Compare commits
15 Commits
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| 38bbba4c8b | |||
| d92d0d5328 | |||
| a27c174daa |
2
pom.xml
2
pom.xml
@@ -6,7 +6,7 @@
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||||
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<groupId>de.nexuslobby</groupId>
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<artifactId>NexusLobby</artifactId>
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<version>1.1.4</version>
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<version>1.9</version>
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<packaging>jar</packaging>
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<name>NexusLobby</name>
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@@ -204,18 +204,55 @@ public class NexusLobby extends JavaPlugin implements Listener {
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private void checkUpdates() {
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new UpdateChecker(this).getVersion(version -> {
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if (!this.getDescription().getVersion().equalsIgnoreCase(version)) {
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String currentVersion = this.getDescription().getVersion();
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if (isRemoteVersionNewer(currentVersion, version)) {
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this.updateAvailable = true;
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this.latestVersion = version;
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getLogger().warning("====================================================");
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getLogger().warning("Update gefunden! v" + getDescription().getVersion() + " -> v" + version);
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getLogger().warning("Update gefunden! v" + currentVersion + " -> v" + version);
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getLogger().warning("====================================================");
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} else {
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getLogger().info("NexusLobby ist aktuell (v" + version + ").");
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this.updateAvailable = false;
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this.latestVersion = "";
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getLogger().info("NexusLobby ist aktuell/neu genug (lokal v" + currentVersion + ", remote v" + version + ").");
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}
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});
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}
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private boolean isRemoteVersionNewer(String localVersion, String remoteVersion) {
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int[] local = extractVersionNumbers(localVersion);
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int[] remote = extractVersionNumbers(remoteVersion);
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int max = Math.max(local.length, remote.length);
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for (int i = 0; i < max; i++) {
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int l = i < local.length ? local[i] : 0;
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int r = i < remote.length ? remote[i] : 0;
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if (r > l) return true;
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if (r < l) return false;
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}
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return false;
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}
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private int[] extractVersionNumbers(String version) {
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if (version == null || version.isBlank()) return new int[0];
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java.util.regex.Matcher matcher = java.util.regex.Pattern.compile("\\\\d+").matcher(version);
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java.util.List<Integer> parts = new java.util.ArrayList<>();
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while (matcher.find()) {
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try {
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parts.add(Integer.parseInt(matcher.group()));
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} catch (NumberFormatException ignored) {
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parts.add(0);
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}
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}
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int[] result = new int[parts.size()];
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for (int i = 0; i < parts.size(); i++) {
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result[i] = parts.get(i);
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}
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return result;
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}
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private void registerModules() {
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moduleManager.registerModule(new ProtectionModule());
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moduleManager.registerModule(new ScoreboardModule());
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@@ -323,7 +360,7 @@ public class NexusLobby extends JavaPlugin implements Listener {
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player.sendMessage(de.nexuslobby.utils.LangManager.get("update_available"));
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player.sendMessage(de.nexuslobby.utils.LangManager.get("update_version").replace("{old}", getDescription().getVersion()).replace("{new}", latestVersion));
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TextComponent link = new TextComponent(de.nexuslobby.utils.LangManager.get("update_download_link"));
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link.setClickEvent(new ClickEvent(ClickEvent.Action.OPEN_URL, "https://git.viper.ipv64.net/M_Viper/NexusLobby/releases"));
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link.setClickEvent(new ClickEvent(ClickEvent.Action.OPEN_URL, "https://www.spigotmc.org/resources/132388/"));
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link.setHoverEvent(new HoverEvent(HoverEvent.Action.SHOW_TEXT,
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new ComponentBuilder(de.nexuslobby.utils.LangManager.get("update_download_hover")).create()));
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player.spigot().sendMessage(link);
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@@ -492,6 +529,12 @@ public class NexusLobby extends JavaPlugin implements Listener {
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if (params.equalsIgnoreCase("parkour_top")) {
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return parkourManager != null ? parkourManager.getTopTen() : "N/A";
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}
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if (params.equalsIgnoreCase("parkour_top_1")) {
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return parkourManager != null ? parkourManager.getTopTen(1) : "N/A";
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}
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if (params.equalsIgnoreCase("parkour_top_2")) {
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return parkourManager != null ? parkourManager.getTopTen(2) : "N/A";
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}
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return null;
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}
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}
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@@ -53,7 +53,7 @@ public class LobbyTabCompleter implements TabCompleter {
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if (sender.hasPermission("nexuslobby.admin")) {
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suggestions.addAll(Arrays.asList(
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"setstart", "setfinish", "setcheckpoint",
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"reset", "clear", "removeall", "info"
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"holo", "reset", "clear", "removeall", "info"
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));
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} else {
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// Normale Spieler können nur ihren Run abbrechen
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@@ -77,7 +77,8 @@ public class LobbyTabCompleter implements TabCompleter {
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String parkSub = args[1].toLowerCase();
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if (parkSub.equals("setstart")
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|| parkSub.equals("setfinish")
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|| parkSub.equals("setcheckpoint")) {
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|| parkSub.equals("setcheckpoint")
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|| parkSub.equals("holo")) {
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suggestions.addAll(Arrays.asList("1", "2"));
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}
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}
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@@ -2,6 +2,7 @@ package de.nexuslobby.commands;
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import de.nexuslobby.NexusLobby;
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import de.nexuslobby.modules.ScoreboardModule;
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import de.nexuslobby.modules.hologram.HologramModule;
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import de.nexuslobby.modules.parkour.ParkourManager;
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import org.bukkit.Bukkit;
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import org.bukkit.Location;
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@@ -206,6 +207,25 @@ public class NexusLobbyCommand implements CommandExecutor {
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player.sendMessage(pm.getTrackInfo());
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break;
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// /nexus parkour holo <1|2> – Leaderboard-Hologramm an aktueller Position setzen
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case "holo": {
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int track = parseTrack(args, 2, player);
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if (track == -1) return;
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HologramModule hm = NexusLobby.getInstance().getHologramModule();
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if (hm == null) {
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player.sendMessage("§cHologram-Modul nicht verfügbar!");
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return;
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}
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String holoId = "parkour_top_" + track;
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List<String> pages = new java.util.ArrayList<>();
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pages.add("%nexuslobby_parkour_top_" + track + "%");
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hm.createHologram(holoId, player.getLocation(), pages);
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player.sendMessage("§8[§6Parkour§8] §aLeaderboard-Hologramm für §eStrecke " + track
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+ " §agesetzt! §8(ID: §7" + holoId + "§8)");
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player.sendMessage("§8[§6Parkour§8] §7Das Hologramm aktualisiert sich automatisch via PlaceholderAPI.");
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break;
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}
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default:
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player.sendMessage(de.nexuslobby.utils.LangManager.get("unknown_subcommand"));
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break;
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@@ -318,6 +338,7 @@ public class NexusLobbyCommand implements CommandExecutor {
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player.sendMessage("§e/nexus parkour setstart <1|2> §7- Start setzen");
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player.sendMessage("§e/nexus parkour setcheckpoint <1|2> §7- Checkpoint setzen");
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player.sendMessage("§e/nexus parkour setfinish <1|2> §7- Ziel setzen");
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player.sendMessage("§e/nexus parkour holo <1|2> §7- Top-10 Hologramm setzen");
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player.sendMessage("§e/nexus parkour reset §7- Eigenen Run abbrechen");
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player.sendMessage("§e/nexus parkour clear §7- §cTop-10 Liste löschen");
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player.sendMessage(de.nexuslobby.utils.LangManager.get("info_removeall"));
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@@ -2,6 +2,7 @@ package de.nexuslobby.modules;
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import de.nexuslobby.NexusLobby;
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import de.nexuslobby.api.Module;
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import io.papermc.paper.scoreboard.numbers.NumberFormat;
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import me.clip.placeholderapi.PlaceholderAPI;
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import org.bukkit.Bukkit;
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import org.bukkit.ChatColor;
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@@ -9,6 +10,7 @@ import org.bukkit.configuration.file.FileConfiguration;
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import org.bukkit.entity.Player;
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import org.bukkit.scheduler.BukkitRunnable;
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import org.bukkit.scoreboard.*;
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import org.bukkit.scoreboard.Criteria;
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import java.util.HashMap;
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import java.util.HashSet;
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@@ -105,25 +107,56 @@ public class ScoreboardModule implements Module, Listener {
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player.setScoreboard(board);
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}
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// Altes Objective entfernen, damit wir die Zeilen aktualisieren können
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// Dasboard selbst bleibt bestehen (wichtig für Tablist-Teams!)
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// Altes Objective entfernen
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Objective oldObj = board.getObjective("lobby");
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if (oldObj != null) {
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oldObj.unregister();
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if (oldObj != null) oldObj.unregister();
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// Alle alten Zeilen-Teams sicher entfernen (großzügige Obergrenze)
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for (int i = 0; i < Math.max(lines.size() + 5, 32); i++) {
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Team old = board.getTeam("line_" + i);
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if (old != null) old.unregister();
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}
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Objective obj = board.registerNewObjective("lobby", "dummy",
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translate(player, title));
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// Paper 1.21: Objective mit Component-Titel registrieren
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String translatedTitle = translate(player, title);
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Objective obj = board.registerNewObjective(
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"lobby",
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Criteria.DUMMY,
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net.kyori.adventure.text.serializer.legacy.LegacyComponentSerializer
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.legacySection()
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.deserialize(translatedTitle)
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);
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obj.setDisplaySlot(DisplaySlot.SIDEBAR);
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for (int i = 0; i < lines.size(); i++) {
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String line = translate(player, lines.get(i));
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// Zahlen global für dieses Objective ausblenden (Paper 1.20.4+ API)
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obj.numberFormat(NumberFormat.blank());
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if (line.isEmpty() || line.isBlank()) {
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line = ChatColor.values()[i % ChatColor.values().length].toString();
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for (int i = 0; i < lines.size(); i++) {
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String lineText = translate(player, lines.get(i));
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// Eindeutiger unsichtbarer Entry pro Zeile via Farb-Code
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String entry = ChatColor.values()[i % ChatColor.values().length].toString()
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+ ChatColor.RESET;
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// getTeam statt registerNewTeam — verhindert "already in use" Fehler
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Team team = board.getTeam("line_" + i);
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if (team == null) team = board.registerNewTeam("line_" + i);
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team.getEntries().forEach(team::removeEntry);
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team.addEntry(entry);
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// Text aufteilen falls länger als 64 Zeichen
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if (lineText.length() > 64) {
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team.setPrefix(lineText.substring(0, 64));
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team.setSuffix(lineText.substring(64, Math.min(lineText.length(), 128)));
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} else {
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team.setPrefix(lineText);
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team.setSuffix("");
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}
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obj.getScore(line).setScore(lines.size() - i);
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// Score setzen + Zahl pro Eintrag zusätzlich ausblenden
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org.bukkit.scoreboard.Score score = obj.getScore(entry);
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score.setScore(lines.size() - i);
|
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score.numberFormat(NumberFormat.blank());
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}
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|
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// Kein player.setScoreboard(board) nötig, da wir das Objekt 'board'
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|
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@@ -6,11 +6,15 @@ import de.nexuslobby.NexusLobby;
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import org.bukkit.Bukkit;
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import org.bukkit.Material;
|
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import org.bukkit.entity.ArmorStand;
|
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import org.bukkit.entity.Entity;
|
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import org.bukkit.entity.Player;
|
||||
import org.bukkit.entity.Projectile;
|
||||
import org.bukkit.event.EventHandler;
|
||||
import org.bukkit.event.EventPriority;
|
||||
import org.bukkit.event.Listener;
|
||||
import org.bukkit.event.entity.EntityDamageByEntityEvent;
|
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import org.bukkit.event.inventory.InventoryClickEvent;
|
||||
import org.bukkit.event.player.PlayerArmorStandManipulateEvent;
|
||||
import org.bukkit.event.player.PlayerInteractAtEntityEvent;
|
||||
import org.bukkit.inventory.EquipmentSlot;
|
||||
import org.bukkit.inventory.ItemStack;
|
||||
@@ -20,6 +24,41 @@ import java.util.UUID;
|
||||
|
||||
public class ASTListener implements Listener {
|
||||
|
||||
private boolean hasArmorStandBypass(Player player) {
|
||||
return player.isOp() || player.hasPermission("nexuslobby.armorstand.editbypass");
|
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}
|
||||
|
||||
@EventHandler(priority = EventPriority.HIGHEST, ignoreCancelled = true)
|
||||
public void onArmorStandManipulate(PlayerArmorStandManipulateEvent event) {
|
||||
Player player = event.getPlayer();
|
||||
if (hasArmorStandBypass(player)) {
|
||||
return;
|
||||
}
|
||||
|
||||
// Verhindert, dass Spieler Rüstung/Items aus ArmorStands nehmen oder austauschen.
|
||||
event.setCancelled(true);
|
||||
}
|
||||
|
||||
@EventHandler(priority = EventPriority.HIGHEST, ignoreCancelled = true)
|
||||
public void onArmorStandDamage(EntityDamageByEntityEvent event) {
|
||||
if (!(event.getEntity() instanceof ArmorStand)) return;
|
||||
|
||||
Player player = null;
|
||||
Entity damager = event.getDamager();
|
||||
if (damager instanceof Player p) {
|
||||
player = p;
|
||||
} else if (damager instanceof Projectile projectile && projectile.getShooter() instanceof Player p) {
|
||||
player = p;
|
||||
}
|
||||
|
||||
if (player != null && hasArmorStandBypass(player)) {
|
||||
return;
|
||||
}
|
||||
|
||||
// Verhindert Abbauen/Beschädigen ohne Bypass, damit keine Equipment-Drops entnommen werden können.
|
||||
event.setCancelled(true);
|
||||
}
|
||||
|
||||
@EventHandler(priority = EventPriority.HIGHEST, ignoreCancelled = true)
|
||||
public void onInteract(PlayerInteractAtEntityEvent event) {
|
||||
if (event.getHand() != EquipmentSlot.HAND) return;
|
||||
@@ -119,6 +158,9 @@ public class ASTListener implements Listener {
|
||||
if (!title.equals("Nexus ArmorStand Editor") &&
|
||||
!title.equals("Pose: Körperteil wählen") &&
|
||||
!title.startsWith("Achsen:")) return;
|
||||
|
||||
// Amboss-GUI wird von AnvilRenameGUI selbst verwaltet — hier nicht anfassen
|
||||
if (title.equals("§6Name ändern")) return;
|
||||
|
||||
event.setCancelled(true);
|
||||
if (!(event.getWhoClicked() instanceof Player p)) return;
|
||||
@@ -136,8 +178,11 @@ public class ASTListener implements Listener {
|
||||
ArmorStandTool tool = ArmorStandTool.get(item);
|
||||
if (tool != null) {
|
||||
tool.execute(as, p);
|
||||
// Menü aktualisieren, falls wir noch im selben Editor sind
|
||||
if (p.getOpenInventory().getTitle().equals(title)) {
|
||||
// Editor nur neu öffnen wenn kein Chat-Input-Modus aktiv ist
|
||||
// und wir wirklich noch im Editor-Inventar sind
|
||||
String newTitle = p.getOpenInventory().getTitle();
|
||||
if (newTitle.equals("Nexus ArmorStand Editor")
|
||||
&& !AST.chatInputMode.containsKey(p.getUniqueId())) {
|
||||
new ArmorStandGUI(as, p);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -0,0 +1,95 @@
|
||||
package de.nexuslobby.modules.armorstandtools;
|
||||
|
||||
import de.nexuslobby.NexusLobby;
|
||||
import io.papermc.paper.event.player.AsyncChatEvent;
|
||||
import net.kyori.adventure.text.serializer.plain.PlainTextComponentSerializer;
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.ChatColor;
|
||||
import org.bukkit.entity.ArmorStand;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.event.EventHandler;
|
||||
import org.bukkit.event.EventPriority;
|
||||
import org.bukkit.event.HandlerList;
|
||||
import org.bukkit.event.Listener;
|
||||
import org.bukkit.event.player.PlayerQuitEvent;
|
||||
|
||||
/**
|
||||
* Chat-basierte Namenseingabe für ArmorStands.
|
||||
* Der Spieler tippt den neuen Namen in den Chat.
|
||||
* Unterstützt & Farb-Codes.
|
||||
*/
|
||||
public class AnvilRenameGUI implements Listener {
|
||||
|
||||
private final Player player;
|
||||
private final ArmorStand armorStand;
|
||||
|
||||
public AnvilRenameGUI(Player player, ArmorStand armorStand) {
|
||||
this.player = player;
|
||||
this.armorStand = armorStand;
|
||||
|
||||
// Listener registrieren
|
||||
Bukkit.getPluginManager().registerEvents(this, NexusLobby.getInstance());
|
||||
|
||||
// Inventar schließen + Anweisung anzeigen
|
||||
player.closeInventory();
|
||||
|
||||
// Title als UI-Feedback (wie AFK-Anzeige)
|
||||
player.sendTitle(
|
||||
"§6§lName eingeben",
|
||||
"§7Schreibe den neuen Namen in den §eChat§7. §8(&-Codes erlaubt)",
|
||||
10, 80, 20
|
||||
);
|
||||
player.sendMessage("§8[§6Nexus§8] §7Gib den neuen §eNamen §7in den Chat ein. §8(&-Farb-Codes erlaubt)");
|
||||
player.sendMessage("§8[§6Nexus§8] §c'abbrechen' §7eingeben zum Abbrechen.");
|
||||
}
|
||||
|
||||
// ─────────────────────────────────────────────────────────────────────────
|
||||
// Chat-Event — Paper 1.21 AsyncChatEvent
|
||||
// ─────────────────────────────────────────────────────────────────────────
|
||||
|
||||
@EventHandler(priority = EventPriority.LOWEST)
|
||||
public void onChat(AsyncChatEvent event) {
|
||||
if (!event.getPlayer().equals(player)) return;
|
||||
|
||||
// Chat-Nachricht abfangen
|
||||
event.setCancelled(true);
|
||||
|
||||
// Plain-Text aus Adventure Component extrahieren
|
||||
String input = PlainTextComponentSerializer.plainText().serialize(event.message()).trim();
|
||||
|
||||
// Zurück auf Haupt-Thread wechseln für Bukkit-API Aufrufe
|
||||
Bukkit.getScheduler().runTask(NexusLobby.getInstance(), () -> {
|
||||
HandlerList.unregisterAll(this);
|
||||
AST.chatInputMode.remove(player.getUniqueId());
|
||||
|
||||
if (input.equalsIgnoreCase("abbrechen")) {
|
||||
player.sendTitle("§c§lAbgebrochen", "", 5, 30, 10);
|
||||
player.sendMessage("§8[§6Nexus§8] §cNamensänderung abgebrochen.");
|
||||
} else {
|
||||
// & → § Farb-Codes
|
||||
String newName = ChatColor.translateAlternateColorCodes('&', input);
|
||||
armorStand.setCustomName(newName);
|
||||
armorStand.setCustomNameVisible(!ChatColor.stripColor(newName).isEmpty());
|
||||
|
||||
player.sendTitle("§a§lName gesetzt!", "§r" + newName, 5, 40, 10);
|
||||
player.sendMessage("§8[§6Nexus§8] §aName gesetzt: " + newName);
|
||||
}
|
||||
|
||||
// Zurück zum ArmorStand-Editor
|
||||
if (armorStand.isValid()) {
|
||||
new ArmorStandGUI(armorStand, player);
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
// ─────────────────────────────────────────────────────────────────────────
|
||||
// Logout — Listener sauber abmelden
|
||||
// ─────────────────────────────────────────────────────────────────────────
|
||||
|
||||
@EventHandler
|
||||
public void onQuit(PlayerQuitEvent event) {
|
||||
if (!event.getPlayer().equals(player)) return;
|
||||
HandlerList.unregisterAll(this);
|
||||
AST.chatInputMode.remove(player.getUniqueId());
|
||||
}
|
||||
}
|
||||
@@ -51,9 +51,9 @@ public enum ArmorStandTool {
|
||||
case GRAV -> as.setGravity(!as.hasGravity());
|
||||
case INVUL -> as.setInvulnerable(!as.isInvulnerable());
|
||||
case SET_NAME -> {
|
||||
p.closeInventory();
|
||||
p.sendMessage("§8[§6Nexus§8] §7Nutze §e/nexuscmd name <Text>");
|
||||
AST.selectedArmorStand.put(p.getUniqueId(), as);
|
||||
AST.chatInputMode.put(p.getUniqueId(), as);
|
||||
new AnvilRenameGUI(p, as); // schließt Inventar intern
|
||||
}
|
||||
case CONV_SETUP -> {
|
||||
// Automatisches Markieren via GUI
|
||||
|
||||
@@ -23,6 +23,8 @@ public class ConversationManager {
|
||||
|
||||
// Verhindert Mehrfach-Gespräche und regelt die 60s Pause
|
||||
private final Set<UUID> activeSpeakers = new HashSet<>();
|
||||
// Alle aktiven Bubble-Entities tracken – für zuverlässiges Cleanup bei Reload/Crash
|
||||
private final Set<UUID> activeBubbles = new HashSet<>();
|
||||
|
||||
public ConversationManager(NexusLobby plugin) {
|
||||
this.plugin = plugin;
|
||||
@@ -50,6 +52,14 @@ public class ConversationManager {
|
||||
* zu breit und hätte auch legitime Marker-ArmorStands anderer Systeme gelöscht.
|
||||
*/
|
||||
public void clearHangingBubbles() {
|
||||
// Zuerst: Alle getrackte Bubble-Entities direkt entfernen (schnell, kein World-Scan nötig)
|
||||
for (UUID uuid : new HashSet<>(activeBubbles)) {
|
||||
Entity e = Bukkit.getEntity(uuid);
|
||||
if (e != null) e.remove();
|
||||
}
|
||||
activeBubbles.clear();
|
||||
|
||||
// Danach: Vollständiger World-Scan als Fallback (fängt Bubbles nach Crash/Reload ab)
|
||||
int count = 0;
|
||||
for (World world : Bukkit.getWorlds()) {
|
||||
for (ArmorStand as : world.getEntitiesByClass(ArmorStand.class)) {
|
||||
@@ -228,10 +238,15 @@ public class ConversationManager {
|
||||
s.setCustomName(ChatColorTranslate(text));
|
||||
s.setCustomNameVisible(true);
|
||||
s.setInvulnerable(true);
|
||||
s.setPersistent(false); // Überlebt keinen Server-Neustart/-Absturz
|
||||
s.addScoreboardTag("nexus_bubble");
|
||||
});
|
||||
|
||||
Bukkit.getScheduler().runTaskLater(plugin, bubble::remove, 80L); // 4s Sichtbarkeit
|
||||
activeBubbles.add(bubble.getUniqueId());
|
||||
Bukkit.getScheduler().runTaskLater(plugin, () -> {
|
||||
bubble.remove();
|
||||
activeBubbles.remove(bubble.getUniqueId());
|
||||
}, 80L); // 4s Sichtbarkeit
|
||||
}
|
||||
|
||||
// --- Legacy Support & Config Methoden ---
|
||||
@@ -275,8 +290,8 @@ public class ConversationManager {
|
||||
}
|
||||
|
||||
public void reload() {
|
||||
setupFile();
|
||||
clearHangingBubbles(); // Erst aufräumen, dann neu laden
|
||||
activeSpeakers.clear();
|
||||
clearHangingBubbles();
|
||||
setupFile();
|
||||
}
|
||||
}
|
||||
@@ -17,6 +17,7 @@ import org.bukkit.event.EventHandler;
|
||||
import org.bukkit.event.Listener;
|
||||
import org.bukkit.event.entity.EntityDamageByEntityEvent;
|
||||
import org.bukkit.event.player.PlayerInteractAtEntityEvent;
|
||||
import org.bukkit.event.player.PlayerJoinEvent;
|
||||
import org.bukkit.inventory.ItemStack;
|
||||
import org.bukkit.inventory.meta.SkullMeta;
|
||||
import org.bukkit.profile.PlayerProfile;
|
||||
@@ -47,6 +48,9 @@ public class SoccerModule implements Module, Listener, CommandExecutor {
|
||||
private static final double VOID_THRESHOLD = -5.0;
|
||||
private static final double CLEANUP_RADIUS = 5.0;
|
||||
|
||||
// Verhindert dass Dribbling einen Kick sofort überschreibt.
|
||||
private static final long KICK_DRIBBLE_LOCK_MS = 300L;
|
||||
|
||||
private static final double PARTICLE_SPEED_HIGH = 0.85;
|
||||
private static final double PARTICLE_SPEED_MEDIUM = 0.45;
|
||||
private static final double PARTICLE_SPEED_MIN = 0.05;
|
||||
@@ -70,6 +74,7 @@ public class SoccerModule implements Module, Listener, CommandExecutor {
|
||||
private Location spawnLocation;
|
||||
private long lastMoveTime;
|
||||
private long lastGoalTime = 0L;
|
||||
private long lastKickTime = 0L;
|
||||
|
||||
// ── Tor-Erkennung: Position aus dem VORHERIGEN Tick ───────────────────────
|
||||
//
|
||||
@@ -134,12 +139,11 @@ public class SoccerModule implements Module, Listener, CommandExecutor {
|
||||
handleDribbling();
|
||||
|
||||
// ── SCHRITT 3: Nach Physik die neue Position lesen ─────────────────
|
||||
// Minecraft hat jetzt die Position um vel verschoben.
|
||||
// Da getLocation() einen Tick verzögert ist, lesen wir hier noch
|
||||
// currentPos – aber über den Velocity-Vektor wissen wir die neue Pos.
|
||||
// Wir nutzen deshalb: newPos = currentPos + velocity (vor Drag)
|
||||
// Das ist die tatsächliche neue Ballposition nach diesem Tick.
|
||||
Location newPos = currentPos.clone().add(vel);
|
||||
// Minecraft wendet nach setVelocity noch Drag (0.98 horizontal, Gravity ~0.08
|
||||
// + 0.98 vertikal) an. Wir approximieren: newPos = currentPos + vel * 0.98
|
||||
// Das ist deutlich genauer als currentPos + vel und vermeidet 1-Tick-Versatz
|
||||
// bei der Tor-Erkennung nach schnellen Kicks.
|
||||
Location newPos = currentPos.clone().add(vel.clone().multiply(0.98));
|
||||
|
||||
// ── SCHRITT 4: Segment prüfen ─────────────────────────────────────
|
||||
// Das Segment prevPos → newPos deckt den vollständigen Weg ab den
|
||||
@@ -277,6 +281,7 @@ public class SoccerModule implements Module, Listener, CommandExecutor {
|
||||
|
||||
private void handleDribbling() {
|
||||
if (ball == null || !ball.isValid()) return;
|
||||
if (System.currentTimeMillis() - lastKickTime < KICK_DRIBBLE_LOCK_MS) return;
|
||||
for (Entity nearby : ball.getNearbyEntities(DRIBBLE_DETECTION_RADIUS, DRIBBLE_HEIGHT, DRIBBLE_DETECTION_RADIUS)) {
|
||||
if (nearby instanceof Player player) {
|
||||
Vector dir = ball.getLocation().toVector().subtract(player.getLocation().toVector());
|
||||
@@ -290,8 +295,16 @@ public class SoccerModule implements Module, Listener, CommandExecutor {
|
||||
}
|
||||
|
||||
private void handleWallBounce(Vector vel) {
|
||||
if (vel.lengthSquared() < 0.001) return;
|
||||
// Nur prüfen wenn genug horizontale Bewegung vorhanden ist.
|
||||
// Y-Komponente absichtlich ignoriert – der Bounce gilt nur für Wände (X/Z),
|
||||
// nicht für Boden/Decke. So verhindert man dass liegende Boden-Blöcke
|
||||
// fälschlicherweise als Wand erkannt werden und den Ball dauerhaft blockieren.
|
||||
double hSpeed = vel.getX() * vel.getX() + vel.getZ() * vel.getZ();
|
||||
if (hSpeed < 0.001) return;
|
||||
|
||||
Location loc = ball.getLocation();
|
||||
// Y + 0.5 anheben damit wir auf Wand-Höhe prüfen, nicht auf Boden-Ebene.
|
||||
// Ohne den Offset würde loc.getY() (Boden des ArmorStands) den Bodenblock selbst treffen.
|
||||
Block nx = loc.clone().add(vel.getX() * WALL_CHECK_DISTANCE, 0.5, 0).getBlock();
|
||||
Block nz = loc.clone().add(0, 0.5, vel.getZ() * WALL_CHECK_DISTANCE).getBlock();
|
||||
boolean bounced = false;
|
||||
@@ -437,7 +450,7 @@ public class SoccerModule implements Module, Listener, CommandExecutor {
|
||||
ball.setInvisible(true); ball.setGravity(true); ball.setBasePlate(false);
|
||||
ball.setSmall(true); ball.setInvulnerable(false); ball.setArms(false);
|
||||
ball.setCustomNameVisible(false); ball.setCustomName(BALL_NAME);
|
||||
ball.setPersistent(false); ball.addScoreboardTag(BALL_TAG);
|
||||
ball.setPersistent(true); ball.addScoreboardTag(BALL_TAG);
|
||||
if (ball.getEquipment() != null) ball.getEquipment().setHelmet(getSoccerHead());
|
||||
prevPos = spawnLocation.clone();
|
||||
lastMoveTime = System.currentTimeMillis();
|
||||
@@ -531,6 +544,7 @@ public class SoccerModule implements Module, Listener, CommandExecutor {
|
||||
// prevPos auf aktuelle Position setzen bevor der Ball sich bewegt –
|
||||
// so startet das nächste Segment am richtigen Punkt.
|
||||
prevPos = ball.getLocation().clone();
|
||||
lastKickTime = System.currentTimeMillis();
|
||||
ball.setVelocity(dir);
|
||||
|
||||
ball.getWorld().playSound(ball.getLocation(), Sound.ENTITY_ZOMBIE_ATTACK_IRON_DOOR, 0.6f, 1.5f);
|
||||
@@ -542,6 +556,45 @@ public class SoccerModule implements Module, Listener, CommandExecutor {
|
||||
if (ball != null && event.getRightClicked().equals(ball)) event.setCancelled(true);
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void onPlayerJoin(PlayerJoinEvent event) {
|
||||
// Wenn ein Spieler joinт: Ball-State prüfen und ggf. resynchronisieren.
|
||||
// Passiert z.B. nach Server-Wechsel via BungeeCord: der Chunk wird neu geladen,
|
||||
// alte Ball-Entities tauchen wieder auf, die interne Referenz zeigt evtl. auf
|
||||
// die falsche oder eine ungültige Instanz.
|
||||
Bukkit.getScheduler().runTaskLater(NexusLobby.getInstance(), () -> {
|
||||
if (spawnLocation == null || spawnLocation.getWorld() == null) return;
|
||||
|
||||
// Alle alten nexusball-Entities in der Welt suchen
|
||||
boolean foundValid = false;
|
||||
for (Entity e : spawnLocation.getWorld().getEntities()) {
|
||||
if (!(e instanceof ArmorStand as)) continue;
|
||||
if (!isBallEntity(as)) continue;
|
||||
|
||||
if (ball != null && ball.isValid() && as.getUniqueId().equals(ball.getUniqueId())) {
|
||||
// Referenz ist noch korrekt und gültig – alles gut
|
||||
foundValid = true;
|
||||
} else if (ball == null || !ball.isValid()) {
|
||||
// Unsere Referenz ist verloren – die gefundene Entity übernehmen
|
||||
ball = as;
|
||||
prevPos = as.getLocation().clone();
|
||||
lastMoveTime = System.currentTimeMillis();
|
||||
foundValid = true;
|
||||
Bukkit.getLogger().info("[Soccer] Ball-Referenz nach Join wiederhergestellt.");
|
||||
} else {
|
||||
// Duplikat – entfernen
|
||||
as.remove();
|
||||
}
|
||||
}
|
||||
|
||||
if (!foundValid) {
|
||||
// Kein Ball in der Welt – neu spawnen
|
||||
respawnBall();
|
||||
Bukkit.getLogger().info("[Soccer] Ball nach Join neu gespawnt.");
|
||||
}
|
||||
}, 20L); // 1s warten damit der Chunk sicher geladen ist
|
||||
}
|
||||
|
||||
// =========================================================================
|
||||
// COMMANDS
|
||||
// =========================================================================
|
||||
|
||||
@@ -1,79 +1,70 @@
|
||||
package de.nexuslobby.modules.gadgets;
|
||||
|
||||
import java.util.UUID;
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.Location;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.entity.ArmorStand;
|
||||
import org.bukkit.entity.Entity;
|
||||
import org.bukkit.entity.EntityType;
|
||||
import org.bukkit.entity.LivingEntity;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.inventory.ItemStack;
|
||||
import org.bukkit.util.Vector;
|
||||
|
||||
import java.util.UUID;
|
||||
|
||||
public class Balloon {
|
||||
private final UUID playerUUID;
|
||||
private final LivingEntity balloonEntity;
|
||||
private final ArmorStand headStand;
|
||||
|
||||
private final UUID playerUUID;
|
||||
private final LivingEntity balloonEntity;
|
||||
private final ArmorStand headStand;
|
||||
public Balloon(Player player, Material balloonMaterial) {
|
||||
this.playerUUID = player.getUniqueId();
|
||||
Location loc = player.getLocation().add((double)0.0F, (double)2.0F, (double)0.0F);
|
||||
this.balloonEntity = (LivingEntity)loc.getWorld().spawnEntity(loc, EntityType.PIG);
|
||||
this.balloonEntity.setInvisible(true);
|
||||
this.balloonEntity.setSilent(true);
|
||||
this.balloonEntity.setInvulnerable(true);
|
||||
this.balloonEntity.setGravity(false);
|
||||
this.balloonEntity.setLeashHolder(player);
|
||||
this.balloonEntity.addScoreboardTag("nexus_balloon");
|
||||
this.headStand = (ArmorStand)loc.getWorld().spawnEntity(loc, EntityType.ARMOR_STAND);
|
||||
this.headStand.setVisible(false);
|
||||
this.headStand.setGravity(false);
|
||||
this.headStand.setMarker(true);
|
||||
this.headStand.setHelmet(new ItemStack(balloonMaterial));
|
||||
}
|
||||
|
||||
public Balloon(Player player, Material balloonMaterial) {
|
||||
this.playerUUID = player.getUniqueId();
|
||||
Location loc = player.getLocation().add(0, 2, 0);
|
||||
public void update() {
|
||||
Player player = Bukkit.getPlayer(this.playerUUID);
|
||||
if (player != null && player.isOnline() && this.balloonEntity != null && this.balloonEntity.isValid()) {
|
||||
if (!this.balloonEntity.isLeashed()) {
|
||||
this.remove();
|
||||
} else {
|
||||
Location targetLoc = player.getLocation().clone().add((double)0.0F, (double)2.5F, (double)0.0F);
|
||||
Vector direction = targetLoc.toVector().subtract(this.balloonEntity.getLocation().toVector());
|
||||
double distance = direction.length();
|
||||
if (distance > (double)5.0F) {
|
||||
this.balloonEntity.teleport(targetLoc);
|
||||
} else if (distance > 0.1) {
|
||||
this.balloonEntity.setVelocity(direction.multiply(0.4));
|
||||
}
|
||||
|
||||
// Das unsichtbare Träger-Entity
|
||||
this.balloonEntity = (LivingEntity) loc.getWorld().spawnEntity(loc, EntityType.PIG);
|
||||
this.balloonEntity.setInvisible(true);
|
||||
this.balloonEntity.setSilent(true);
|
||||
this.balloonEntity.setInvulnerable(true);
|
||||
this.balloonEntity.setGravity(false);
|
||||
this.balloonEntity.setLeashHolder(player);
|
||||
// Tag damit GadgetModule Rechtsklicks auf den Ballon abfangen kann
|
||||
this.balloonEntity.addScoreboardTag("nexus_balloon");
|
||||
this.headStand.teleport(this.balloonEntity.getLocation().clone().subtract((double)0.0F, (double)1.5F, (double)0.0F));
|
||||
}
|
||||
} else {
|
||||
this.remove();
|
||||
}
|
||||
}
|
||||
|
||||
// Der ArmorStand, der den farbigen Block trägt
|
||||
this.headStand = (ArmorStand) loc.getWorld().spawnEntity(loc, EntityType.ARMOR_STAND);
|
||||
this.headStand.setVisible(false);
|
||||
this.headStand.setGravity(false);
|
||||
this.headStand.setMarker(true);
|
||||
|
||||
// Hier wird das übergebene Material gesetzt (z.B. RED_WOOL, BLUE_WOOL etc.)
|
||||
this.headStand.setHelmet(new ItemStack(balloonMaterial));
|
||||
}
|
||||
public void remove() {
|
||||
if (this.balloonEntity != null) {
|
||||
this.balloonEntity.setLeashHolder((Entity)null);
|
||||
this.balloonEntity.remove();
|
||||
}
|
||||
|
||||
public void update() {
|
||||
Player player = org.bukkit.Bukkit.getPlayer(playerUUID);
|
||||
if (this.headStand != null) {
|
||||
this.headStand.remove();
|
||||
}
|
||||
|
||||
if (player == null || !player.isOnline() || balloonEntity == null || !balloonEntity.isValid()) {
|
||||
remove();
|
||||
return;
|
||||
}
|
||||
|
||||
if (!balloonEntity.isLeashed()) {
|
||||
remove();
|
||||
return;
|
||||
}
|
||||
|
||||
Location targetLoc = player.getLocation().clone().add(0, 2.5, 0);
|
||||
Vector direction = targetLoc.toVector().subtract(balloonEntity.getLocation().toVector());
|
||||
double distance = direction.length();
|
||||
|
||||
if (distance > 5) {
|
||||
balloonEntity.teleport(targetLoc);
|
||||
} else if (distance > 0.1) {
|
||||
balloonEntity.setVelocity(direction.multiply(0.4));
|
||||
}
|
||||
|
||||
headStand.teleport(balloonEntity.getLocation().clone().subtract(0, 1.5, 0));
|
||||
}
|
||||
|
||||
public void remove() {
|
||||
if (balloonEntity != null) {
|
||||
balloonEntity.setLeashHolder(null);
|
||||
balloonEntity.remove();
|
||||
}
|
||||
if (headStand != null) {
|
||||
headStand.remove();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,6 +1,11 @@
|
||||
package de.nexuslobby.modules.gadgets;
|
||||
|
||||
import de.nexuslobby.NexusLobby;
|
||||
import java.util.Collections;
|
||||
import java.util.HashSet;
|
||||
import java.util.Random;
|
||||
import java.util.Set;
|
||||
import java.util.UUID;
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.Location;
|
||||
import org.bukkit.Particle;
|
||||
@@ -10,54 +15,40 @@ import org.bukkit.entity.EntityType;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.scheduler.BukkitRunnable;
|
||||
|
||||
import java.util.Random;
|
||||
|
||||
public class ChickenRain {
|
||||
private static final Set<UUID> activeRains = Collections.synchronizedSet(new HashSet());
|
||||
|
||||
// FIX: Verhindert, dass ein Spieler den Regen mehrfach gleichzeitig starten kann.
|
||||
// Ohne diese Prüfung konnten beliebig viele parallele Tasks gestartet werden,
|
||||
// was zu hunderten gespawnten Entities in Sekunden führte.
|
||||
private static final java.util.Set<java.util.UUID> activeRains =
|
||||
java.util.Collections.synchronizedSet(new java.util.HashSet<>());
|
||||
|
||||
public static void start(Player player) {
|
||||
if (activeRains.contains(player.getUniqueId())) return; // bereits aktiv
|
||||
activeRains.add(player.getUniqueId());
|
||||
new BukkitRunnable() {
|
||||
public static void start(final Player player) {
|
||||
if (!activeRains.contains(player.getUniqueId())) {
|
||||
activeRains.add(player.getUniqueId());
|
||||
(new BukkitRunnable() {
|
||||
int ticks = 0;
|
||||
final Random random = new Random();
|
||||
|
||||
@Override
|
||||
public void run() {
|
||||
if (!player.isOnline() || ticks > 100) { // 100 Ticks = 5 Sekunden
|
||||
activeRains.remove(player.getUniqueId());
|
||||
this.cancel();
|
||||
return;
|
||||
}
|
||||
|
||||
// Alle 2 Ticks ein Huhn spawnen
|
||||
if (ticks % 2 == 0) {
|
||||
Location spawnLoc = player.getLocation().add(
|
||||
(random.nextDouble() - 0.5) * 4,
|
||||
4.0,
|
||||
(random.nextDouble() - 0.5) * 4
|
||||
);
|
||||
|
||||
Chicken chicken = (Chicken) spawnLoc.getWorld().spawnEntity(spawnLoc, EntityType.CHICKEN);
|
||||
chicken.setBaby();
|
||||
chicken.setInvulnerable(true);
|
||||
|
||||
// Nach 1.5 Sekunden "ploppt" das Huhn
|
||||
Bukkit.getScheduler().runTaskLater(NexusLobby.getInstance(), () -> {
|
||||
if (player.isOnline() && this.ticks <= 100) {
|
||||
if (this.ticks % 2 == 0) {
|
||||
Location spawnLoc = player.getLocation().add((this.random.nextDouble() - (double)0.5F) * (double)4.0F, (double)4.0F, (this.random.nextDouble() - (double)0.5F) * (double)4.0F);
|
||||
Chicken chicken = (Chicken)spawnLoc.getWorld().spawnEntity(spawnLoc, EntityType.CHICKEN);
|
||||
chicken.setBaby();
|
||||
chicken.setInvulnerable(true);
|
||||
Bukkit.getScheduler().runTaskLater(NexusLobby.getInstance(), () -> {
|
||||
if (chicken.isValid()) {
|
||||
chicken.getWorld().spawnParticle(Particle.CLOUD, chicken.getLocation(), 5, 0.2, 0.2, 0.2, 0.1);
|
||||
chicken.getWorld().playSound(chicken.getLocation(), Sound.ENTITY_CHICKEN_EGG, 1.0f, 1.5f);
|
||||
chicken.remove();
|
||||
chicken.getWorld().spawnParticle(Particle.CLOUD, chicken.getLocation(), 5, 0.2, 0.2, 0.2, 0.1);
|
||||
chicken.getWorld().playSound(chicken.getLocation(), Sound.ENTITY_CHICKEN_EGG, 1.0F, 1.5F);
|
||||
chicken.remove();
|
||||
}
|
||||
}, 30L);
|
||||
}
|
||||
ticks++;
|
||||
|
||||
}, 30L);
|
||||
}
|
||||
|
||||
++this.ticks;
|
||||
} else {
|
||||
ChickenRain.activeRains.remove(player.getUniqueId());
|
||||
this.cancel();
|
||||
}
|
||||
}
|
||||
}.runTaskTimer(NexusLobby.getInstance(), 0L, 1L);
|
||||
}
|
||||
}
|
||||
}).runTaskTimer(NexusLobby.getInstance(), 0L, 1L);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,104 +1,100 @@
|
||||
package de.nexuslobby.modules.gadgets;
|
||||
|
||||
import de.nexuslobby.NexusLobby;
|
||||
import java.util.HashSet;
|
||||
import java.util.Set;
|
||||
import java.util.UUID;
|
||||
import org.bukkit.Location;
|
||||
import org.bukkit.Particle;
|
||||
import org.bukkit.Sound;
|
||||
import org.bukkit.entity.Entity;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.scheduler.BukkitRunnable;
|
||||
import org.bukkit.util.Vector;
|
||||
|
||||
import java.util.HashSet;
|
||||
import java.util.Set;
|
||||
import java.util.UUID;
|
||||
|
||||
public class FreezeRay {
|
||||
private static final Set<UUID> frozenPlayers = new HashSet();
|
||||
|
||||
private static final Set<UUID> frozenPlayers = new HashSet<>();
|
||||
public static boolean isFrozen(UUID uuid) {
|
||||
return frozenPlayers.contains(uuid);
|
||||
}
|
||||
|
||||
public static boolean isFrozen(UUID uuid) { return frozenPlayers.contains(uuid); }
|
||||
public static void unfreeze(UUID uuid) {
|
||||
frozenPlayers.remove(uuid);
|
||||
}
|
||||
|
||||
/** Beim Disconnect aufrufen, damit kein Ghost-Eintrag bleibt. */
|
||||
public static void unfreeze(UUID uuid) { frozenPlayers.remove(uuid); }
|
||||
public static void shoot(Player shooter) {
|
||||
Location start = shooter.getEyeLocation();
|
||||
Vector direction = start.getDirection();
|
||||
shooter.getWorld().playSound(start, Sound.ENTITY_SNOW_GOLEM_SHOOT, 1.0F, 1.5F);
|
||||
|
||||
public static void shoot(Player shooter) {
|
||||
Location start = shooter.getEyeLocation();
|
||||
Vector direction = start.getDirection();
|
||||
for(double d = (double)0.0F; d < (double)15.0F; d += 0.3) {
|
||||
Location point = start.clone().add(direction.clone().multiply(d));
|
||||
point.getWorld().spawnParticle(Particle.SNOWFLAKE, point, 1, (double)0.0F, (double)0.0F, (double)0.0F, (double)0.0F);
|
||||
|
||||
shooter.getWorld().playSound(start, Sound.ENTITY_SNOW_GOLEM_SHOOT, 1.0f, 1.5f);
|
||||
for(Entity entity : point.getWorld().getNearbyEntities(point, 0.8, 0.8, 0.8)) {
|
||||
if (entity instanceof Player target) {
|
||||
if (target != shooter) {
|
||||
if (GadgetShield.isProtected(target)) {
|
||||
String reason = GadgetShield.isAdminShielded(target) ? "Dieser Spieler hat Gadget-Schutz aktiviert." : "Dieser Spieler ist gerade im Parkour.";
|
||||
shooter.sendMessage("§8[§6Nexus§8] §7" + reason);
|
||||
return;
|
||||
}
|
||||
|
||||
for (double d = 0; d < 15; d += 0.3) {
|
||||
Location point = start.clone().add(direction.clone().multiply(d));
|
||||
|
||||
point.getWorld().spawnParticle(Particle.SNOWFLAKE, point, 1, 0, 0, 0, 0);
|
||||
|
||||
for (Entity entity : point.getWorld().getNearbyEntities(point, 0.8, 0.8, 0.8)) {
|
||||
if (entity instanceof Player target && target != shooter) {
|
||||
// Schutz: Parkour-Spieler und Admins mit aktivem Gadget-Schutz
|
||||
if (GadgetShield.isProtected(target)) {
|
||||
String reason = GadgetShield.isAdminShielded(target)
|
||||
? "Dieser Spieler hat Gadget-Schutz aktiviert."
|
||||
: "Dieser Spieler ist gerade im Parkour.";
|
||||
shooter.sendMessage("§8[§6Nexus§8] §7" + reason);
|
||||
return;
|
||||
}
|
||||
applyFreeze(target);
|
||||
return;
|
||||
}
|
||||
applyFreeze(target);
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (point.getBlock().getType().isSolid()) {
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
if (point.getBlock().getType().isSolid()) {
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
private static void applyFreeze(Player target) {
|
||||
if (frozenPlayers.contains(target.getUniqueId())) return;
|
||||
}
|
||||
|
||||
frozenPlayers.add(target.getUniqueId());
|
||||
final Location freezeLocation = target.getLocation();
|
||||
|
||||
target.sendMessage("§8[§6Nexus§8] §bDu wurdest eingefroren!");
|
||||
target.getWorld().playSound(target.getLocation(), Sound.BLOCK_GLASS_BREAK, 1.0f, 0.5f);
|
||||
|
||||
new org.bukkit.scheduler.BukkitRunnable() {
|
||||
private static void applyFreeze(final Player target) {
|
||||
if (!frozenPlayers.contains(target.getUniqueId())) {
|
||||
frozenPlayers.add(target.getUniqueId());
|
||||
final Location freezeLocation = target.getLocation();
|
||||
target.sendMessage("§8[§6Nexus§8] §bDu wurdest eingefroren!");
|
||||
target.getWorld().playSound(target.getLocation(), Sound.BLOCK_GLASS_BREAK, 1.0F, 0.5F);
|
||||
(new BukkitRunnable() {
|
||||
int ticks = 0;
|
||||
@Override
|
||||
|
||||
public void run() {
|
||||
if (!target.isOnline() || ticks >= 60) {
|
||||
frozenPlayers.remove(target.getUniqueId());
|
||||
this.cancel();
|
||||
return;
|
||||
}
|
||||
if (target.isOnline() && this.ticks < 60) {
|
||||
if (GadgetShield.isProtected(target)) {
|
||||
FreezeRay.frozenPlayers.remove(target.getUniqueId());
|
||||
this.cancel();
|
||||
} else {
|
||||
target.setVelocity(new Vector(0, 0, 0));
|
||||
Location current = target.getLocation();
|
||||
if (current.getX() != freezeLocation.getX() || current.getZ() != freezeLocation.getZ()) {
|
||||
freezeLocation.setYaw(current.getYaw());
|
||||
freezeLocation.setPitch(current.getPitch());
|
||||
target.teleport(freezeLocation);
|
||||
}
|
||||
|
||||
// Falls der Spieler während des Einfrierens geschützt wird → sofort freigeben
|
||||
if (GadgetShield.isProtected(target)) {
|
||||
frozenPlayers.remove(target.getUniqueId());
|
||||
this.cancel();
|
||||
return;
|
||||
}
|
||||
Location loc = target.getLocation();
|
||||
|
||||
target.setVelocity(new Vector(0, 0, 0));
|
||||
for(int i = 0; i < 8; ++i) {
|
||||
double angle = (double)i * Math.PI / (double)4.0F;
|
||||
double x = Math.cos(angle) * 0.7;
|
||||
double z = Math.sin(angle) * 0.7;
|
||||
loc.getWorld().spawnParticle(Particle.SNOWFLAKE, loc.clone().add(x, (double)1.0F, z), 1, (double)0.0F, (double)0.0F, (double)0.0F, (double)0.0F);
|
||||
loc.getWorld().spawnParticle(Particle.SNOWFLAKE, loc.clone().add(x, 0.2, z), 1, (double)0.0F, (double)0.0F, (double)0.0F, (double)0.0F);
|
||||
}
|
||||
|
||||
Location current = target.getLocation();
|
||||
if (current.getX() != freezeLocation.getX() || current.getZ() != freezeLocation.getZ()) {
|
||||
freezeLocation.setYaw(current.getYaw());
|
||||
freezeLocation.setPitch(current.getPitch());
|
||||
target.teleport(freezeLocation);
|
||||
}
|
||||
|
||||
Location loc = target.getLocation();
|
||||
for (int i = 0; i < 8; i++) {
|
||||
double angle = i * Math.PI / 4;
|
||||
double x = Math.cos(angle) * 0.7;
|
||||
double z = Math.sin(angle) * 0.7;
|
||||
loc.getWorld().spawnParticle(Particle.SNOWFLAKE, loc.clone().add(x, 1, z), 1, 0, 0, 0, 0);
|
||||
loc.getWorld().spawnParticle(Particle.SNOWFLAKE, loc.clone().add(x, 0.2, z), 1, 0, 0, 0, 0);
|
||||
}
|
||||
|
||||
ticks += 2;
|
||||
this.ticks += 2;
|
||||
}
|
||||
} else {
|
||||
FreezeRay.frozenPlayers.remove(target.getUniqueId());
|
||||
this.cancel();
|
||||
}
|
||||
}
|
||||
}.runTaskTimer(NexusLobby.getInstance(), 0L, 2L);
|
||||
}
|
||||
}
|
||||
}).runTaskTimer(NexusLobby.getInstance(), 0L, 2L);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
File diff suppressed because it is too large
Load Diff
@@ -2,58 +2,44 @@ package de.nexuslobby.modules.gadgets;
|
||||
|
||||
import de.nexuslobby.NexusLobby;
|
||||
import de.nexuslobby.modules.parkour.ParkourManager;
|
||||
import org.bukkit.Sound;
|
||||
import org.bukkit.entity.Player;
|
||||
|
||||
import java.util.HashSet;
|
||||
import java.util.Set;
|
||||
import java.util.UUID;
|
||||
import org.bukkit.Sound;
|
||||
import org.bukkit.entity.Player;
|
||||
|
||||
/**
|
||||
* Verwaltet den Gadget-Schutz für Admins und Parkour-Spieler.
|
||||
* Eigenständige Klasse – kein Eingriff in GadgetModule nötig.
|
||||
*/
|
||||
public class GadgetShield {
|
||||
private static final Set<UUID> shielded = new HashSet();
|
||||
|
||||
/** UUIDs der Admins, die ihren Gadget-Schutz aktiviert haben */
|
||||
private static final Set<UUID> shielded = new HashSet<>();
|
||||
public static boolean toggle(Player player) {
|
||||
UUID uuid = player.getUniqueId();
|
||||
if (shielded.contains(uuid)) {
|
||||
shielded.remove(uuid);
|
||||
player.sendMessage("§8[§6Nexus§8] §cGadget-Schutz §7deaktiviert.");
|
||||
player.playSound(player.getLocation(), Sound.BLOCK_NOTE_BLOCK_BASS, 1.0F, 1.0F);
|
||||
return false;
|
||||
} else {
|
||||
shielded.add(uuid);
|
||||
player.sendMessage("§8[§6Nexus§8] §aGadget-Schutz §7aktiviert. §8Du bist nun immun gegen Gadgets.");
|
||||
player.playSound(player.getLocation(), Sound.BLOCK_AMETHYST_BLOCK_CHIME, 1.0F, 1.5F);
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Schaltet den Gadget-Schutz ein oder aus.
|
||||
* Gibt true zurück wenn der Schutz jetzt aktiv ist.
|
||||
*/
|
||||
public static boolean toggle(Player player) {
|
||||
UUID uuid = player.getUniqueId();
|
||||
if (shielded.contains(uuid)) {
|
||||
shielded.remove(uuid);
|
||||
player.sendMessage("§8[§6Nexus§8] §cGadget-Schutz §7deaktiviert.");
|
||||
player.playSound(player.getLocation(), Sound.BLOCK_NOTE_BLOCK_BASS, 1f, 1f);
|
||||
return false;
|
||||
} else {
|
||||
shielded.add(uuid);
|
||||
player.sendMessage("§8[§6Nexus§8] §aGadget-Schutz §7aktiviert. §8Du bist nun immun gegen Gadgets.");
|
||||
player.playSound(player.getLocation(), Sound.BLOCK_AMETHYST_BLOCK_CHIME, 1f, 1.5f);
|
||||
return true;
|
||||
}
|
||||
}
|
||||
public static boolean isAdminShielded(Player player) {
|
||||
return shielded.contains(player.getUniqueId());
|
||||
}
|
||||
|
||||
/** Gibt zurück ob ein Spieler explizit durch den Admin-Schutz geschützt ist. */
|
||||
public static boolean isAdminShielded(Player player) {
|
||||
return shielded.contains(player.getUniqueId());
|
||||
}
|
||||
public static boolean isProtected(Player player) {
|
||||
if (shielded.contains(player.getUniqueId())) {
|
||||
return true;
|
||||
} else {
|
||||
ParkourManager pm = NexusLobby.getInstance().getParkourManager();
|
||||
return pm != null && pm.isIngame(player);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Gibt zurück ob ein Spieler durch irgendeinen Schutz immun gegen Gadgets ist
|
||||
* (Admin-Schutz ODER aktiver Parkour-Run).
|
||||
*/
|
||||
public static boolean isProtected(Player player) {
|
||||
if (shielded.contains(player.getUniqueId())) return true;
|
||||
ParkourManager pm = NexusLobby.getInstance().getParkourManager();
|
||||
return pm != null && pm.isIngame(player);
|
||||
}
|
||||
|
||||
/** Beim Server-Stop / Plugin-Disable aufrufen */
|
||||
public static void clear() {
|
||||
shielded.clear();
|
||||
}
|
||||
}
|
||||
public static void clear() {
|
||||
shielded.clear();
|
||||
}
|
||||
}
|
||||
|
||||
@@ -6,32 +6,20 @@ import org.bukkit.entity.Player;
|
||||
import org.bukkit.util.Vector;
|
||||
|
||||
public class GrapplingHook {
|
||||
public static void pullPlayer(Player player, Location target) {
|
||||
Location playerLoc = player.getLocation();
|
||||
double distance = target.distance(playerLoc);
|
||||
if (!(distance < (double)2.0F) && !(distance > (double)50.0F)) {
|
||||
Vector v = target.toVector().subtract(playerLoc.toVector());
|
||||
v.multiply(0.3);
|
||||
v.setY(v.getY() * 0.6 + (double)0.5F);
|
||||
if (v.length() > (double)2.5F) {
|
||||
v.normalize().multiply((double)2.5F);
|
||||
}
|
||||
|
||||
public static void pullPlayer(Player player, Location target) {
|
||||
Location playerLoc = player.getLocation();
|
||||
|
||||
// Vektor vom Spieler zum Ziel berechnen
|
||||
double distance = target.distance(playerLoc);
|
||||
|
||||
// Wenn das Ziel zu nah oder zu weit weg ist, nichts tun
|
||||
if (distance < 2 || distance > 50) return;
|
||||
|
||||
// Berechnung des Wurfs (Vektor)
|
||||
Vector v = target.toVector().subtract(playerLoc.toVector());
|
||||
|
||||
// Den Vektor normalisieren und skalieren (Stärke des Zugs)
|
||||
v.multiply(0.3); // Basis-Geschwindigkeit
|
||||
v.setY(v.getY() * 0.6 + 0.5); // Etwas mehr Höhe für den Bogen-Effekt
|
||||
|
||||
// Geschwindigkeit begrenzen, damit man nicht aus der Map schießt
|
||||
if (v.length() > 2.5) {
|
||||
v.normalize().multiply(2.5);
|
||||
}
|
||||
|
||||
player.setVelocity(v);
|
||||
|
||||
// Sound-Effekt für das "Ziehen"
|
||||
player.playSound(playerLoc, Sound.ENTITY_WIND_CHARGE_WIND_BURST, 1.0f, 1.2f);
|
||||
player.playSound(playerLoc, Sound.ITEM_TRIDENT_RIPTIDE_1, 0.5f, 1.5f);
|
||||
}
|
||||
}
|
||||
player.setVelocity(v);
|
||||
player.playSound(playerLoc, Sound.ENTITY_WIND_CHARGE_WIND_BURST, 1.0F, 1.2F);
|
||||
player.playSound(playerLoc, Sound.ITEM_TRIDENT_RIPTIDE_1, 0.5F, 1.5F);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -6,21 +6,19 @@ import org.bukkit.inventory.ItemStack;
|
||||
import org.bukkit.inventory.meta.ItemMeta;
|
||||
|
||||
public class HatManager {
|
||||
public static void setHat(Player player, Material material, String name) {
|
||||
ItemStack hat = new ItemStack(material);
|
||||
ItemMeta meta = hat.getItemMeta();
|
||||
if (meta != null) {
|
||||
meta.setDisplayName("§6Hut: " + name);
|
||||
hat.setItemMeta(meta);
|
||||
}
|
||||
|
||||
public static void setHat(Player player, Material material, String name) {
|
||||
ItemStack hat = new ItemStack(material);
|
||||
ItemMeta meta = hat.getItemMeta();
|
||||
if (meta != null) {
|
||||
meta.setDisplayName("§6Hut: " + name);
|
||||
hat.setItemMeta(meta);
|
||||
}
|
||||
|
||||
// Den Gegenstand auf den Kopf setzen
|
||||
player.getInventory().setHelmet(hat);
|
||||
player.sendMessage("§8[§6Nexus§8] §aDu trägst nun: " + name);
|
||||
}
|
||||
player.getInventory().setHelmet(hat);
|
||||
player.sendMessage("§8[§6Nexus§8] §aDu trägst nun: " + name);
|
||||
}
|
||||
|
||||
public static void removeHat(Player player) {
|
||||
player.getInventory().setHelmet(null);
|
||||
}
|
||||
}
|
||||
public static void removeHat(Player player) {
|
||||
player.getInventory().setHelmet((ItemStack)null);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,6 +1,7 @@
|
||||
package de.nexuslobby.modules.gadgets;
|
||||
|
||||
import de.nexuslobby.NexusLobby;
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.Location;
|
||||
import org.bukkit.Particle;
|
||||
import org.bukkit.Sound;
|
||||
@@ -9,51 +10,45 @@ import org.bukkit.entity.Player;
|
||||
import org.bukkit.util.Vector;
|
||||
|
||||
public class MeteorStrike {
|
||||
public static void launch(Player shooter) {
|
||||
Location target = null;
|
||||
Location start = shooter.getEyeLocation();
|
||||
Vector direction = start.getDirection();
|
||||
|
||||
public static void launch(Player shooter) {
|
||||
Location target = null;
|
||||
Location start = shooter.getEyeLocation();
|
||||
Vector direction = start.getDirection();
|
||||
for(double d = (double)0.0F; d < (double)30.0F; d += (double)0.5F) {
|
||||
Location point = start.clone().add(direction.clone().multiply(d));
|
||||
if (point.getBlock().getType().isSolid()) {
|
||||
target = point;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
for (double d = 0; d < 30; d += 0.5) {
|
||||
Location point = start.clone().add(direction.clone().multiply(d));
|
||||
if (point.getBlock().getType().isSolid()) {
|
||||
target = point;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (target == null) return;
|
||||
final Location finalTarget = target.clone().add(0, 0.5, 0);
|
||||
|
||||
finalTarget.getWorld().spawnParticle(Particle.FLAME, finalTarget, 20, 0.5, 0.1, 0.5, 0.05);
|
||||
shooter.sendMessage("§8[§6Nexus§8] §cMeteorit im Anflug...");
|
||||
|
||||
org.bukkit.Bukkit.getScheduler().runTaskLater(NexusLobby.getInstance(), () -> {
|
||||
if (target != null) {
|
||||
Location finalTarget = target.clone().add((double)0.0F, (double)0.5F, (double)0.0F);
|
||||
finalTarget.getWorld().spawnParticle(Particle.FLAME, finalTarget, 20, (double)0.5F, 0.1, (double)0.5F, 0.05);
|
||||
shooter.sendMessage("§8[§6Nexus§8] §cMeteorit im Anflug...");
|
||||
Bukkit.getScheduler().runTaskLater(NexusLobby.getInstance(), () -> {
|
||||
finalTarget.getWorld().spawnParticle(Particle.EXPLOSION_EMITTER, finalTarget, 1);
|
||||
finalTarget.getWorld().spawnParticle(Particle.LAVA, finalTarget, 30, 0.5, 0.5, 0.5, 0.1);
|
||||
finalTarget.getWorld().playSound(finalTarget, Sound.ENTITY_GENERIC_EXPLODE, 1.0f, 0.8f);
|
||||
finalTarget.getWorld().spawnParticle(Particle.LAVA, finalTarget, 30, (double)0.5F, (double)0.5F, (double)0.5F, 0.1);
|
||||
finalTarget.getWorld().playSound(finalTarget, Sound.ENTITY_GENERIC_EXPLODE, 1.0F, 0.8F);
|
||||
|
||||
for (Entity entity : finalTarget.getWorld().getNearbyEntities(finalTarget, 4, 4, 4)) {
|
||||
if (entity instanceof Player p) {
|
||||
// Schutz: Admins mit Gadget-Schutz und Parkour-Spieler werden nicht weggeschleudert
|
||||
if (GadgetShield.isProtected(p)) {
|
||||
if (GadgetShield.isAdminShielded(p)) {
|
||||
p.sendMessage("§8[§6Nexus§8] §7Dein Gadget-Schutzschild hat den Meteoriten abgelenkt!");
|
||||
} else {
|
||||
p.sendMessage("§8[§6Parkour§8] §7Dein Parkour-Schutzschild hat den Meteoriten abgelenkt!");
|
||||
}
|
||||
continue;
|
||||
}
|
||||
Vector v = p.getLocation().toVector()
|
||||
.subtract(finalTarget.toVector())
|
||||
.normalize()
|
||||
.multiply(1.5)
|
||||
.setY(0.5);
|
||||
p.setVelocity(v);
|
||||
p.sendMessage("§cBUMM!");
|
||||
}
|
||||
for(Entity entity : finalTarget.getWorld().getNearbyEntities(finalTarget, (double)4.0F, (double)4.0F, (double)4.0F)) {
|
||||
if (entity instanceof Player p) {
|
||||
if (GadgetShield.isProtected(p)) {
|
||||
if (GadgetShield.isAdminShielded(p)) {
|
||||
p.sendMessage("§8[§6Nexus§8] §7Dein Gadget-Schutzschild hat den Meteoriten abgelenkt!");
|
||||
} else {
|
||||
p.sendMessage("§8[§6Parkour§8] §7Dein Parkour-Schutzschild hat den Meteoriten abgelenkt!");
|
||||
}
|
||||
} else {
|
||||
Vector v = p.getLocation().toVector().subtract(finalTarget.toVector()).normalize().multiply((double)1.5F).setY((double)0.5F);
|
||||
p.setVelocity(v);
|
||||
p.sendMessage("§cBUMM!");
|
||||
}
|
||||
}
|
||||
}
|
||||
}, 30L);
|
||||
}
|
||||
}
|
||||
|
||||
}, 30L);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,6 +1,7 @@
|
||||
package de.nexuslobby.modules.gadgets;
|
||||
|
||||
import de.nexuslobby.NexusLobby;
|
||||
import java.util.Random;
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.Location;
|
||||
import org.bukkit.Material;
|
||||
@@ -10,80 +11,65 @@ import org.bukkit.block.Block;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.util.Vector;
|
||||
|
||||
import java.util.Random;
|
||||
|
||||
public class PaintballGun {
|
||||
private static final Random random = new Random();
|
||||
|
||||
// Wir nutzen jetzt Wolle für kräftigere Farben
|
||||
private static final Material[] COLORS = {
|
||||
Material.RED_WOOL, Material.BLUE_WOOL, Material.LIME_WOOL,
|
||||
Material.ORANGE_WOOL, Material.MAGENTA_WOOL, Material.LIGHT_BLUE_WOOL,
|
||||
Material.YELLOW_WOOL, Material.PURPLE_WOOL, Material.PINK_WOOL
|
||||
};
|
||||
private static final Random random = new Random();
|
||||
private static final Material[] COLORS;
|
||||
|
||||
public static void shoot(Player shooter) {
|
||||
Location start = shooter.getEyeLocation();
|
||||
Vector direction = start.getDirection();
|
||||
Material randomColor = COLORS[random.nextInt(COLORS.length)];
|
||||
public static void shoot(Player shooter) {
|
||||
Location start = shooter.getEyeLocation();
|
||||
Vector direction = start.getDirection();
|
||||
Material randomColor = COLORS[random.nextInt(COLORS.length)];
|
||||
shooter.getWorld().playSound(start, Sound.ENTITY_CHICKEN_EGG, 1.0F, 2.0F);
|
||||
|
||||
shooter.getWorld().playSound(start, Sound.ENTITY_CHICKEN_EGG, 1.0f, 2.0f);
|
||||
for(double d = (double)0.0F; d < (double)25.0F; d += (double)0.5F) {
|
||||
Location point = start.clone().add(direction.clone().multiply(d));
|
||||
point.getWorld().spawnParticle(Particle.ITEM_SNOWBALL, point, 1, (double)0.0F, (double)0.0F, (double)0.0F, (double)0.0F);
|
||||
Block block = point.getBlock();
|
||||
if (block.getType().isSolid()) {
|
||||
impact(block, randomColor);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
for (double d = 0; d < 25; d += 0.5) {
|
||||
Location point = start.clone().add(direction.clone().multiply(d));
|
||||
|
||||
// Flug-Partikel (kleiner Rauch oder Schneeball)
|
||||
point.getWorld().spawnParticle(Particle.ITEM_SNOWBALL, point, 1, 0, 0, 0, 0);
|
||||
}
|
||||
|
||||
Block block = point.getBlock();
|
||||
if (block.getType().isSolid()) {
|
||||
impact(block, randomColor);
|
||||
break;
|
||||
private static void impact(Block centerBlock, Material color) {
|
||||
Location centerLoc = centerBlock.getLocation();
|
||||
centerLoc.getWorld().playSound(centerLoc, Sound.ENTITY_SLIME_SQUISH, 1.0F, 1.2F);
|
||||
int radius = 2;
|
||||
|
||||
for(int x = -radius; x <= radius; ++x) {
|
||||
for(int y = -radius; y <= radius; ++y) {
|
||||
for(int z = -radius; z <= radius; ++z) {
|
||||
if ((double)(x * x + y * y + z * z) <= (double)(radius * radius) + (double)0.5F) {
|
||||
Block target = centerLoc.clone().add((double)x, (double)y, (double)z).getBlock();
|
||||
if (target.getType().isSolid()) {
|
||||
applyColor(target, color);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private static void impact(Block centerBlock, Material color) {
|
||||
Location centerLoc = centerBlock.getLocation();
|
||||
centerLoc.getWorld().playSound(centerLoc, Sound.ENTITY_SLIME_SQUISH, 1.0f, 1.2f);
|
||||
|
||||
int radius = 2; // Radius der Farbkugel
|
||||
}
|
||||
|
||||
// Wir gehen alle Blöcke im Würfel um den Einschlag durch
|
||||
for (int x = -radius; x <= radius; x++) {
|
||||
for (int y = -radius; y <= radius; y++) {
|
||||
for (int z = -radius; z <= radius; z++) {
|
||||
|
||||
// Berechne Distanz für eine Kugelform (statt Würfel)
|
||||
if (x * x + y * y + z * z <= radius * radius + 0.5) {
|
||||
Block target = centerLoc.clone().add(x, y, z).getBlock();
|
||||
|
||||
// Nur solide Blöcke färben (keine Luft/Gras)
|
||||
if (target.getType().isSolid()) {
|
||||
applyColor(target, color);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
private static void applyColor(Block block, Material color) {
|
||||
Location loc = block.getLocation();
|
||||
loc.getWorld().spawnParticle(Particle.BLOCK, loc.clone().add((double)0.5F, (double)0.5F, (double)0.5F), 3, 0.1, 0.1, 0.1, color.createBlockData());
|
||||
|
||||
private static void applyColor(Block block, Material color) {
|
||||
Location loc = block.getLocation();
|
||||
|
||||
// Effekt-Partikel am Block
|
||||
loc.getWorld().spawnParticle(Particle.BLOCK, loc.clone().add(0.5, 0.5, 0.5), 3, 0.1, 0.1, 0.1, color.createBlockData());
|
||||
for(Player online : Bukkit.getOnlinePlayers()) {
|
||||
online.sendBlockChange(loc, color.createBlockData());
|
||||
}
|
||||
|
||||
// Block-Änderung an alle senden
|
||||
for (Player online : Bukkit.getOnlinePlayers()) {
|
||||
online.sendBlockChange(loc, color.createBlockData());
|
||||
}
|
||||
Bukkit.getScheduler().runTaskLater(NexusLobby.getInstance(), () -> {
|
||||
for(Player online : Bukkit.getOnlinePlayers()) {
|
||||
online.sendBlockChange(loc, block.getBlockData());
|
||||
}
|
||||
|
||||
// Nach 10 Sekunden zurücksetzen
|
||||
Bukkit.getScheduler().runTaskLater(NexusLobby.getInstance(), () -> {
|
||||
for (Player online : Bukkit.getOnlinePlayers()) {
|
||||
online.sendBlockChange(loc, block.getBlockData());
|
||||
}
|
||||
}, 400L);
|
||||
}
|
||||
}
|
||||
}, 400L);
|
||||
}
|
||||
|
||||
static {
|
||||
COLORS = new Material[]{Material.RED_WOOL, Material.BLUE_WOOL, Material.LIME_WOOL, Material.ORANGE_WOOL, Material.MAGENTA_WOOL, Material.LIGHT_BLUE_WOOL, Material.YELLOW_WOOL, Material.PURPLE_WOOL, Material.PINK_WOOL};
|
||||
}
|
||||
}
|
||||
|
||||
@@ -5,27 +5,29 @@ import org.bukkit.Particle;
|
||||
import org.bukkit.entity.Player;
|
||||
|
||||
public class ParticleEffect {
|
||||
private final String type;
|
||||
private double angle = 0;
|
||||
private final String type;
|
||||
private double angle = (double)0.0F;
|
||||
|
||||
public ParticleEffect(String type) { this.type = type; }
|
||||
public ParticleEffect(String type) {
|
||||
this.type = type;
|
||||
}
|
||||
|
||||
public void update(Player player) {
|
||||
Location loc = player.getLocation();
|
||||
switch (type.toLowerCase()) {
|
||||
case "hearts":
|
||||
player.getWorld().spawnParticle(Particle.HEART, loc.clone().add(0, 2.2, 0), 1, 0.3, 0.3, 0.3, 0);
|
||||
break;
|
||||
case "flames":
|
||||
double x = 0.6 * Math.cos(angle);
|
||||
double z = 0.6 * Math.sin(angle);
|
||||
player.getWorld().spawnParticle(Particle.FLAME, loc.clone().add(x, 0.1, z), 1, 0, 0, 0, 0);
|
||||
angle += 0.2;
|
||||
break;
|
||||
case "cloud":
|
||||
player.getWorld().spawnParticle(Particle.CLOUD, loc.clone().add(0, 2.5, 0), 2, 0.2, 0.05, 0.2, 0);
|
||||
player.getWorld().spawnParticle(Particle.FALLING_WATER, loc.clone().add(0, 2.4, 0), 1, 0.1, 0, 0.1, 0);
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
public void update(Player player) {
|
||||
Location loc = player.getLocation();
|
||||
switch (this.type.toLowerCase()) {
|
||||
case "hearts":
|
||||
player.getWorld().spawnParticle(Particle.HEART, loc.clone().add((double)0.0F, 2.2, (double)0.0F), 1, 0.3, 0.3, 0.3, (double)0.0F);
|
||||
break;
|
||||
case "flames":
|
||||
double x = 0.6 * Math.cos(this.angle);
|
||||
double z = 0.6 * Math.sin(this.angle);
|
||||
player.getWorld().spawnParticle(Particle.FLAME, loc.clone().add(x, 0.1, z), 1, (double)0.0F, (double)0.0F, (double)0.0F, (double)0.0F);
|
||||
this.angle += 0.2;
|
||||
break;
|
||||
case "cloud":
|
||||
player.getWorld().spawnParticle(Particle.CLOUD, loc.clone().add((double)0.0F, (double)2.5F, (double)0.0F), 2, 0.2, 0.05, 0.2, (double)0.0F);
|
||||
player.getWorld().spawnParticle(Particle.FALLING_WATER, loc.clone().add((double)0.0F, 2.4, (double)0.0F), 1, 0.1, (double)0.0F, 0.1, (double)0.0F);
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,158 +1,234 @@
|
||||
package de.nexuslobby.modules.gadgets;
|
||||
|
||||
import de.nexuslobby.NexusLobby;
|
||||
import java.util.HashMap;
|
||||
import java.util.Map;
|
||||
import java.util.UUID;
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.Location;
|
||||
import org.bukkit.NamespacedKey;
|
||||
import org.bukkit.Registry;
|
||||
import org.bukkit.entity.Ageable;
|
||||
import org.bukkit.entity.Entity;
|
||||
import org.bukkit.entity.EntityType;
|
||||
import org.bukkit.entity.Fox;
|
||||
import org.bukkit.entity.LivingEntity;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.entity.Tameable;
|
||||
import org.bukkit.entity.Wolf;
|
||||
import org.bukkit.entity.Fox.Type;
|
||||
import org.bukkit.event.EventHandler;
|
||||
import org.bukkit.event.HandlerList;
|
||||
import org.bukkit.event.Listener;
|
||||
import org.bukkit.event.entity.EntityDamageEvent;
|
||||
import org.bukkit.event.entity.EntityTargetEvent;
|
||||
import org.bukkit.event.player.PlayerQuitEvent;
|
||||
|
||||
import java.util.HashMap;
|
||||
import java.util.Map;
|
||||
import java.util.UUID;
|
||||
import org.bukkit.scoreboard.Scoreboard;
|
||||
import org.bukkit.scoreboard.Team;
|
||||
|
||||
public class PetManager implements Listener {
|
||||
private static final Map<UUID, Entity> activePets = new HashMap();
|
||||
private static PetManager instance;
|
||||
|
||||
private static final Map<UUID, Entity> activePets = new HashMap<>();
|
||||
public PetManager() {
|
||||
Bukkit.getPluginManager().registerEvents(this, NexusLobby.getInstance());
|
||||
}
|
||||
|
||||
// Singleton-Instanz, damit registerEvents() nur einmal aufgerufen wird
|
||||
private static PetManager instance;
|
||||
public static void register() {
|
||||
if (instance == null) {
|
||||
instance = new PetManager();
|
||||
}
|
||||
|
||||
public PetManager() {
|
||||
Bukkit.getPluginManager().registerEvents(this, NexusLobby.getInstance());
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Registriert den PetManager als Listener, falls noch nicht geschehen.
|
||||
* Muss einmalig beim Plugin-Start aufgerufen werden (z.B. aus GadgetModule.onEnable).
|
||||
*/
|
||||
public static void register() {
|
||||
if (instance == null) {
|
||||
instance = new PetManager();
|
||||
}
|
||||
}
|
||||
public static void unregister() {
|
||||
if (instance != null) {
|
||||
HandlerList.unregisterAll(instance);
|
||||
instance = null;
|
||||
}
|
||||
|
||||
public static void unregister() {
|
||||
if (instance != null) {
|
||||
org.bukkit.event.HandlerList.unregisterAll(instance);
|
||||
instance = null;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Spawnt ein echtes Tier-Entity für den Spieler.
|
||||
*/
|
||||
public static void spawnEntityPet(Player player, String type) {
|
||||
removePet(player);
|
||||
public static void spawnEntityPet(Player player, String type) {
|
||||
spawnEntityPet(player, type, false);
|
||||
}
|
||||
|
||||
EntityType entityType;
|
||||
try {
|
||||
entityType = EntityType.valueOf(type);
|
||||
} catch (IllegalArgumentException e) {
|
||||
player.sendMessage("§cFehler: Tier-Typ nicht gefunden.");
|
||||
return;
|
||||
}
|
||||
public static void spawnEntityPet(Player player, String type, boolean baby) {
|
||||
spawnEntityPet(player, type, baby, (String)null);
|
||||
}
|
||||
|
||||
Location loc = player.getLocation();
|
||||
Entity pet = player.getWorld().spawnEntity(loc, entityType);
|
||||
public static void spawnEntityPet(Player player, String type, boolean baby, String variantName) {
|
||||
removePet(player);
|
||||
|
||||
pet.setCustomName("§d" + player.getName() + "'s " + capitalize(type.toLowerCase()));
|
||||
pet.setCustomNameVisible(true);
|
||||
pet.setInvulnerable(true);
|
||||
pet.setPersistent(false);
|
||||
EntityType entityType;
|
||||
try {
|
||||
entityType = EntityType.valueOf(type);
|
||||
} catch (IllegalArgumentException var12) {
|
||||
player.sendMessage("§cFehler: Tier-Typ nicht gefunden.");
|
||||
return;
|
||||
}
|
||||
|
||||
if (pet instanceof LivingEntity) {
|
||||
LivingEntity le = (LivingEntity) pet;
|
||||
le.setRemoveWhenFarAway(false);
|
||||
|
||||
// Verhindert, dass das Pet andere angreift
|
||||
if (le instanceof Tameable) {
|
||||
((Tameable) le).setTamed(true);
|
||||
((Tameable) le).setOwner(player);
|
||||
Location loc = player.getLocation();
|
||||
Entity pet = player.getWorld().spawnEntity(loc, entityType);
|
||||
String agePrefix = baby ? "§bBaby " : "";
|
||||
String petName = buildPetDisplayName(type, variantName);
|
||||
pet.setCustomName(agePrefix + petName);
|
||||
pet.setCustomNameVisible(true);
|
||||
pet.setInvulnerable(true);
|
||||
pet.setPersistent(false);
|
||||
applyNeutralPetTeam(pet);
|
||||
if (pet instanceof LivingEntity le) {
|
||||
le.setRemoveWhenFarAway(false);
|
||||
if (le instanceof Ageable ageable) {
|
||||
if (baby) {
|
||||
ageable.setBaby();
|
||||
} else {
|
||||
ageable.setAdult();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
activePets.put(player.getUniqueId(), pet);
|
||||
}
|
||||
if (le instanceof Wolf && variantName != null && !variantName.isEmpty()) {
|
||||
Wolf.Variant variant = resolveWolfVariant(variantName);
|
||||
if (variant != null) {
|
||||
((Wolf)le).setVariant(variant);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Steuert das Folgen der Tiere. Wird vom GadgetModule-Timer aufgerufen.
|
||||
*/
|
||||
public static void updatePets() {
|
||||
for (Map.Entry<UUID, Entity> entry : activePets.entrySet()) {
|
||||
Player owner = Bukkit.getPlayer(entry.getKey());
|
||||
Entity pet = entry.getValue();
|
||||
if (le instanceof Fox && variantName != null && !variantName.isEmpty()) {
|
||||
try {
|
||||
((Fox)le).setFoxType(Type.valueOf(variantName));
|
||||
} catch (IllegalArgumentException var11) {
|
||||
}
|
||||
}
|
||||
|
||||
if (owner == null || !owner.isOnline() || pet.isDead()) {
|
||||
continue;
|
||||
if (le instanceof Tameable) {
|
||||
((Tameable)le).setTamed(true);
|
||||
((Tameable)le).setOwner(player);
|
||||
}
|
||||
}
|
||||
|
||||
activePets.put(player.getUniqueId(), pet);
|
||||
}
|
||||
|
||||
public static void updatePets() {
|
||||
for(Map.Entry<UUID, Entity> entry : activePets.entrySet()) {
|
||||
Player owner = Bukkit.getPlayer((UUID)entry.getKey());
|
||||
Entity pet = (Entity)entry.getValue();
|
||||
if (owner != null && owner.isOnline() && !pet.isDead()) {
|
||||
if (pet.getWorld().equals(owner.getWorld()) && !(pet.getLocation().distance(owner.getLocation()) > (double)10.0F)) {
|
||||
if (pet.getLocation().distance(owner.getLocation()) > (double)3.0F) {
|
||||
Location target = owner.getLocation().clone().add(owner.getLocation().getDirection().multiply((double)-1.5F));
|
||||
target.setY(owner.getLocation().getY());
|
||||
pet.teleport(pet.getLocation().add(target.toVector().subtract(pet.getLocation().toVector()).normalize().multiply(0.2)));
|
||||
Location lookAt = pet.getLocation();
|
||||
lookAt.setDirection(owner.getLocation().toVector().subtract(pet.getLocation().toVector()));
|
||||
pet.teleport(lookAt);
|
||||
}
|
||||
} else {
|
||||
pet.teleport(owner.getLocation());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
public static void removePet(Player player) {
|
||||
if (activePets.containsKey(player.getUniqueId())) {
|
||||
Entity pet = (Entity)activePets.get(player.getUniqueId());
|
||||
removeFromPetTeam(pet);
|
||||
pet.remove();
|
||||
activePets.remove(player.getUniqueId());
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
public static void clearAll() {
|
||||
for(Entity pet : activePets.values()) {
|
||||
removeFromPetTeam(pet);
|
||||
pet.remove();
|
||||
}
|
||||
|
||||
activePets.clear();
|
||||
}
|
||||
|
||||
private static String capitalize(String str) {
|
||||
if (str != null && !str.isEmpty()) {
|
||||
String var10000 = str.substring(0, 1).toUpperCase();
|
||||
return var10000 + str.substring(1);
|
||||
} else {
|
||||
return str;
|
||||
}
|
||||
}
|
||||
|
||||
private static String buildPetDisplayName(String type, String variantName) {
|
||||
String baseType = capitalize(type.toLowerCase());
|
||||
if (variantName != null && !variantName.isEmpty()) {
|
||||
String variant = capitalize(variantName.toLowerCase());
|
||||
return variant + " " + baseType;
|
||||
} else {
|
||||
return baseType;
|
||||
}
|
||||
}
|
||||
|
||||
private static Wolf.Variant resolveWolfVariant(String variantName) {
|
||||
String keyName = variantName.toLowerCase();
|
||||
NamespacedKey key = NamespacedKey.minecraft(keyName);
|
||||
return (Wolf.Variant)Registry.WOLF_VARIANT.get(key);
|
||||
}
|
||||
|
||||
private static Team getOrCreatePetTeam() {
|
||||
Scoreboard scoreboard = Bukkit.getScoreboardManager().getMainScoreboard();
|
||||
Team team = scoreboard.getTeam("nexus_pets");
|
||||
if (team == null) {
|
||||
team = scoreboard.registerNewTeam("nexus_pets");
|
||||
team.setPrefix("");
|
||||
team.setSuffix("");
|
||||
}
|
||||
|
||||
return team;
|
||||
}
|
||||
|
||||
private static void applyNeutralPetTeam(Entity pet) {
|
||||
Team team = getOrCreatePetTeam();
|
||||
String entry = pet.getUniqueId().toString();
|
||||
if (!team.hasEntry(entry)) {
|
||||
team.addEntry(entry);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
private static void removeFromPetTeam(Entity pet) {
|
||||
if (pet != null) {
|
||||
Scoreboard scoreboard = Bukkit.getScoreboardManager().getMainScoreboard();
|
||||
Team team = scoreboard.getTeam("nexus_pets");
|
||||
if (team != null) {
|
||||
String entry = pet.getUniqueId().toString();
|
||||
if (team.hasEntry(entry)) {
|
||||
team.removeEntry(entry);
|
||||
}
|
||||
|
||||
// Wenn das Pet in einer anderen Welt ist oder zu weit weg, teleportiere es
|
||||
if (!pet.getWorld().equals(owner.getWorld()) || pet.getLocation().distance(owner.getLocation()) > 10) {
|
||||
pet.teleport(owner.getLocation());
|
||||
continue;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Sanftes Folgen: Wenn das Pet weiter als 3 Blöcke weg ist
|
||||
if (pet.getLocation().distance(owner.getLocation()) > 3) {
|
||||
Location target = owner.getLocation().clone().add(owner.getLocation().getDirection().multiply(-1.5));
|
||||
target.setY(owner.getLocation().getY());
|
||||
|
||||
// Teleportiert das Pet leicht zum Ziel (simuliert Laufen)
|
||||
pet.teleport(pet.getLocation().add(target.toVector().subtract(pet.getLocation().toVector()).normalize().multiply(0.2)));
|
||||
|
||||
// Blickrichtung anpassen
|
||||
Location lookAt = pet.getLocation();
|
||||
lookAt.setDirection(owner.getLocation().toVector().subtract(pet.getLocation().toVector()));
|
||||
pet.teleport(lookAt);
|
||||
}
|
||||
}
|
||||
}
|
||||
@EventHandler
|
||||
public void onPetDamage(EntityDamageEvent event) {
|
||||
if (activePets.containsValue(event.getEntity())) {
|
||||
event.setCancelled(true);
|
||||
}
|
||||
|
||||
public static void removePet(Player player) {
|
||||
if (activePets.containsKey(player.getUniqueId())) {
|
||||
activePets.get(player.getUniqueId()).remove();
|
||||
activePets.remove(player.getUniqueId());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public static void clearAll() {
|
||||
for (Entity pet : activePets.values()) {
|
||||
pet.remove();
|
||||
}
|
||||
activePets.clear();
|
||||
}
|
||||
@EventHandler
|
||||
public void onPetTarget(EntityTargetEvent event) {
|
||||
if (activePets.containsValue(event.getEntity())) {
|
||||
event.setCancelled(true);
|
||||
}
|
||||
|
||||
private static String capitalize(String str) {
|
||||
if (str == null || str.isEmpty()) return str;
|
||||
return str.substring(0, 1).toUpperCase() + str.substring(1);
|
||||
}
|
||||
}
|
||||
|
||||
// --- Events um die Pets zu schützen ---
|
||||
|
||||
@EventHandler
|
||||
public void onPetDamage(EntityDamageEvent event) {
|
||||
if (activePets.containsValue(event.getEntity())) {
|
||||
event.setCancelled(true);
|
||||
}
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void onPetTarget(EntityTargetEvent event) {
|
||||
if (activePets.containsValue(event.getEntity())) {
|
||||
event.setCancelled(true);
|
||||
}
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void onQuit(PlayerQuitEvent event) {
|
||||
removePet(event.getPlayer());
|
||||
}
|
||||
}
|
||||
@EventHandler
|
||||
public void onQuit(PlayerQuitEvent event) {
|
||||
removePet(event.getPlayer());
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,53 +1,41 @@
|
||||
package de.nexuslobby.modules.gadgets;
|
||||
|
||||
import java.util.HashMap;
|
||||
import java.util.Map;
|
||||
import java.util.UUID;
|
||||
import org.bukkit.Particle;
|
||||
import org.bukkit.Sound;
|
||||
import org.bukkit.entity.Entity;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.util.Vector;
|
||||
|
||||
import java.util.HashMap;
|
||||
import java.util.Map;
|
||||
import java.util.UUID;
|
||||
|
||||
public class ShieldTask {
|
||||
private static final Map<UUID, Long> pushCooldowns = new HashMap();
|
||||
private static final long PUSH_COOLDOWN_MS = 3000L;
|
||||
|
||||
/**
|
||||
* Cooldown: Ein Spieler darf nur alle 3 Sekunden weggedrückt werden.
|
||||
* Verhindert das permanente "Kleben" am Schutzschild-Träger.
|
||||
*/
|
||||
private static final Map<UUID, Long> pushCooldowns = new HashMap<>();
|
||||
private static final long PUSH_COOLDOWN_MS = 3_000L;
|
||||
public static void handleShield(Player owner) {
|
||||
for(double i = (double)0.0F; i < (Math.PI * 2D); i += (Math.PI / 8D)) {
|
||||
double x = Math.cos(i) * 2.2;
|
||||
double z = Math.sin(i) * 2.2;
|
||||
owner.getWorld().spawnParticle(Particle.WITCH, owner.getLocation().add(x, (double)0.5F, z), 1, (double)0.0F, (double)0.0F, (double)0.0F, (double)0.0F);
|
||||
}
|
||||
|
||||
public static void handleShield(Player owner) {
|
||||
// Erzeuge einen Partikel-Ring um den Spieler
|
||||
for (double i = 0; i < Math.PI * 2; i += Math.PI / 8) {
|
||||
double x = Math.cos(i) * 2.2;
|
||||
double z = Math.sin(i) * 2.2;
|
||||
owner.getWorld().spawnParticle(Particle.WITCH, owner.getLocation().add(x, 0.5, z), 1, 0, 0, 0, 0);
|
||||
}
|
||||
long now = System.currentTimeMillis();
|
||||
|
||||
long now = System.currentTimeMillis();
|
||||
for(Entity entity : owner.getNearbyEntities(2.2, (double)2.0F, 2.2)) {
|
||||
if (entity instanceof Player target) {
|
||||
if (entity != owner && !GadgetShield.isProtected(target)) {
|
||||
long lastPush = (Long)pushCooldowns.getOrDefault(target.getUniqueId(), 0L);
|
||||
if (now - lastPush >= 3000L) {
|
||||
pushCooldowns.put(target.getUniqueId(), now);
|
||||
Vector direction = target.getLocation().toVector().subtract(owner.getLocation().toVector()).normalize();
|
||||
direction.multiply(0.4).setY(0.2);
|
||||
target.setVelocity(direction);
|
||||
target.playSound(target.getLocation(), Sound.ENTITY_CHICKEN_EGG, 0.5F, 0.5F);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Stoße andere Spieler weg
|
||||
for (Entity entity : owner.getNearbyEntities(2.2, 2.0, 2.2)) {
|
||||
if (!(entity instanceof Player target) || entity == owner) continue;
|
||||
|
||||
// FIX: OP-Admins mit aktivem Gadget-Schutz und Parkour-Spieler sind immun
|
||||
if (GadgetShield.isProtected(target)) continue;
|
||||
|
||||
// FIX: 3-Sekunden-Cooldown – jedes Ziel wird max. 1x alle 3s weggedrückt
|
||||
long lastPush = pushCooldowns.getOrDefault(target.getUniqueId(), 0L);
|
||||
if (now - lastPush < PUSH_COOLDOWN_MS) continue;
|
||||
pushCooldowns.put(target.getUniqueId(), now);
|
||||
|
||||
Vector direction = target.getLocation().toVector()
|
||||
.subtract(owner.getLocation().toVector())
|
||||
.normalize();
|
||||
direction.multiply(0.4).setY(0.2);
|
||||
|
||||
target.setVelocity(direction);
|
||||
target.playSound(target.getLocation(), Sound.ENTITY_CHICKEN_EGG, 0.5f, 0.5f);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -68,6 +68,10 @@ public class HoloCommand implements CommandExecutor {
|
||||
}
|
||||
module.removeHologram(args[1]);
|
||||
player.sendMessage("§8[§6Nexus§8] §cHologramm §e" + args[1] + " §agelöscht.");
|
||||
}
|
||||
else if (args[0].equalsIgnoreCase("reload")) {
|
||||
module.reloadHolograms();
|
||||
player.sendMessage("§8[§6Nexus§8] §aHologramme neu geladen.");
|
||||
} else {
|
||||
sendHelp(player);
|
||||
}
|
||||
@@ -79,6 +83,7 @@ public class HoloCommand implements CommandExecutor {
|
||||
player.sendMessage("§8§m-----------§r §6Hologramme §8§m-----------");
|
||||
player.sendMessage("§e/holo create <id> <NONE|FAST|SLOW> <text>");
|
||||
player.sendMessage("§e/holo delete <id>");
|
||||
player.sendMessage("§e/holo reload");
|
||||
player.sendMessage("§7Nutze §b; §7für neue Seiten.");
|
||||
player.sendMessage("§7Nutze §b\\n §7für Zeilenumbruch.");
|
||||
}
|
||||
|
||||
@@ -153,15 +153,57 @@ public class HologramModule implements Module, Listener {
|
||||
saveHoloConfig();
|
||||
}
|
||||
|
||||
/**
|
||||
* Lädt die holograms.yml neu und rendert alle Hologramme für Online-Spieler neu.
|
||||
* Wird von HoloCommand (/holo reload) aufgerufen.
|
||||
*/
|
||||
public void reloadHolograms() {
|
||||
// Alle aktiven Hologramme für alle Spieler entfernen
|
||||
for (Player player : Bukkit.getOnlinePlayers()) {
|
||||
holograms.values().forEach(h -> h.removeForPlayer(player));
|
||||
}
|
||||
// Config neu einlesen und Hologramme neu laden
|
||||
loadConfig();
|
||||
loadHolograms();
|
||||
}
|
||||
|
||||
private void saveHoloConfig() {
|
||||
try {
|
||||
config.save(file);
|
||||
} catch (IOException e) {
|
||||
try {
|
||||
// Sicherstellen, dass Placeholder-Strings (z.B. %bungeetotal%) korrekt
|
||||
// gequotet gespeichert werden, damit SnakeYAML sie nicht als YAML-Direktive
|
||||
// missinterpretiert. Dazu speichern wir die text-Listen explizit als
|
||||
// String-Werte mit einfachen Anführungszeichen via eigener Serialisierung.
|
||||
StringBuilder yaml = new StringBuilder();
|
||||
for (String id : config.getKeys(false)) {
|
||||
yaml.append(id).append(":\n");
|
||||
yaml.append(" world: ").append(quoteIfNeeded(config.getString(id + ".world", ""))).append("\n");
|
||||
yaml.append(" x: ").append(config.getDouble(id + ".x")).append("\n");
|
||||
yaml.append(" y: ").append(config.getDouble(id + ".y")).append("\n");
|
||||
yaml.append(" z: ").append(config.getDouble(id + ".z")).append("\n");
|
||||
yaml.append(" text:\n");
|
||||
for (String line : config.getStringList(id + ".text")) {
|
||||
yaml.append(" - ").append(quoteIfNeeded(line)).append("\n");
|
||||
}
|
||||
}
|
||||
java.nio.file.Files.writeString(file.toPath(), yaml.toString());
|
||||
} catch (IOException e) {
|
||||
NexusLobby.getInstance().getLogger().severe("Konnte holograms.yml nicht speichern!");
|
||||
NexusLobby.getInstance().getLogger().severe("Fehler beim Speichern der Hologramme: " + e.getMessage());
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Umschließt Strings mit einfachen Anführungszeichen, wenn sie YAML-Sonderzeichen
|
||||
* wie '%', ':', '#' enthalten, um Parsing-Fehler zu vermeiden.
|
||||
*/
|
||||
private String quoteIfNeeded(String value) {
|
||||
if (value == null) return "''";
|
||||
if (value.contains("%") || value.contains(":") || value.contains("#") || value.contains("'")) {
|
||||
return "'" + value.replace("'", "''") + "'";
|
||||
}
|
||||
return value;
|
||||
}
|
||||
|
||||
/**
|
||||
* WICHTIG: Diese Methode wird vom LobbyTabCompleter benötigt!
|
||||
* @return Set aller registrierten Hologramm-IDs
|
||||
|
||||
@@ -2,8 +2,6 @@ package de.nexuslobby.modules.intro;
|
||||
|
||||
import de.nexuslobby.NexusLobby;
|
||||
import de.nexuslobby.api.Module;
|
||||
import net.md_5.bungee.api.ChatMessageType;
|
||||
import net.md_5.bungee.api.chat.TextComponent;
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.GameMode;
|
||||
import org.bukkit.Location;
|
||||
@@ -16,7 +14,6 @@ import org.bukkit.entity.Player;
|
||||
import org.bukkit.event.EventHandler;
|
||||
import org.bukkit.event.Listener;
|
||||
import org.bukkit.event.player.PlayerJoinEvent;
|
||||
import org.bukkit.event.player.PlayerToggleSneakEvent;
|
||||
import org.bukkit.scheduler.BukkitRunnable;
|
||||
import org.jetbrains.annotations.NotNull;
|
||||
|
||||
@@ -27,13 +24,24 @@ import java.util.*;
|
||||
public class IntroModule implements Module, Listener, CommandExecutor {
|
||||
|
||||
private final Set<UUID> activeIntro = new HashSet<>();
|
||||
|
||||
private final List<Location> points = new ArrayList<>();
|
||||
private final List<String> labels = new ArrayList<>();
|
||||
|
||||
// Abschluss-Titel (konfigurierbar)
|
||||
private String endTitle = "§a§lWillkommen!";
|
||||
private String endSubtitle = "§7Viel Spaß auf NexusLobby";
|
||||
|
||||
private File configFile;
|
||||
private FileConfiguration config;
|
||||
|
||||
// --- Einstellungen ---
|
||||
private final int TICKS_FLUG = 70; // Dauer der Fahrt zwischen zwei Punkten (3.5 Sek)
|
||||
private final int TICKS_PAUSE = 30; // Standzeit an jedem Punkt (1.5 Sek)
|
||||
private final int TICKS_FLUG = 70;
|
||||
private final int TICKS_PAUSE = 30;
|
||||
|
||||
private final int TITLE_FADE_IN = 10;
|
||||
private final int TITLE_STAY = 50;
|
||||
private final int TITLE_FADE_OUT = 10;
|
||||
|
||||
@Override
|
||||
public String getName() { return "Intro"; }
|
||||
@@ -44,7 +52,7 @@ public class IntroModule implements Module, Listener, CommandExecutor {
|
||||
if (NexusLobby.getInstance().getCommand("intro") != null) {
|
||||
NexusLobby.getInstance().getCommand("intro").setExecutor(this);
|
||||
}
|
||||
loadPoints();
|
||||
loadConfig();
|
||||
}
|
||||
|
||||
@Override
|
||||
@@ -53,30 +61,79 @@ public class IntroModule implements Module, Listener, CommandExecutor {
|
||||
activeIntro.clear();
|
||||
}
|
||||
|
||||
private void loadPoints() {
|
||||
// ─────────────────────────────────────────────────────────────────────────
|
||||
// Persistenz
|
||||
// ─────────────────────────────────────────────────────────────────────────
|
||||
|
||||
private void loadConfig() {
|
||||
points.clear();
|
||||
labels.clear();
|
||||
configFile = new File(NexusLobby.getInstance().getDataFolder(), "intro.yml");
|
||||
if (!configFile.exists()) {
|
||||
try { configFile.createNewFile(); } catch (IOException ignored) {}
|
||||
}
|
||||
config = YamlConfiguration.loadConfiguration(configFile);
|
||||
List<?> list = config.getList("points");
|
||||
|
||||
// Abschluss-Titel laden
|
||||
endTitle = config.getString("end-title", "§a§lWillkommen!");
|
||||
endSubtitle = config.getString("end-subtitle", "§7Viel Spaß auf NexusLobby");
|
||||
|
||||
// Punkte laden
|
||||
List<?> list = config.getList("intro-points");
|
||||
if (list != null) {
|
||||
for (Object obj : list) {
|
||||
if (obj instanceof Location loc) points.add(loc);
|
||||
if (obj instanceof Map<?, ?> map) {
|
||||
Object locObj = map.get("location");
|
||||
Object labelObj = map.get("label");
|
||||
if (locObj instanceof Location loc) {
|
||||
points.add(loc);
|
||||
labels.add(labelObj != null ? labelObj.toString() : "");
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Rückwärts-Kompatibilität
|
||||
if (points.isEmpty()) {
|
||||
List<?> oldList = config.getList("points");
|
||||
if (oldList != null) {
|
||||
for (Object obj : oldList) {
|
||||
if (obj instanceof Location loc) {
|
||||
points.add(loc);
|
||||
labels.add("");
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private void savePoints() {
|
||||
config.set("points", points);
|
||||
try {
|
||||
config.save(configFile);
|
||||
} catch (IOException e) {
|
||||
private void saveConfig() {
|
||||
// Abschluss-Titel speichern
|
||||
config.set("end-title", endTitle);
|
||||
config.set("end-subtitle", endSubtitle);
|
||||
|
||||
// Punkte speichern
|
||||
List<Map<String, Object>> data = new ArrayList<>();
|
||||
for (int i = 0; i < points.size(); i++) {
|
||||
Map<String, Object> entry = new LinkedHashMap<>();
|
||||
entry.put("location", points.get(i));
|
||||
entry.put("label", labels.get(i));
|
||||
data.add(entry);
|
||||
}
|
||||
config.set("intro-points", data);
|
||||
config.set("points", null);
|
||||
|
||||
try {
|
||||
config.save(configFile);
|
||||
} catch (IOException e) {
|
||||
NexusLobby.getInstance().getLogger().severe("Fehler beim Speichern der Intro-Config: " + e.getMessage());
|
||||
}
|
||||
}
|
||||
|
||||
// ─────────────────────────────────────────────────────────────────────────
|
||||
// Events
|
||||
// ─────────────────────────────────────────────────────────────────────────
|
||||
|
||||
@EventHandler
|
||||
public void onJoin(PlayerJoinEvent event) {
|
||||
if (!event.getPlayer().hasPlayedBefore() && points.size() >= 2) {
|
||||
@@ -84,12 +141,9 @@ public class IntroModule implements Module, Listener, CommandExecutor {
|
||||
}
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void onSneak(PlayerToggleSneakEvent event) {
|
||||
if (activeIntro.contains(event.getPlayer().getUniqueId()) && event.isSneaking()) {
|
||||
stopIntro(event.getPlayer(), true);
|
||||
}
|
||||
}
|
||||
// ─────────────────────────────────────────────────────────────────────────
|
||||
// Befehle
|
||||
// ─────────────────────────────────────────────────────────────────────────
|
||||
|
||||
@Override
|
||||
public boolean onCommand(@NotNull CommandSender sender, @NotNull Command command, @NotNull String label, String[] args) {
|
||||
@@ -97,26 +151,52 @@ public class IntroModule implements Module, Listener, CommandExecutor {
|
||||
if (!p.hasPermission("nexuslobby.admin")) return true;
|
||||
|
||||
if (args.length == 0) {
|
||||
p.sendMessage("§8§m------------------------------------");
|
||||
p.sendMessage("§6§lNexus Intro System (Cinematic)");
|
||||
p.sendMessage("§e/intro add §7- Punkt hinzufügen");
|
||||
p.sendMessage("§e/intro clear §7- Alle Punkte löschen");
|
||||
p.sendMessage("§e/intro start §7- Teste die Fahrt");
|
||||
p.sendMessage("§8§m------------------------------------");
|
||||
sendHelp(p);
|
||||
return true;
|
||||
}
|
||||
|
||||
switch (args[0].toLowerCase()) {
|
||||
|
||||
case "add" -> {
|
||||
String pointLabel = args.length > 1
|
||||
? String.join(" ", Arrays.copyOfRange(args, 1, args.length))
|
||||
: "";
|
||||
points.add(p.getLocation());
|
||||
savePoints();
|
||||
p.sendMessage("§8[§6Nexus§8] §aPunkt #" + points.size() + " wurde gesetzt!");
|
||||
labels.add(pointLabel);
|
||||
saveConfig();
|
||||
if (pointLabel.isEmpty()) {
|
||||
p.sendMessage("§8[§6Nexus§8] §aPunkt §e#" + points.size() + " §awurde gesetzt.");
|
||||
} else {
|
||||
p.sendMessage("§8[§6Nexus§8] §aPunkt §e#" + points.size() + " §amit Text §e\"" + pointLabel + "\" §agesetzt.");
|
||||
}
|
||||
}
|
||||
|
||||
case "clear" -> {
|
||||
points.clear();
|
||||
savePoints();
|
||||
labels.clear();
|
||||
saveConfig();
|
||||
p.sendMessage("§8[§6Nexus§8] §cAlle Intro-Punkte wurden gelöscht.");
|
||||
}
|
||||
|
||||
case "list" -> {
|
||||
if (points.isEmpty()) {
|
||||
p.sendMessage("§8[§6Nexus§8] §cKeine Punkte vorhanden.");
|
||||
return true;
|
||||
}
|
||||
p.sendMessage("§8§m------------------------------------");
|
||||
p.sendMessage("§6§lIntro-Punkte (" + points.size() + ")");
|
||||
for (int i = 0; i < points.size(); i++) {
|
||||
Location loc = points.get(i);
|
||||
String lbl = labels.get(i).isEmpty() ? "§7(kein Text)" : "§e" + labels.get(i);
|
||||
p.sendMessage("§8#" + (i + 1) + " §7"
|
||||
+ String.format("%.1f", loc.getX()) + ", "
|
||||
+ String.format("%.1f", loc.getY()) + ", "
|
||||
+ String.format("%.1f", loc.getZ())
|
||||
+ " " + lbl);
|
||||
}
|
||||
p.sendMessage("§8§m------------------------------------");
|
||||
}
|
||||
|
||||
case "start" -> {
|
||||
if (points.size() < 2) {
|
||||
p.sendMessage("§8[§6Nexus§8] §cDu brauchst mindestens 2 Punkte für eine Fahrt.");
|
||||
@@ -124,18 +204,69 @@ public class IntroModule implements Module, Listener, CommandExecutor {
|
||||
startIntro(p);
|
||||
}
|
||||
}
|
||||
|
||||
// /intro setendtitle <Text> — setzt den großen Abschluss-Titel
|
||||
case "setendtitle" -> {
|
||||
if (args.length < 2) {
|
||||
p.sendMessage("§8[§6Nexus§8] §cBenutzung: §e/intro setendtitle <Text>");
|
||||
p.sendMessage("§7Farbcodes mit §e& §7möglich. Beispiel: §e/intro setendtitle &a&lWillkommen!");
|
||||
return true;
|
||||
}
|
||||
endTitle = colorize(String.join(" ", Arrays.copyOfRange(args, 1, args.length)));
|
||||
saveConfig();
|
||||
p.sendMessage("§8[§6Nexus§8] §aAbschluss-Titel gesetzt: " + endTitle);
|
||||
// Vorschau
|
||||
p.sendTitle(endTitle, endSubtitle, TITLE_FADE_IN, TITLE_STAY, TITLE_FADE_OUT);
|
||||
}
|
||||
|
||||
// /intro setendsubtitle <Text> — setzt den kleinen Abschluss-Untertitel
|
||||
case "setendsubtitle" -> {
|
||||
if (args.length < 2) {
|
||||
p.sendMessage("§8[§6Nexus§8] §cBenutzung: §e/intro setendsubtitle <Text>");
|
||||
p.sendMessage("§7Farbcodes mit §e& §7möglich. Beispiel: §e/intro setendsubtitle &7Viel Spaß!");
|
||||
return true;
|
||||
}
|
||||
endSubtitle = colorize(String.join(" ", Arrays.copyOfRange(args, 1, args.length)));
|
||||
saveConfig();
|
||||
p.sendMessage("§8[§6Nexus§8] §aAbschluss-Untertitel gesetzt: " + endSubtitle);
|
||||
// Vorschau
|
||||
p.sendTitle(endTitle, endSubtitle, TITLE_FADE_IN, TITLE_STAY, TITLE_FADE_OUT);
|
||||
}
|
||||
|
||||
default -> sendHelp(p);
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
private void sendHelp(Player p) {
|
||||
p.sendMessage("§8§m------------------------------------");
|
||||
p.sendMessage("§6§lNexus Intro System (Cinematic)");
|
||||
p.sendMessage("§e/intro add [Text] §7- Punkt + optionaler Titel");
|
||||
p.sendMessage("§e/intro clear §7- Alle Punkte löschen");
|
||||
p.sendMessage("§e/intro list §7- Alle Punkte anzeigen");
|
||||
p.sendMessage("§e/intro start §7- Fahrt testen");
|
||||
p.sendMessage("§e/intro setendtitle <Text> §7- Abschluss-Titel setzen");
|
||||
p.sendMessage("§e/intro setendsubtitle <Text> §7- Abschluss-Untertitel setzen");
|
||||
p.sendMessage("§7Aktuell: §r" + endTitle + " §8/ §r" + endSubtitle);
|
||||
p.sendMessage("§8§m------------------------------------");
|
||||
}
|
||||
|
||||
// ─────────────────────────────────────────────────────────────────────────
|
||||
// Intro-Logik
|
||||
// ─────────────────────────────────────────────────────────────────────────
|
||||
|
||||
public void startIntro(Player player) {
|
||||
activeIntro.add(player.getUniqueId());
|
||||
player.setGameMode(GameMode.SPECTATOR);
|
||||
|
||||
// Titel für den ersten Punkt sofort anzeigen
|
||||
showTitleForSegment(player, 0);
|
||||
|
||||
new BukkitRunnable() {
|
||||
int currentSegment = 0;
|
||||
int tickInSegment = 0;
|
||||
boolean isPausing = true;
|
||||
int currentSegment = 0;
|
||||
int tickInSegment = 0;
|
||||
boolean isPausing = true;
|
||||
int lastTitleSegment = 0;
|
||||
|
||||
@Override
|
||||
public void run() {
|
||||
@@ -146,79 +277,89 @@ public class IntroModule implements Module, Listener, CommandExecutor {
|
||||
}
|
||||
|
||||
if (currentSegment >= points.size() - 1) {
|
||||
stopIntro(player, false);
|
||||
stopIntro(player);
|
||||
this.cancel();
|
||||
return;
|
||||
}
|
||||
|
||||
Location start = points.get(currentSegment);
|
||||
Location end = points.get(currentSegment + 1);
|
||||
Location end = points.get(currentSegment + 1);
|
||||
|
||||
if (isPausing) {
|
||||
// Kamera steht am aktuellen Punkt
|
||||
player.teleport(start);
|
||||
tickInSegment++;
|
||||
if (tickInSegment >= TICKS_PAUSE) {
|
||||
isPausing = false;
|
||||
isPausing = false;
|
||||
tickInSegment = 0;
|
||||
}
|
||||
} else {
|
||||
// Kamera fliegt zum nächsten Punkt
|
||||
double progress = (double) tickInSegment / (double) TICKS_FLUG;
|
||||
|
||||
// "Smooth Step" für flüssigeres Beschleunigen/Bremsen
|
||||
double smoothT = progress * progress * (3 - 2 * progress);
|
||||
|
||||
Location nextLoc = interpolate(start, end, smoothT);
|
||||
player.teleport(nextLoc);
|
||||
double smoothT = progress * progress * (3 - 2 * progress);
|
||||
|
||||
player.teleport(interpolate(start, end, smoothT));
|
||||
|
||||
tickInSegment++;
|
||||
if (tickInSegment >= TICKS_FLUG) {
|
||||
isPausing = true;
|
||||
isPausing = true;
|
||||
tickInSegment = 0;
|
||||
currentSegment++;
|
||||
|
||||
if (currentSegment < points.size() && currentSegment != lastTitleSegment) {
|
||||
showTitleForSegment(player, currentSegment);
|
||||
lastTitleSegment = currentSegment;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
player.spigot().sendMessage(ChatMessageType.ACTION_BAR,
|
||||
new TextComponent("§6§lINTRO-TOUR §8| §ePunkt " + (currentSegment + 1) + " §8| §7Sneak zum Abbrechen"));
|
||||
|
||||
} catch (Exception e) {
|
||||
this.cancel();
|
||||
stopIntro(player, true);
|
||||
stopIntro(player);
|
||||
}
|
||||
}
|
||||
}.runTaskTimer(NexusLobby.getInstance(), 0L, 1L);
|
||||
}
|
||||
|
||||
private void showTitleForSegment(Player player, int segmentIndex) {
|
||||
if (segmentIndex < 0 || segmentIndex >= labels.size()) return;
|
||||
String lbl = labels.get(segmentIndex);
|
||||
if (lbl == null || lbl.isEmpty()) return;
|
||||
|
||||
player.sendTitle(
|
||||
"§6§l" + lbl,
|
||||
"§7✦ NexusLobby ✦",
|
||||
TITLE_FADE_IN,
|
||||
TITLE_STAY,
|
||||
TITLE_FADE_OUT
|
||||
);
|
||||
}
|
||||
|
||||
private Location interpolate(Location start, Location end, double t) {
|
||||
double x = start.getX() + (end.getX() - start.getX()) * t;
|
||||
double y = start.getY() + (end.getY() - start.getY()) * t;
|
||||
double z = start.getZ() + (end.getZ() - start.getZ()) * t;
|
||||
|
||||
// Sanfte Drehung
|
||||
float startYaw = start.getYaw();
|
||||
float endYaw = end.getYaw();
|
||||
// Verhindert ruckartige 360-Grad Dreher
|
||||
float diff = (endYaw - startYaw) % 360;
|
||||
if (diff > 180) diff -= 360;
|
||||
if (diff < -180) diff += 360;
|
||||
float yaw = startYaw + diff * (float)t;
|
||||
|
||||
float startYaw = start.getYaw();
|
||||
float endYaw = end.getYaw();
|
||||
float diff = (endYaw - startYaw) % 360;
|
||||
if (diff > 180) diff -= 360;
|
||||
if (diff < -180) diff += 360;
|
||||
float yaw = startYaw + diff * (float) t;
|
||||
float pitch = (float) (start.getPitch() + (end.getPitch() - start.getPitch()) * t);
|
||||
|
||||
return new Location(start.getWorld(), x, y, z, yaw, pitch);
|
||||
}
|
||||
|
||||
private void stopIntro(Player player, boolean canceled) {
|
||||
private void stopIntro(Player player) {
|
||||
activeIntro.remove(player.getUniqueId());
|
||||
player.setGameMode(GameMode.ADVENTURE);
|
||||
player.teleport(player.getWorld().getSpawnLocation());
|
||||
|
||||
if (canceled) {
|
||||
player.sendMessage("§8[§6Nexus§8] §cIntro abgebrochen.");
|
||||
} else {
|
||||
player.sendMessage("§8[§6Nexus§8] §aWillkommen auf dem Netzwerk!");
|
||||
}
|
||||
|
||||
// Abschluss-Titel — komplett konfigurierbar
|
||||
player.sendTitle(endTitle, endSubtitle, 10, 60, 20);
|
||||
}
|
||||
|
||||
/** Ersetzt &-Farbcodes durch §-Codes */
|
||||
private String colorize(String input) {
|
||||
return input.replace("&", "§");
|
||||
}
|
||||
}
|
||||
@@ -65,7 +65,9 @@ public class ParkourListener implements Listener {
|
||||
Location loc = player.getLocation();
|
||||
|
||||
// --- 1. ABSTURZ-CHECK ---
|
||||
if (loc.getY() < 50) {
|
||||
// Absturz-Y aus config lesen (Standard: 50), damit Maps unter Y=50 korrekt funktionieren
|
||||
double fallY = NexusLobby.getInstance().getConfig().getDouble("parkour.fall_y", 50.0);
|
||||
if (loc.getY() < fallY) {
|
||||
Location lastCp = manager.getCheckpoint(player);
|
||||
if (lastCp != null) {
|
||||
player.teleport(lastCp);
|
||||
|
||||
@@ -63,6 +63,7 @@ public class ParkourManager {
|
||||
this.plugin = plugin;
|
||||
this.file = new File(plugin.getDataFolder(), "parkour.yml");
|
||||
loadConfig();
|
||||
migrateLegacyBestTimes();
|
||||
startParticleTask();
|
||||
}
|
||||
|
||||
@@ -82,6 +83,44 @@ public class ParkourManager {
|
||||
config = YamlConfiguration.loadConfiguration(file);
|
||||
}
|
||||
|
||||
/**
|
||||
* Migriert Bestzeiten vom alten Format (besttimes.<uuid>) ins neue Format
|
||||
* (besttimes.<track>.<uuid>). Alte Zeiten werden Track 1 zugeordnet, da vor
|
||||
* dieser Änderung nur ein Track existierte.
|
||||
* Läuft einmalig beim Start; tut nichts wenn keine alten Daten vorhanden sind.
|
||||
*/
|
||||
private void migrateLegacyBestTimes() {
|
||||
if (!config.contains("besttimes")) return;
|
||||
|
||||
// Prüfen ob es direkte UUID-Keys unter besttimes gibt (altes Format)
|
||||
// Im neuen Format wären hier nur "1" und "2" als Keys
|
||||
var section = config.getConfigurationSection("besttimes");
|
||||
if (section == null) return;
|
||||
|
||||
int migrated = 0;
|
||||
for (String key : new java.util.HashSet<>(section.getKeys(false))) {
|
||||
// Neue Keys sind "1" oder "2" – alte Keys sind UUID-Strings (36 Zeichen, enthalten "-")
|
||||
if (!key.equals("1") && !key.equals("2") && key.contains("-")) {
|
||||
double time = config.getDouble("besttimes." + key);
|
||||
// Nur migrieren wenn unter besttimes.1.<uuid> noch kein besserer Wert steht
|
||||
String newPath = "besttimes.1." + key;
|
||||
double existingTime = config.getDouble(newPath, 99999.9);
|
||||
if (time < existingTime) {
|
||||
config.set(newPath, time);
|
||||
}
|
||||
// Alten Key entfernen
|
||||
config.set("besttimes." + key, null);
|
||||
migrated++;
|
||||
}
|
||||
}
|
||||
|
||||
if (migrated > 0) {
|
||||
save();
|
||||
plugin.getLogger().info("[Parkour] Migration: " + migrated
|
||||
+ " Bestzeit(en) von altem Format nach Strecke 1 übertragen.");
|
||||
}
|
||||
}
|
||||
|
||||
private void save() {
|
||||
try {
|
||||
config.save(file);
|
||||
@@ -325,7 +364,8 @@ public class ParkourManager {
|
||||
// ─────────────────────────────────────────────────────────────────────────
|
||||
|
||||
private void saveBestTime(Player player, double time) {
|
||||
String path = "besttimes." + player.getUniqueId();
|
||||
int track = activeTrack.getOrDefault(player.getUniqueId(), 1);
|
||||
String path = "besttimes." + track + "." + player.getUniqueId();
|
||||
double currentTime = config.getDouble(path, 99999.9);
|
||||
if (time < currentTime) {
|
||||
config.set(path, time);
|
||||
@@ -346,21 +386,51 @@ public class ParkourManager {
|
||||
save();
|
||||
}
|
||||
|
||||
public void clearStats(int track) {
|
||||
config.set("besttimes." + track, null);
|
||||
save();
|
||||
}
|
||||
|
||||
public String getTopTen() {
|
||||
if (!config.contains("besttimes") || config.getConfigurationSection("besttimes") == null)
|
||||
return "§6§l🏆 TOP 10 PARKOUR 🏆\n§7Noch keine Rekorde.";
|
||||
// Fallback: kombiniert beide Tracks (Legacy-Support für %nexuslobby_parkour_top%)
|
||||
return getTopTen(0);
|
||||
}
|
||||
|
||||
public String getTopTen(int track) {
|
||||
String trackLabel = track == 1 ? " §8(Strecke 1)" : track == 2 ? " §8(Strecke 2)" : "";
|
||||
|
||||
Map<String, Double> allTimes = new HashMap<>();
|
||||
for (String uuidStr : config.getConfigurationSection("besttimes").getKeys(false)) {
|
||||
allTimes.put(uuidStr, config.getDouble("besttimes." + uuidStr));
|
||||
|
||||
if (track == 0) {
|
||||
// Alle Tracks kombiniert (nimmt die beste Zeit je Spieler über alle Tracks)
|
||||
for (int t = 1; t <= 2; t++) {
|
||||
String section = "besttimes." + t;
|
||||
if (config.contains(section) && config.getConfigurationSection(section) != null) {
|
||||
for (String uuidStr : config.getConfigurationSection(section).getKeys(false)) {
|
||||
double time = config.getDouble(section + "." + uuidStr);
|
||||
allTimes.merge(uuidStr, time, Math::min);
|
||||
}
|
||||
}
|
||||
}
|
||||
} else {
|
||||
String section = "besttimes." + track;
|
||||
if (!config.contains(section) || config.getConfigurationSection(section) == null) {
|
||||
return "§6§l🏆 TOP 10 PARKOUR" + trackLabel + "\n§7Noch keine Rekorde.";
|
||||
}
|
||||
for (String uuidStr : config.getConfigurationSection(section).getKeys(false)) {
|
||||
allTimes.put(uuidStr, config.getDouble(section + "." + uuidStr));
|
||||
}
|
||||
}
|
||||
|
||||
if (allTimes.isEmpty())
|
||||
return "§6§l🏆 TOP 10 PARKOUR" + trackLabel + "\n§7Noch keine Rekorde.";
|
||||
|
||||
List<Map.Entry<String, Double>> sortedList = allTimes.entrySet().stream()
|
||||
.sorted(Map.Entry.comparingByValue())
|
||||
.limit(10)
|
||||
.toList();
|
||||
|
||||
StringBuilder builder = new StringBuilder("§6§l🏆 TOP 10 PARKOUR 🏆");
|
||||
StringBuilder builder = new StringBuilder("§6§l🏆 TOP 10 PARKOUR" + trackLabel);
|
||||
int rank = 1;
|
||||
for (Map.Entry<String, Double> entry : sortedList) {
|
||||
String name = config.getString("names." + entry.getKey(), "Unbekannt");
|
||||
|
||||
@@ -146,20 +146,50 @@ public class ServerSwitcherListener implements Listener, CommandExecutor {
|
||||
int clickedSlot = e.getSlot();
|
||||
ConfigurationSection serversSection = NexusLobby.getInstance().getConfig().getConfigurationSection("compass.servers");
|
||||
|
||||
if (serversSection != null) {
|
||||
for (String serverId : serversSection.getKeys(false)) {
|
||||
String path = "compass.servers." + serverId;
|
||||
int configSlot = NexusLobby.getInstance().getConfig().getInt(path + ".slot", -1);
|
||||
if (serversSection == null) return;
|
||||
|
||||
if (configSlot == clickedSlot) {
|
||||
String command = NexusLobby.getInstance().getConfig().getString(path + ".command");
|
||||
if (command != null && !command.isEmpty()) {
|
||||
p.closeInventory();
|
||||
p.chat("/" + command);
|
||||
return;
|
||||
}
|
||||
}
|
||||
for (String serverId : serversSection.getKeys(false)) {
|
||||
String path = "compass.servers." + serverId;
|
||||
int configSlot = NexusLobby.getInstance().getConfig().getInt(path + ".slot", -1);
|
||||
|
||||
if (configSlot != clickedSlot) continue;
|
||||
|
||||
String command = NexusLobby.getInstance().getConfig().getString(path + ".command", "").trim();
|
||||
if (command.isEmpty()) return;
|
||||
|
||||
p.closeInventory();
|
||||
|
||||
// "server <name>" → BungeeCord Connect Plugin-Message
|
||||
if (command.toLowerCase().startsWith("server ")) {
|
||||
String serverName = command.substring(7).trim();
|
||||
connectBungee(p, serverName);
|
||||
} else {
|
||||
// Alle anderen Befehle als Konsolen-Befehl ausführen
|
||||
Bukkit.dispatchCommand(Bukkit.getConsoleSender(),
|
||||
command.replace("%player%", p.getName()));
|
||||
}
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Sendet den Spieler per BungeeCord Plugin-Message an einen anderen Server.
|
||||
*/
|
||||
private void connectBungee(Player player, String serverName) {
|
||||
if (!Bukkit.getMessenger().isOutgoingChannelRegistered(
|
||||
NexusLobby.getInstance(), "BungeeCord")) {
|
||||
player.sendMessage("§8[§6Nexus§8] §cKein BungeeCord-Kanal registriert.");
|
||||
return;
|
||||
}
|
||||
try {
|
||||
java.io.ByteArrayOutputStream b = new java.io.ByteArrayOutputStream();
|
||||
java.io.DataOutputStream out = new java.io.DataOutputStream(b);
|
||||
out.writeUTF("Connect");
|
||||
out.writeUTF(serverName);
|
||||
player.sendPluginMessage(NexusLobby.getInstance(), "BungeeCord", b.toByteArray());
|
||||
player.sendMessage("§8[§6Nexus§8] §7Verbinde mit §e" + serverName + "§7...");
|
||||
} catch (java.io.IOException ex) {
|
||||
player.sendMessage("§8[§6Nexus§8] §cFehler beim Verbinden: " + ex.getMessage());
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -41,7 +41,7 @@ public class DoubleJump implements Listener {
|
||||
@EventHandler
|
||||
public void onMove(PlayerMoveEvent event) {
|
||||
Player player = event.getPlayer();
|
||||
if (player.getGameMode() != GameMode.CREATIVE && player.getLocation().subtract(0, 0.1, 0).getBlock().getType() != Material.AIR) {
|
||||
if (player.getGameMode() != GameMode.CREATIVE && player.getGameMode() != GameMode.SPECTATOR && player.getLocation().subtract(0, 0.1, 0).getBlock().getType() != Material.AIR) {
|
||||
if (NexusLobby.getInstance().getConfig().getBoolean("doublejump.enabled", true)) {
|
||||
player.setAllowFlight(true);
|
||||
}
|
||||
|
||||
@@ -9,6 +9,7 @@ import org.bukkit.event.Listener;
|
||||
import org.bukkit.event.block.Action;
|
||||
import org.bukkit.event.player.PlayerInteractEvent;
|
||||
import org.bukkit.event.player.PlayerJoinEvent;
|
||||
import org.bukkit.event.player.PlayerQuitEvent;
|
||||
import org.bukkit.inventory.ItemStack;
|
||||
import org.bukkit.inventory.meta.ItemMeta;
|
||||
|
||||
@@ -84,4 +85,9 @@ public class PlayerHider implements Listener {
|
||||
private String colorize(String s) {
|
||||
return s == null ? "" : s.replace("&", "§");
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void onQuit(PlayerQuitEvent event) {
|
||||
hidden.remove(event.getPlayer().getUniqueId());
|
||||
}
|
||||
}
|
||||
@@ -1,24 +1,18 @@
|
||||
package de.nexuslobby.utils;
|
||||
|
||||
import com.google.gson.JsonObject;
|
||||
import com.google.gson.JsonParser;
|
||||
import com.google.gson.JsonSyntaxException;
|
||||
import de.nexuslobby.NexusLobby;
|
||||
import org.bukkit.Bukkit;
|
||||
|
||||
import java.io.BufferedReader;
|
||||
import java.io.IOException;
|
||||
import java.io.InputStreamReader;
|
||||
import java.net.HttpURLConnection;
|
||||
import java.io.InputStream;
|
||||
import java.net.URL;
|
||||
import java.nio.charset.StandardCharsets;
|
||||
import java.util.Scanner;
|
||||
import java.util.function.Consumer;
|
||||
|
||||
public class UpdateChecker {
|
||||
|
||||
private final NexusLobby plugin;
|
||||
private static final String API_URL = "https://git.viper.ipv64.net/api/v1/repos/M_Viper/NexusLobby/releases/latest";
|
||||
private static final int TIMEOUT_MS = 5000;
|
||||
private static final int RESOURCE_ID = 132388;
|
||||
|
||||
public UpdateChecker(NexusLobby plugin) {
|
||||
this.plugin = plugin;
|
||||
@@ -26,60 +20,17 @@ public class UpdateChecker {
|
||||
|
||||
public void getVersion(final Consumer<String> consumer) {
|
||||
Bukkit.getScheduler().runTaskAsynchronously(this.plugin, () -> {
|
||||
HttpURLConnection connection = null;
|
||||
try {
|
||||
URL url = new URL(API_URL);
|
||||
connection = (HttpURLConnection) url.openConnection();
|
||||
connection.setRequestMethod("GET");
|
||||
connection.setConnectTimeout(TIMEOUT_MS);
|
||||
connection.setReadTimeout(TIMEOUT_MS);
|
||||
connection.setRequestProperty("Accept", "application/json");
|
||||
connection.setRequestProperty("User-Agent", "NexusLobby-UpdateChecker");
|
||||
try (InputStream is = new URL(
|
||||
"https://api.spigotmc.org/legacy/update.php?resource=" + RESOURCE_ID + "/~").openStream();
|
||||
Scanner scanner = new Scanner(is)) {
|
||||
|
||||
int responseCode = connection.getResponseCode();
|
||||
if (responseCode != HttpURLConnection.HTTP_OK) {
|
||||
plugin.getLogger().warning("Update-Check fehlgeschlagen: HTTP " + responseCode);
|
||||
return;
|
||||
}
|
||||
|
||||
try (BufferedReader reader = new BufferedReader(
|
||||
new InputStreamReader(connection.getInputStream(), StandardCharsets.UTF_8))) {
|
||||
|
||||
StringBuilder response = new StringBuilder();
|
||||
String line;
|
||||
while ((line = reader.readLine()) != null) {
|
||||
response.append(line);
|
||||
}
|
||||
|
||||
parseAndNotify(response.toString(), consumer);
|
||||
if (scanner.hasNext()) {
|
||||
consumer.accept(scanner.next());
|
||||
}
|
||||
|
||||
} catch (IOException e) {
|
||||
plugin.getLogger().warning("Update-Check fehlgeschlagen: " + e.getMessage());
|
||||
} finally {
|
||||
if (connection != null) {
|
||||
connection.disconnect();
|
||||
}
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
private void parseAndNotify(String jsonResponse, Consumer<String> consumer) {
|
||||
try {
|
||||
JsonObject json = JsonParser.parseString(jsonResponse).getAsJsonObject();
|
||||
|
||||
if (json.has("tag_name")) {
|
||||
String version = json.get("tag_name").getAsString();
|
||||
// Entferne 'v' Präfix falls vorhanden (z.B. v1.0.0 -> 1.0.0)
|
||||
if (version.startsWith("v")) {
|
||||
version = version.substring(1);
|
||||
}
|
||||
consumer.accept(version);
|
||||
} else {
|
||||
plugin.getLogger().warning("Update-Check: 'tag_name' nicht in API-Response gefunden");
|
||||
}
|
||||
} catch (JsonSyntaxException e) {
|
||||
plugin.getLogger().warning("Update-Check: Ungültiges JSON-Format - " + e.getMessage());
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -3,6 +3,8 @@ package de.nexuslobby.utils;
|
||||
import de.nexuslobby.NexusLobby;
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.Location;
|
||||
import org.bukkit.World;
|
||||
import org.bukkit.configuration.file.FileConfiguration;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.event.EventHandler;
|
||||
import org.bukkit.event.Listener;
|
||||
@@ -17,7 +19,21 @@ public class VoidProtection implements Listener {
|
||||
Player player = event.getPlayer();
|
||||
if (player.getLocation().getY() < 0) {
|
||||
if (NexusLobby.getInstance().getConfig().getBoolean("void_protection.teleport_to_spawn", true)) {
|
||||
Location spawn = player.getWorld().getSpawnLocation();
|
||||
FileConfiguration config = NexusLobby.getInstance().getConfig();
|
||||
Location spawn;
|
||||
if (config.contains("spawn.world")) {
|
||||
String worldName = config.getString("spawn.world");
|
||||
World world = Bukkit.getWorld(worldName);
|
||||
if (world != null) {
|
||||
spawn = new Location(world,
|
||||
config.getDouble("spawn.x"), config.getDouble("spawn.y"), config.getDouble("spawn.z"),
|
||||
(float) config.getDouble("spawn.yaw"), (float) config.getDouble("spawn.pitch"));
|
||||
} else {
|
||||
spawn = player.getWorld().getSpawnLocation();
|
||||
}
|
||||
} else {
|
||||
spawn = player.getWorld().getSpawnLocation();
|
||||
}
|
||||
player.teleport(spawn);
|
||||
String msg = de.nexuslobby.utils.LangManager.get("void_protection_message");
|
||||
if (msg != null && !msg.isEmpty()) {
|
||||
|
||||
@@ -482,6 +482,5 @@ ball:
|
||||
#
|
||||
# Benötigst du Hilfe oder Support?
|
||||
# - Webseite: https://m-viper.de
|
||||
# - Dokumentation: https://git.viper.ipv64.net/M_Viper/NexusLobby/wiki
|
||||
# - Discord: https://discord.com/invite/FdRs4BRd8D
|
||||
# - GitHub: https://git.viper.ipv64.net/M_Viper/NexusLobby
|
||||
# - Dokumentation: https://viper-network.de/wiki/NexusLobby/
|
||||
# - Discord: https://discord.com/invite/FdRs4BRd8D
|
||||
@@ -1,6 +1,6 @@
|
||||
name: NexusLobby
|
||||
main: de.nexuslobby.NexusLobby
|
||||
version: "1.1.4"
|
||||
version: "1.9"
|
||||
api-version: "1.21"
|
||||
author: M_Viper
|
||||
description: Modular Lobby Plugin with an invisible Particle-Parkour system.
|
||||
|
||||
Reference in New Issue
Block a user