Compare commits
2 Commits
| Author | SHA1 | Date | |
|---|---|---|---|
| 0dddc0dfb5 | |||
| 7fe5bd62c7 |
2
pom.xml
2
pom.xml
@@ -6,7 +6,7 @@
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<groupId>de.nexuslobby</groupId>
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<artifactId>NexusLobby</artifactId>
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<version>1.1.3</version>
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<version>1.1.4</version>
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<packaging>jar</packaging>
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<name>NexusLobby</name>
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@@ -19,7 +19,7 @@ public class LobbyTabCompleter implements TabCompleter {
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private final HologramModule hologramModule;
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public LobbyTabCompleter(PortalManager portalManager, HologramModule hologramModule) {
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this.portalManager = portalManager;
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this.portalManager = portalManager;
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this.hologramModule = hologramModule;
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}
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@@ -28,14 +28,14 @@ public class LobbyTabCompleter implements TabCompleter {
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List<String> suggestions = new ArrayList<>();
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String cmdName = command.getName().toLowerCase();
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// ── NexusLobby Hauptbefehl (/nexus oder /nexuslobby) ─────────────────
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// ── NexusLobby Hauptbefehl (/nexus oder /nexuslobby) ──────────────────
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if (cmdName.equals("nexuslobby") || cmdName.equals("nexus")) {
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// /nexuslobby <?>
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if (args.length == 1) {
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if (sender.hasPermission("nexuslobby.admin")) {
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suggestions.addAll(Arrays.asList(
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"reload", "setspawn", "silentjoin", "parkour", "ball"
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"reload", "setspawn", "silentjoin", "parkour", "ball", "cleanbubbles", "gadgetshield"
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));
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}
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suggestions.add("sb");
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@@ -49,9 +49,17 @@ public class LobbyTabCompleter implements TabCompleter {
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suggestions.addAll(Arrays.asList("admin", "spieler"));
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}
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case "silentjoin" -> suggestions.addAll(Arrays.asList("on", "off"));
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case "parkour" -> suggestions.addAll(Arrays.asList(
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"setstart", "setfinish", "setcheckpoint", "reset", "clear", "removeall"
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));
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case "parkour" -> {
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if (sender.hasPermission("nexuslobby.admin")) {
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suggestions.addAll(Arrays.asList(
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"setstart", "setfinish", "setcheckpoint",
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"reset", "clear", "removeall", "info"
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));
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} else {
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// Normale Spieler können nur ihren Run abbrechen
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suggestions.add("reset");
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}
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}
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case "ball" -> {
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if (sender.hasPermission("nexuslobby.admin")) {
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suggestions.addAll(Arrays.asList(
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@@ -64,17 +72,20 @@ public class LobbyTabCompleter implements TabCompleter {
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// /nexuslobby <sub> <sub2> <?>
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} else if (args.length == 3) {
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switch (args[0].toLowerCase()) {
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// Für setstart / setfinish / setcheckpoint → Strecken-Nummer 1 oder 2
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case "parkour" -> {
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if (args[1].equalsIgnoreCase("setcheckpoint"))
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suggestions.addAll(Arrays.asList("1","2","3","4","5","6","7","8","9"));
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String parkSub = args[1].toLowerCase();
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if (parkSub.equals("setstart")
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|| parkSub.equals("setfinish")
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|| parkSub.equals("setcheckpoint")) {
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suggestions.addAll(Arrays.asList("1", "2"));
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}
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}
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case "ball" -> {
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switch (args[1].toLowerCase()) {
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// /nexuslobby ball goal <?>
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case "goal" -> suggestions.addAll(Arrays.asList(
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case "goal" -> suggestions.addAll(Arrays.asList(
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"pos1", "pos2", "save", "delete", "list", "show", "debug"
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));
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// /nexuslobby ball score <?>
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case "score" -> suggestions.add("reset");
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}
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}
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@@ -84,19 +95,16 @@ public class LobbyTabCompleter implements TabCompleter {
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} else if (args.length == 4) {
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if (args[0].equalsIgnoreCase("ball") && args[1].equalsIgnoreCase("goal")) {
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switch (args[2].toLowerCase()) {
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// /nexuslobby ball goal save <Name> <?> → Tor-Name (Freitext)
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case "save" -> suggestions.add("<TorName>");
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// /nexuslobby ball goal delete <Name>
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case "delete" -> {
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// Tor-Namen aus Config laden und vorschlagen
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var section = NexusLobby.getInstance().getConfig()
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.getConfigurationSection("ball.goals");
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.getConfigurationSection("ball.goals");
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if (section != null) suggestions.addAll(section.getKeys(false));
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}
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}
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}
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// /nexuslobby ball goal save <Name> <?> → Team 1 oder 2
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// /nexuslobby ball goal save <Name> <?> → Team 1 oder 2
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} else if (args.length == 5) {
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if (args[0].equalsIgnoreCase("ball")
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&& args[1].equalsIgnoreCase("goal")
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@@ -111,15 +119,13 @@ public class LobbyTabCompleter implements TabCompleter {
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if (args.length == 1) {
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suggestions.addAll(Arrays.asList("create", "delete"));
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} else if (args.length == 2 && args[0].equalsIgnoreCase("delete")) {
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if (hologramModule != null)
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suggestions.addAll(hologramModule.getHologramIds());
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if (hologramModule != null) suggestions.addAll(hologramModule.getHologramIds());
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}
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}
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// ── Wartungsmodus ─────────────────────────────────────────────────────
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else if (cmdName.equals("maintenance")) {
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if (args.length == 1)
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suggestions.addAll(Arrays.asList("on", "off"));
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if (args.length == 1) suggestions.addAll(Arrays.asList("on", "off"));
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}
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// ── Portalsystem ──────────────────────────────────────────────────────
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@@ -127,8 +133,7 @@ public class LobbyTabCompleter implements TabCompleter {
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if (args.length == 1) {
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suggestions.addAll(Arrays.asList("create", "delete", "list"));
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} else if (args.length == 2 && args[0].equalsIgnoreCase("delete")) {
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if (portalManager != null)
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suggestions.addAll(portalManager.getPortalNames());
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if (portalManager != null) suggestions.addAll(portalManager.getPortalNames());
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}
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}
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@@ -143,8 +148,7 @@ public class LobbyTabCompleter implements TabCompleter {
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// ── Intro System ──────────────────────────────────────────────────────
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else if (cmdName.equals("intro")) {
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if (args.length == 1)
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suggestions.addAll(Arrays.asList("add", "clear", "start"));
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if (args.length == 1) suggestions.addAll(Arrays.asList("add", "clear", "start"));
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}
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// ── WorldBorder ───────────────────────────────────────────────────────
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@@ -160,7 +164,7 @@ public class LobbyTabCompleter implements TabCompleter {
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else if (cmdName.equals("nexuscmd") || cmdName.equals("ncmd")
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|| cmdName.equals("ascmd") || cmdName.equals("conv")) {
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if (args.length == 1) {
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suggestions.addAll(Arrays.asList("add", "remove", "list", "name", "lookat", "conv", "say"));
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suggestions.addAll(Arrays.asList("add", "remove", "list", "name", "lookat", "conv", "say", "clearbubbles"));
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} else if (args.length == 2) {
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switch (args[0].toLowerCase()) {
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case "add" -> suggestions.addAll(Arrays.asList("0","1","2","3","4","5","6","7","8","9"));
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@@ -201,7 +205,6 @@ public class LobbyTabCompleter implements TabCompleter {
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}
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}
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// Filtert die Liste basierend auf der bisherigen Eingabe
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return suggestions.stream()
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.filter(s -> s.toLowerCase().startsWith(args[args.length - 1].toLowerCase()))
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.collect(Collectors.toList());
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@@ -22,7 +22,7 @@ public class NexusLobbyCommand implements CommandExecutor {
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@Override
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public boolean onCommand(@NotNull CommandSender sender, @NotNull Command command, @NotNull String label, @NotNull String[] args) {
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if (!(sender instanceof Player player)) {
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sender.sendMessage(de.nexuslobby.utils.LangManager.get("only_player"));
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return true;
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@@ -34,19 +34,18 @@ public class NexusLobbyCommand implements CommandExecutor {
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// --- DIREKTE KURZ-BEFEHLE ---
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if (cmdName.equalsIgnoreCase("setstart")) {
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if (!player.hasPermission("nexuslobby.admin")) return noPerm(player);
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handleSetStart(player, pm);
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// Standard: Strecke 1 setzen
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pm.setStartLocation(player, 1);
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return true;
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}
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if (cmdName.equalsIgnoreCase("setcheckpoint")) {
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if (!player.hasPermission("nexuslobby.admin")) return noPerm(player);
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pm.setCheckpoint(player, player.getLocation());
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player.sendMessage(de.nexuslobby.utils.LangManager.get("parkour_checkpoint_set"));
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pm.setCheckpoint(player, 1);
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return true;
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}
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if (cmdName.equalsIgnoreCase("setfinish")) {
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if (!player.hasPermission("nexuslobby.admin")) return noPerm(player);
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pm.setFinishLocation(player.getLocation());
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player.sendMessage(de.nexuslobby.utils.LangManager.get("parkour_finish_set"));
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pm.setFinishLocation(player, 1);
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return true;
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}
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@@ -75,6 +74,7 @@ public class NexusLobbyCommand implements CommandExecutor {
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}
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switch (args[0].toLowerCase()) {
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case "reload":
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if (!player.hasPermission("nexuslobby.admin")) return noPerm(player);
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NexusLobby.getInstance().reloadPlugin();
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@@ -83,7 +83,6 @@ public class NexusLobbyCommand implements CommandExecutor {
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break;
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case "cleanbubbles":
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// Bereinigt alle hängengebliebenen Sprechblasen-ArmorStands im gesamten Server.
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if (!player.hasPermission("nexuslobby.admin")) return noPerm(player);
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handleCleanBubbles(player);
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break;
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@@ -96,7 +95,7 @@ public class NexusLobbyCommand implements CommandExecutor {
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config.set("spawn.x", loc.getX());
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config.set("spawn.y", loc.getY());
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config.set("spawn.z", loc.getZ());
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config.set("spawn.yaw", (double) loc.getYaw());
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config.set("spawn.yaw", (double) loc.getYaw());
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config.set("spawn.pitch", (double) loc.getPitch());
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NexusLobby.getInstance().saveConfig();
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player.sendMessage(de.nexuslobby.utils.LangManager.get("spawn_set"));
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@@ -117,7 +116,12 @@ public class NexusLobbyCommand implements CommandExecutor {
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handleScoreboard(player, args);
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break;
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case "ball": // NEU: Weiterleitung an das SoccerModule
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case "gadgetshield":
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if (!player.hasPermission("nexuslobby.admin") && !player.isOp()) return noPerm(player);
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de.nexuslobby.modules.gadgets.GadgetShield.toggle(player);
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break;
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case "ball":
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if (NexusLobby.getInstance().getSoccerModule() != null) {
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return NexusLobby.getInstance().getSoccerModule().onCommand(sender, command, label, args);
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}
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@@ -125,42 +129,7 @@ public class NexusLobbyCommand implements CommandExecutor {
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break;
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case "parkour":
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if (args.length < 2) {
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player.sendMessage(de.nexuslobby.utils.LangManager.get("parkour_usage"));
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return true;
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}
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String sub = args[1].toLowerCase();
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if (!player.hasPermission("nexuslobby.admin") && !sub.equals("reset")) return noPerm(player);
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switch (sub) {
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case "setstart":
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handleSetStart(player, pm);
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break;
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case "setfinish":
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pm.setFinishLocation(player.getLocation());
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player.sendMessage(de.nexuslobby.utils.LangManager.get("parkour_finish_set"));
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break;
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case "setcheckpoint":
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pm.setCheckpoint(player, player.getLocation());
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break;
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case "reset":
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pm.stopParkour(player);
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player.sendMessage(de.nexuslobby.utils.LangManager.get("parkour_run_aborted"));
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break;
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case "clear":
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pm.clearStats();
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player.sendMessage(de.nexuslobby.utils.LangManager.get("parkour_besttimes_cleared"));
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break;
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case "removeall":
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pm.removeAllPoints();
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player.sendMessage(de.nexuslobby.utils.LangManager.get("parkour_track_removed"));
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player.playSound(player.getLocation(), Sound.ENTITY_ITEM_BREAK, 1f, 1f);
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break;
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default:
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player.sendMessage(de.nexuslobby.utils.LangManager.get("unknown_subcommand"));
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break;
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}
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handleParkour(player, args, pm);
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break;
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default:
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@@ -171,13 +140,109 @@ public class NexusLobbyCommand implements CommandExecutor {
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return true;
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}
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private void handleSetStart(Player player, ParkourManager pm) {
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// NPC Erkennung (Blickrichtung auf ArmorStand)
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// ─────────────────────────────────────────────────────────────────────────
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// Parkour-Handler
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// ─────────────────────────────────────────────────────────────────────────
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private void handleParkour(Player player, String[] args, ParkourManager pm) {
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if (args.length < 2) {
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player.sendMessage(de.nexuslobby.utils.LangManager.get("parkour_usage"));
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// Strecken-Info ausgeben
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player.sendMessage(pm.getTrackInfo());
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return;
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}
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String sub = args[1].toLowerCase();
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// Nur "reset" kann auch ohne Admin-Recht ausgeführt werden (eigenen Lauf abbrechen)
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if (!player.hasPermission("nexuslobby.admin") && !sub.equals("reset")) {
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noPerm(player);
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return;
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}
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switch (sub) {
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// /nexus parkour setstart <1|2>
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case "setstart": {
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int track = parseTrack(args, 2, player);
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if (track == -1) return;
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handleSetStart(player, pm, track);
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break;
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}
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// /nexus parkour setfinish <1|2>
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case "setfinish": {
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int track = parseTrack(args, 2, player);
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if (track == -1) return;
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pm.setFinishLocation(player, track);
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break;
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}
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// /nexus parkour setcheckpoint <1|2>
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case "setcheckpoint": {
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int track = parseTrack(args, 2, player);
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if (track == -1) return;
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pm.setCheckpoint(player, track);
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break;
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}
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case "reset":
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pm.stopParkour(player);
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player.sendMessage(de.nexuslobby.utils.LangManager.get("parkour_run_aborted"));
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break;
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case "clear":
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pm.clearStats();
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player.sendMessage(de.nexuslobby.utils.LangManager.get("parkour_besttimes_cleared"));
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break;
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case "removeall":
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pm.removeAllPoints();
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player.sendMessage(de.nexuslobby.utils.LangManager.get("parkour_track_removed"));
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player.playSound(player.getLocation(), Sound.ENTITY_ITEM_BREAK, 1f, 1f);
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break;
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case "info":
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player.sendMessage(pm.getTrackInfo());
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break;
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default:
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player.sendMessage(de.nexuslobby.utils.LangManager.get("unknown_subcommand"));
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break;
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}
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}
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/**
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* Liest die Track-Nummer aus args[index].
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* Gibt 1 oder 2 zurück; bei Fehler sendet er eine Nachricht und gibt -1 zurück.
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*/
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private int parseTrack(String[] args, int index, Player player) {
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if (args.length <= index) {
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player.sendMessage("§8[§6Nexus§8] §cBitte gib eine Strecken-Nummer an: §e1 §7oder §e2");
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return -1;
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}
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int track;
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try {
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track = Integer.parseInt(args[index]);
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} catch (NumberFormatException e) {
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player.sendMessage("§8[§6Nexus§8] §cUngültige Strecken-Nummer. Bitte §e1 §7oder §e2 §7verwenden.");
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return -1;
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}
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if (track < 1 || track > 2) {
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player.sendMessage("§8[§6Nexus§8] §cNur Strecke §e1 §7oder §e2 §7sind erlaubt.");
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return -1;
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}
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return track;
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}
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private void handleSetStart(Player player, ParkourManager pm, int track) {
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// NPC-Erkennung: schaut der Spieler auf einen ArmorStand?
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ArmorStand targetAs = null;
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List<Entity> nearby = player.getNearbyEntities(4, 4, 4);
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for (Entity e : nearby) {
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if (e instanceof ArmorStand as) {
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double dot = player.getLocation().getDirection().dot(as.getLocation().toVector().subtract(player.getLocation().toVector()).normalize());
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double dot = player.getLocation().getDirection()
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.dot(as.getLocation().toVector().subtract(player.getLocation().toVector()).normalize());
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if (dot > 0.9) {
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targetAs = as;
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break;
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@@ -189,13 +254,16 @@ public class NexusLobbyCommand implements CommandExecutor {
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targetAs.addScoreboardTag("parkour_npc");
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player.sendMessage(de.nexuslobby.utils.LangManager.get("parkour_npc_marked"));
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}
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pm.setStartLocation(player.getLocation());
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player.sendMessage(de.nexuslobby.utils.LangManager.get("parkour_start_set"));
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pm.setStartLocation(player, track);
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}
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// ─────────────────────────────────────────────────────────────────────────
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// Sonstige Handler
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// ─────────────────────────────────────────────────────────────────────────
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||||
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private void handleCleanBubbles(Player player) {
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de.nexuslobby.modules.armorstandtools.ConversationManager cm =
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NexusLobby.getInstance().getConversationManager();
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NexusLobby.getInstance().getConversationManager();
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if (cm == null) {
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player.sendMessage("§8[§6Nexus§8] §cConversationManager ist nicht aktiv.");
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return;
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@@ -220,18 +288,17 @@ public class NexusLobbyCommand implements CommandExecutor {
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player.sendMessage(de.nexuslobby.utils.LangManager.get("scoreboard_module_disabled"));
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return;
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}
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String sub = args[1].toLowerCase();
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switch (sub) {
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case "on": sbModule.setVisibility(player, true); break;
|
||||
case "off": sbModule.setVisibility(player, false); break;
|
||||
case "admin":
|
||||
switch (args[1].toLowerCase()) {
|
||||
case "on" -> sbModule.setVisibility(player, true);
|
||||
case "off" -> sbModule.setVisibility(player, false);
|
||||
case "admin" -> {
|
||||
if (player.hasPermission("nexuslobby.scoreboard.admin")) sbModule.setAdminMode(player, true);
|
||||
else player.sendMessage(de.nexuslobby.utils.LangManager.get("no_permission"));
|
||||
break;
|
||||
case "spieler":
|
||||
}
|
||||
case "spieler" -> {
|
||||
if (player.hasPermission("nexuslobby.scoreboard.admin")) sbModule.setAdminMode(player, false);
|
||||
else player.sendMessage(de.nexuslobby.utils.LangManager.get("no_permission"));
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -248,13 +315,19 @@ public class NexusLobbyCommand implements CommandExecutor {
|
||||
player.sendMessage(de.nexuslobby.utils.LangManager.get("info_title"));
|
||||
player.sendMessage("");
|
||||
player.sendMessage(de.nexuslobby.utils.LangManager.get("info_spawn"));
|
||||
player.sendMessage(de.nexuslobby.utils.LangManager.get("info_parkour"));
|
||||
player.sendMessage("§e/nexus parkour setstart <1|2> §7- Start setzen");
|
||||
player.sendMessage("§e/nexus parkour setcheckpoint <1|2> §7- Checkpoint setzen");
|
||||
player.sendMessage("§e/nexus parkour setfinish <1|2> §7- Ziel setzen");
|
||||
player.sendMessage("§e/nexus parkour reset §7- Eigenen Run abbrechen");
|
||||
player.sendMessage("§e/nexus parkour clear §7- §cTop-10 Liste löschen");
|
||||
player.sendMessage(de.nexuslobby.utils.LangManager.get("info_removeall"));
|
||||
player.sendMessage(de.nexuslobby.utils.LangManager.get("info_ball"));
|
||||
player.sendMessage(de.nexuslobby.utils.LangManager.get("info_setspawn"));
|
||||
player.sendMessage(de.nexuslobby.utils.LangManager.get("info_scoreboard"));
|
||||
player.sendMessage(de.nexuslobby.utils.LangManager.get("info_reload"));
|
||||
player.sendMessage("§e/nexuslobby cleanbubbles §7- Hängende Sprechblasen entfernen");
|
||||
if (player.hasPermission("nexuslobby.admin") || player.isOp())
|
||||
player.sendMessage("§e/nexuslobby gadgetshield §7- Gadget-Schutz für Admins ein/ausschalten");
|
||||
player.sendMessage(de.nexuslobby.utils.LangManager.get("info_footer"));
|
||||
}
|
||||
}
|
||||
@@ -10,8 +10,10 @@ import org.bukkit.entity.Player;
|
||||
import org.bukkit.scheduler.BukkitRunnable;
|
||||
import org.bukkit.scoreboard.*;
|
||||
|
||||
import java.util.HashMap;
|
||||
import java.util.HashSet;
|
||||
import java.util.List;
|
||||
import java.util.Map;
|
||||
import java.util.Set;
|
||||
import java.util.UUID;
|
||||
|
||||
@@ -23,10 +25,12 @@ public class ScoreboardModule implements Module, Listener {
|
||||
|
||||
private final NexusLobby plugin = NexusLobby.getInstance();
|
||||
private boolean placeholderAPIEnabled;
|
||||
|
||||
// Speicher für die aktuellen Spieler-Einstellungen (bis zum Restart/Reload)
|
||||
|
||||
private final Set<UUID> hiddenPlayers = new HashSet<>();
|
||||
private final Set<UUID> adminModePlayers = new HashSet<>();
|
||||
|
||||
// WICHTIG: Hier speichern wir die Scoreboards pro Spieler, um sie wiederzuverwenden
|
||||
private final Map<UUID, Scoreboard> playerBoards = new HashMap<>();
|
||||
|
||||
@Override
|
||||
public String getName() {
|
||||
@@ -38,7 +42,6 @@ public class ScoreboardModule implements Module, Listener {
|
||||
FileConfiguration vConfig = plugin.getVisualsConfig();
|
||||
if (!vConfig.getBoolean("scoreboard.enabled", true)) return;
|
||||
|
||||
// Listener registrieren
|
||||
Bukkit.getPluginManager().registerEvents(this, plugin);
|
||||
|
||||
placeholderAPIEnabled = Bukkit.getPluginManager().getPlugin("PlaceholderAPI") != null;
|
||||
@@ -53,9 +56,6 @@ public class ScoreboardModule implements Module, Listener {
|
||||
}.runTaskTimer(plugin, 0L, vConfig.getLong("scoreboard.update_ticks", 20L));
|
||||
}
|
||||
|
||||
/**
|
||||
* Setzt Scoreboard-Status beim Join gemäß config.yml (scoreboard-default-visible)
|
||||
*/
|
||||
@EventHandler
|
||||
public void onPlayerJoin(PlayerJoinEvent event) {
|
||||
Player player = event.getPlayer();
|
||||
@@ -63,13 +63,19 @@ public class ScoreboardModule implements Module, Listener {
|
||||
if (!defaultVisible) {
|
||||
hiddenPlayers.add(player.getUniqueId());
|
||||
player.setScoreboard(Bukkit.getScoreboardManager().getMainScoreboard());
|
||||
// Sicherstellen, dass kein altes Board gespeichert ist
|
||||
playerBoards.remove(player.getUniqueId());
|
||||
} else {
|
||||
hiddenPlayers.remove(player.getUniqueId());
|
||||
// Beim Einloggen initialisieren, damit es nicht beim ersten Tick flackert
|
||||
if (!playerBoards.containsKey(player.getUniqueId())) {
|
||||
playerBoards.put(player.getUniqueId(), Bukkit.getScoreboardManager().getNewScoreboard());
|
||||
player.setScoreboard(playerBoards.get(player.getUniqueId()));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private void updateSidebar(Player player) {
|
||||
// 1. Prüfen, ob der Spieler das Scoreboard ausgeblendet hat
|
||||
if (hiddenPlayers.contains(player.getUniqueId())) {
|
||||
if (player.getScoreboard() != Bukkit.getScoreboardManager().getMainScoreboard()) {
|
||||
player.setScoreboard(Bukkit.getScoreboardManager().getMainScoreboard());
|
||||
@@ -78,49 +84,50 @@ public class ScoreboardModule implements Module, Listener {
|
||||
}
|
||||
|
||||
FileConfiguration vConfig = plugin.getVisualsConfig();
|
||||
Scoreboard board = player.getScoreboard();
|
||||
|
||||
String configPath = (adminModePlayers.contains(player.getUniqueId())
|
||||
&& player.hasPermission("nexuslobby.scoreboard.admin"))
|
||||
? "scoreboard.owner"
|
||||
: "scoreboard.default";
|
||||
|
||||
String title = vConfig.getString(configPath + ".title", "&6&lNexusLobby");
|
||||
List<String> lines = vConfig.getStringList(configPath + ".lines");
|
||||
|
||||
// ---------------------------------------------------------
|
||||
// FIX: Statt getNewScoreboard() holen wir das gespeicherte Board
|
||||
// oder erstellen es genau einmal beim ersten Mal.
|
||||
// ---------------------------------------------------------
|
||||
Scoreboard board = playerBoards.get(player.getUniqueId());
|
||||
|
||||
if (board == Bukkit.getScoreboardManager().getMainScoreboard()) {
|
||||
if (board == null) {
|
||||
board = Bukkit.getScoreboardManager().getNewScoreboard();
|
||||
playerBoards.put(player.getUniqueId(), board);
|
||||
player.setScoreboard(board);
|
||||
}
|
||||
|
||||
Objective obj = board.getObjective("lobby");
|
||||
if (obj == null) {
|
||||
obj = board.registerNewObjective("lobby", "dummy", "title");
|
||||
obj.setDisplaySlot(DisplaySlot.SIDEBAR);
|
||||
// Altes Objective entfernen, damit wir die Zeilen aktualisieren können
|
||||
// Dasboard selbst bleibt bestehen (wichtig für Tablist-Teams!)
|
||||
Objective oldObj = board.getObjective("lobby");
|
||||
if (oldObj != null) {
|
||||
oldObj.unregister();
|
||||
}
|
||||
|
||||
// 2. Pfad-Logik basierend auf dem Modus (/nexus sb admin/spieler)
|
||||
String configPath = "scoreboard.default";
|
||||
|
||||
// Wenn im Admin-Modus UND Rechte vorhanden -> owner Sektion
|
||||
if (adminModePlayers.contains(player.getUniqueId()) && player.hasPermission("nexuslobby.scoreboard.admin")) {
|
||||
configPath = "scoreboard.owner";
|
||||
} else {
|
||||
// Standardmäßig default nutzen
|
||||
configPath = "scoreboard.default";
|
||||
}
|
||||
|
||||
String title = vConfig.getString(configPath + ".title", "&6&lNexusLobby");
|
||||
obj.setDisplayName(translate(player, title));
|
||||
|
||||
List<String> lines = vConfig.getStringList(configPath + ".lines");
|
||||
|
||||
// Scores zurücksetzen um Duplikate zu vermeiden
|
||||
board.getEntries().forEach(board::resetScores);
|
||||
Objective obj = board.registerNewObjective("lobby", "dummy",
|
||||
translate(player, title));
|
||||
obj.setDisplaySlot(DisplaySlot.SIDEBAR);
|
||||
|
||||
for (int i = 0; i < lines.size(); i++) {
|
||||
String line = translate(player, lines.get(i));
|
||||
|
||||
// Verhindert das Verschwinden leerer Zeilen
|
||||
if (line.isEmpty() || line.trim().isEmpty()) {
|
||||
line = "" + ChatColor.values()[i] + ChatColor.RESET;
|
||||
|
||||
if (line.isEmpty() || line.isBlank()) {
|
||||
line = ChatColor.values()[i % ChatColor.values().length].toString();
|
||||
}
|
||||
|
||||
Score score = obj.getScore(line);
|
||||
score.setScore(lines.size() - i);
|
||||
|
||||
obj.getScore(line).setScore(lines.size() - i);
|
||||
}
|
||||
|
||||
// Kein player.setScoreboard(board) nötig, da wir das Objekt 'board'
|
||||
// direkt verändert haben, das der Spieler bereits hat.
|
||||
}
|
||||
|
||||
// --- Methoden für den /nexus sb Befehl ---
|
||||
@@ -128,7 +135,13 @@ public class ScoreboardModule implements Module, Listener {
|
||||
public void setVisibility(Player player, boolean visible) {
|
||||
if (visible) {
|
||||
hiddenPlayers.remove(player.getUniqueId());
|
||||
// Wenn wir es wieder einschalten, ggf. Board zurücksetzen oder neu holen
|
||||
if (!playerBoards.containsKey(player.getUniqueId())) {
|
||||
playerBoards.put(player.getUniqueId(), Bukkit.getScoreboardManager().getNewScoreboard());
|
||||
}
|
||||
player.setScoreboard(playerBoards.get(player.getUniqueId()));
|
||||
player.sendMessage("§7[§6Nexus§7] §aScoreboard eingeschaltet.");
|
||||
updateSidebar(player); // Sofort aktualisieren
|
||||
} else {
|
||||
hiddenPlayers.add(player.getUniqueId());
|
||||
player.setScoreboard(Bukkit.getScoreboardManager().getMainScoreboard());
|
||||
@@ -144,7 +157,6 @@ public class ScoreboardModule implements Module, Listener {
|
||||
adminModePlayers.remove(player.getUniqueId());
|
||||
player.sendMessage("§7[§6Nexus§7] §eModus: §6Spieler-Scoreboard §7(Default-Sektion)");
|
||||
}
|
||||
// Sofortiges Update erzwingen
|
||||
updateSidebar(player);
|
||||
}
|
||||
|
||||
@@ -153,9 +165,7 @@ public class ScoreboardModule implements Module, Listener {
|
||||
if (placeholderAPIEnabled) {
|
||||
try {
|
||||
translated = PlaceholderAPI.setPlaceholders(player, text);
|
||||
} catch (NoClassDefFoundError ignored) {
|
||||
// PlaceholderAPI fehlt zur Laufzeit
|
||||
}
|
||||
} catch (NoClassDefFoundError ignored) {}
|
||||
}
|
||||
return ChatColor.translateAlternateColorCodes('&', translated);
|
||||
}
|
||||
@@ -168,5 +178,6 @@ public class ScoreboardModule implements Module, Listener {
|
||||
}
|
||||
hiddenPlayers.clear();
|
||||
adminModePlayers.clear();
|
||||
playerBoards.clear(); // Speicher freigeben
|
||||
}
|
||||
}
|
||||
@@ -238,6 +238,18 @@ public class ArmorStandCmdExecutor implements CommandExecutor {
|
||||
return true;
|
||||
}
|
||||
|
||||
if (args[0].equalsIgnoreCase("clearbubbles")) {
|
||||
ConversationManager cm = NexusLobby.getInstance().getConversationManager();
|
||||
if (cm == null) {
|
||||
p.sendMessage(prefix + "§cConversationManager ist nicht aktiv.");
|
||||
return true;
|
||||
}
|
||||
cm.clearHangingBubbles();
|
||||
p.sendMessage(prefix + "§aAlle hängenden Sprechblasen wurden entfernt.");
|
||||
p.playSound(p.getLocation(), org.bukkit.Sound.BLOCK_NOTE_BLOCK_PLING, 1f, 2f);
|
||||
return true;
|
||||
}
|
||||
|
||||
return sendHelp(p);
|
||||
}
|
||||
|
||||
@@ -284,6 +296,7 @@ public class ArmorStandCmdExecutor implements CommandExecutor {
|
||||
p.sendMessage("§e/nexuscmd conv §7- Gesprächs-Menü");
|
||||
p.sendMessage("§e/nexuscmd list §7- Zeigt alle Tags");
|
||||
p.sendMessage("§e/nexuscmd remove §7- Löscht Befehle");
|
||||
p.sendMessage("§e/nexuscmd clearbubbles §7- Entfernt hängende Sprechblasen");
|
||||
return true;
|
||||
}
|
||||
}
|
||||
@@ -28,6 +28,8 @@ public class Balloon {
|
||||
this.balloonEntity.setInvulnerable(true);
|
||||
this.balloonEntity.setGravity(false);
|
||||
this.balloonEntity.setLeashHolder(player);
|
||||
// Tag damit GadgetModule Rechtsklicks auf den Ballon abfangen kann
|
||||
this.balloonEntity.addScoreboardTag("nexus_balloon");
|
||||
|
||||
// Der ArmorStand, der den farbigen Block trägt
|
||||
this.headStand = (ArmorStand) loc.getWorld().spawnEntity(loc, EntityType.ARMOR_STAND);
|
||||
|
||||
@@ -14,7 +14,6 @@ import java.util.UUID;
|
||||
|
||||
public class FreezeRay {
|
||||
|
||||
// FIX: private statt public – Zugriff nur über isFrozen() und unfreeze()
|
||||
private static final Set<UUID> frozenPlayers = new HashSet<>();
|
||||
|
||||
public static boolean isFrozen(UUID uuid) { return frozenPlayers.contains(uuid); }
|
||||
@@ -26,25 +25,28 @@ public class FreezeRay {
|
||||
Location start = shooter.getEyeLocation();
|
||||
Vector direction = start.getDirection();
|
||||
|
||||
// Sound beim Schießen
|
||||
shooter.getWorld().playSound(start, Sound.ENTITY_SNOW_GOLEM_SHOOT, 1.0f, 1.5f);
|
||||
|
||||
// Wir prüfen in 0.3er Schritten bis zu 15 Blöcke weit
|
||||
for (double d = 0; d < 15; d += 0.3) {
|
||||
Location point = start.clone().add(direction.clone().multiply(d));
|
||||
|
||||
// Partikel-Strahl sichtbar machen
|
||||
|
||||
point.getWorld().spawnParticle(Particle.SNOWFLAKE, point, 1, 0, 0, 0, 0);
|
||||
|
||||
// Prüfung auf Spieler im Umkreis von 0.8 Blöcken (etwas großzügiger)
|
||||
for (Entity entity : point.getWorld().getNearbyEntities(point, 0.8, 0.8, 0.8)) {
|
||||
if (entity instanceof Player target && target != shooter) {
|
||||
// Schutz: Parkour-Spieler und Admins mit aktivem Gadget-Schutz
|
||||
if (GadgetShield.isProtected(target)) {
|
||||
String reason = GadgetShield.isAdminShielded(target)
|
||||
? "Dieser Spieler hat Gadget-Schutz aktiviert."
|
||||
: "Dieser Spieler ist gerade im Parkour.";
|
||||
shooter.sendMessage("§8[§6Nexus§8] §7" + reason);
|
||||
return;
|
||||
}
|
||||
applyFreeze(target);
|
||||
return; // Stoppt den Strahl beim ersten Treffer
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
// Stoppe den Strahl, falls er eine Wand trifft
|
||||
|
||||
if (point.getBlock().getType().isSolid()) {
|
||||
break;
|
||||
}
|
||||
@@ -55,11 +57,8 @@ public class FreezeRay {
|
||||
if (frozenPlayers.contains(target.getUniqueId())) return;
|
||||
|
||||
frozenPlayers.add(target.getUniqueId());
|
||||
|
||||
// Fixiere die Position für den Stasis-Effekt
|
||||
final Location freezeLocation = target.getLocation();
|
||||
|
||||
// Feedback für getroffenen Spieler
|
||||
|
||||
target.sendMessage("§8[§6Nexus§8] §bDu wurdest eingefroren!");
|
||||
target.getWorld().playSound(target.getLocation(), Sound.BLOCK_GLASS_BREAK, 1.0f, 0.5f);
|
||||
|
||||
@@ -67,35 +66,37 @@ public class FreezeRay {
|
||||
int ticks = 0;
|
||||
@Override
|
||||
public void run() {
|
||||
// Sicherheitscheck: Ist der Spieler noch online?
|
||||
if (!target.isOnline() || ticks >= 60) {
|
||||
if (!target.isOnline() || ticks >= 60) {
|
||||
frozenPlayers.remove(target.getUniqueId());
|
||||
this.cancel();
|
||||
return;
|
||||
}
|
||||
|
||||
// Stasis-Effekt: Bewegung auf 0 setzen und Position fixieren
|
||||
|
||||
// Falls der Spieler während des Einfrierens geschützt wird → sofort freigeben
|
||||
if (GadgetShield.isProtected(target)) {
|
||||
frozenPlayers.remove(target.getUniqueId());
|
||||
this.cancel();
|
||||
return;
|
||||
}
|
||||
|
||||
target.setVelocity(new Vector(0, 0, 0));
|
||||
|
||||
// Alle 2 Ticks zurückteleportieren, falls er versucht zu laufen
|
||||
// (Behält die Blickrichtung des Spielers bei)
|
||||
|
||||
Location current = target.getLocation();
|
||||
if (current.getX() != freezeLocation.getX() || current.getZ() != freezeLocation.getZ()) {
|
||||
freezeLocation.setYaw(current.getYaw());
|
||||
freezeLocation.setPitch(current.getPitch());
|
||||
target.teleport(freezeLocation);
|
||||
}
|
||||
|
||||
// Optischer Käfig (Ring-Effekt)
|
||||
|
||||
Location loc = target.getLocation();
|
||||
for (int i = 0; i < 8; i++) {
|
||||
double angle = i * Math.PI / 4;
|
||||
double x = Math.cos(angle) * 0.7;
|
||||
double z = Math.sin(angle) * 0.7;
|
||||
loc.getWorld().spawnParticle(Particle.SNOWFLAKE, loc.clone().add(x, 1, z), 1, 0, 0, 0, 0);
|
||||
loc.getWorld().spawnParticle(Particle.SNOWFLAKE, loc.clone().add(x, 1, z), 1, 0, 0, 0, 0);
|
||||
loc.getWorld().spawnParticle(Particle.SNOWFLAKE, loc.clone().add(x, 0.2, z), 1, 0, 0, 0, 0);
|
||||
}
|
||||
|
||||
|
||||
ticks += 2;
|
||||
}
|
||||
}.runTaskTimer(NexusLobby.getInstance(), 0L, 2L);
|
||||
|
||||
@@ -11,10 +11,12 @@ import org.bukkit.entity.Player;
|
||||
import org.bukkit.event.EventHandler;
|
||||
import org.bukkit.event.Listener;
|
||||
import org.bukkit.event.block.Action;
|
||||
import org.bukkit.event.entity.PlayerLeashEntityEvent;
|
||||
import org.bukkit.event.inventory.InventoryClickEvent;
|
||||
import org.bukkit.event.player.PlayerFishEvent;
|
||||
import org.bukkit.event.player.PlayerInteractEvent;
|
||||
import org.bukkit.event.player.PlayerMoveEvent;
|
||||
import org.bukkit.event.player.PlayerUnleashEntityEvent;
|
||||
import org.bukkit.inventory.Inventory;
|
||||
import org.bukkit.inventory.ItemFlag;
|
||||
import org.bukkit.inventory.ItemStack;
|
||||
@@ -30,16 +32,28 @@ import java.util.UUID;
|
||||
|
||||
public class GadgetModule implements Module, Listener {
|
||||
|
||||
private final Map<UUID, Balloon> activeBalloons = new HashMap<>();
|
||||
private final Map<UUID, ParticleEffect> activeEffects = new HashMap<>();
|
||||
private final Set<UUID> activeShields = new HashSet<>();
|
||||
private final Map<UUID, Balloon> activeBalloons = new HashMap<>();
|
||||
private final Map<UUID, ParticleEffect> activeEffects = new HashMap<>();
|
||||
private final Set<UUID> activeShields = new HashSet<>();
|
||||
|
||||
private final String MAIN_TITLE = "§b§lGadgets §8- §7Menü";
|
||||
private final String BALLOON_TITLE = "§b§lGadgets §8- §eBallons";
|
||||
// ── Cooldowns ─────────────────────────────────────────────────────────────
|
||||
/** Letzter Einsatz-Zeitstempel pro Spieler */
|
||||
private final Map<UUID, Long> meteorCooldowns = new HashMap<>();
|
||||
private final Map<UUID, Long> freezeCooldowns = new HashMap<>();
|
||||
private final Map<UUID, Long> grapplingCooldowns = new HashMap<>();
|
||||
|
||||
/** Cooldown-Dauer in Millisekunden */
|
||||
private static final long METEOR_CD_MS = 15_000L; // 15 Sekunden
|
||||
private static final long FREEZE_CD_MS = 10_000L; // 10 Sekunden
|
||||
private static final long GRAPPLING_CD_MS = 3_000L; // 3 Sekunden
|
||||
// ──────────────────────────────────────────────────────────────────────────
|
||||
|
||||
private final String MAIN_TITLE = "§b§lGadgets §8- §7Menü";
|
||||
private final String BALLOON_TITLE = "§b§lGadgets §8- §eBallons";
|
||||
private final String PARTICLE_TITLE = "§b§lGadgets §8- §dPartikel";
|
||||
private final String FUN_TITLE = "§b§lGadgets §8- §6Lustiges";
|
||||
private final String HAT_TITLE = "§b§lGadgets §8- §aHüte & Köpfe";
|
||||
private final String PET_TITLE = "§b§lGadgets §8- §dBegleiter";
|
||||
private final String FUN_TITLE = "§b§lGadgets §8- §6Lustiges";
|
||||
private final String HAT_TITLE = "§b§lGadgets §8- §aHüte & Köpfe";
|
||||
private final String PET_TITLE = "§b§lGadgets §8- §dBegleiter";
|
||||
|
||||
@Override
|
||||
public String getName() { return "Gadgets"; }
|
||||
@@ -47,13 +61,11 @@ public class GadgetModule implements Module, Listener {
|
||||
@Override
|
||||
public void onEnable() {
|
||||
Bukkit.getPluginManager().registerEvents(this, NexusLobby.getInstance());
|
||||
// FIX: PetManager-Listener korrekt registrieren (war vorher toter Code)
|
||||
PetManager.register();
|
||||
|
||||
|
||||
Bukkit.getScheduler().runTaskTimer(NexusLobby.getInstance(), () -> {
|
||||
PetManager.updatePets();
|
||||
activeBalloons.values().forEach(Balloon::update);
|
||||
|
||||
for (Player p : Bukkit.getOnlinePlayers()) {
|
||||
UUID uuid = p.getUniqueId();
|
||||
handleSpecialHatEffects(p);
|
||||
@@ -63,24 +75,115 @@ public class GadgetModule implements Module, Listener {
|
||||
}, 1L, 1L);
|
||||
}
|
||||
|
||||
// ─────────────────────────────────────────────────────────────────────────
|
||||
// Cooldown-Hilfsmethoden
|
||||
// ─────────────────────────────────────────────────────────────────────────
|
||||
|
||||
/**
|
||||
* Prüft ob der Spieler noch im Cooldown ist.
|
||||
* @return true → Gadget darf benutzt werden (Cooldown abgelaufen / nicht gesetzt)
|
||||
* false → Cooldown noch aktiv, Nachricht wird gesendet
|
||||
*/
|
||||
private boolean checkAndSetCooldown(Player player, Map<UUID, Long> cdMap, long durationMs, String gadgetName) {
|
||||
long now = System.currentTimeMillis();
|
||||
long last = cdMap.getOrDefault(player.getUniqueId(), 0L);
|
||||
long remaining = durationMs - (now - last);
|
||||
if (remaining > 0) {
|
||||
long secLeft = (long) Math.ceil(remaining / 1000.0);
|
||||
player.sendMessage("§8[§6Nexus§8] §c" + gadgetName + " §7hat noch §e" + secLeft + "s §7Cooldown.");
|
||||
player.playSound(player.getLocation(), Sound.BLOCK_NOTE_BLOCK_BASS, 0.5f, 0.8f);
|
||||
return false;
|
||||
}
|
||||
cdMap.put(player.getUniqueId(), now);
|
||||
return true;
|
||||
}
|
||||
|
||||
// ─────────────────────────────────────────────────────────────────────────
|
||||
// Event Handler
|
||||
// ─────────────────────────────────────────────────────────────────────────
|
||||
|
||||
/**
|
||||
* Verhindert Rechtsklick auf den unsichtbaren Ballon-Pig
|
||||
* (verhindert Leine lösen, Inventar-Öffnen, etc.).
|
||||
*/
|
||||
@EventHandler
|
||||
public void onInteractAtEntity(org.bukkit.event.player.PlayerInteractAtEntityEvent event) {
|
||||
if (event.getRightClicked().getScoreboardTags().contains("nexus_balloon")) {
|
||||
event.setCancelled(true);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Verhindert das Ablösen der Leine vom Ballon-Pig durch Rechtsklick.
|
||||
* Ohne diesen Handler wird die Leine gedroppt und der Ballon verschwindet.
|
||||
*/
|
||||
@EventHandler
|
||||
public void onUnleash(PlayerUnleashEntityEvent event) {
|
||||
if (event.getEntity().getScoreboardTags().contains("nexus_balloon")) {
|
||||
event.setCancelled(true);
|
||||
}
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void onInteract(PlayerInteractEvent event) {
|
||||
ItemStack item = event.getItem();
|
||||
if (item == null || !item.hasItemMeta() || !item.getItemMeta().hasDisplayName()) return;
|
||||
String name = item.getItemMeta().getDisplayName();
|
||||
|
||||
if (event.getAction() == Action.RIGHT_CLICK_AIR || event.getAction() == Action.RIGHT_CLICK_BLOCK) {
|
||||
if (name.equals("§b§lFreeze-Ray")) {
|
||||
FreezeRay.shoot(event.getPlayer());
|
||||
event.setCancelled(true);
|
||||
} else if (name.equals("§6§lPaintball-Gun")) {
|
||||
PaintballGun.shoot(event.getPlayer());
|
||||
event.setCancelled(true);
|
||||
} else if (name.equals("§c§lMeteorit")) {
|
||||
MeteorStrike.launch(event.getPlayer());
|
||||
|
||||
if (event.getAction() != Action.RIGHT_CLICK_AIR && event.getAction() != Action.RIGHT_CLICK_BLOCK) return;
|
||||
|
||||
Player player = event.getPlayer();
|
||||
|
||||
// Wenn der Schütze selbst geschützt ist (Parkour oder Admin-Schutz) → kampfbezogene Gadgets sperren
|
||||
if (GadgetShield.isProtected(player)) {
|
||||
if (name.equals("§b§lFreeze-Ray") || name.equals("§c§lMeteorit")) {
|
||||
player.sendMessage("§8[§6Parkour§8] §cGadgets können während des Parkours nicht benutzt werden.");
|
||||
event.setCancelled(true);
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
if (name.equals("§b§lFreeze-Ray")) {
|
||||
event.setCancelled(true);
|
||||
if (checkAndSetCooldown(player, freezeCooldowns, FREEZE_CD_MS, "§b§lFreeze-Ray")) {
|
||||
FreezeRay.shoot(player);
|
||||
}
|
||||
|
||||
} else if (name.equals("§6§lPaintball-Gun")) {
|
||||
PaintballGun.shoot(player);
|
||||
event.setCancelled(true);
|
||||
|
||||
} else if (name.equals("§c§lMeteorit")) {
|
||||
event.setCancelled(true);
|
||||
if (checkAndSetCooldown(player, meteorCooldowns, METEOR_CD_MS, "§c§lMeteorit")) {
|
||||
MeteorStrike.launch(player);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void onFish(PlayerFishEvent event) {
|
||||
Player player = event.getPlayer();
|
||||
ItemStack item = player.getInventory().getItemInMainHand();
|
||||
if (item.getType() != Material.FISHING_ROD || !item.hasItemMeta() || !item.getItemMeta().hasDisplayName()) return;
|
||||
if (!item.getItemMeta().getDisplayName().equals("§b§lEnterhaken")) return;
|
||||
|
||||
if (event.getState() == PlayerFishEvent.State.IN_GROUND
|
||||
|| event.getState() == PlayerFishEvent.State.REEL_IN
|
||||
|| event.getState() == PlayerFishEvent.State.CAUGHT_ENTITY) {
|
||||
|
||||
if (event.getHook() == null) return;
|
||||
|
||||
// Parkour-Check: Schütze im Parkour oder Admin-Schutz → nicht benutzen
|
||||
if (GadgetShield.isProtected(player)) {
|
||||
player.sendMessage("§8[§6Nexus§8] §cDer Enterhaken ist gerade nicht verfügbar.");
|
||||
return;
|
||||
}
|
||||
|
||||
if (!checkAndSetCooldown(player, grapplingCooldowns, GRAPPLING_CD_MS, "§b§lEnterhaken")) return;
|
||||
|
||||
GrapplingHook.pullPlayer(player, event.getHook().getLocation());
|
||||
}
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
@@ -92,15 +195,19 @@ public class GadgetModule implements Module, Listener {
|
||||
}
|
||||
}
|
||||
|
||||
// ─────────────────────────────────────────────────────────────────────────
|
||||
// GUI
|
||||
// ─────────────────────────────────────────────────────────────────────────
|
||||
|
||||
private void handleSpecialHatEffects(Player p) {
|
||||
ItemStack hat = p.getInventory().getHelmet();
|
||||
if (hat == null || hat.getType() == Material.AIR) return;
|
||||
|
||||
switch (hat.getType()) {
|
||||
case CAMPFIRE -> p.getWorld().spawnParticle(Particle.CAMPFIRE_COSY_SMOKE, p.getLocation().add(0, 2.2, 0), 1, 0.05, 0.05, 0.05, 0.02);
|
||||
case SPAWNER -> p.getWorld().spawnParticle(Particle.FLAME, p.getLocation().add(0, 2.1, 0), 1, 0.12, 0.12, 0.12, 0.02);
|
||||
case CAMPFIRE -> p.getWorld().spawnParticle(Particle.CAMPFIRE_COSY_SMOKE, p.getLocation().add(0, 2.2, 0), 1, 0.05, 0.05, 0.05, 0.02);
|
||||
case SPAWNER -> p.getWorld().spawnParticle(Particle.FLAME, p.getLocation().add(0, 2.1, 0), 1, 0.12, 0.12, 0.12, 0.02);
|
||||
case SEA_LANTERN, BEACON -> p.getWorld().spawnParticle(Particle.END_ROD, p.getLocation().add(0, 2.1, 0), 1, 0.1, 0.1, 0.1, 0.03);
|
||||
case ENCHANTING_TABLE -> p.getWorld().spawnParticle(Particle.ENCHANT, p.getLocation().add(0, 2.3, 0), 1, 0.2, 0.2, 0.2, 0.5);
|
||||
case ENCHANTING_TABLE -> p.getWorld().spawnParticle(Particle.ENCHANT, p.getLocation().add(0, 2.3, 0), 1, 0.2, 0.2, 0.2, 0.5);
|
||||
default -> {}
|
||||
}
|
||||
}
|
||||
@@ -108,68 +215,64 @@ public class GadgetModule implements Module, Listener {
|
||||
public void openGUI(Player player) {
|
||||
Inventory gui = Bukkit.createInventory(null, 27, MAIN_TITLE);
|
||||
fillEdges(gui);
|
||||
|
||||
gui.setItem(10, createItem(Material.LEAD, "§e§lBallons", "§7Wähle einen fliegenden Begleiter"));
|
||||
gui.setItem(11, createItem(Material.GOLDEN_HELMET, "§a§lHüte", "§7Setze dir etwas auf den Kopf"));
|
||||
gui.setItem(13, createItem(Material.BONE, "§d§lBegleiter", "§7Echte Tiere, die dir folgen"));
|
||||
gui.setItem(15, createItem(Material.FIREWORK_ROCKET, "§6§lLustiges", "§7Witzige Effekte"));
|
||||
gui.setItem(16, createItem(Material.NETHER_STAR, "§d§lPartikel", "§7Magische Auren & Effekte"));
|
||||
|
||||
gui.setItem(22, createItem(Material.BARRIER, "§c§lStopp", "§7Alle Gadgets entfernen"));
|
||||
gui.setItem(10, createItem(Material.LEAD, "§e§lBallons", "§7Wähle einen fliegenden Begleiter"));
|
||||
gui.setItem(11, createItem(Material.GOLDEN_HELMET, "§a§lHüte", "§7Setze dir etwas auf den Kopf"));
|
||||
gui.setItem(13, createItem(Material.BONE, "§d§lBegleiter", "§7Echte Tiere, die dir folgen"));
|
||||
gui.setItem(15, createItem(Material.FIREWORK_ROCKET,"§6§lLustiges", "§7Witzige Effekte"));
|
||||
gui.setItem(16, createItem(Material.NETHER_STAR, "§d§lPartikel", "§7Magische Auren & Effekte"));
|
||||
gui.setItem(22, createItem(Material.BARRIER, "§c§lStopp", "§7Alle Gadgets entfernen"));
|
||||
player.openInventory(gui);
|
||||
}
|
||||
|
||||
private void openHatGUI(Player player) {
|
||||
Inventory gui = Bukkit.createInventory(null, 45, HAT_TITLE);
|
||||
fillEdges(gui);
|
||||
|
||||
gui.setItem(10, createItem(Material.JACK_O_LANTERN, "§6Kürbis-Hut", "§7Es ist immer Halloween!"));
|
||||
gui.setItem(11, createItem(Material.SEA_LANTERN, "§bMeeres-Leuchten", "§7§oEffekt: Glitzern"));
|
||||
gui.setItem(12, createItem(Material.GLOWSTONE, "§eGlowstone-Kopf", "§7Werde zur Lampe"));
|
||||
gui.setItem(13, createItem(Material.TNT, "§cExplosiv-Hut", "§7Vorsicht, heiß!"));
|
||||
gui.setItem(14, createItem(Material.GLASS, "§fAstronaut", "§7Bereit für den Mond?"));
|
||||
gui.setItem(15, createItem(Material.DRAGON_HEAD, "§5Enderdrache", "§7Der König der Lüfte"));
|
||||
gui.setItem(16, createItem(Material.CAKE, "§dKuchen-Kopf", "§7Jeder mag Kuchen!"));
|
||||
gui.setItem(19, createItem(Material.SLIME_BLOCK, "§aGlibber-Block", "§7Ziemlich klebrig..."));
|
||||
gui.setItem(20, createItem(Material.MELON, "§aMelonen-Helm", "§7Frisch und saftig"));
|
||||
gui.setItem(21, createItem(Material.HAY_BLOCK, "§eStrohhut", "§7Sommer auf dem Land"));
|
||||
gui.setItem(22, createItem(Material.SPAWNER, "§8Monster-Käfig", "§7§oEffekt: Flammen"));
|
||||
gui.setItem(23, createItem(Material.CRAFTING_TABLE, "§6Werkbank", "§7Immer am Basteln"));
|
||||
gui.setItem(24, createItem(Material.BOOKSHELF, "§fBücherregal", "§7Ein wahrer Schlaukopf"));
|
||||
gui.setItem(25, createItem(Material.HONEY_BLOCK, "§6Honig-Hut", "§7Süß und klebrig"));
|
||||
gui.setItem(28, createItem(Material.GOLD_BLOCK, "§6Gold-Bonze", "§7Zeig was du hast"));
|
||||
gui.setItem(29, createItem(Material.DIAMOND_ORE, "§bDiamant-Erz", "§7Bau mich bloß nicht ab!"));
|
||||
gui.setItem(30, createItem(Material.BEACON, "§fLeuchtfeuer", "§7§oEffekt: Glitzern"));
|
||||
gui.setItem(31, createItem(Material.CONDUIT, "§3Auge des Meeres", "§7Die Macht von Atlantis"));
|
||||
gui.setItem(32, createItem(Material.ENCHANTING_TABLE, "§dMagier", "§7§oEffekt: Runen"));
|
||||
gui.setItem(33, createItem(Material.CAMPFIRE, "§cHeißer Kopf", "§7§oEffekt: Rauch"));
|
||||
gui.setItem(34, createItem(Material.SKELETON_SKULL, "§7Skelett", "§7Ein wenig gruselig"));
|
||||
|
||||
gui.setItem(40, createItem(Material.ARROW, "§7Zurück", "§8Zum Hauptmenü"));
|
||||
gui.setItem(10, createItem(Material.JACK_O_LANTERN, "§6Kürbis-Hut", "§7Es ist immer Halloween!"));
|
||||
gui.setItem(11, createItem(Material.SEA_LANTERN, "§bMeeres-Leuchten", "§7§oEffekt: Glitzern"));
|
||||
gui.setItem(12, createItem(Material.GLOWSTONE, "§eGlowstone-Kopf", "§7Werde zur Lampe"));
|
||||
gui.setItem(13, createItem(Material.TNT, "§cExplosiv-Hut", "§7Vorsicht, heiß!"));
|
||||
gui.setItem(14, createItem(Material.GLASS, "§fAstronaut", "§7Bereit für den Mond?"));
|
||||
gui.setItem(15, createItem(Material.DRAGON_HEAD, "§5Enderdrache", "§7Der König der Lüfte"));
|
||||
gui.setItem(16, createItem(Material.CAKE, "§dKuchen-Kopf", "§7Jeder mag Kuchen!"));
|
||||
gui.setItem(19, createItem(Material.SLIME_BLOCK, "§aGlibber-Block", "§7Ziemlich klebrig..."));
|
||||
gui.setItem(20, createItem(Material.MELON, "§aMelonen-Helm", "§7Frisch und saftig"));
|
||||
gui.setItem(21, createItem(Material.HAY_BLOCK, "§eStrohhut", "§7Sommer auf dem Land"));
|
||||
gui.setItem(22, createItem(Material.SPAWNER, "§8Monster-Käfig", "§7§oEffekt: Flammen"));
|
||||
gui.setItem(23, createItem(Material.CRAFTING_TABLE, "§6Werkbank", "§7Immer am Basteln"));
|
||||
gui.setItem(24, createItem(Material.BOOKSHELF, "§fBücherregal", "§7Ein wahrer Schlaukopf"));
|
||||
gui.setItem(25, createItem(Material.HONEY_BLOCK, "§6Honig-Hut", "§7Süß und klebrig"));
|
||||
gui.setItem(28, createItem(Material.GOLD_BLOCK, "§6Gold-Bonze", "§7Zeig was du hast"));
|
||||
gui.setItem(29, createItem(Material.DIAMOND_ORE, "§bDiamant-Erz", "§7Bau mich bloß nicht ab!"));
|
||||
gui.setItem(30, createItem(Material.BEACON, "§fLeuchtfeuer", "§7§oEffekt: Glitzern"));
|
||||
gui.setItem(31, createItem(Material.CONDUIT, "§3Auge des Meeres", "§7Die Macht von Atlantis"));
|
||||
gui.setItem(32, createItem(Material.ENCHANTING_TABLE,"§dMagier", "§7§oEffekt: Runen"));
|
||||
gui.setItem(33, createItem(Material.CAMPFIRE, "§cHeißer Kopf", "§7§oEffekt: Rauch"));
|
||||
gui.setItem(34, createItem(Material.SKELETON_SKULL, "§7Skelett", "§7Ein wenig gruselig"));
|
||||
gui.setItem(40, createItem(Material.ARROW, "§7Zurück", "§8Zum Hauptmenü"));
|
||||
player.openInventory(gui);
|
||||
}
|
||||
|
||||
private void openPetGUI(Player player) {
|
||||
Inventory gui = Bukkit.createInventory(null, 27, PET_TITLE);
|
||||
fillEdges(gui);
|
||||
gui.setItem(11, createItem(Material.BONE, "§fWolf", "§7Ein treuer Begleiter"));
|
||||
gui.setItem(13, createItem(Material.CAT_SPAWN_EGG, "§6Katze", "§7Ein verschmuster Freund"));
|
||||
gui.setItem(15, createItem(Material.PANDA_SPAWN_EGG, "§aPanda", "§7Ein gemütlicher Zeitgenosse"));
|
||||
gui.setItem(22, createItem(Material.ARROW, "§7Zurück", "§8Zum Hauptmenü"));
|
||||
gui.setItem(11, createItem(Material.BONE, "§fWolf", "§7Ein treuer Begleiter"));
|
||||
gui.setItem(13, createItem(Material.CAT_SPAWN_EGG, "§6Katze", "§7Ein verschmuster Freund"));
|
||||
gui.setItem(15, createItem(Material.PANDA_SPAWN_EGG,"§aPanda", "§7Ein gemütlicher Zeitgenosse"));
|
||||
gui.setItem(22, createItem(Material.ARROW, "§7Zurück", "§8Zum Hauptmenü"));
|
||||
player.openInventory(gui);
|
||||
}
|
||||
|
||||
private void openBalloonGUI(Player player) {
|
||||
Inventory gui = Bukkit.createInventory(null, 36, BALLOON_TITLE);
|
||||
fillEdges(gui);
|
||||
Material[] wools = {Material.WHITE_WOOL, Material.ORANGE_WOOL, Material.MAGENTA_WOOL, Material.LIGHT_BLUE_WOOL,
|
||||
Material.YELLOW_WOOL, Material.LIME_WOOL, Material.PINK_WOOL, Material.GRAY_WOOL,
|
||||
Material.CYAN_WOOL, Material.PURPLE_WOOL, Material.BLUE_WOOL, Material.BROWN_WOOL,
|
||||
Material.GREEN_WOOL, Material.RED_WOOL};
|
||||
Material[] wools = {Material.WHITE_WOOL, Material.ORANGE_WOOL, Material.MAGENTA_WOOL,
|
||||
Material.LIGHT_BLUE_WOOL, Material.YELLOW_WOOL, Material.LIME_WOOL, Material.PINK_WOOL,
|
||||
Material.GRAY_WOOL, Material.CYAN_WOOL, Material.PURPLE_WOOL, Material.BLUE_WOOL,
|
||||
Material.BROWN_WOOL, Material.GREEN_WOOL, Material.RED_WOOL};
|
||||
int slot = 10;
|
||||
for (Material m : wools) {
|
||||
if (slot == 17) slot = 19;
|
||||
gui.setItem(slot++, createItem(m, "§fBallon: " + m.name().replace("_WOOL", ""), "§7Klicke zum Ausrüsten"));
|
||||
gui.setItem(slot++, createItem(m, "§fBallon: " + m.name().replace("_WOOL",""), "§7Klicke zum Ausrüsten"));
|
||||
}
|
||||
gui.setItem(31, createItem(Material.ARROW, "§7Zurück", "§8Zum Hauptmenü"));
|
||||
player.openInventory(gui);
|
||||
@@ -178,23 +281,23 @@ public class GadgetModule implements Module, Listener {
|
||||
private void openParticleGUI(Player player) {
|
||||
Inventory gui = Bukkit.createInventory(null, 27, PARTICLE_TITLE);
|
||||
fillEdges(gui);
|
||||
gui.setItem(11, createItem(Material.POPPY, "§cHerzchen-Aura", "§7Verbreite Liebe in der Lobby"));
|
||||
gui.setItem(13, createItem(Material.BLAZE_POWDER, "§6Flammen-Ring", "§7Lass es brennen!"));
|
||||
gui.setItem(15, createItem(Material.WATER_BUCKET, "§bRegenwolke", "§7Deine persönliche Abkühlung"));
|
||||
gui.setItem(22, createItem(Material.ARROW, "§7Zurück", "§8Zum Hauptmenü"));
|
||||
gui.setItem(11, createItem(Material.POPPY, "§cHerzchen-Aura", "§7Verbreite Liebe in der Lobby"));
|
||||
gui.setItem(13, createItem(Material.BLAZE_POWDER, "§6Flammen-Ring", "§7Lass es brennen!"));
|
||||
gui.setItem(15, createItem(Material.WATER_BUCKET, "§bRegenwolke", "§7Deine persönliche Abkühlung"));
|
||||
gui.setItem(22, createItem(Material.ARROW, "§7Zurück", "§8Zum Hauptmenü"));
|
||||
player.openInventory(gui);
|
||||
}
|
||||
|
||||
private void openFunGUI(Player player) {
|
||||
Inventory gui = Bukkit.createInventory(null, 27, FUN_TITLE);
|
||||
fillEdges(gui);
|
||||
gui.setItem(10, createItem(Material.FISHING_ROD, "§b§lEnterhaken", "§7Zieh dich durch die Luft!"));
|
||||
gui.setItem(11, createItem(Material.PACKED_ICE, "§b§lFreeze-Ray", "§7Friere andere Spieler ein!"));
|
||||
gui.setItem(12, createItem(Material.GOLDEN_HOE, "§6§lPaintball-Gun", "§7Male die Lobby bunt aus!"));
|
||||
gui.setItem(14, createItem(Material.FIRE_CHARGE, "§c§lMeteorit", "§7Lass es krachen!"));
|
||||
gui.setItem(15, createItem(Material.SHIELD, "§5§lSchutzzone", "§7Halte andere auf Distanz"));
|
||||
gui.setItem(16, createItem(Material.EGG, "§f§lChicken-Rain", "§7Gack-Gack! Hühner überall!"));
|
||||
gui.setItem(22, createItem(Material.ARROW, "§7Zurück", "§8Zum Hauptmenü"));
|
||||
gui.setItem(10, createItem(Material.FISHING_ROD, "§b§lEnterhaken", "§7Zieh dich durch die Luft! §8(3s CD)"));
|
||||
gui.setItem(11, createItem(Material.PACKED_ICE, "§b§lFreeze-Ray", "§7Friere andere ein! §8(10s CD)"));
|
||||
gui.setItem(12, createItem(Material.GOLDEN_HOE, "§6§lPaintball-Gun","§7Male die Lobby bunt aus!"));
|
||||
gui.setItem(14, createItem(Material.FIRE_CHARGE, "§c§lMeteorit", "§7Lass es krachen! §8(15s CD)"));
|
||||
gui.setItem(15, createItem(Material.SHIELD, "§5§lSchutzzone", "§7Halte andere auf Distanz"));
|
||||
gui.setItem(16, createItem(Material.EGG, "§f§lChicken-Rain","§7Gack-Gack! Hühner überall!"));
|
||||
gui.setItem(22, createItem(Material.ARROW, "§7Zurück", "§8Zum Hauptmenü"));
|
||||
player.openInventory(gui);
|
||||
}
|
||||
|
||||
@@ -210,25 +313,23 @@ public class GadgetModule implements Module, Listener {
|
||||
if (item.getType() == Material.ARROW) { openGUI(player); return; }
|
||||
|
||||
if (title.equals(MAIN_TITLE)) {
|
||||
if (item.getType() == Material.LEAD) openBalloonGUI(player);
|
||||
else if (item.getType() == Material.GOLDEN_HELMET) openHatGUI(player);
|
||||
else if (item.getType() == Material.BONE) openPetGUI(player);
|
||||
else if (item.getType() == Material.NETHER_STAR) openParticleGUI(player);
|
||||
if (item.getType() == Material.LEAD) openBalloonGUI(player);
|
||||
else if (item.getType() == Material.GOLDEN_HELMET) openHatGUI(player);
|
||||
else if (item.getType() == Material.BONE) openPetGUI(player);
|
||||
else if (item.getType() == Material.NETHER_STAR) openParticleGUI(player);
|
||||
else if (item.getType() == Material.FIREWORK_ROCKET) openFunGUI(player);
|
||||
else if (item.getType() == Material.BARRIER) { removeGadgets(player); player.closeInventory(); }
|
||||
else if (item.getType() == Material.BARRIER) { removeGadgets(player); player.closeInventory(); }
|
||||
} else if (title.equals(HAT_TITLE)) {
|
||||
if (item.getType() != Material.GRAY_STAINED_GLASS_PANE) {
|
||||
String hatName = item.getType().name();
|
||||
if (item.hasItemMeta() && item.getItemMeta().hasDisplayName()) {
|
||||
hatName = item.getItemMeta().getDisplayName();
|
||||
}
|
||||
String hatName = item.hasItemMeta() && item.getItemMeta().hasDisplayName()
|
||||
? item.getItemMeta().getDisplayName() : item.getType().name();
|
||||
HatManager.setHat(player, item.getType(), hatName);
|
||||
player.playSound(player.getLocation(), Sound.ITEM_ARMOR_EQUIP_GENERIC, 1, 1);
|
||||
player.closeInventory();
|
||||
}
|
||||
} else if (title.equals(PET_TITLE)) {
|
||||
if (item.getType() == Material.BONE) PetManager.spawnEntityPet(player, "WOLF");
|
||||
else if (item.getType() == Material.CAT_SPAWN_EGG) PetManager.spawnEntityPet(player, "CAT");
|
||||
if (item.getType() == Material.BONE) PetManager.spawnEntityPet(player, "WOLF");
|
||||
else if (item.getType() == Material.CAT_SPAWN_EGG) PetManager.spawnEntityPet(player, "CAT");
|
||||
else if (item.getType() == Material.PANDA_SPAWN_EGG) PetManager.spawnEntityPet(player, "PANDA");
|
||||
player.sendMessage("§8[§6Nexus§8] §dDein Pet wurde gerufen!");
|
||||
player.closeInventory();
|
||||
@@ -240,7 +341,7 @@ public class GadgetModule implements Module, Listener {
|
||||
player.closeInventory();
|
||||
}
|
||||
} else if (title.equals(PARTICLE_TITLE)) {
|
||||
if (item.getType() == Material.POPPY) activeEffects.put(player.getUniqueId(), new ParticleEffect("hearts"));
|
||||
if (item.getType() == Material.POPPY) activeEffects.put(player.getUniqueId(), new ParticleEffect("hearts"));
|
||||
else if (item.getType() == Material.BLAZE_POWDER) activeEffects.put(player.getUniqueId(), new ParticleEffect("flames"));
|
||||
else if (item.getType() == Material.WATER_BUCKET) activeEffects.put(player.getUniqueId(), new ParticleEffect("cloud"));
|
||||
player.sendMessage("§8[§6Nexus§8] §aPartikel aktiviert!");
|
||||
@@ -251,16 +352,16 @@ public class GadgetModule implements Module, Listener {
|
||||
player.sendMessage("§8[§6Nexus§8] §fHühnerregen gestartet!");
|
||||
player.closeInventory();
|
||||
} else if (item.getType() == Material.FISHING_ROD) {
|
||||
player.getInventory().addItem(createItem(Material.FISHING_ROD, "§b§lEnterhaken", "§7Rechtsklick zum Katapultieren"));
|
||||
player.getInventory().addItem(createItem(Material.FISHING_ROD, "§b§lEnterhaken", "§7Rechtsklick zum Katapultieren §8(3s CD)"));
|
||||
player.closeInventory();
|
||||
} else if (item.getType() == Material.PACKED_ICE) {
|
||||
player.getInventory().addItem(createItem(Material.PACKED_ICE, "§b§lFreeze-Ray", "§7Rechtsklick zum Einfrieren"));
|
||||
player.getInventory().addItem(createItem(Material.PACKED_ICE, "§b§lFreeze-Ray", "§7Rechtsklick zum Einfrieren §8(10s CD)"));
|
||||
player.closeInventory();
|
||||
} else if (item.getType() == Material.GOLDEN_HOE) {
|
||||
player.getInventory().addItem(createItem(Material.GOLDEN_HOE, "§6§lPaintball-Gun", "§7Rechtsklick zum Schießen"));
|
||||
player.closeInventory();
|
||||
} else if (item.getType() == Material.FIRE_CHARGE) {
|
||||
player.getInventory().addItem(createItem(Material.FIRE_CHARGE, "§c§lMeteorit", "§7Rechtsklick zum Markieren"));
|
||||
player.getInventory().addItem(createItem(Material.FIRE_CHARGE, "§c§lMeteorit", "§7Rechtsklick zum Markieren §8(15s CD)"));
|
||||
player.closeInventory();
|
||||
} else if (item.getType() == Material.SHIELD) {
|
||||
if (activeShields.contains(player.getUniqueId())) {
|
||||
@@ -275,20 +376,6 @@ public class GadgetModule implements Module, Listener {
|
||||
}
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void onFish(PlayerFishEvent event) {
|
||||
Player player = event.getPlayer();
|
||||
ItemStack item = player.getInventory().getItemInMainHand();
|
||||
if (item.getType() == Material.FISHING_ROD && item.hasItemMeta() && item.getItemMeta().hasDisplayName()
|
||||
&& item.getItemMeta().getDisplayName().equals("§b§lEnterhaken")) {
|
||||
if (event.getState() == PlayerFishEvent.State.IN_GROUND || event.getState() == PlayerFishEvent.State.REEL_IN || event.getState() == PlayerFishEvent.State.CAUGHT_ENTITY) {
|
||||
if (event.getHook() != null) {
|
||||
GrapplingHook.pullPlayer(player, event.getHook().getLocation());
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private void removeGadgets(Player player) {
|
||||
if (activeBalloons.containsKey(player.getUniqueId())) {
|
||||
activeBalloons.get(player.getUniqueId()).remove();
|
||||
@@ -307,7 +394,6 @@ public class GadgetModule implements Module, Listener {
|
||||
}
|
||||
|
||||
private void fillEdges(Inventory inv) {
|
||||
// Bedrock braucht einen Space, um den Namen korrekt anzuzeigen
|
||||
ItemStack glass = createItem(Material.GRAY_STAINED_GLASS_PANE, " ", null);
|
||||
for (int i = 0; i < inv.getSize(); i++) {
|
||||
if (i < 9 || i >= inv.getSize() - 9 || i % 9 == 0 || (i + 1) % 9 == 0) inv.setItem(i, glass);
|
||||
@@ -319,19 +405,14 @@ public class GadgetModule implements Module, Listener {
|
||||
ItemMeta meta = item.getItemMeta();
|
||||
if (meta != null) {
|
||||
meta.setDisplayName(name);
|
||||
|
||||
// WICHTIG FÜR BEDROCK: Saubere ArrayList für Lore
|
||||
List<String> l = new ArrayList<>();
|
||||
if (lore != null && !lore.isEmpty()) {
|
||||
l.add(ChatColor.translateAlternateColorCodes('&', lore));
|
||||
meta.setLore(l);
|
||||
}
|
||||
|
||||
// VERSTECKT ATTRIBUTE: Verhindert "+Armor" etc., was bei Bedrock die Lore überdeckt
|
||||
meta.addItemFlags(ItemFlag.HIDE_ATTRIBUTES);
|
||||
meta.addItemFlags(ItemFlag.HIDE_UNBREAKABLE);
|
||||
meta.addItemFlags(ItemFlag.HIDE_ENCHANTS);
|
||||
|
||||
item.setItemMeta(meta);
|
||||
}
|
||||
return item;
|
||||
@@ -346,5 +427,6 @@ public class GadgetModule implements Module, Listener {
|
||||
activeBalloons.clear();
|
||||
activeEffects.clear();
|
||||
activeShields.clear();
|
||||
GadgetShield.clear();
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,59 @@
|
||||
package de.nexuslobby.modules.gadgets;
|
||||
|
||||
import de.nexuslobby.NexusLobby;
|
||||
import de.nexuslobby.modules.parkour.ParkourManager;
|
||||
import org.bukkit.Sound;
|
||||
import org.bukkit.entity.Player;
|
||||
|
||||
import java.util.HashSet;
|
||||
import java.util.Set;
|
||||
import java.util.UUID;
|
||||
|
||||
/**
|
||||
* Verwaltet den Gadget-Schutz für Admins und Parkour-Spieler.
|
||||
* Eigenständige Klasse – kein Eingriff in GadgetModule nötig.
|
||||
*/
|
||||
public class GadgetShield {
|
||||
|
||||
/** UUIDs der Admins, die ihren Gadget-Schutz aktiviert haben */
|
||||
private static final Set<UUID> shielded = new HashSet<>();
|
||||
|
||||
/**
|
||||
* Schaltet den Gadget-Schutz ein oder aus.
|
||||
* Gibt true zurück wenn der Schutz jetzt aktiv ist.
|
||||
*/
|
||||
public static boolean toggle(Player player) {
|
||||
UUID uuid = player.getUniqueId();
|
||||
if (shielded.contains(uuid)) {
|
||||
shielded.remove(uuid);
|
||||
player.sendMessage("§8[§6Nexus§8] §cGadget-Schutz §7deaktiviert.");
|
||||
player.playSound(player.getLocation(), Sound.BLOCK_NOTE_BLOCK_BASS, 1f, 1f);
|
||||
return false;
|
||||
} else {
|
||||
shielded.add(uuid);
|
||||
player.sendMessage("§8[§6Nexus§8] §aGadget-Schutz §7aktiviert. §8Du bist nun immun gegen Gadgets.");
|
||||
player.playSound(player.getLocation(), Sound.BLOCK_AMETHYST_BLOCK_CHIME, 1f, 1.5f);
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
/** Gibt zurück ob ein Spieler explizit durch den Admin-Schutz geschützt ist. */
|
||||
public static boolean isAdminShielded(Player player) {
|
||||
return shielded.contains(player.getUniqueId());
|
||||
}
|
||||
|
||||
/**
|
||||
* Gibt zurück ob ein Spieler durch irgendeinen Schutz immun gegen Gadgets ist
|
||||
* (Admin-Schutz ODER aktiver Parkour-Run).
|
||||
*/
|
||||
public static boolean isProtected(Player player) {
|
||||
if (shielded.contains(player.getUniqueId())) return true;
|
||||
ParkourManager pm = NexusLobby.getInstance().getParkourManager();
|
||||
return pm != null && pm.isIngame(player);
|
||||
}
|
||||
|
||||
/** Beim Server-Stop / Plugin-Disable aufrufen */
|
||||
public static void clear() {
|
||||
shielded.clear();
|
||||
}
|
||||
}
|
||||
@@ -30,14 +30,26 @@ public class MeteorStrike {
|
||||
shooter.sendMessage("§8[§6Nexus§8] §cMeteorit im Anflug...");
|
||||
|
||||
org.bukkit.Bukkit.getScheduler().runTaskLater(NexusLobby.getInstance(), () -> {
|
||||
// EXPLOSION_EMITTER ist der moderne Name für HUGE_EXPLOSION
|
||||
finalTarget.getWorld().spawnParticle(Particle.EXPLOSION_EMITTER, finalTarget, 1);
|
||||
finalTarget.getWorld().spawnParticle(Particle.LAVA, finalTarget, 30, 0.5, 0.5, 0.5, 0.1);
|
||||
finalTarget.getWorld().playSound(finalTarget, Sound.ENTITY_GENERIC_EXPLODE, 1.0f, 0.8f);
|
||||
|
||||
for (Entity entity : finalTarget.getWorld().getNearbyEntities(finalTarget, 4, 4, 4)) {
|
||||
if (entity instanceof Player p) {
|
||||
Vector v = p.getLocation().toVector().subtract(finalTarget.toVector()).normalize().multiply(1.5).setY(0.5);
|
||||
// Schutz: Admins mit Gadget-Schutz und Parkour-Spieler werden nicht weggeschleudert
|
||||
if (GadgetShield.isProtected(p)) {
|
||||
if (GadgetShield.isAdminShielded(p)) {
|
||||
p.sendMessage("§8[§6Nexus§8] §7Dein Gadget-Schutzschild hat den Meteoriten abgelenkt!");
|
||||
} else {
|
||||
p.sendMessage("§8[§6Parkour§8] §7Dein Parkour-Schutzschild hat den Meteoriten abgelenkt!");
|
||||
}
|
||||
continue;
|
||||
}
|
||||
Vector v = p.getLocation().toVector()
|
||||
.subtract(finalTarget.toVector())
|
||||
.normalize()
|
||||
.multiply(1.5)
|
||||
.setY(0.5);
|
||||
p.setVelocity(v);
|
||||
p.sendMessage("§cBUMM!");
|
||||
}
|
||||
|
||||
@@ -6,8 +6,19 @@ import org.bukkit.entity.Entity;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.util.Vector;
|
||||
|
||||
import java.util.HashMap;
|
||||
import java.util.Map;
|
||||
import java.util.UUID;
|
||||
|
||||
public class ShieldTask {
|
||||
|
||||
/**
|
||||
* Cooldown: Ein Spieler darf nur alle 3 Sekunden weggedrückt werden.
|
||||
* Verhindert das permanente "Kleben" am Schutzschild-Träger.
|
||||
*/
|
||||
private static final Map<UUID, Long> pushCooldowns = new HashMap<>();
|
||||
private static final long PUSH_COOLDOWN_MS = 3_000L;
|
||||
|
||||
public static void handleShield(Player owner) {
|
||||
// Erzeuge einen Partikel-Ring um den Spieler
|
||||
for (double i = 0; i < Math.PI * 2; i += Math.PI / 8) {
|
||||
@@ -16,17 +27,27 @@ public class ShieldTask {
|
||||
owner.getWorld().spawnParticle(Particle.WITCH, owner.getLocation().add(x, 0.5, z), 1, 0, 0, 0, 0);
|
||||
}
|
||||
|
||||
long now = System.currentTimeMillis();
|
||||
|
||||
// Stoße andere Spieler weg
|
||||
for (Entity entity : owner.getNearbyEntities(2.2, 2.0, 2.2)) {
|
||||
if (entity instanceof Player && entity != owner) {
|
||||
Player target = (Player) entity;
|
||||
|
||||
Vector direction = target.getLocation().toVector().subtract(owner.getLocation().toVector()).normalize();
|
||||
direction.multiply(0.4).setY(0.2);
|
||||
|
||||
target.setVelocity(direction);
|
||||
target.playSound(target.getLocation(), Sound.ENTITY_CHICKEN_EGG, 0.5f, 0.5f);
|
||||
}
|
||||
if (!(entity instanceof Player target) || entity == owner) continue;
|
||||
|
||||
// FIX: OP-Admins mit aktivem Gadget-Schutz und Parkour-Spieler sind immun
|
||||
if (GadgetShield.isProtected(target)) continue;
|
||||
|
||||
// FIX: 3-Sekunden-Cooldown – jedes Ziel wird max. 1x alle 3s weggedrückt
|
||||
long lastPush = pushCooldowns.getOrDefault(target.getUniqueId(), 0L);
|
||||
if (now - lastPush < PUSH_COOLDOWN_MS) continue;
|
||||
pushCooldowns.put(target.getUniqueId(), now);
|
||||
|
||||
Vector direction = target.getLocation().toVector()
|
||||
.subtract(owner.getLocation().toVector())
|
||||
.normalize();
|
||||
direction.multiply(0.4).setY(0.2);
|
||||
|
||||
target.setVelocity(direction);
|
||||
target.playSound(target.getLocation(), Sound.ENTITY_CHICKEN_EGG, 0.5f, 0.5f);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -18,48 +18,43 @@ import java.util.UUID;
|
||||
public class ParkourListener implements Listener {
|
||||
|
||||
private final ParkourManager manager;
|
||||
private final String NPC_TAG = "parkour_npc";
|
||||
private final String NPC_TAG = "parkour_npc";
|
||||
private final HashMap<UUID, Long> startCooldown = new HashMap<>();
|
||||
|
||||
public ParkourListener(ParkourManager manager) {
|
||||
this.manager = manager;
|
||||
}
|
||||
|
||||
/**
|
||||
* Startet den Parkour per Rechtsklick auf den ArmorStand
|
||||
*/
|
||||
@EventHandler
|
||||
public void onInteract(PlayerInteractAtEntityEvent event) {
|
||||
if (!(event.getRightClicked() instanceof ArmorStand as)) return;
|
||||
|
||||
// Prüfen, ob der ArmorStand den richtigen Tag hat
|
||||
if (as.getScoreboardTags().contains(NPC_TAG)) {
|
||||
Player player = event.getPlayer();
|
||||
|
||||
// Abbrechen, wenn der Spieler schon im Parkour ist
|
||||
if (manager.isIngame(player)) return;
|
||||
if (!as.getScoreboardTags().contains(NPC_TAG)) return;
|
||||
|
||||
// Cooldown-Check (3 Sekunden)
|
||||
if (startCooldown.containsKey(player.getUniqueId())) {
|
||||
if (System.currentTimeMillis() - startCooldown.get(player.getUniqueId()) < 3000) {
|
||||
player.sendMessage("§cBitte warte einen Moment, bevor du erneut startest.");
|
||||
return;
|
||||
}
|
||||
Player player = event.getPlayer();
|
||||
event.setCancelled(true);
|
||||
|
||||
if (manager.isIngame(player)) return;
|
||||
|
||||
// Cooldown-Check (3 Sekunden)
|
||||
if (startCooldown.containsKey(player.getUniqueId())) {
|
||||
if (System.currentTimeMillis() - startCooldown.get(player.getUniqueId()) < 3000) {
|
||||
player.sendMessage("§cBitte warte einen Moment, bevor du erneut startest.");
|
||||
return;
|
||||
}
|
||||
|
||||
// Parkour starten
|
||||
manager.startParkour(player, as.getLocation());
|
||||
player.sendMessage("§8[§6Parkour§8] §eViel Erfolg! Erreiche das Ziel so schnell wie möglich.");
|
||||
player.playSound(player.getLocation(), Sound.ENTITY_EXPERIENCE_ORB_PICKUP, 1f, 1f);
|
||||
|
||||
// Event abbrechen, damit man keine Ausrüstung vom ArmorStand klaut
|
||||
event.setCancelled(true);
|
||||
}
|
||||
|
||||
manager.startParkour(player, as.getLocation());
|
||||
// Strecken-Nummer dem Spieler mitteilen
|
||||
int track = manager.getActiveTrack(player);
|
||||
if (track != -1) {
|
||||
player.sendMessage("§8[§6Parkour§8] §eViel Erfolg auf §bStrecke " + track + "§e! Erreiche das Ziel so schnell wie möglich.");
|
||||
}
|
||||
player.playSound(player.getLocation(), Sound.ENTITY_EXPERIENCE_ORB_PICKUP, 1f, 1f);
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void onMove(PlayerMoveEvent event) {
|
||||
// Performance: Nur berechnen, wenn ein voller Block gewechselt wurde
|
||||
// Performance: Nur bei Block-Wechsel berechnen
|
||||
if (event.getFrom().getBlockX() == event.getTo().getBlockX() &&
|
||||
event.getFrom().getBlockY() == event.getTo().getBlockY() &&
|
||||
event.getFrom().getBlockZ() == event.getTo().getBlockZ()) return;
|
||||
@@ -70,8 +65,7 @@ public class ParkourListener implements Listener {
|
||||
Location loc = player.getLocation();
|
||||
|
||||
// --- 1. ABSTURZ-CHECK ---
|
||||
// Passe die Höhe '50' an deine Map an!
|
||||
if (loc.getY() < 50) {
|
||||
if (loc.getY() < 50) {
|
||||
Location lastCp = manager.getCheckpoint(player);
|
||||
if (lastCp != null) {
|
||||
player.teleport(lastCp);
|
||||
@@ -81,27 +75,25 @@ public class ParkourListener implements Listener {
|
||||
return;
|
||||
}
|
||||
|
||||
// --- 2. CHECKPOINT-CHECK ---
|
||||
List<Location> cps = manager.getOrderedCheckpoints();
|
||||
// --- 2. CHECKPOINT-CHECK (Track-spezifisch) ---
|
||||
List<Location> cps = manager.getOrderedCheckpoints(player);
|
||||
for (int i = 0; i < cps.size(); i++) {
|
||||
if (isNearby(loc, cps.get(i))) {
|
||||
manager.reachCheckpoint(player, i);
|
||||
}
|
||||
}
|
||||
|
||||
// --- 3. ZIEL-CHECK ---
|
||||
Location finish = manager.getFinishLocation();
|
||||
// --- 3. ZIEL-CHECK (Track-spezifisch) ---
|
||||
Location finish = manager.getFinishLocation(player);
|
||||
if (finish != null && isNearby(loc, finish)) {
|
||||
manager.finishParkour(player);
|
||||
// Nach dem Ziel setzen wir einen Cooldown
|
||||
startCooldown.put(player.getUniqueId(), System.currentTimeMillis());
|
||||
}
|
||||
}
|
||||
|
||||
private boolean isNearby(Location playerLoc, Location targetLoc) {
|
||||
if (playerLoc.getWorld() == null || !playerLoc.getWorld().equals(targetLoc.getWorld())) return false;
|
||||
// 2.25 entspricht einem Radius von ca. 1.5 Blöcken
|
||||
return playerLoc.distanceSquared(targetLoc) <= 2.25;
|
||||
return playerLoc.distanceSquared(targetLoc) <= 2.25; // ~1.5 Blöcke Radius
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
|
||||
@@ -17,71 +17,186 @@ import java.io.IOException;
|
||||
import java.util.*;
|
||||
import java.util.stream.Collectors;
|
||||
|
||||
/**
|
||||
* ParkourManager – unterstützt zwei Strecken (Track 1 & 2).
|
||||
*
|
||||
* Config-Struktur (parkour.yml):
|
||||
* tracks:
|
||||
* 1:
|
||||
* start: <Location>
|
||||
* finish: <Location>
|
||||
* checkpoints:
|
||||
* 1: <Location>
|
||||
* 2: <Location>
|
||||
* ...
|
||||
* 2:
|
||||
* start: <Location>
|
||||
* finish: <Location>
|
||||
* checkpoints:
|
||||
* 1: <Location>
|
||||
* ...
|
||||
* besttimes:
|
||||
* <uuid>: <seconds>
|
||||
* names:
|
||||
* <uuid>: <playerName>
|
||||
*
|
||||
* Beim Start wird zufällig eine der beiden konfigurierten Strecken ausgewählt.
|
||||
* Beide Strecken müssen die gleiche Anzahl an Checkpoints haben – andernfalls
|
||||
* wird nur die vollständige gewählt.
|
||||
*/
|
||||
public class ParkourManager {
|
||||
|
||||
private final NexusLobby plugin;
|
||||
private final File file;
|
||||
private FileConfiguration config;
|
||||
|
||||
private final Map<UUID, Long> startTime = new HashMap<>();
|
||||
private final Map<UUID, Location> lastCheckpointLoc = new HashMap<>();
|
||||
private final Map<UUID, Integer> nextCheckpointIndex = new HashMap<>();
|
||||
|
||||
// Aktive Läufe
|
||||
private final Map<UUID, Long> startTime = new HashMap<>();
|
||||
private final Map<UUID, Location> lastCheckpointLoc = new HashMap<>();
|
||||
private final Map<UUID, Integer> nextCheckpointIndex= new HashMap<>();
|
||||
/** Welche Track-Nummer (1 oder 2) der Spieler gerade läuft */
|
||||
private final Map<UUID, Integer> activeTrack = new HashMap<>();
|
||||
|
||||
private final Random random = new Random();
|
||||
|
||||
public ParkourManager(NexusLobby plugin) {
|
||||
this.plugin = plugin;
|
||||
this.file = new File(plugin.getDataFolder(), "parkour.yml");
|
||||
this.file = new File(plugin.getDataFolder(), "parkour.yml");
|
||||
loadConfig();
|
||||
startParticleTask();
|
||||
}
|
||||
|
||||
// ─────────────────────────────────────────────────────────────────────────
|
||||
// Config I/O
|
||||
// ─────────────────────────────────────────────────────────────────────────
|
||||
|
||||
private void loadConfig() {
|
||||
if (!file.exists()) {
|
||||
file.getParentFile().mkdirs();
|
||||
try {
|
||||
file.createNewFile();
|
||||
} catch (IOException e) {
|
||||
try {
|
||||
file.createNewFile();
|
||||
} catch (IOException e) {
|
||||
plugin.getLogger().severe("Fehler beim Erstellen der Parkour-Datei: " + e.getMessage());
|
||||
}
|
||||
}
|
||||
config = YamlConfiguration.loadConfiguration(file);
|
||||
}
|
||||
|
||||
public void setCheckpoint(Player player, Location loc) {
|
||||
int nextId = 1;
|
||||
if (config.contains("locations.checkpoints") && config.getConfigurationSection("locations.checkpoints") != null) {
|
||||
nextId = config.getConfigurationSection("locations.checkpoints").getKeys(false).size() + 1;
|
||||
private void save() {
|
||||
try {
|
||||
config.save(file);
|
||||
} catch (IOException e) {
|
||||
plugin.getLogger().severe("Fehler beim Speichern der Parkour-Config: " + e.getMessage());
|
||||
}
|
||||
|
||||
addCheckpointLocation(String.valueOf(nextId), loc);
|
||||
player.sendMessage("§8[§6Parkour§8] §7Checkpoint §e#" + nextId + " §7an deiner Position gesetzt.");
|
||||
}
|
||||
|
||||
// ─────────────────────────────────────────────────────────────────────────
|
||||
// Setup-Befehle (Admin)
|
||||
// ─────────────────────────────────────────────────────────────────────────
|
||||
|
||||
public void setStartLocation(Player player, int track) {
|
||||
config.set("tracks." + track + ".start", player.getLocation());
|
||||
save();
|
||||
player.sendMessage("§8[§6Parkour§8] §7Start von §eStrecke " + track + " §7an deiner Position gesetzt.");
|
||||
}
|
||||
|
||||
public void setFinishLocation(Player player, int track) {
|
||||
config.set("tracks." + track + ".finish", player.getLocation());
|
||||
save();
|
||||
player.sendMessage("§8[§6Parkour§8] §7Ziel von §eStrecke " + track + " §7an deiner Position gesetzt.");
|
||||
}
|
||||
|
||||
public void setCheckpoint(Player player, int track) {
|
||||
String cpBase = "tracks." + track + ".checkpoints";
|
||||
int nextId = 1;
|
||||
if (config.contains(cpBase) && config.getConfigurationSection(cpBase) != null) {
|
||||
nextId = config.getConfigurationSection(cpBase).getKeys(false).size() + 1;
|
||||
}
|
||||
config.set(cpBase + "." + nextId, player.getLocation());
|
||||
save();
|
||||
player.sendMessage("§8[§6Parkour§8] §7Checkpoint §e#" + nextId + " §7(Strecke " + track + ") §7gesetzt.");
|
||||
player.playSound(player.getLocation(), Sound.BLOCK_AMETHYST_BLOCK_CHIME, 1.0f, 1.5f);
|
||||
}
|
||||
|
||||
/**
|
||||
* Löscht die gesamte Strecke (Checkpoints und Ziel) und bricht aktuelle Läufe ab.
|
||||
* Löscht alle Punkte beider Strecken und bricht laufende Runs ab.
|
||||
*/
|
||||
public void removeAllPoints() {
|
||||
config.set("locations.checkpoints", null);
|
||||
config.set("locations.finish", null);
|
||||
config.set("tracks", null);
|
||||
save();
|
||||
|
||||
// Alle Spieler aus dem Parkour werfen, damit keine Partikel zu gelöschten Zielen führen
|
||||
for (UUID uuid : new HashSet<>(startTime.keySet())) {
|
||||
Player p = Bukkit.getPlayer(uuid);
|
||||
if (p != null) {
|
||||
stopParkour(p);
|
||||
p.sendMessage("§8[§6Parkour§8] §cDie aktuelle Strecke wurde soeben gelöscht.");
|
||||
p.sendMessage("§8[§6Parkour§8] §cDie Strecken wurden soeben gelöscht.");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public void startParkour(Player player, Location startLoc) {
|
||||
// ─────────────────────────────────────────────────────────────────────────
|
||||
// Getter (Track-spezifisch)
|
||||
// ─────────────────────────────────────────────────────────────────────────
|
||||
|
||||
public Location getStartLocation(int track) {
|
||||
return config.getLocation("tracks." + track + ".start");
|
||||
}
|
||||
|
||||
public Location getFinishLocation(int track) {
|
||||
return config.getLocation("tracks." + track + ".finish");
|
||||
}
|
||||
|
||||
public List<Location> getOrderedCheckpoints(int track) {
|
||||
String cpBase = "tracks." + track + ".checkpoints";
|
||||
if (!config.contains(cpBase) || config.getConfigurationSection(cpBase) == null)
|
||||
return new ArrayList<>();
|
||||
|
||||
return config.getConfigurationSection(cpBase).getKeys(false).stream()
|
||||
.sorted(Comparator.comparingInt(Integer::parseInt))
|
||||
.map(key -> config.getLocation(cpBase + "." + key))
|
||||
.filter(Objects::nonNull)
|
||||
.collect(Collectors.toList());
|
||||
}
|
||||
|
||||
/**
|
||||
* Gibt die aktive Track-Nummer des Spielers zurück (1 oder 2), oder -1 wenn nicht aktiv.
|
||||
*/
|
||||
public int getActiveTrack(Player player) {
|
||||
return activeTrack.getOrDefault(player.getUniqueId(), -1);
|
||||
}
|
||||
|
||||
// Convenience-Wrapper für ParkourListener (nutzt den aktiven Track des Spielers)
|
||||
public List<Location> getOrderedCheckpoints(Player player) {
|
||||
return getOrderedCheckpoints(getActiveTrack(player));
|
||||
}
|
||||
|
||||
public Location getFinishLocation(Player player) {
|
||||
return getFinishLocation(getActiveTrack(player));
|
||||
}
|
||||
|
||||
// ─────────────────────────────────────────────────────────────────────────
|
||||
// Parkour-Ablauf
|
||||
// ─────────────────────────────────────────────────────────────────────────
|
||||
|
||||
/**
|
||||
* Startet den Parkour für den Spieler.
|
||||
* Es wird zufällig eine der beiden Strecken gewählt, sofern beide vollständig
|
||||
* konfiguriert sind (Start + Finish + mindestens gleiche Checkpoint-Anzahl).
|
||||
* Falls nur eine Strecke konfiguriert ist, wird diese gewählt.
|
||||
*/
|
||||
public void startParkour(Player player, Location npcLocation) {
|
||||
if (startTime.containsKey(player.getUniqueId())) return;
|
||||
|
||||
int chosenTrack = pickRandomTrack();
|
||||
if (chosenTrack == -1) {
|
||||
player.sendMessage("§8[§6Parkour§8] §cKeine Strecke konfiguriert. Bitte einen Admin kontaktieren.");
|
||||
return;
|
||||
}
|
||||
|
||||
startTime.put(player.getUniqueId(), System.currentTimeMillis());
|
||||
lastCheckpointLoc.put(player.getUniqueId(), startLoc);
|
||||
nextCheckpointIndex.put(player.getUniqueId(), 0);
|
||||
|
||||
lastCheckpointLoc.put(player.getUniqueId(), npcLocation);
|
||||
nextCheckpointIndex.put(player.getUniqueId(), 0);
|
||||
activeTrack.put(player.getUniqueId(), chosenTrack);
|
||||
|
||||
player.playSound(player.getLocation(), Sound.BLOCK_NOTE_BLOCK_CHIME, 1.0f, 1.2f);
|
||||
|
||||
new BukkitRunnable() {
|
||||
@@ -93,12 +208,45 @@ public class ParkourManager {
|
||||
}
|
||||
long diff = System.currentTimeMillis() - startTime.get(player.getUniqueId());
|
||||
double sec = diff / 1000.0;
|
||||
player.spigot().sendMessage(ChatMessageType.ACTION_BAR,
|
||||
new TextComponent("§6⏱ Zeit: §e" + String.format("%.2f", sec) + "s §8| §bNächster Punkt: §7Partikel folgen"));
|
||||
player.spigot().sendMessage(ChatMessageType.ACTION_BAR,
|
||||
new TextComponent("§6⏱ Zeit: §e" + String.format("%.2f", sec) + "s §8| §bNächster Punkt: §7Partikel folgen"));
|
||||
}
|
||||
}.runTaskTimer(plugin, 0L, 1L);
|
||||
}
|
||||
|
||||
/**
|
||||
* Wählt zufällig einen validen Track (1 oder 2).
|
||||
* Bevorzugt Tracks mit gleichem Checkpoint-Count; fällt auf jeden konfigurierten zurück.
|
||||
* Gibt -1 zurück, wenn kein Track konfiguriert ist.
|
||||
*/
|
||||
private int pickRandomTrack() {
|
||||
boolean t1 = isTrackReady(1);
|
||||
boolean t2 = isTrackReady(2);
|
||||
|
||||
if (t1 && t2) {
|
||||
// Beide vollständig – prüfen ob gleiche Länge
|
||||
int len1 = getOrderedCheckpoints(1).size();
|
||||
int len2 = getOrderedCheckpoints(2).size();
|
||||
if (len1 != len2) {
|
||||
// Warnung ins Log, aber trotzdem zufällig wählen
|
||||
plugin.getLogger().warning("[Parkour] Strecke 1 hat " + len1 + " Checkpoints, Strecke 2 hat " + len2 + ". Bitte angleichen!");
|
||||
}
|
||||
return random.nextBoolean() ? 1 : 2;
|
||||
} else if (t1) {
|
||||
return 1;
|
||||
} else if (t2) {
|
||||
return 2;
|
||||
}
|
||||
return -1;
|
||||
}
|
||||
|
||||
/** Gibt zurück, ob Start, Finish und mindestens 1 Checkpoint für den Track gesetzt sind. */
|
||||
public boolean isTrackReady(int track) {
|
||||
return getStartLocation(track) != null
|
||||
&& getFinishLocation(track) != null
|
||||
&& !getOrderedCheckpoints(track).isEmpty();
|
||||
}
|
||||
|
||||
private void startParticleTask() {
|
||||
new BukkitRunnable() {
|
||||
@Override
|
||||
@@ -107,8 +255,9 @@ public class ParkourManager {
|
||||
Player p = Bukkit.getPlayer(uuid);
|
||||
if (p == null) continue;
|
||||
|
||||
int track = activeTrack.getOrDefault(uuid, 1);
|
||||
int nextIdx = nextCheckpointIndex.getOrDefault(uuid, 0);
|
||||
List<Location> cps = getOrderedCheckpoints();
|
||||
List<Location> cps = getOrderedCheckpoints(track);
|
||||
|
||||
if (nextIdx < cps.size()) {
|
||||
Location nextCp = cps.get(nextIdx);
|
||||
@@ -116,7 +265,7 @@ public class ParkourManager {
|
||||
p.spawnParticle(Particle.SOUL_FIRE_FLAME, nextCp.clone().add(0, 0.5, 0), 5, 0.1, 0.3, 0.1, 0.02);
|
||||
}
|
||||
} else {
|
||||
Location finish = getFinishLocation();
|
||||
Location finish = getFinishLocation(track);
|
||||
if (finish != null && p.getWorld().equals(finish.getWorld())) {
|
||||
p.spawnParticle(Particle.HAPPY_VILLAGER, finish.clone().add(0, 0.5, 0), 8, 0.2, 0.5, 0.2, 0.02);
|
||||
}
|
||||
@@ -128,23 +277,24 @@ public class ParkourManager {
|
||||
|
||||
public void reachCheckpoint(Player player, int reachedIndex) {
|
||||
int currentNext = nextCheckpointIndex.getOrDefault(player.getUniqueId(), 0);
|
||||
|
||||
if (reachedIndex == currentNext) {
|
||||
List<Location> cps = getOrderedCheckpoints();
|
||||
if (reachedIndex < cps.size()) {
|
||||
lastCheckpointLoc.put(player.getUniqueId(), cps.get(reachedIndex));
|
||||
nextCheckpointIndex.put(player.getUniqueId(), reachedIndex + 1);
|
||||
|
||||
player.sendMessage("§8[§6Parkour§8] §bCheckpoint #" + (reachedIndex + 1) + " erreicht!");
|
||||
player.playSound(player.getLocation(), Sound.ENTITY_EXPERIENCE_ORB_PICKUP, 0.8f, 1.5f);
|
||||
}
|
||||
}
|
||||
if (reachedIndex != currentNext) return;
|
||||
|
||||
int track = activeTrack.getOrDefault(player.getUniqueId(), 1);
|
||||
List<Location> cps = getOrderedCheckpoints(track);
|
||||
if (reachedIndex >= cps.size()) return;
|
||||
|
||||
lastCheckpointLoc.put(player.getUniqueId(), cps.get(reachedIndex));
|
||||
nextCheckpointIndex.put(player.getUniqueId(), reachedIndex + 1);
|
||||
|
||||
player.sendMessage("§8[§6Parkour§8] §bCheckpoint #" + (reachedIndex + 1) + " erreicht!");
|
||||
player.playSound(player.getLocation(), Sound.ENTITY_EXPERIENCE_ORB_PICKUP, 0.8f, 1.5f);
|
||||
}
|
||||
|
||||
public void finishParkour(Player player) {
|
||||
if (!startTime.containsKey(player.getUniqueId())) return;
|
||||
|
||||
if (nextCheckpointIndex.getOrDefault(player.getUniqueId(), 0) < getOrderedCheckpoints().size()) {
|
||||
|
||||
int track = activeTrack.getOrDefault(player.getUniqueId(), 1);
|
||||
if (nextCheckpointIndex.getOrDefault(player.getUniqueId(), 0) < getOrderedCheckpoints(track).size()) {
|
||||
player.sendMessage("§cDu hast Checkpoints übersprungen! Folge den Partikeln.");
|
||||
return;
|
||||
}
|
||||
@@ -153,12 +303,12 @@ public class ParkourManager {
|
||||
double seconds = duration / 1000.0;
|
||||
|
||||
player.sendMessage("§8§m--------------------------------------");
|
||||
player.sendMessage("§8[§6Parkour§8] §a§lZiel erreicht!");
|
||||
player.sendMessage("§8[§6Parkour§8] §a§lZiel erreicht! §8(Strecke " + track + ")");
|
||||
player.sendMessage("§7Deine Zeit: §e" + String.format("%.2f", seconds) + "s");
|
||||
player.sendMessage("§8§m--------------------------------------");
|
||||
|
||||
|
||||
player.playSound(player.getLocation(), Sound.ENTITY_PLAYER_LEVELUP, 1.0f, 1.0f);
|
||||
|
||||
|
||||
saveBestTime(player, seconds);
|
||||
stopParkour(player);
|
||||
}
|
||||
@@ -167,42 +317,12 @@ public class ParkourManager {
|
||||
startTime.remove(player.getUniqueId());
|
||||
lastCheckpointLoc.remove(player.getUniqueId());
|
||||
nextCheckpointIndex.remove(player.getUniqueId());
|
||||
activeTrack.remove(player.getUniqueId());
|
||||
}
|
||||
|
||||
public void setStartLocation(Location loc) { config.set("locations.start", loc); save(); }
|
||||
public void setFinishLocation(Location loc) { config.set("locations.finish", loc); save(); }
|
||||
public void addCheckpointLocation(String id, Location loc) { config.set("locations.checkpoints." + id, loc); save(); }
|
||||
|
||||
public Location getStartLocation() { return config.getLocation("locations.start"); }
|
||||
public Location getFinishLocation() { return config.getLocation("locations.finish"); }
|
||||
|
||||
public List<Location> getOrderedCheckpoints() {
|
||||
if (!config.contains("locations.checkpoints") || config.getConfigurationSection("locations.checkpoints") == null)
|
||||
return new ArrayList<>();
|
||||
|
||||
return config.getConfigurationSection("locations.checkpoints").getKeys(false).stream()
|
||||
.sorted(Comparator.comparingInt(Integer::parseInt))
|
||||
.map(key -> config.getLocation("locations.checkpoints." + key))
|
||||
.filter(Objects::nonNull)
|
||||
.collect(Collectors.toList());
|
||||
}
|
||||
|
||||
private void save() {
|
||||
try {
|
||||
config.save(file);
|
||||
} catch (IOException e) {
|
||||
plugin.getLogger().severe("Fehler beim Speichern der Parkour-Config: " + e.getMessage());
|
||||
}
|
||||
}
|
||||
|
||||
public void clearStats() {
|
||||
config.set("besttimes", null);
|
||||
config.set("names", null);
|
||||
save();
|
||||
}
|
||||
|
||||
public boolean isIngame(Player player) { return startTime.containsKey(player.getUniqueId()); }
|
||||
public Location getCheckpoint(Player player) { return lastCheckpointLoc.get(player.getUniqueId()); }
|
||||
// ─────────────────────────────────────────────────────────────────────────
|
||||
// Bestzeiten
|
||||
// ─────────────────────────────────────────────────────────────────────────
|
||||
|
||||
private void saveBestTime(Player player, double time) {
|
||||
String path = "besttimes." + player.getUniqueId();
|
||||
@@ -215,8 +335,19 @@ public class ParkourManager {
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Löscht NUR die Bestzeiten-Liste (besttimes + names).
|
||||
* Die Strecken-Konfiguration (tracks) bleibt vollständig erhalten.
|
||||
* Wird durch "/nexus parkour clear" aufgerufen.
|
||||
*/
|
||||
public void clearStats() {
|
||||
config.set("besttimes", null);
|
||||
config.set("names", null);
|
||||
save();
|
||||
}
|
||||
|
||||
public String getTopTen() {
|
||||
if (!config.contains("besttimes") || config.getConfigurationSection("besttimes") == null)
|
||||
if (!config.contains("besttimes") || config.getConfigurationSection("besttimes") == null)
|
||||
return "§6§l🏆 TOP 10 PARKOUR 🏆\n§7Noch keine Rekorde.";
|
||||
|
||||
Map<String, Double> allTimes = new HashMap<>();
|
||||
@@ -233,9 +364,31 @@ public class ParkourManager {
|
||||
int rank = 1;
|
||||
for (Map.Entry<String, Double> entry : sortedList) {
|
||||
String name = config.getString("names." + entry.getKey(), "Unbekannt");
|
||||
builder.append("\n§e#").append(rank).append(" §f").append(name).append(" §8» §a").append(String.format("%.2f", entry.getValue())).append("s");
|
||||
builder.append("\n§e#").append(rank).append(" §f").append(name)
|
||||
.append(" §8» §a").append(String.format("%.2f", entry.getValue())).append("s");
|
||||
rank++;
|
||||
}
|
||||
return builder.toString();
|
||||
}
|
||||
|
||||
// ─────────────────────────────────────────────────────────────────────────
|
||||
// Hilfsmethoden
|
||||
// ─────────────────────────────────────────────────────────────────────────
|
||||
|
||||
public boolean isIngame(Player player) { return startTime.containsKey(player.getUniqueId()); }
|
||||
public Location getCheckpoint(Player player) { return lastCheckpointLoc.get(player.getUniqueId()); }
|
||||
|
||||
/** Gibt die Strecken-Info als lesbaren String aus (für Admin-Feedback). */
|
||||
public String getTrackInfo() {
|
||||
StringBuilder sb = new StringBuilder("§8[§6Parkour§8] §7Track-Status:\n");
|
||||
for (int t = 1; t <= 2; t++) {
|
||||
int cps = getOrderedCheckpoints(t).size();
|
||||
boolean ready = isTrackReady(t);
|
||||
sb.append(" §eStrecke ").append(t).append(": ")
|
||||
.append(ready ? "§a✔" : "§c✘")
|
||||
.append(" §7(").append(cps).append(" Checkpoints)");
|
||||
if (t < 2) sb.append("\n");
|
||||
}
|
||||
return sb.toString();
|
||||
}
|
||||
}
|
||||
@@ -1,6 +1,6 @@
|
||||
name: NexusLobby
|
||||
main: de.nexuslobby.NexusLobby
|
||||
version: "1.1.3"
|
||||
version: "1.1.4"
|
||||
api-version: "1.21"
|
||||
author: M_Viper
|
||||
description: Modular Lobby Plugin with an invisible Particle-Parkour system.
|
||||
|
||||
Reference in New Issue
Block a user