Files
NexusLobby/src/main/java/de/nexuslobby/modules/ball/SoccerModule.java
2026-02-06 07:38:13 +01:00

397 lines
14 KiB
Java

package de.nexuslobby.modules.ball;
import de.nexuslobby.NexusLobby;
import de.nexuslobby.api.Module;
import org.bukkit.*;
import org.bukkit.block.Block;
import org.bukkit.command.Command;
import org.bukkit.command.CommandExecutor;
import org.bukkit.command.CommandSender;
import org.bukkit.configuration.file.FileConfiguration;
import org.bukkit.entity.ArmorStand;
import org.bukkit.entity.Entity;
import org.bukkit.entity.EntityType;
import org.bukkit.entity.Player;
import org.bukkit.event.EventHandler;
import org.bukkit.event.Listener;
import org.bukkit.event.entity.EntityDamageByEntityEvent;
import org.bukkit.event.player.PlayerInteractAtEntityEvent;
import org.bukkit.inventory.ItemStack;
import org.bukkit.inventory.meta.SkullMeta;
import org.bukkit.profile.PlayerProfile;
import org.bukkit.util.Vector;
import java.net.MalformedURLException;
import java.net.URL;
import java.util.UUID;
import java.util.Objects;
public class SoccerModule implements Module, Listener, CommandExecutor {
// Ball Konstanten
private static final String TEXTURE_URL = "http://textures.minecraft.net/texture/451f8cfcfb85d77945dc6a3618414093e70436b46d2577b28c727f1329b7265e";
private static final String BALL_TAG = "nexusball_entity";
private static final String BALL_NAME = "NexusBall";
// Physik Konstanten
private static final double DRIBBLE_DETECTION_RADIUS = 0.7;
private static final double DRIBBLE_HEIGHT = 0.5;
private static final double DRIBBLE_FORCE = 0.35;
private static final double DRIBBLE_LIFT = 0.12;
private static final double KICK_FORCE = 1.35;
private static final double KICK_LIFT = 0.38;
private static final double WALL_BOUNCE_DAMPING = 0.75;
private static final double WALL_CHECK_DISTANCE = 1.3;
private static final double VOID_THRESHOLD = -5.0;
private static final double CLEANUP_RADIUS = 5.0;
// Particle Konstanten
private static final double PARTICLE_SPEED_HIGH = 0.85;
private static final double PARTICLE_SPEED_MEDIUM = 0.45;
private static final double PARTICLE_SPEED_MIN = 0.05;
private ArmorStand ball;
private Location spawnLocation;
private long lastMoveTime;
@Override
public String getName() { return "Soccer"; }
@Override
public void onEnable() {
Bukkit.getPluginManager().registerEvents(this, NexusLobby.getInstance());
if (NexusLobby.getInstance().getCommand("nexuslobby") != null) {
Objects.requireNonNull(NexusLobby.getInstance().getCommand("nexuslobby")).setExecutor(this);
}
loadConfigLocation();
// Optimiertes Cleanup-System: 3 Phasen statt 6
removeAllOldBalls();
Bukkit.getScheduler().runTaskLater(NexusLobby.getInstance(), () -> {
removeAllOldBalls();
spawnBall();
}, 40L); // Nach 2 Sekunden
Bukkit.getScheduler().runTaskLater(NexusLobby.getInstance(), this::removeAllOldBalls, 100L); // Finaler Check nach 5 Sekunden
// Haupt-Physik & Anti-Duplikat System
Bukkit.getScheduler().runTaskTimer(NexusLobby.getInstance(), () -> {
// Anti-Duplikat-Check (optimiert: nur in Ball-Welt)
if (ball != null && ball.isValid()) {
removeDuplicateBalls();
}
if (ball == null || !ball.isValid()) return;
Vector vel = ball.getVelocity();
double speed = vel.length();
handleWallBounce(vel);
handleParticles(speed);
handleDribbling();
// Automatischer Respawn bei Inaktivität oder Void
long respawnDelayMs = NexusLobby.getInstance().getConfig().getLong("ball.respawn_delay", 60) * 1000;
if (System.currentTimeMillis() - lastMoveTime > respawnDelayMs || ball.getLocation().getY() < VOID_THRESHOLD) {
respawnBall();
}
}, 1L, 1L);
}
/**
* Optimierte Dribbel-Logik: Ball folgt nahen Spielern
*/
private void handleDribbling() {
if (ball == null || !ball.isValid()) return;
for (Entity nearby : ball.getNearbyEntities(DRIBBLE_DETECTION_RADIUS, DRIBBLE_HEIGHT, DRIBBLE_DETECTION_RADIUS)) {
if (nearby instanceof Player p) {
Vector direction = ball.getLocation().toVector().subtract(p.getLocation().toVector());
if (direction.lengthSquared() > 0) {
direction.normalize();
direction.setY(DRIBBLE_LIFT);
ball.setVelocity(direction.multiply(DRIBBLE_FORCE));
lastMoveTime = System.currentTimeMillis();
}
}
}
}
/**
* Entfernt Duplikate in der Umgebung des aktiven Balls (Performance-optimiert)
*/
private void removeDuplicateBalls() {
if (ball == null || !ball.isValid() || ball.getLocation().getWorld() == null) return;
for (Entity entity : ball.getLocation().getWorld().getNearbyEntities(ball.getLocation(), 50, 50, 50)) {
if (entity instanceof ArmorStand stand && isBallEntity(stand)) {
if (!stand.getUniqueId().equals(ball.getUniqueId())) {
stand.remove();
}
}
}
}
/**
* Entfernt alle Ball-Entities (nur in relevanter Welt wenn Spawn gesetzt)
*/
private void removeAllOldBalls() {
int removed = 0;
// Wenn Spawn-Location gesetzt ist, nur diese Welt durchsuchen (Performance!)
if (spawnLocation != null && spawnLocation.getWorld() != null) {
removed = cleanupBallsInWorld(spawnLocation.getWorld());
} else {
// Sonst alle Welten durchsuchen
for (World world : Bukkit.getWorlds()) {
removed += cleanupBallsInWorld(world);
}
}
if (removed > 0) {
Bukkit.getLogger().info("[NexusLobby] " + removed + " alte Ball-Entities entfernt.");
}
}
/**
* Cleanup für eine einzelne Welt
*/
private int cleanupBallsInWorld(World world) {
int removed = 0;
for (Entity entity : world.getEntities()) {
if (entity instanceof ArmorStand stand && isBallEntity(stand)) {
if (ball == null || !stand.getUniqueId().equals(ball.getUniqueId())) {
stand.remove();
removed++;
}
}
}
return removed;
}
/**
* Prüft ob ein ArmorStand ein Ball ist (Mehrere Erkennungsmethoden)
*/
private boolean isBallEntity(ArmorStand stand) {
// Methode 1: Tag-basiert (primär)
if (stand.getScoreboardTags().contains(BALL_TAG)) {
return true;
}
// Methode 2: Name-basiert
if (stand.getCustomName() != null && stand.getCustomName().equals(BALL_NAME)) {
return true;
}
// Methode 3: Profil-basiert (Kopf-Textur)
if (stand.getEquipment() != null && stand.getEquipment().getHelmet() != null) {
ItemStack helmet = stand.getEquipment().getHelmet();
if (helmet.getType() == Material.PLAYER_HEAD && helmet.hasItemMeta()) {
SkullMeta meta = (SkullMeta) helmet.getItemMeta();
if (meta.hasOwner() && meta.getOwnerProfile() != null) {
if (BALL_NAME.equals(meta.getOwnerProfile().getName())) {
return true;
}
}
}
}
// Methode 4: Eigenschaften-basiert (nur wenn Spawn gesetzt)
if (spawnLocation != null && spawnLocation.getWorld() != null &&
stand.getWorld().equals(spawnLocation.getWorld()) &&
stand.isSmall() && stand.isInvisible() && !stand.hasBasePlate()) {
double distance = stand.getLocation().distance(spawnLocation);
if (distance < CLEANUP_RADIUS && stand.getEquipment() != null &&
stand.getEquipment().getHelmet() != null &&
stand.getEquipment().getHelmet().getType() == Material.PLAYER_HEAD) {
return true;
}
}
return false;
}
private void handleWallBounce(Vector vel) {
if (vel.lengthSquared() < 0.001) return;
Location loc = ball.getLocation();
Block nextX = loc.clone().add(vel.getX() * WALL_CHECK_DISTANCE, 0.5, 0).getBlock();
Block nextZ = loc.clone().add(0, 0.5, vel.getZ() * WALL_CHECK_DISTANCE).getBlock();
boolean bounced = false;
if (nextX.getType().isSolid()) {
vel.setX(-vel.getX() * WALL_BOUNCE_DAMPING);
bounced = true;
}
if (nextZ.getType().isSolid()) {
vel.setZ(-vel.getZ() * WALL_BOUNCE_DAMPING);
bounced = true;
}
if (bounced) {
ball.setVelocity(vel);
ball.getWorld().playSound(ball.getLocation(), Sound.BLOCK_WOOD_BREAK, 0.6f, 1.3f);
}
}
private void handleParticles(double speed) {
if (speed < PARTICLE_SPEED_MIN) return;
Location loc = ball.getLocation().add(0, 0.2, 0);
World world = loc.getWorld();
if (world == null) return;
if (speed > PARTICLE_SPEED_HIGH) {
world.spawnParticle(Particle.SONIC_BOOM, loc, 1, 0, 0, 0, 0);
} else if (speed > PARTICLE_SPEED_MEDIUM) {
world.spawnParticle(Particle.CRIT, loc, 3, 0.1, 0.1, 0.1, 0.08);
} else {
world.spawnParticle(Particle.SMOKE, loc, 1, 0.05, 0, 0.05, 0.02);
}
}
private void spawnBall() {
if (spawnLocation == null || spawnLocation.getWorld() == null) {
// Keine Warnung mehr in der Konsole ausgeben
return;
}
if (ball != null && ball.isValid()) return;
Location spawnLoc = spawnLocation.clone();
ball = (ArmorStand) spawnLoc.getWorld().spawnEntity(spawnLoc, EntityType.ARMOR_STAND);
ball.setInvisible(true);
ball.setGravity(true);
ball.setBasePlate(false);
ball.setSmall(true);
ball.setInvulnerable(false);
ball.setArms(false);
ball.setCustomNameVisible(false);
ball.setCustomName(BALL_NAME);
ball.setPersistent(false);
ball.addScoreboardTag(BALL_TAG);
ItemStack ballHead = getSoccerHead();
if (ball.getEquipment() != null) {
ball.getEquipment().setHelmet(ballHead);
}
lastMoveTime = System.currentTimeMillis();
}
private ItemStack getSoccerHead() {
ItemStack head = new ItemStack(Material.PLAYER_HEAD);
SkullMeta meta = (SkullMeta) head.getItemMeta();
if (meta == null) return head;
PlayerProfile profile = Bukkit.createPlayerProfile(UUID.randomUUID(), BALL_NAME);
try {
profile.getTextures().setSkin(new URL(TEXTURE_URL));
} catch (MalformedURLException e) {
Bukkit.getLogger().warning("[NexusLobby] Ungültige Ball-Textur URL!");
}
meta.setOwnerProfile(profile);
head.setItemMeta(meta);
return head;
}
public void respawnBall() {
if (ball != null && ball.isValid()) {
ball.remove();
ball = null;
}
removeAllOldBalls();
spawnBall();
}
@EventHandler
public void onBallPunch(EntityDamageByEntityEvent event) {
if (ball == null || !event.getEntity().equals(ball)) return;
event.setCancelled(true);
if (event.getDamager() instanceof Player p) {
Vector shootDir = p.getLocation().getDirection();
if (shootDir.lengthSquared() > 0) {
shootDir.normalize().multiply(KICK_FORCE).setY(KICK_LIFT);
ball.setVelocity(shootDir);
ball.getWorld().playSound(ball.getLocation(), Sound.ENTITY_ZOMBIE_ATTACK_IRON_DOOR, 0.6f, 1.5f);
lastMoveTime = System.currentTimeMillis();
}
}
}
@EventHandler
public void onBallInteract(PlayerInteractAtEntityEvent event) {
if (ball != null && event.getRightClicked().equals(ball)) {
event.setCancelled(true);
}
}
private void loadConfigLocation() {
FileConfiguration config = NexusLobby.getInstance().getConfig();
if (config.contains("ball.spawn")) {
spawnLocation = config.getLocation("ball.spawn");
}
}
@Override
public boolean onCommand(CommandSender sender, Command command, String label, String[] args) {
if (!(sender instanceof Player p)) {
sender.sendMessage("§cNur Spieler können diesen Befehl ausführen.");
return true;
}
if (!p.hasPermission("nexuslobby.admin")) {
p.sendMessage("§cKeine Berechtigung!");
return true;
}
if (args.length >= 2 && args[0].equalsIgnoreCase("ball")) {
switch (args[1].toLowerCase()) {
case "setspawn" -> {
spawnLocation = p.getLocation();
NexusLobby.getInstance().getConfig().set("ball.spawn", spawnLocation);
NexusLobby.getInstance().saveConfig();
respawnBall();
p.sendMessage("§8[§6Nexus§8] §aBall-Spawn gesetzt und Ball respawnt!");
return true;
}
case "respawn" -> {
respawnBall();
p.sendMessage("§8[§6Nexus§8] §eBall manuell respawnt.");
return true;
}
case "remove" -> {
if (ball != null) {
ball.remove();
ball = null;
}
removeAllOldBalls();
p.sendMessage("§8[§6Nexus§8] §cBall entfernt und Cleanup durchgeführt.");
return true;
}
default -> {
p.sendMessage("§8[§6Nexus§8] §7Verwendung:");
p.sendMessage("§e/nexuslobby ball setspawn §7- Setzt den Ball-Spawn");
p.sendMessage("§e/nexuslobby ball respawn §7- Spawnt den Ball neu");
p.sendMessage("§e/nexuslobby ball remove §7- Entfernt den Ball");
return true;
}
}
}
return false;
}
@Override
public void onDisable() {
if (ball != null && ball.isValid()) {
ball.remove();
ball = null;
}
}
}