package de.viper.survivalplus.fun;

public class FunChallenge {

    private String name;
    private String description;
    private String type;
    private String item;
    private int amount;
    private int timeLimitMinutes;
    private boolean active;
    private String reward;

    public FunChallenge() {}

    public String getName() { return name; }
    public void setName(String name) { this.name = name; }

    public String getDescription() { return description; }
    public void setDescription(String description) { this.description = description; }

    public String getType() { return type; }
    public void setType(String type) { this.type = type; }

    public String getItem() { return item; }
    public void setItem(String item) { this.item = item; }

    public int getAmount() { return amount; }
    public void setAmount(int amount) { this.amount = amount; }

    public int getTimeLimitMinutes() { return timeLimitMinutes; }
    public void setTimeLimitMinutes(int timeLimitMinutes) { this.timeLimitMinutes = timeLimitMinutes; }

    public boolean isActive() { return active; }
    public void setActive(boolean active) { this.active = active; }

    public String getReward() { return reward; }
    public void setReward(String reward) { this.reward = reward; }
}
