Delete src/main/resources/scoreboard.properties via Git Manager GUI
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# ScoreboardModule Konfiguration
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# Platzhalter Spieler: %player% %rank% %money% %server% %compass% %health% %hearts% %date%
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# %ping% %online% %maxplayers% %time% %playtime% %news%
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# %x% %y% %z% %world% %gamemode% %exp% %food% %foodsym% %speed%
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# Platzhalter Admin: %tps% %ram% %proxymem% %uptime% %servers%
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# Ticket (Spieler): %ticket_my_open%
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# Ticket (Supporter): %ticket_open%
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# Ticket (Admin): %ticket_open% %ticket_claimed% %ticket_rating_good% %ticket_rating_bad% %ticket_rating_pct%
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# Gradient: %gradient:FARBE1:FARBE2:TEXT% (beliebig viele Farb-Stopps)
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# Sonstiges: %line%
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# Farben: &-Codes und Hex &#FF6600
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scoreboard.enabled=true
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# Update-Intervall in Millisekunden - MINIMUM 250! (500 = 0.5s empfohlen)
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scoreboard.update_interval=500
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scoreboard.title=&lViper Network
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scoreboard.admin_title=&l[Admin] Panel
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scoreboard.supporter_title=&l[Support] Panel
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# Laufschrift – leer lassen zum Deaktivieren
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scoreboard.ticker.text=
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scoreboard.ticker.width=26
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scoreboard.ticker.speed=1
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scoreboard.rainbow.enabled=true
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# wave = fließende Farbwelle | chars = Regenbogen pro Buchstabe | line = eine Farbe
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scoreboard.rainbow.mode=wave
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# Wellengeschwindigkeit: 1=sehr langsam, 10=normal, 50=schnell, 100=sehr schnell
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scoreboard.rainbow.speed=10
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# Farben: Hex (#RRGGBB oder &#RRGGBB) oder Minecraft-Codes (&0-&f) – kommagetrennt
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# Leer lassen = voller HSB-Regenbogen
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scoreboard.rainbow.colors=&f,&b
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scoreboard.admin_permission=statusapi.scoreboard.admin
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scoreboard.supporter_permission=statusapi.scoreboard.supporter
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scoreboard.time_format=HH:mm
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scoreboard.date_format=dd.MM.yyyy
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scoreboard.timezone=Europe/Berlin
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scoreboard.money_format=#,##0.00
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scoreboard.money_decimal_separator=,
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# ===================================================
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# SEPARATOR – wird als %line% Placeholder genutzt
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# Wähle einen Stil oder erstelle deinen eigenen:
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#
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# scoreboard.separator=&8&m-------------------- (Standard)
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# scoreboard.separator=&8&m==================== (Doppelt)
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# scoreboard.separator=&8&m~~~~~~~~~~~~~~~~~~~~ (Wellig)
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# scoreboard.separator=&8&m.................... (Punkte)
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# scoreboard.separator=&8&m──────────────────── (Dünn)
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# scoreboard.separator=&8&m════════════════════ (Dick)
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# scoreboard.separator=&8◆◇◆◇◆◇◆◇◆◇◆◇◆◇◆◇◆◇◆◇ (Diamanten)
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# scoreboard.separator=%gradient:&8:&7:────────────────────% (Gradient)
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# scoreboard.separator=%gradient:#FF0000:#0000FF:────────────────────% (Farbig)
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# scoreboard.separator= (Leer/unsichtbar)
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# ===================================================
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scoreboard.separator=&8&m-----------------------
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# ===================================================
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# NEWS-TICKER – erscheint als %news% Placeholder
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# Leer lassen zum Deaktivieren
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# ===================================================
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scoreboard.news.text=&eWillkommen auf Viper Network!
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scoreboard.news.prefix=&8[&6News&8] &r
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scoreboard.news.width=26
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# Geschwindigkeit: 1=langsam, 2=normal, 3=schnell
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scoreboard.news.speed=1
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# Sekunden pro Rotation (0 = kein Wechsel)
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scoreboard.rotation_interval=4
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# ===================================================
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# ZEILEN – max 15 sichtbar
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# Rotation pro Zeile:
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# scoreboard.lines.N = Variante 1 (immer sichtbar / nur Variante)
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# scoreboard.lines.N.2 = Variante 2 (wechselt alle rotation_interval Sekunden)
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# scoreboard.lines.N.3 = Variante 3 usw.
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# Gradient: %gradient:FARBE1:FARBE2:TEXT%
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# ===================================================
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scoreboard.lines.1=%line%
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scoreboard.lines.2=%gradient:&b:&f:&b:&l> Player Info:%
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scoreboard.lines.3=&7%rank% &f%player%
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scoreboard.lines.4=
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scoreboard.lines.5=&7Spielzeit: &f%playtime%
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scoreboard.lines.5.2=&7Leben: &c%health%
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scoreboard.lines.5.3=&7Hunger: B4513%foodsym%
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scoreboard.lines.6=
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scoreboard.lines.7=%gradient:&b:&f:&b:&l> Money:%
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scoreboard.lines.8=&a$%money%
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scoreboard.lines.9=
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scoreboard.lines.10=%gradient:&b:&f:&b:&l> Server Info:%
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scoreboard.lines.11=&f%server%
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scoreboard.lines.11.2=&7Ping: &f%ping%ms &8| &7Online: &f%online%
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scoreboard.lines.12=
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scoreboard.lines.13=%news%
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scoreboard.lines.14=%line%
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scoreboard.lines.15=&7%compass%
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# ===================================================
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# SUPPORTER-ZEILEN
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# ===================================================
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scoreboard.supporter_lines.1=%line%
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scoreboard.supporter_lines.2=%gradient:&b:&f:&b:&l> Player Info:%
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scoreboard.supporter_lines.3=&7%rank% &f%player%
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scoreboard.supporter_lines.4=&7Ping: &f%ping%ms &8| &7%server%
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scoreboard.supporter_lines.5=
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scoreboard.supporter_lines.6=%gradient:&b:&f:&b:&l> Ticket:%
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scoreboard.supporter_lines.7=&7Offen: &c%ticket_open%
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scoreboard.supporter_lines.8=&7In Bearbeitung: &e%ticket_claimed%
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scoreboard.supporter_lines.9=
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scoreboard.supporter_lines.10=%gradient:&b:&f:&b:&l> Server Info:%
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scoreboard.supporter_lines.11=&7Online: &f%online% &8/ &7%maxplayers%
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scoreboard.supporter_lines.12=
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scoreboard.supporter_lines.13=
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scoreboard.supporter_lines.14=%line%
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scoreboard.supporter_lines.15=&7%compass%
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# ===================================================
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# ADMIN-ZEILEN
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# ===================================================
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scoreboard.admin_lines.1=%line%
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scoreboard.admin_lines.2=%gradient:&b:&f:&b:&l> Player Info:%
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scoreboard.admin_lines.3=&7%rank% &f%player%
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scoreboard.admin_lines.4=&7Gamemode: &f%gamemode%
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scoreboard.admin_lines.5=&7Leben: &c%health%
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scoreboard.admin_lines.5.2=&7Hunger: B4513%foodsym%
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scoreboard.admin_lines.6=
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scoreboard.admin_lines.7=%gradient:&b:&f:&b:&l> Server Info:%
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scoreboard.admin_lines.8=&f%server% &8| &7RAM: &e%ram%
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scoreboard.admin_lines.8.2=&7Proxy: &f%uptime%
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scoreboard.admin_lines.9=&7TPS: &a%tps%
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scoreboard.admin_lines.10=
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scoreboard.admin_lines.11=%gradient:&b:&f:&b:&l> Ticket:%
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scoreboard.admin_lines.12=&7Tickets Offen: &c%ticket_open%
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scoreboard.admin_lines.12.2=&7Tickets In Bearbeitung: &e%ticket_claimed%
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scoreboard.admin_lines.13=&7Spieler: %online% &8/ &7%maxplayers%
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scoreboard.admin_lines.14=%line%
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scoreboard.admin_lines.15=&7%compass%
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scoreboard.admin_lines.15.2=&7Pos: X:&f%x% &7Y:&f%y% &7Z:&f%z%
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# ===================================================
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# NAMETAG - Prefix ueber dem Spieler-Kopf
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# ===================================================
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# Zeigt den LuckPerms-Prefix ueber dem Spieler-Avatar an.
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# Auf false setzen zum Deaktivieren.
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nametag.enabled=true
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