Files
SurvivalMechanics/src/main/java/me/viper/survivalmechanics/mechanics/FatigueManager.java
2025-08-23 13:18:05 +02:00

148 lines
8.2 KiB
Java

package me.viper.survivalmechanics.mechanics;
import me.viper.survivalmechanics.SurvivalMechanics;
import org.bukkit.entity.Player;
import org.bukkit.plugin.java.JavaPlugin;
import org.bukkit.scheduler.BukkitTask;
import org.bukkit.scheduler.BukkitRunnable;
import org.bukkit.event.EventHandler;
import org.bukkit.event.Listener;
import org.bukkit.event.player.PlayerMoveEvent;
import org.bukkit.potion.PotionEffect;
import org.bukkit.potion.PotionEffectType;
import org.bukkit.ChatColor;
import java.util.HashMap;
import java.util.Map;
import java.util.UUID;
public class FatigueManager implements Listener {
private final JavaPlugin plugin;
private final Map<UUID, Integer> fatigueLevels = new HashMap<>();
private final Map<UUID, BukkitTask> deathTimers = new HashMap<>();
private final int maxFatigue;
private final double decreaseRate;
private final double activityMultiplier;
private final double nightMultiplier;
private final double climbingMultiplier;
private final int climbingHeightThreshold;
private final double climbingHeightScaling;
private final int slownessDuration;
private final int slownessAmplifier;
private final int blurDuration;
private final int blurAmplifier;
private final double staminaPenalty;
private final int criticalThreshold;
private final boolean deathEnabled;
private final int deathDelay;
private final int messageCooldown;
private final boolean criticalMessageOnly;
public FatigueManager(JavaPlugin plugin) {
this.plugin = plugin;
this.maxFatigue = plugin.getConfig().getInt("fatigue.max", 100);
this.decreaseRate = plugin.getConfig().getDouble("fatigue.decrease-rate", 0.5);
this.activityMultiplier = plugin.getConfig().getDouble("fatigue.activity-multiplier", 2);
this.nightMultiplier = plugin.getConfig().getDouble("fatigue.night-multiplier", 2);
this.climbingMultiplier = plugin.getConfig().getDouble("fatigue.climbing-multiplier", 2);
this.climbingHeightThreshold = plugin.getConfig().getInt("fatigue.climbing-height-threshold", 100);
this.climbingHeightScaling = plugin.getConfig().getDouble("fatigue.climbing-height-scaling", 0.01);
this.slownessDuration = plugin.getConfig().getInt("fatigue.slowness-duration", 200);
this.slownessAmplifier = plugin.getConfig().getInt("fatigue.slowness-amplifier", 1);
this.blurDuration = plugin.getConfig().getInt("fatigue.blur-duration", 100);
this.blurAmplifier = plugin.getConfig().getInt("fatigue.blur-amplifier", 1);
this.staminaPenalty = plugin.getConfig().getDouble("fatigue.stamina-penalty", 1.5);
this.criticalThreshold = plugin.getConfig().getInt("fatigue.critical-threshold", 20);
this.deathEnabled = plugin.getConfig().getBoolean("fatigue.death-enabled", true);
this.deathDelay = plugin.getConfig().getInt("fatigue.death-delay", 60);
this.messageCooldown = plugin.getConfig().getInt("fatigue.message-cooldown", 60);
this.criticalMessageOnly = plugin.getConfig().getBoolean("fatigue.critical-message-only", true);
plugin.getServer().getPluginManager().registerEvents(this, plugin);
}
public void startFatigueTask() {
new BukkitRunnable() {
@Override
public void run() {
for (Player player : plugin.getServer().getOnlinePlayers()) {
UUID playerId = player.getUniqueId();
int fatigue = fatigueLevels.getOrDefault(playerId, maxFatigue);
double decrease = decreaseRate;
long time = player.getWorld().getTime();
boolean isNight = time >= 12000 && time < 24000;
if (isNight) {
decrease *= nightMultiplier;
}
if (player.isSprinting() || player.isSwimming()) {
decrease *= activityMultiplier;
}
fatigue = Math.max(0, fatigue - (int) decrease);
fatigueLevels.put(playerId, fatigue);
if (fatigue <= criticalThreshold && fatigue > 0) {
player.addPotionEffect(new PotionEffect(PotionEffectType.SLOWNESS, slownessDuration, slownessAmplifier));
player.addPotionEffect(new PotionEffect(PotionEffectType.BLINDNESS, blurDuration, blurAmplifier));
if (canSendMessage(playerId)) {
player.sendMessage(ChatColor.translateAlternateColorCodes('&', ((SurvivalMechanics) plugin).getLangConfig().getString("fatigue.critical", "§7Du kannst dich kaum wach halten!")));
player.getWorld().playSound(player.getLocation(), "entity.player.hurt", 1.0f, 1.0f);
setLastMessageTime(playerId);
}
} else if (fatigue == 0 && deathEnabled && !deathTimers.containsKey(playerId)) {
player.sendMessage(ChatColor.translateAlternateColorCodes('&', ((SurvivalMechanics) plugin).getLangConfig().getString("fatigue.warning", "§4Deine Erschöpfung wird dich umbringen!")));
player.getWorld().playSound(player.getLocation(), "entity.player.hurt", 1.0f, 1.0f);
deathTimers.put(playerId, new BukkitRunnable() {
@Override
public void run() {
if (fatigueLevels.getOrDefault(playerId, maxFatigue) == 0) {
player.setHealth(0);
}
deathTimers.remove(playerId);
}
}.runTaskLater(plugin, 20L * deathDelay));
} else if (fatigue >= maxFatigue && canSendMessage(playerId) && !criticalMessageOnly) {
player.sendMessage(ChatColor.translateAlternateColorCodes('&', ((SurvivalMechanics) plugin).getLangConfig().getString("fatigue.rested", "§aDu erwachst erholt und voller Kraft!")));
player.getWorld().playSound(player.getLocation(), "entity.player.levelup", 1.0f, 1.0f);
setLastMessageTime(playerId);
}
}
}
}.runTaskTimer(plugin, 0L, 20L * 60); // Alle 60 Sekunden
}
@EventHandler
public void onPlayerMove(PlayerMoveEvent event) {
Player player = event.getPlayer();
UUID playerId = player.getUniqueId();
int fatigue = fatigueLevels.getOrDefault(playerId, maxFatigue);
if (player.isClimbing() && player.getLocation().getY() > climbingHeightThreshold) {
double heightFactor = 1 + ((player.getLocation().getY() - climbingHeightThreshold) * climbingHeightScaling);
fatigue = Math.max(0, fatigue - (int) (decreaseRate * climbingMultiplier * heightFactor));
fatigueLevels.put(playerId, fatigue);
if (fatigue <= criticalThreshold && fatigue > 0 && canSendMessage(playerId)) {
player.addPotionEffect(new PotionEffect(PotionEffectType.SLOWNESS, slownessDuration, slownessAmplifier));
player.addPotionEffect(new PotionEffect(PotionEffectType.BLINDNESS, blurDuration, blurAmplifier));
player.sendMessage(ChatColor.translateAlternateColorCodes('&', ((SurvivalMechanics) plugin).getLangConfig().getString("fatigue.critical", "§7Du kannst dich kaum wach halten!")));
player.getWorld().playSound(player.getLocation(), "entity.player.hurt", 1.0f, 1.0f);
setLastMessageTime(playerId);
}
}
((SurvivalMechanics) plugin).getStaminaManager().applyFatiguePenalty(playerId, staminaPenalty);
}
private boolean canSendMessage(UUID playerId) {
return ((SurvivalMechanics) plugin).canSendMessage(playerId, "fatigue");
}
private void setLastMessageTime(UUID playerId) {
((SurvivalMechanics) plugin).setLastMessageTime(playerId, "fatigue");
}
public int getFatigue(UUID playerId) {
return fatigueLevels.getOrDefault(playerId, maxFatigue);
}
public void loadFatigue(UUID playerId, int fatigue) {
fatigueLevels.put(playerId, fatigue);
}
}