<?xml version="1.0" encoding="UTF-8"?>
<CVehicleModelInfo__InitDataList>
  <residentTxd>vehshare</residentTxd>
  <residentAnims />
  <InitDatas>
    <Item>
      <modelName>vetok</modelName>
      <txdName>vetok</txdName>
      <handlingId>VETOK</handlingId>
      <gameName>VETOK</gameName>
      <vehicleMakeName>DINKA</vehicleMakeName>
      <expressionDictName>null</expressionDictName>
      <expressionName>null</expressionName>
      <animConvRoofDictName>null</animConvRoofDictName>
      <animConvRoofName>null</animConvRoofName>
      <animConvRoofWindowsAffected />
      <ptfxAssetName>null</ptfxAssetName>
      <audioNameHash>VETO</audioNameHash>
      <layout>LAYOUT_STD_EXITFIXUP</layout>
      <coverBoundOffsets>VETO_COVER_OFFSET_INFO</coverBoundOffsets>
      <explosionInfo>EXPLOSION_INFO_DEFAULT</explosionInfo>
      <scenarioLayout />
      <cameraName>FOLLOW_CHEETAH_CAMERA</cameraName>
      <aimCameraName>DEFAULT_THIRD_PERSON_VEHICLE_AIM_CAMERA</aimCameraName>
      <bonnetCameraName>VEHICLE_BONNET_CAMERA_FORMULA</bonnetCameraName>
      <povCameraName>REDUCED_NEAR_CLIP_POV_CAMERA_LOOKAROUND</povCameraName>
      <FirstPersonDriveByIKOffset x="0.070000" y="-0.120000" z="-0.040000" />
      <FirstPersonDriveByUnarmedIKOffset x="-0.070000" y="-0.110000" z="-0.025000" />
      <FirstPersonProjectileDriveByIKOffset x="0.010000" y="-0.090000" z="-0.060000" />
      <FirstPersonProjectileDriveByPassengerIKOffset x="-0.020000" y="-0.140000" z="-0.060000" />
      <FirstPersonDriveByRightPassengerIKOffset x="0.000000" y="-0.100000" z="-0.040000" />
      <FirstPersonDriveByRightPassengerUnarmedIKOffset x="0.000000" y="-0.160000" z="-0.025000" />
      <FirstPersonMobilePhoneOffset x="0.133000" y="0.133000" z="0.526000" />
      <FirstPersonPassengerMobilePhoneOffset x="0.209000" y="0.124000" z="0.401000" />
      <PovCameraOffset x="0.000000" y="-0.115000" z="0.580000" />
      <PovCameraVerticalAdjustmentForRollCage value="0.000000" />
      <PovPassengerCameraOffset x="0.000000" y="0.000000" z="0.000000" />
      <PovRearPassengerCameraOffset x="0.000000" y="0.000000" z="0.000000" />
      <vfxInfoName>VFXVEHICLEINFO_CAR_GENERIC</vfxInfoName>
      <shouldUseCinematicViewMode value="true" />
      <shouldCameraTransitionOnClimbUpDown value="false" />
      <shouldCameraIgnoreExiting value="false" />
      <AllowPretendOccupants value="true" />
      <AllowJoyriding value="true" />
      <AllowSundayDriving value="true" />
      <AllowBodyColorMapping value="true" />
      <wheelScale value="0.070000" />
      <wheelScaleRear value="0.070000" />
      <dirtLevelMin value="0.000000" />
      <dirtLevelMax value="0.400000" />
      <envEffScaleMin value="0.000000" />
      <envEffScaleMax value="1.000000" />
      <envEffScaleMin2 value="0.000000" />
      <envEffScaleMax2 value="1.000000" />
      <damageMapScale value="0.40000" />
      <damageOffsetScale value="0.40000" />
      <diffuseTint value="0x00FFFFFF" />
      <steerWheelMult value="1.000000" />
      <HDTextureDist value="5.000000" />
      <lodDistances content="float_array">
        10.000000
        25.000000
        60.000000
        120.000000
        500.000000
        500.000000
      </lodDistances>
      <identicalModelSpawnDistance value="20" />
      <maxNumOfSameColor value="1" />
      <defaultBodyHealth value="1000.000000" />
      <pretendOccupantsScale value="1.000000" />
      <visibleSpawnDistScale value="1.000000" />
      <trackerPathWidth value="2.000000" />
      <weaponForceMult value="1.000000" />
      <frequency value="30" />
      <swankness>SWANKNESS_5</swankness>
      <maxNum value="4" />
      <flags>FLAG_SPORTS FLAG_RICH_CAR FLAG_RECESSED_HEADLIGHT_CORONAS FLAG_NO_BROKEN_DOWN_SCENARIO FLAG_COUNT_AS_FACEBOOK_DRIVEN FLAG_RENDER_WHEELS_WITH_ZERO_COMPRESSION FLAG_USE_STEERING_PARAM_FOR_LEAN FLAG_USE_PILOT_HELMET</flags>
      <type>VEHICLE_TYPE_CAR</type>
      <plateType>VPT_BACK_PLATES</plateType>
      <dashboardType>VDT_RACE</dashboardType>
      <vehicleClass>VC_SPORT</vehicleClass>
      <wheelType>VWT_HIEND</wheelType>
      <trailers />
      <additionalTrailers />
      <drivers />
      <extraIncludes />
      <doorsWithCollisionWhenClosed />
      <driveableDoors />
      <bumpersNeedToCollideWithMap value="false" />
      <needsRopeTexture value="false" />
      <requiredExtras />
      <rewards />
      <cinematicPartCamera>
        <Item>WHEEL_FRONT_RIGHT_CAMERA</Item>
        <Item>WHEEL_FRONT_LEFT_CAMERA</Item>
        <Item>WHEEL_REAR_RIGHT_CAMERA</Item>
        <Item>WHEEL_REAR_LEFT_CAMERA</Item>
      </cinematicPartCamera>
      <NmBraceOverrideSet />
      <buoyancySphereOffset x="0.000000" y="0.000000" z="0.000000" />
      <buoyancySphereSizeScale value="1.000000" />
      <pOverrideRagdollThreshold type="NULL" />
      <firstPersonDrivebyData>
        <Item>LOW_VETO_FRONT</Item>
      </firstPersonDrivebyData>
    </Item>
 </InitDatas>
 <txdRelationships>
    <Item>
      <parent>vehicles_sultanrs_interior</parent>
      <child>vetok</child>
    </Item>
 </txdRelationships>
</CVehicleModelInfo__InitDataList>