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412
src/main/java/com/viper/autosortchest/MySQLManager.java
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412
src/main/java/com/viper/autosortchest/MySQLManager.java
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package com.viper.autosortchest;
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import java.sql.*;
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import java.util.*;
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public class MySQLManager {
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public Connection getConnection() {
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return connection;
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}
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private final String host, database, user, password;
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private final int port;
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private Connection connection;
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public MySQLManager(String host, int port, String database, String user, String password) {
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this.host = host;
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this.port = port;
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this.database = database;
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this.user = user;
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this.password = password;
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}
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public boolean connect() {
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try {
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if (connection != null && !connection.isClosed()) return true;
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Class.forName("com.mysql.cj.jdbc.Driver");
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connection = DriverManager.getConnection(
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"jdbc:mysql://" + host + ":" + port + "/" + database
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+ "?useSSL=false&autoReconnect=true&characterEncoding=UTF-8&serverTimezone=UTC",
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user, password
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);
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return true;
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} catch (Exception e) {
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e.printStackTrace();
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return false;
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}
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}
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public void disconnect() {
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try {
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if (connection != null && !connection.isClosed()) connection.close();
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} catch (SQLException e) {
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e.printStackTrace();
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}
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}
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public void setupTables() {
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try (Statement st = connection.createStatement()) {
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st.execute("CREATE TABLE IF NOT EXISTS asc_players (uuid VARCHAR(36) PRIMARY KEY, name VARCHAR(32));");
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st.execute("CREATE TABLE IF NOT EXISTS asc_input_chests (uuid VARCHAR(36), chest_id VARCHAR(36), world VARCHAR(32), x INT, y INT, z INT, `public` BOOLEAN DEFAULT FALSE, PRIMARY KEY(uuid, chest_id));");
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st.execute("CREATE TABLE IF NOT EXISTS asc_target_chests (uuid VARCHAR(36), item VARCHAR(64), world VARCHAR(32), x INT, y INT, z INT, `public` BOOLEAN DEFAULT FALSE, PRIMARY KEY(uuid, item));");
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st.execute("CREATE TABLE IF NOT EXISTS asc_rest_chests (uuid VARCHAR(36), world VARCHAR(32), x INT, y INT, z INT, `public` BOOLEAN DEFAULT FALSE, PRIMARY KEY(uuid));");
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} catch (SQLException e) {
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e.printStackTrace();
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}
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}
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/**
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* Transfer-Tabelle für serverübergreifende Sortierung.
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*/
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public void setupTransferTable() {
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try (Statement st = connection.createStatement()) {
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st.execute(
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"CREATE TABLE IF NOT EXISTS asc_transfers (" +
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" id BIGINT AUTO_INCREMENT PRIMARY KEY," +
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" uuid VARCHAR(36) NOT NULL," +
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" item VARCHAR(64) NOT NULL," +
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" amount INT NOT NULL," +
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" target_world VARCHAR(32) NOT NULL," +
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" created_at TIMESTAMP DEFAULT CURRENT_TIMESTAMP" +
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");"
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);
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} catch (SQLException e) {
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e.printStackTrace();
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}
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}
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public void addTransfer(String uuid, String item, int amount, String targetWorld) {
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try (PreparedStatement ps = connection.prepareStatement(
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"INSERT INTO asc_transfers (uuid, item, amount, target_world) VALUES (?, ?, ?, ?);")) {
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ps.setString(1, uuid);
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ps.setString(2, item);
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ps.setInt(3, amount);
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ps.setString(4, targetWorld);
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ps.executeUpdate();
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} catch (SQLException e) {
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e.printStackTrace();
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}
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}
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public List<Map<String, Object>> getPendingTransfers(String uuid) {
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List<Map<String, Object>> list = new ArrayList<>();
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try (PreparedStatement ps = connection.prepareStatement(
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"SELECT id, item, amount, target_world FROM asc_transfers WHERE uuid=? ORDER BY created_at ASC;")) {
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ps.setString(1, uuid);
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ResultSet rs = ps.executeQuery();
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while (rs.next()) {
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Map<String, Object> map = new HashMap<>();
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map.put("id", rs.getLong("id"));
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map.put("item", rs.getString("item"));
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map.put("amount", rs.getInt("amount"));
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map.put("target_world", rs.getString("target_world"));
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list.add(map);
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}
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} catch (SQLException e) {
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e.printStackTrace();
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}
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return list;
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}
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public void deleteTransfer(long id) {
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try (PreparedStatement ps = connection.prepareStatement(
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"DELETE FROM asc_transfers WHERE id=?;")) {
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ps.setLong(1, id);
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ps.executeUpdate();
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} catch (SQLException e) {
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e.printStackTrace();
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}
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}
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public void updateTransferAmount(long id, int newAmount) {
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try (PreparedStatement ps = connection.prepareStatement(
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"UPDATE asc_transfers SET amount=? WHERE id=?;")) {
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ps.setInt(1, newAmount);
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ps.setLong(2, id);
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ps.executeUpdate();
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} catch (SQLException e) {
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e.printStackTrace();
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}
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}
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// --- Spieler ---
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public void savePlayer(String uuid, String name) {
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try (PreparedStatement ps = connection.prepareStatement(
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"REPLACE INTO asc_players (uuid, name) VALUES (?, ?);")) {
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ps.setString(1, uuid);
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ps.setString(2, name);
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ps.executeUpdate();
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} catch (SQLException e) {
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e.printStackTrace();
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}
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}
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/**
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* Gibt alle Spieler aus der asc_players-Tabelle zurück.
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* Wird für den Export (MySQL → YAML) benötigt.
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*
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* @return Liste mit uuid und name je Spieler
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*/
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public List<Map<String, Object>> getAllPlayers() {
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List<Map<String, Object>> list = new ArrayList<>();
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try (Statement st = connection.createStatement();
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ResultSet rs = st.executeQuery("SELECT uuid, name FROM asc_players;")) {
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while (rs.next()) {
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Map<String, Object> map = new HashMap<>();
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map.put("uuid", rs.getString("uuid"));
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map.put("name", rs.getString("name"));
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list.add(map);
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}
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} catch (SQLException e) {
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e.printStackTrace();
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}
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return list;
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}
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// --- Input-Chest ---
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public void addInputChest(String uuid, String chestId, String world, int x, int y, int z) {
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addInputChest(uuid, chestId, world, x, y, z, false);
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}
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public void addInputChest(String uuid, String chestId, String world, int x, int y, int z, boolean isPublic) {
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try (PreparedStatement ps = connection.prepareStatement(
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"REPLACE INTO asc_input_chests (uuid, chest_id, world, x, y, z, `public`) VALUES (?, ?, ?, ?, ?, ?, ?);")) {
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ps.setString(1, uuid);
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ps.setString(2, chestId);
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ps.setString(3, world);
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ps.setInt(4, x);
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ps.setInt(5, y);
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ps.setInt(6, z);
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ps.setBoolean(7, isPublic);
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ps.executeUpdate();
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} catch (SQLException e) {
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e.printStackTrace();
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}
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}
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public void removeInputChest(String uuid, String chestId) {
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try (PreparedStatement ps = connection.prepareStatement(
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"DELETE FROM asc_input_chests WHERE uuid=? AND chest_id=?;")) {
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ps.setString(1, uuid);
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ps.setString(2, chestId);
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ps.executeUpdate();
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} catch (SQLException e) {
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e.printStackTrace();
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}
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}
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public List<Map<String, Object>> getInputChests(String uuid) {
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List<Map<String, Object>> list = new ArrayList<>();
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try (PreparedStatement ps = connection.prepareStatement(
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"SELECT * FROM asc_input_chests WHERE uuid=?;")) {
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ps.setString(1, uuid);
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ResultSet rs = ps.executeQuery();
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while (rs.next()) {
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Map<String, Object> map = new HashMap<>();
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map.put("chest_id", rs.getString("chest_id"));
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map.put("world", rs.getString("world"));
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map.put("x", rs.getInt("x"));
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map.put("y", rs.getInt("y"));
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map.put("z", rs.getInt("z"));
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map.put("public", rs.getBoolean("public"));
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list.add(map);
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}
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} catch (SQLException e) {
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e.printStackTrace();
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}
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return list;
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}
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// --- Target-Chest ---
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public void setTargetChest(String uuid, String item, String world, int x, int y, int z) {
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setTargetChest(uuid, item, world, x, y, z, false);
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}
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public void setTargetChest(String uuid, String item, String world, int x, int y, int z, boolean isPublic) {
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try (PreparedStatement ps = connection.prepareStatement(
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"REPLACE INTO asc_target_chests (uuid, item, world, x, y, z, `public`) VALUES (?, ?, ?, ?, ?, ?, ?);")) {
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ps.setString(1, uuid);
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ps.setString(2, item);
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ps.setString(3, world);
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ps.setInt(4, x);
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ps.setInt(5, y);
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ps.setInt(6, z);
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ps.setBoolean(7, isPublic);
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ps.executeUpdate();
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} catch (SQLException e) {
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e.printStackTrace();
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}
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}
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public Map<String, Object> getTargetChest(String uuid, String item) {
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try (PreparedStatement ps = connection.prepareStatement(
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"SELECT * FROM asc_target_chests WHERE uuid=? AND item=?;")) {
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ps.setString(1, uuid);
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ps.setString(2, item);
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ResultSet rs = ps.executeQuery();
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if (rs.next()) {
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Map<String, Object> map = new HashMap<>();
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map.put("world", rs.getString("world"));
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map.put("x", rs.getInt("x"));
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map.put("y", rs.getInt("y"));
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map.put("z", rs.getInt("z"));
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map.put("public", rs.getBoolean("public"));
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return map;
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}
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} catch (SQLException e) {
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e.printStackTrace();
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}
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return null;
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}
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public void removeTargetChest(String uuid, String item) {
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try (PreparedStatement ps = connection.prepareStatement(
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"DELETE FROM asc_target_chests WHERE uuid=? AND item=?;")) {
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ps.setString(1, uuid);
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ps.setString(2, item);
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ps.executeUpdate();
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} catch (SQLException e) {
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e.printStackTrace();
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}
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}
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public List<Map<String, Object>> getTargetChests(String uuid) {
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List<Map<String, Object>> list = new ArrayList<>();
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try (PreparedStatement ps = connection.prepareStatement(
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"SELECT * FROM asc_target_chests WHERE uuid=?;")) {
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ps.setString(1, uuid);
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ResultSet rs = ps.executeQuery();
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while (rs.next()) {
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Map<String, Object> map = new HashMap<>();
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map.put("item", rs.getString("item"));
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map.put("world", rs.getString("world"));
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map.put("x", rs.getInt("x"));
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map.put("y", rs.getInt("y"));
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map.put("z", rs.getInt("z"));
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map.put("public", rs.getBoolean("public"));
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list.add(map);
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}
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} catch (SQLException e) {
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|
e.printStackTrace();
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|
}
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return list;
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}
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|
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// --- Rest-Chest ---
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|
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public void setRestChest(String uuid, String world, int x, int y, int z) {
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setRestChest(uuid, world, x, y, z, false);
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}
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public void setRestChest(String uuid, String world, int x, int y, int z, boolean isPublic) {
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try (PreparedStatement ps = connection.prepareStatement(
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"REPLACE INTO asc_rest_chests (uuid, world, x, y, z, `public`) VALUES (?, ?, ?, ?, ?, ?);")) {
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ps.setString(1, uuid);
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ps.setString(2, world);
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|
ps.setInt(3, x);
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|
ps.setInt(4, y);
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|
ps.setInt(5, z);
|
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|
ps.setBoolean(6, isPublic);
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|
ps.executeUpdate();
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|
} catch (SQLException e) {
|
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|
e.printStackTrace();
|
||||||
|
}
|
||||||
|
}
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|
|
||||||
|
public Map<String, Object> getRestChest(String uuid) {
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|
try (PreparedStatement ps = connection.prepareStatement(
|
||||||
|
"SELECT * FROM asc_rest_chests WHERE uuid=?;")) {
|
||||||
|
ps.setString(1, uuid);
|
||||||
|
ResultSet rs = ps.executeQuery();
|
||||||
|
if (rs.next()) {
|
||||||
|
Map<String, Object> map = new HashMap<>();
|
||||||
|
map.put("world", rs.getString("world"));
|
||||||
|
map.put("x", rs.getInt("x"));
|
||||||
|
map.put("y", rs.getInt("y"));
|
||||||
|
map.put("z", rs.getInt("z"));
|
||||||
|
map.put("public", rs.getBoolean("public"));
|
||||||
|
return map;
|
||||||
|
}
|
||||||
|
} catch (SQLException e) {
|
||||||
|
e.printStackTrace();
|
||||||
|
}
|
||||||
|
return null;
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||||||
|
}
|
||||||
|
|
||||||
|
public void removeRestChest(String uuid) {
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|
try (PreparedStatement ps = connection.prepareStatement(
|
||||||
|
"DELETE FROM asc_rest_chests WHERE uuid=?;")) {
|
||||||
|
ps.setString(1, uuid);
|
||||||
|
ps.executeUpdate();
|
||||||
|
} catch (SQLException e) {
|
||||||
|
e.printStackTrace();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
// --- Hilfsmethoden für serverCrosslink ---
|
||||||
|
|
||||||
|
public List<Map<String, Object>> getAllInputChests() {
|
||||||
|
List<Map<String, Object>> list = new ArrayList<>();
|
||||||
|
try (PreparedStatement ps = connection.prepareStatement("SELECT * FROM asc_input_chests;")) {
|
||||||
|
ResultSet rs = ps.executeQuery();
|
||||||
|
while (rs.next()) {
|
||||||
|
Map<String, Object> map = new HashMap<>();
|
||||||
|
map.put("chest_id", rs.getString("chest_id"));
|
||||||
|
map.put("uuid", rs.getString("uuid"));
|
||||||
|
map.put("world", rs.getString("world"));
|
||||||
|
map.put("x", rs.getInt("x"));
|
||||||
|
map.put("y", rs.getInt("y"));
|
||||||
|
map.put("z", rs.getInt("z"));
|
||||||
|
map.put("public", rs.getBoolean("public"));
|
||||||
|
list.add(map);
|
||||||
|
}
|
||||||
|
} catch (SQLException e) {
|
||||||
|
e.printStackTrace();
|
||||||
|
}
|
||||||
|
return list;
|
||||||
|
}
|
||||||
|
|
||||||
|
public List<Map<String, Object>> getAllTargetChests() {
|
||||||
|
List<Map<String, Object>> list = new ArrayList<>();
|
||||||
|
try (PreparedStatement ps = connection.prepareStatement("SELECT * FROM asc_target_chests;")) {
|
||||||
|
ResultSet rs = ps.executeQuery();
|
||||||
|
while (rs.next()) {
|
||||||
|
Map<String, Object> map = new HashMap<>();
|
||||||
|
map.put("item", rs.getString("item"));
|
||||||
|
map.put("uuid", rs.getString("uuid"));
|
||||||
|
map.put("world", rs.getString("world"));
|
||||||
|
map.put("x", rs.getInt("x"));
|
||||||
|
map.put("y", rs.getInt("y"));
|
||||||
|
map.put("z", rs.getInt("z"));
|
||||||
|
map.put("public", rs.getBoolean("public"));
|
||||||
|
list.add(map);
|
||||||
|
}
|
||||||
|
} catch (SQLException e) {
|
||||||
|
e.printStackTrace();
|
||||||
|
}
|
||||||
|
return list;
|
||||||
|
}
|
||||||
|
|
||||||
|
public Map<String, Object> getAnyRestChest() {
|
||||||
|
try (PreparedStatement ps = connection.prepareStatement(
|
||||||
|
"SELECT * FROM asc_rest_chests WHERE public=1 LIMIT 1;")) {
|
||||||
|
ResultSet rs = ps.executeQuery();
|
||||||
|
if (rs.next()) {
|
||||||
|
Map<String, Object> map = new HashMap<>();
|
||||||
|
map.put("uuid", rs.getString("uuid"));
|
||||||
|
map.put("world", rs.getString("world"));
|
||||||
|
map.put("x", rs.getInt("x"));
|
||||||
|
map.put("y", rs.getInt("y"));
|
||||||
|
map.put("z", rs.getInt("z"));
|
||||||
|
map.put("public", rs.getBoolean("public"));
|
||||||
|
return map;
|
||||||
|
}
|
||||||
|
} catch (SQLException e) {
|
||||||
|
e.printStackTrace();
|
||||||
|
}
|
||||||
|
return null;
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -21,7 +21,8 @@ public class UpdateChecker {
|
|||||||
|
|
||||||
public void getVersion(final Consumer<String> consumer) {
|
public void getVersion(final Consumer<String> consumer) {
|
||||||
Bukkit.getScheduler().runTaskAsynchronously(this.plugin, () -> {
|
Bukkit.getScheduler().runTaskAsynchronously(this.plugin, () -> {
|
||||||
try (InputStream is = new URL("https://api.spigotmc.org/legacy/update.php?resource=" + this.resourceId + "/~").openStream(); Scanner scann = new Scanner(is)) {
|
try (InputStream is = new URL("https://api.spigotmc.org/legacy/update.php?resource=" + this.resourceId + "/~").openStream();
|
||||||
|
Scanner scann = new Scanner(is)) {
|
||||||
if (scann.hasNext()) {
|
if (scann.hasNext()) {
|
||||||
consumer.accept(scann.next());
|
consumer.accept(scann.next());
|
||||||
}
|
}
|
||||||
@@ -30,4 +31,47 @@ public class UpdateChecker {
|
|||||||
}
|
}
|
||||||
});
|
});
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Vergleicht zwei Versions-Strings semantisch (z.B. "2.0" vs "1.9").
|
||||||
|
* Gibt true zurück wenn currentVersion NEUER ODER GLEICH latestVersion ist.
|
||||||
|
* Gibt false zurück wenn latestVersion neuer ist (= Update verfügbar).
|
||||||
|
*
|
||||||
|
* Beispiele:
|
||||||
|
* isCurrentVersionUpToDate("2.0", "1.9") → true (wir sind neuer, kein Update nötig)
|
||||||
|
* isCurrentVersionUpToDate("1.9", "1.9") → true (gleich, kein Update nötig)
|
||||||
|
* isCurrentVersionUpToDate("1.8", "1.9") → false (Update verfügbar)
|
||||||
|
*/
|
||||||
|
public static boolean isCurrentVersionUpToDate(String currentVersion, String latestVersion) {
|
||||||
|
try {
|
||||||
|
String[] current = currentVersion.trim().split("[.\\-]");
|
||||||
|
String[] latest = latestVersion.trim().split("[.\\-]");
|
||||||
|
|
||||||
|
int length = Math.max(current.length, latest.length);
|
||||||
|
for (int i = 0; i < length; i++) {
|
||||||
|
int c = i < current.length ? parseVersionPart(current[i]) : 0;
|
||||||
|
int l = i < latest.length ? parseVersionPart(latest[i]) : 0;
|
||||||
|
if (c > l) return true; // Aktuelle Version ist neuer → kein Update nötig
|
||||||
|
if (c < l) return false; // Veröffentlichte Version ist neuer → Update verfügbar
|
||||||
|
}
|
||||||
|
return true; // Versionen sind identisch
|
||||||
|
} catch (Exception e) {
|
||||||
|
// Im Zweifel: kein Update anzeigen um false-positives zu vermeiden
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private static int parseVersionPart(String part) {
|
||||||
|
try {
|
||||||
|
// Nur die führenden Ziffern parsen (z.B. "1-SNAPSHOT" → 1)
|
||||||
|
StringBuilder digits = new StringBuilder();
|
||||||
|
for (char ch : part.toCharArray()) {
|
||||||
|
if (Character.isDigit(ch)) digits.append(ch);
|
||||||
|
else break;
|
||||||
|
}
|
||||||
|
return digits.length() > 0 ? Integer.parseInt(digits.toString()) : 0;
|
||||||
|
} catch (NumberFormatException e) {
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
}
|
||||||
}
|
}
|
||||||
@@ -9,10 +9,29 @@
|
|||||||
|
|
||||||
# --- GRUNDLEGUNG ---
|
# --- GRUNDLEGUNG ---
|
||||||
# Version der Konfigurationsdatei. Nicht ändern, um Fehler zu vermeiden!
|
# Version der Konfigurationsdatei. Nicht ändern, um Fehler zu vermeiden!
|
||||||
version: "1.8"
|
|
||||||
|
version: "2.0"
|
||||||
|
|
||||||
# Debug-Modus (true = Ausführliche Logs in der Server-Konsole, nur zum Entwickeln nutzen)
|
# Debug-Modus (true = Ausführliche Logs in der Server-Konsole, nur zum Entwickeln nutzen)
|
||||||
|
|
||||||
debug: false
|
debug: false
|
||||||
|
|
||||||
|
# ---------------------------------------------------
|
||||||
|
# DATENBANK (MySQL/MariaDB) - Optional
|
||||||
|
# ---------------------------------------------------
|
||||||
|
# Aktiviere MySQL/MariaDB Speicherung (true/false)
|
||||||
|
|
||||||
|
mysql:
|
||||||
|
enabled: false
|
||||||
|
host: "localhost"
|
||||||
|
port: 3306
|
||||||
|
database: "autosortchest"
|
||||||
|
user: "autosortchest"
|
||||||
|
password: "autosortchest"
|
||||||
|
|
||||||
|
# Soll serverübergreifendes Sortieren (mit MySQL) erlaubt sein?
|
||||||
|
server_crosslink: true
|
||||||
|
|
||||||
# ---------------------------------------------------
|
# ---------------------------------------------------
|
||||||
# SPRACHE (Language)
|
# SPRACHE (Language)
|
||||||
# ---------------------------------------------------
|
# ---------------------------------------------------
|
||||||
@@ -20,9 +39,19 @@ debug: false
|
|||||||
# Ändert den Text von /asc help und /asc info
|
# Ändert den Text von /asc help und /asc info
|
||||||
language: "de"
|
language: "de"
|
||||||
|
|
||||||
|
# ---------------------------------------------------
|
||||||
|
# BLACKLIST FÜR WELTEN (Optional)
|
||||||
|
# ---------------------------------------------------
|
||||||
|
# Welten, in denen AutoSortChest NICHT funktioniert
|
||||||
|
|
||||||
|
world_blacklist:
|
||||||
|
- "world_nether"
|
||||||
|
- "world_the_end"
|
||||||
|
|
||||||
# ---------------------------------------------------
|
# ---------------------------------------------------
|
||||||
# VISUELLE EFFEKTE (PARTIKEL & TÖNE)
|
# VISUELLE EFFEKTE (PARTIKEL & TÖNE)
|
||||||
# ---------------------------------------------------
|
# ---------------------------------------------------
|
||||||
|
|
||||||
# Einstellungen für den Regenbogen-Effekt beim Sortieren
|
# Einstellungen für den Regenbogen-Effekt beim Sortieren
|
||||||
effects:
|
effects:
|
||||||
# Sollen Effekte angezeigt werden?
|
# Sollen Effekte angezeigt werden?
|
||||||
@@ -33,10 +62,49 @@ effects:
|
|||||||
# 'DUST' ist zwingend für den bunten Regenbogen-Effekt im aktuellen Code.
|
# 'DUST' ist zwingend für den bunten Regenbogen-Effekt im aktuellen Code.
|
||||||
type: "DUST"
|
type: "DUST"
|
||||||
|
|
||||||
|
# ---------------------------------------------------
|
||||||
|
# SORTIER-INTERVALL (Ticks)
|
||||||
|
# ---------------------------------------------------
|
||||||
|
# Wie oft soll sortiert werden? (1 Tick = 0,05s)
|
||||||
|
#
|
||||||
|
# Wähle hier je nach Server-Leistung:
|
||||||
|
#
|
||||||
|
# 1 = SEHR SCHNELL (Items verschwinden sofort)
|
||||||
|
# WARNUNG: Kann bei vielen Truhen Lagg verursachen!
|
||||||
|
#
|
||||||
|
# 5 = SCHNELL (Sehr flüssig, gute Balance)
|
||||||
|
# Empfohlen für schnelle Server.
|
||||||
|
#
|
||||||
|
# 10 = FLÜSSIG (0,5s Verzögerung)
|
||||||
|
# Spart Ressourcen, fühlt sich noch schnell an.
|
||||||
|
#
|
||||||
|
# 20 = STANDARD (1 Sekunde)
|
||||||
|
# Standard-Wert, minimale Last.
|
||||||
|
#
|
||||||
|
# 30+ = SPARSAM (>1,5 Sekunden)
|
||||||
|
# Für sehr große Server mit schwacher Hardware.
|
||||||
|
#
|
||||||
|
sort_interval_ticks: 5
|
||||||
|
|
||||||
|
sort_interval_ticks: 5
|
||||||
|
|
||||||
|
# ---------------------------------------------------
|
||||||
|
# LIMITS FÜR SORTIERKISTEN (Optional)
|
||||||
|
# ---------------------------------------------------
|
||||||
|
# Maximale Anzahl an Sortierkisten pro Spielergruppe
|
||||||
|
|
||||||
|
chest_limits:
|
||||||
|
default: 50
|
||||||
|
vip: 100
|
||||||
|
# Beispiel für weitere Gruppen:
|
||||||
|
# supporter: 150
|
||||||
|
# admin: 200
|
||||||
|
|
||||||
# ---------------------------------------------------
|
# ---------------------------------------------------
|
||||||
# SCHILDFARBEN (Farbcodes wie im Chat)
|
# SCHILDFARBEN (Farbcodes wie im Chat)
|
||||||
# &c = Rot, &a = Grün, &e = Gelb, &6 = Gold, &f = Weiß, &0 = Schwarz
|
# &c = Rot, &a = Grün, &e = Gelb, &6 = Gold, &f = Weiß, &0 = Schwarz
|
||||||
# ---------------------------------------------------
|
# ---------------------------------------------------
|
||||||
|
|
||||||
sign-colors:
|
sign-colors:
|
||||||
# Farben für die Eingangstruhe ([asc] / input)
|
# Farben für die Eingangstruhe ([asc] / input)
|
||||||
input:
|
input:
|
||||||
@@ -69,6 +137,7 @@ sign-colors:
|
|||||||
# SYSTEM NACHRICHTEN (Spieler-Feedback)
|
# SYSTEM NACHRICHTEN (Spieler-Feedback)
|
||||||
# Platzhalter: %player%, %item%, %x%, %y%, %z%, %mode%
|
# Platzhalter: %player%, %item%, %x%, %y%, %z%, %mode%
|
||||||
# ---------------------------------------------------
|
# ---------------------------------------------------
|
||||||
|
|
||||||
messages:
|
messages:
|
||||||
# --- FEHLERMELDUNGEN ---
|
# --- FEHLERMELDUNGEN ---
|
||||||
no-chest-near-sign: "&cKeine Truhe in der Nähe des Schildes!"
|
no-chest-near-sign: "&cKeine Truhe in der Nähe des Schildes!"
|
||||||
@@ -88,4 +157,5 @@ messages:
|
|||||||
target-chest-full: "&cZieltruhe für %item% ist voll! Koordinaten: (%x%, %y%, %z%)"
|
target-chest-full: "&cZieltruhe für %item% ist voll! Koordinaten: (%x%, %y%, %z%)"
|
||||||
mode-changed: "&aModus gewechselt: &e%mode%"
|
mode-changed: "&aModus gewechselt: &e%mode%"
|
||||||
mode-public: "&aÖffentlich"
|
mode-public: "&aÖffentlich"
|
||||||
mode-private: "&cPrivat"
|
mode-private: "&cPrivat"
|
||||||
|
|
||||||
|
|||||||
@@ -1,5 +1,5 @@
|
|||||||
name: AutoSortChest
|
name: AutoSortChest
|
||||||
version: 1.9
|
version: 2.0
|
||||||
main: com.viper.autosortchest.Main
|
main: com.viper.autosortchest.Main
|
||||||
api-version: 1.21
|
api-version: 1.21
|
||||||
authors: [M_Viper]
|
authors: [M_Viper]
|
||||||
@@ -7,12 +7,18 @@ description: Ein Plugin zum automatischen Sortieren von Items in Truhen
|
|||||||
commands:
|
commands:
|
||||||
asc:
|
asc:
|
||||||
description: AutoSortChest Befehle
|
description: AutoSortChest Befehle
|
||||||
usage: /<command> [help|info|reload]
|
usage: /<command> [help|info|reload|import|export]
|
||||||
aliases: [autosortchest]
|
aliases: [autosortchest]
|
||||||
permissions:
|
permissions:
|
||||||
autosortchest.reload:
|
autosortchest.reload:
|
||||||
description: Erlaubt das Neuladen der Konfiguration mit /asc reload
|
description: Erlaubt das Neuladen der Konfiguration mit /asc reload
|
||||||
default: op
|
default: op
|
||||||
|
autosortchest.import:
|
||||||
|
description: Erlaubt den Import von players.yml nach MySQL mit /asc import
|
||||||
|
default: op
|
||||||
|
autosortchest.export:
|
||||||
|
description: Erlaubt den Export von MySQL nach players.yml mit /asc export
|
||||||
|
default: op
|
||||||
autosortchest.bypass:
|
autosortchest.bypass:
|
||||||
description: Erlaubt das Abbauen von ASC-Schildern ohne Shift-Taste und unabhängig vom Besitzer
|
description: Erlaubt das Abbauen von ASC-Schildern ohne Shift-Taste und unabhängig vom Besitzer
|
||||||
default: op
|
default: op
|
||||||
|
|||||||
Reference in New Issue
Block a user