Add files via upload
This commit is contained in:
143
client/main.lua
Normal file
143
client/main.lua
Normal file
@@ -0,0 +1,143 @@
|
||||
ESX = nil
|
||||
local IsDead = false
|
||||
local IsAnimated = false
|
||||
|
||||
Citizen.CreateThread(function()
|
||||
while ESX == nil do
|
||||
TriggerEvent('esx:getSharedObject', function(obj) ESX = obj end)
|
||||
Citizen.Wait(0)
|
||||
end
|
||||
end)
|
||||
|
||||
AddEventHandler('esx_basicneeds:resetStatus', function()
|
||||
TriggerEvent('esx_status:set', 'hunger', 500000)
|
||||
TriggerEvent('esx_status:set', 'thirst', 500000)
|
||||
end)
|
||||
|
||||
RegisterNetEvent('esx_basicneeds:healPlayer')
|
||||
AddEventHandler('esx_basicneeds:healPlayer', function()
|
||||
-- restore hunger & thirst
|
||||
TriggerEvent('esx_status:set', 'hunger', 1000000)
|
||||
TriggerEvent('esx_status:set', 'thirst', 1000000)
|
||||
|
||||
-- restore hp
|
||||
local playerPed = PlayerPedId()
|
||||
SetEntityHealth(playerPed, GetEntityMaxHealth(playerPed))
|
||||
end)
|
||||
|
||||
AddEventHandler('esx:onPlayerDeath', function()
|
||||
IsDead = true
|
||||
end)
|
||||
|
||||
AddEventHandler('esx:onPlayerSpawn', function(spawn)
|
||||
if IsDead then
|
||||
TriggerEvent('esx_basicneeds:resetStatus')
|
||||
end
|
||||
|
||||
IsDead = false
|
||||
end)
|
||||
|
||||
AddEventHandler('esx_status:loaded', function(status)
|
||||
|
||||
TriggerEvent('esx_status:registerStatus', 'hunger', 1000000, '#CFAD0F', function(status)
|
||||
return false
|
||||
end, function(status)
|
||||
status.remove(100)
|
||||
end)
|
||||
|
||||
TriggerEvent('esx_status:registerStatus', 'thirst', 1000000, '#0C98F1', function(status)
|
||||
return false
|
||||
end, function(status)
|
||||
status.remove(75)
|
||||
end)
|
||||
|
||||
Citizen.CreateThread(function()
|
||||
while true do
|
||||
Citizen.Wait(1000)
|
||||
|
||||
local playerPed = PlayerPedId()
|
||||
local prevHealth = GetEntityHealth(playerPed)
|
||||
local health = prevHealth
|
||||
|
||||
TriggerEvent('esx_status:getStatus', 'hunger', function(status)
|
||||
if status.val == 0 then
|
||||
if prevHealth <= 150 then
|
||||
health = health - 5
|
||||
else
|
||||
health = health - 1
|
||||
end
|
||||
end
|
||||
end)
|
||||
|
||||
TriggerEvent('esx_status:getStatus', 'thirst', function(status)
|
||||
if status.val == 0 then
|
||||
if prevHealth <= 150 then
|
||||
health = health - 5
|
||||
else
|
||||
health = health - 1
|
||||
end
|
||||
end
|
||||
end)
|
||||
|
||||
if health ~= prevHealth then
|
||||
SetEntityHealth(playerPed, health)
|
||||
end
|
||||
end
|
||||
end)
|
||||
end)
|
||||
|
||||
AddEventHandler('esx_basicneeds:isEating', function(cb)
|
||||
cb(IsAnimated)
|
||||
end)
|
||||
|
||||
RegisterNetEvent('esx_basicneeds:onEat')
|
||||
AddEventHandler('esx_basicneeds:onEat', function(prop_name)
|
||||
if not IsAnimated then
|
||||
prop_name = prop_name or 'prop_cs_burger_01'
|
||||
IsAnimated = true
|
||||
|
||||
Citizen.CreateThread(function()
|
||||
local playerPed = PlayerPedId()
|
||||
local x,y,z = table.unpack(GetEntityCoords(playerPed))
|
||||
local prop = CreateObject(GetHashKey(prop_name), x, y, z + 0.2, true, true, true)
|
||||
local boneIndex = GetPedBoneIndex(playerPed, 18905)
|
||||
AttachEntityToEntity(prop, playerPed, boneIndex, 0.12, 0.028, 0.001, 10.0, 175.0, 0.0, true, true, false, true, 1, true)
|
||||
|
||||
ESX.Streaming.RequestAnimDict('mp_player_inteat@burger', function()
|
||||
TaskPlayAnim(playerPed, 'mp_player_inteat@burger', 'mp_player_int_eat_burger_fp', 8.0, -8, -1, 49, 0, 0, 0, 0)
|
||||
|
||||
Citizen.Wait(3000)
|
||||
IsAnimated = false
|
||||
ClearPedSecondaryTask(playerPed)
|
||||
DeleteObject(prop)
|
||||
end)
|
||||
end)
|
||||
|
||||
end
|
||||
end)
|
||||
|
||||
RegisterNetEvent('esx_basicneeds:onDrink')
|
||||
AddEventHandler('esx_basicneeds:onDrink', function(prop_name)
|
||||
if not IsAnimated then
|
||||
prop_name = prop_name or 'prop_ld_flow_bottle'
|
||||
IsAnimated = true
|
||||
|
||||
Citizen.CreateThread(function()
|
||||
local playerPed = PlayerPedId()
|
||||
local x,y,z = table.unpack(GetEntityCoords(playerPed))
|
||||
local prop = CreateObject(GetHashKey(prop_name), x, y, z + 0.2, true, true, true)
|
||||
local boneIndex = GetPedBoneIndex(playerPed, 18905)
|
||||
AttachEntityToEntity(prop, playerPed, boneIndex, 0.12, 0.028, 0.001, 10.0, 175.0, 0.0, true, true, false, true, 1, true)
|
||||
|
||||
ESX.Streaming.RequestAnimDict('mp_player_intdrink', function()
|
||||
TaskPlayAnim(playerPed, 'mp_player_intdrink', 'loop_bottle', 1.0, -1.0, 2000, 0, 1, true, true, true)
|
||||
|
||||
Citizen.Wait(3000)
|
||||
IsAnimated = false
|
||||
ClearPedSecondaryTask(playerPed)
|
||||
DeleteObject(prop)
|
||||
end)
|
||||
end)
|
||||
|
||||
end
|
||||
end)
|
Reference in New Issue
Block a user