» &fWillkommen bei &e&lNexusLobby&f!'
|
||||||
|
- '&6&lTrainer &8» &eKlick mich an&f, um den Parkour zu starten!'
|
||||||
|
mittags:
|
||||||
|
dialogue:
|
||||||
|
- '&6&lTrainer &8» &fDie Sonne brennt, der Parkour wartet!'
|
||||||
|
- '&6&lTrainer &8» &fHast du das Zeug zum &aParkour-Meister&f?'
|
||||||
|
- '&6&lTrainer &8» &eKlick mich an&f, wenn du dich traust!'
|
||||||
|
abends:
|
||||||
|
dialogue:
|
||||||
|
- '&6&lTrainer &8» &fNoch eine Runde vor dem Schlafengehen?'
|
||||||
|
- '&6&lTrainer &8» &fZeig bei &e&lNexusLobby&f, was du noch drauf hast!'
|
||||||
|
- '&6&lTrainer &8» &eKlick mich an&f, für deinen neuen Rekord!'
|
||||||
|
|
||||||
|
owner_besuch:
|
||||||
|
morgens:
|
||||||
|
dialogue:
|
||||||
|
- '&dTimmy: &fMami, ist der Owner schon wach? &e*hüpft*'
|
||||||
|
- '&5Sarah: &7Bestimmt! Er schließt den Server auf.'
|
||||||
|
- '&dTimmy: &fIch zeig ihm meinen Teddy mit Krone! &a*stolz*'
|
||||||
|
- '&5Sarah: &7Leise sein, falls er noch arbeitet. *psst*'
|
||||||
|
mittags:
|
||||||
|
dialogue:
|
||||||
|
- '&dTimmy: &fDa ist das Büro! Ich seh die Fenster! &e*rennt*'
|
||||||
|
- '&5Sarah: &cStopp! &7Nicht so stürmisch, Timmy.'
|
||||||
|
- '&dTimmy: &fAber Teddy will den Schreibtisch sehen!'
|
||||||
|
- '&5Sarah: &7Komm an meine Hand. Wir klopfen ganz brav.'
|
||||||
|
abends:
|
||||||
|
dialogue:
|
||||||
|
- '&dTimmy: &fGuck! Im Büro brennt noch Licht! &b*zeigt*'
|
||||||
|
- '&5Sarah: &7Er arbeitet sicher noch an Updates.'
|
||||||
|
- '&dTimmy: &fIst er ein Roboter? Er schläft nie! &7*staunt*'
|
||||||
|
- '&5Sarah: &7Nein, er braucht nur viel Zaubertrank. *lacht*'
|
||||||
|
|
||||||
|
fussball_match:
|
||||||
|
morgens:
|
||||||
|
dialogue:
|
||||||
|
- '&eLeon: &fFinn! Aufwachen! Kick den Ball! &e*kickt*'
|
||||||
|
- '&6Finn: &8*gähnt* &7Mein Fuß schläft noch, Leon...'
|
||||||
|
- '&eLeon: &fKeine Ausreden! Pass an! &6*kickt hart*'
|
||||||
|
- '&6Finn: &fHuch! &7*stoppt unsicher* &fBin ja schon wach!'
|
||||||
|
mittags:
|
||||||
|
dialogue:
|
||||||
|
- '&eLeon: &fPass auf! Jetzt kommt mein Spezialschuss!'
|
||||||
|
- '&6Finn: &fDen hab ich! &e*macht Hechtsprung* &fJaaaa!'
|
||||||
|
- '&eLeon: &7Wie hast du den denn erwischt? &c*schmollt*'
|
||||||
|
- '&6Finn: &fIch kenne deine Tricks, Leon! *grinst*'
|
||||||
|
abends:
|
||||||
|
dialogue:
|
||||||
|
- '&eLeon: &7Ich seh den Ball kaum noch. &8*kneift Augen*'
|
||||||
|
- '&6Finn: &fEgal! Nächstes Tor gewinnt die Krone!'
|
||||||
|
- '&eLeon: &fHe! Das war Foul! Du hast geschubst! &c*meckert*'
|
||||||
|
- '&6Finn: &7Körpereinsatz! Fang mich doch! &a*rennt weg*'
|
||||||
|
|
||||||
|
baum_drama:
|
||||||
|
morgens:
|
||||||
|
dialogue:
|
||||||
|
- '&aLotte: &fDie Aussicht ist göttlich! &d*atmet tief*'
|
||||||
|
- '&bSchmidt: &7Lotte, komm runter! Es ist 7 Uhr morgens!'
|
||||||
|
- '&aLotte: &fIch beobachte Vögel. Ich bin jetzt einer!'
|
||||||
|
- '&bSchmidt: &7Du brauchst Kaffee, keinen Baum. &8*seufzt*'
|
||||||
|
mittags:
|
||||||
|
dialogue:
|
||||||
|
- '&aLotte: &fIch kann fliegen! Seht mich an! &7*balanciert*'
|
||||||
|
- '&bSchmidt: &cLotte, komm sofort vom Baum runter!'
|
||||||
|
- '&aLotte: &fIch bin ein stolzer Adler! &e*breitet Arme aus*'
|
||||||
|
- '&bSchmidt: &7Du bist eine Frau auf einer Birke! Abstieg!'
|
||||||
|
abends:
|
||||||
|
dialogue:
|
||||||
|
- '&aLotte: &fVon hier sieht man das Feuerwerk besser!'
|
||||||
|
- '&bSchmidt: &7Es wird kalt. Und da oben sind Spinnen!'
|
||||||
|
- '&aLotte: &fSpinnen? &7*schaut hektisch* &fWo?!'
|
||||||
|
- '&bSchmidt: &7Komm zur Leiter. Ich rette dich. &e*grinst*'
|
||||||
|
|
||||||
|
familien_spaziergang:
|
||||||
|
morgens:
|
||||||
|
dialogue:
|
||||||
|
- '&9Tom: &7Schaut mal diesen Sonnenaufgang an. &6*genießt*'
|
||||||
|
- '&5Eva: &7Lass dir Zeit. Die Welt wacht gerade erst auf.'
|
||||||
|
- '&dJasmin: &fPapa, die Blumen gehen auf! &e*bleibt stehen*'
|
||||||
|
- '&9Tom: &7Wollen wir zum Bäcker? Frische Brötchen!'
|
||||||
|
mittags:
|
||||||
|
dialogue:
|
||||||
|
- '&9Tom: &7Klar, Jasmin. Wünsch dir was ganz Besonderes!'
|
||||||
|
- '&5Eva: &7Nicht reinfallen! Das Wasser ist tief. &6*lacht*'
|
||||||
|
- '&dJasmin: &fDarf ich eine Münze werfen? Bitte! &d*hüpft*'
|
||||||
|
- '&9Tom: &7Ich wünsche mir... &7*kneift Augen zu* &f...Eis!'
|
||||||
|
abends:
|
||||||
|
dialogue:
|
||||||
|
- '&9Tom: &7Der ganze Spawn leuchtet jetzt schön. &b*guckt*'
|
||||||
|
- '&5Eva: &7Es wird so herrlich ruhig hier, oder? &d*lächelt*'
|
||||||
|
- '&dJasmin: &fPapa, darf ich auf deine Schultern? &7*gähnt*'
|
||||||
|
- '&9Tom: &7Hopp! &e*hebt sie hoch* &7Na, wie ist die Sicht?'
|
||||||
|
|
||||||
|
frauen_plausch:
|
||||||
|
morgens:
|
||||||
|
dialogue:
|
||||||
|
- '&9Marie: &7Guten Morgen! Du siehst verschlafen aus.'
|
||||||
|
- '&fPia: &7Die Party gestern war zu lang. Kaffee... &8*gähnt*'
|
||||||
|
- '&9Marie: &7Der Bäcker hat frische Zimtschnecken! Komm!'
|
||||||
|
- '&fPia: &fSorg dafür, dass ich nicht umkippe. &7*lacht*'
|
||||||
|
mittags:
|
||||||
|
dialogue:
|
||||||
|
- '&9Marie: &7Hast du den neuen Shop gesehen? Tolle Erze!'
|
||||||
|
- '&fPia: &fEcht jetzt? &7Ich dachte, die Mine ist zu.'
|
||||||
|
- '&9Marie: &7Die haben einen neuen Tunnel! Riesige Smaragde!'
|
||||||
|
- '&fPia: &fWahnsinn. Ich muss mein Inventar leeren!'
|
||||||
|
abends:
|
||||||
|
dialogue:
|
||||||
|
- '&9Marie: &7Hast du die Lichter am Hafen gesehen? &b*staunt*'
|
||||||
|
- '&fPia: &7Leider verpasst... ich musste Truhen sortieren.'
|
||||||
|
- '&9Marie: &7Du arbeitest zu viel, Pia. Genieß den Abend!'
|
||||||
|
- '&fPia: &7Stimmt. Morgen machen wir blau, okay?'
|
||||||
|
|
||||||
|
wettrennen_jungs:
|
||||||
|
morgens:
|
||||||
|
dialogue:
|
||||||
|
- '&bNico: &fErster am Portal! Lauf schneller, Lukas!'
|
||||||
|
- '&fLukas: &c*keucht* &fWarte! Meine Schuhe sind offen!'
|
||||||
|
- '&bNico: &fKeine Ausreden! Die Sonne lacht! &a*rennt*'
|
||||||
|
- '&fLukas: &fNa warte, ich krieg dich noch! &7*sprintet*'
|
||||||
|
mittags:
|
||||||
|
dialogue:
|
||||||
|
- '&bNico: &fKomm schon, du lahme Ente! &a*rast davon*'
|
||||||
|
- '&fLukas: &c*außer Atem* &7Ich... hab heute schon gefarmt!'
|
||||||
|
- '&bNico: &fErster! Gewonnen! &7*tanzt* &fHer mit dem Apfel!'
|
||||||
|
- '&fLukas: &fMorgen gewinnen meine Speed-Stiefel! &c*schwitzt*'
|
||||||
|
abends:
|
||||||
|
dialogue:
|
||||||
|
- '&bNico: &fLetztes Rennen! Verlierer poliert Rüstungen!'
|
||||||
|
- '&fLukas: &fDiesmal nicht, Nico! &e*nimmt Anlauf*'
|
||||||
|
- '&bNico: &fOh, jetzt wird es ernst? &7Fertig... LOS!'
|
||||||
|
- '&fLukas: &fJaaa! Ich bin vorne! Wer ist jetzt lahm?! &a*lacht*'
|
||||||
|
|
||||||
|
mutter_kind_spiel:
|
||||||
|
morgens:
|
||||||
|
dialogue:
|
||||||
|
- '&dMia: &fMami, schau! Meine Puppen warten schon. &d*zeigt*'
|
||||||
|
- '&5Sandra: &7Warten sie auf den Empfang, Mia?'
|
||||||
|
- '&dMia: &fJa, sie wollen zum Owner! &e*rückt Puppe recht*'
|
||||||
|
- '&5Sandra: &7Dann müssen sie brav Schlange stehen. &7*lächelt*'
|
||||||
|
mittags:
|
||||||
|
dialogue:
|
||||||
|
- '&dMia: &fGuck! Ein riesiges Hotel aus Klötzen! &e*stapelt*'
|
||||||
|
- '&5Sandra: &7Oha, wird das ein Dino-Hotel?'
|
||||||
|
- '&dMia: &fJa! Der Dino frisst nur Kekse! &e*füttert ihn*'
|
||||||
|
- '&5Sandra: &7Bau fleißig weiter, kleine Architektin.'
|
||||||
|
abends:
|
||||||
|
dialogue:
|
||||||
|
- '&dMia: &fMami, Dino ist müde. &7*gähnt laut*'
|
||||||
|
- '&5Sandra: &7Pack ihn gut in seine Decke ein, Mia.'
|
||||||
|
- '&dMia: &fMuss ich meine Klötze einpacken? &c*traurig*'
|
||||||
|
- '&5Sandra: &7Ja, aber morgen bauen wir ein Schloss!'
|
||||||
|
|
||||||
|
links:
|
||||||
|
|
||||||
@@ -1,9 +1,9 @@
|
|||||||
name: NexusLobby
|
name: NexusLobby
|
||||||
main: de.nexuslobby.NexusLobby
|
main: de.nexuslobby.NexusLobby
|
||||||
version: "1.0.5"
|
version: "1.1.0"
|
||||||
api-version: "1.21"
|
api-version: "1.21"
|
||||||
author: M_Viper
|
author: M_Viper
|
||||||
description: Modular Lobby Plugin
|
description: Modular Lobby Plugin with an invisible Particle-Parkour system.
|
||||||
softdepend: [LuckPerms, PlaceholderAPI, Vault, WorldGuard]
|
softdepend: [LuckPerms, PlaceholderAPI, Vault, WorldGuard]
|
||||||
|
|
||||||
commands:
|
commands:
|
||||||
@@ -38,8 +38,8 @@ commands:
|
|||||||
permission: nexuslobby.build
|
permission: nexuslobby.build
|
||||||
permission-message: "§cDu hast keine Rechte!"
|
permission-message: "§cDu hast keine Rechte!"
|
||||||
nexuslobby:
|
nexuslobby:
|
||||||
description: Zeigt Informationen über das Plugin an oder lädt es neu
|
description: Hauptbefehl für Plugin-Verwaltung, Spawn-Setup und Parkour-Konfiguration
|
||||||
usage: /nexuslobby [reload|setspawn]
|
usage: /nexuslobby [reload|setspawn|silentjoin|sb|parkour]
|
||||||
aliases: [nexus, lobby]
|
aliases: [nexus, lobby]
|
||||||
nexustools:
|
nexustools:
|
||||||
description: Nexus ArmorStand Editor (LookAt, Dynamic, etc.)
|
description: Nexus ArmorStand Editor (LookAt, Dynamic, etc.)
|
||||||
@@ -70,6 +70,20 @@ commands:
|
|||||||
description: Teleportiert dich zum Lobby-Spawnpunkt
|
description: Teleportiert dich zum Lobby-Spawnpunkt
|
||||||
usage: /spawn
|
usage: /spawn
|
||||||
aliases: [l, hub]
|
aliases: [l, hub]
|
||||||
|
|
||||||
|
# --- NEUE PARKOUR DIREKT-BEFEHLE ---
|
||||||
|
setstart:
|
||||||
|
description: Markiert einen ArmorStand als Parkour-NPC oder setzt die Start-Location
|
||||||
|
usage: /setstart
|
||||||
|
permission: nexuslobby.admin
|
||||||
|
setcheckpoint:
|
||||||
|
description: Setzt einen neuen Checkpoint an deiner aktuellen Position
|
||||||
|
usage: /setcheckpoint
|
||||||
|
permission: nexuslobby.admin
|
||||||
|
setfinish:
|
||||||
|
description: Setzt den Zielpunkt für den Parkour
|
||||||
|
usage: /setfinish
|
||||||
|
permission: nexuslobby.admin
|
||||||
|
|
||||||
permissions:
|
permissions:
|
||||||
nexuslobby.portal:
|
nexuslobby.portal:
|
||||||
@@ -85,7 +99,7 @@ permissions:
|
|||||||
description: Zugriff auf den Server Switcher
|
description: Zugriff auf den Server Switcher
|
||||||
default: true
|
default: true
|
||||||
nexuslobby.admin:
|
nexuslobby.admin:
|
||||||
description: Voller Zugriff auf Lobby-Gamerules, Einstellungen, Intro, Border und Reload
|
description: Voller Zugriff auf Lobby-Gamerules, Einstellungen, Intro, Border, Parkour-Setup und Reload
|
||||||
default: op
|
default: op
|
||||||
nexuslobby.build:
|
nexuslobby.build:
|
||||||
description: Erlaubt das Umgehen des Lobby-Schutzes zum Bauen
|
description: Erlaubt das Umgehen des Lobby-Schutzes zum Bauen
|
||||||
@@ -107,4 +121,10 @@ permissions:
|
|||||||
default: op
|
default: op
|
||||||
nexuslobby.mapart:
|
nexuslobby.mapart:
|
||||||
description: Erlaubt das Erstellen von Map-Art Bildern
|
description: Erlaubt das Erstellen von Map-Art Bildern
|
||||||
|
default: op
|
||||||
|
nexuslobby.silentjoin:
|
||||||
|
description: Versteckt die Join-Nachricht für den Spieler (Silent Join)
|
||||||
|
default: op
|
||||||
|
nexuslobby.parkour.admin:
|
||||||
|
description: Erlaubt das Setzen der unsichtbaren Parkour-Punkte (Start, Ziel, Checkpoints)
|
||||||
default: op
|
default: op
|
||||||
Reference in New Issue
Block a user