pausemenu/server_name.lua

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Lua
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2022-03-01 14:56:42 +00:00
function SetData()
players = {}
for _, player in ipairs(GetActivePlayers()) do
local ped = GetPlayerPed(player)
table.insert( players, player )
end
local name = GetPlayerName(PlayerId())
local id = GetPlayerServerId(PlayerId())
Citizen.InvokeNative(GetHashKey("ADD_TEXT_ENTRY"), 'FE_THDR_GTAO', "~b~Difficult-Knights~s~ | Dein Gaming Netzwerk ~s~| ~g~ID: "..id.." ~s~| ~r~".. #players .." Spieler Verbunden")
end
Citizen.CreateThread(function()
while true do
Citizen.Wait(100)
SetData()
end
end)
Citizen.CreateThread(function()
AddTextEntry("PM_PANE_LEAVE", "~r~Verbindung zu ~w~~y~DCKN RP~s~ trennen 😭")
end)
Citizen.CreateThread(function()
AddTextEntry("PM_PANE_QUIT", "~o~FiveM ~r~schließen 🐌")
end)
print("^0======================================================================^7")
print("^0[^4Author^0] ^7:^0 ^0M_Viper^7")
print("^0[^3Version^0] ^7:^0 1.0.0^7")
print("^0[^2Discord^0] ^7:^0 ^5dc.Difficult-Knights.de")
print("^0[^1YouTube^0] ^7:^0 ^5https://www.youtube.com/channel/UCmTXYM0rY7VlVlNrOA-O63A^7")
print("^0======================================================================^7")